- >You decide to ask Chrysalis about it first.
- >However, you don’t want the changing to run off.
- >Derp.
- >You can just tell it to stay put.
- >You do so and head back to the storage chamber for the Spirit Emerald.
- “Chrysalis, we need to talk about something.”
- >”What is it?”
- “It’s about the mental locks you’ve put in place on the changelings.
- >She frowns.
- >”So you found out about that?”
- “I was thinking testing unlocking the Problem Solving portion of their brains, starting with one drone to test. It might improve their performance in general.”
- >She seems to mull it over for a bit before she answers.
- >”I think you might have a point. Alright, you have my permission. Do some test and then tell me how it goes.”
- >You nod and head off again.
- >What kind of tests could you perform…
- >What about a maze?
- >You don’t have access to any mazes, but the ponies might.
- >You remember the purple one being the de facto leader and decide you’d best take the drone and pay her a visit.
- >A simple command is all it takes, and the drone meets you at the exit.
- >Now at Ponyville.
- >Find Purple Unicorn.
- “You there, what was your name… Twittlelight Spickle?”
- >She notices you and tenses.
- >”No, it’s Twilight Sparkle. What do you want?”
- “Right. I need access to a large maze. Hedge maze maybe?”
- >”Why?”
- >She’s confused.
- “Testing something.”
- >”Well, there is the one in Canterlot, but you’d have to ask Princess Celestia.”
- >You sigh.
- >More white horsie.
- >Brilliant.
- >Now in Canterlot.
- >Enter Throne Room.
- “Princess Celestia, I require use of the hedge maze here for a test. I’m going to attempt unblocking the problem solving center of this drone’s brain.”
- >You wave a hoof dismissively.
- “Long, complicated story.”
- >She eyes you warily, but seems to understand that you can’t do any harm in a hedge maze.
- >If anything, the Changeling might require you to go in after it.
- >”Very well. Come with me.”
- >She leads you and the drone to the entrance.
- >You delve into the mind and shatter the lock on the Problem Solving portion of the drone’s brain.
- >A sort of spark appears in its eyes.
- “Now, use your new skills to navigate this maze to its center and return. No magic, no flying.”
- >It nods and speeds off.
- >You look around and see a tall statue of a slender being with a look of terror on its face.
- “What’s this?”
- >You ask.
- >it’s an innocent enough question.
- >”That… is Discord.”
- “What? It isn’t a state of disharmony and unrest.”
- >”That’s his name.” White Horsie explains.
- >Oh.
- “But what is he?”
- >”A draconequus,” white horsie explains. “A combination of various creatures and embodiment of pure chaos.”
- “So why’s it made of stone?”
- >”He was sealed away by Twilight Sparkle and her friends some time ago.”
- >Okay, that’s interesting.
- >However, just looking at the statue seems to give White Horsie the creeps.
- >You can feel something odd from her, something you wouldn’t expect.
- >Fear.
- >She’s trying to hide it, but doing a pitiful job if YOU can sense it of all changelings.
- >You don’t say anything however.
- >She leave you to await the drone.
- >Curiosity and boredom are a bad combination, and the maze is large.
- >You begin to circle the strange statue.
- >You kind of want to touch it, a childish feeling you know.
- >Still, it’s like a sort of Pandora’s box, a forbidden fruit.
- >You think about what to do.

