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- Name: Kilara Hatebreed
- Gender: Female
- Race: Grimspawn Tiefling
- Age: 60
- Height: '"
- Weight: Pounds
- XP: 0
- Alingment:
- Class:
- Favored Class:
- Deity:
- Init +0; Senses Normal Perception +0
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- STATISTICS
- STR 10(+0), DEX 10(+0), CON 10(+0), INT 24(+0), WIS 8(-1), CHR 8(-1)
- Base Attack 0 CMB 0; CMD 0
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- DEFENSES
- AC 10, Touch 10, flat footed 14 [Armor, Shield,Natural]
- (+0 Dex, +0 armour, +0 feats)
- hp 6 (1d6)
- Fort +2, Ref +0, Will +0
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- OFFENSE
- Speed 30
- Melee
- Single Attack
- []
- Full Attack
- [Weapon +0/0 (damage)]
- Ranged
- Single Attack
- [Weapon, +0 (damage)]
- Full Attack
- [Weapon +0/0 (damage)]
- Special Attacks
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- Class/racial traits
- Ability Score Racial Traits: Scouring life like a desert wind, these tieflings possess the precision and exoticism of their div ancestors. +2 Dexterity, +2 Charisma, -2 Intelligence.
- Type: Tieflings are outsiders with the native subtype.
- Size: Tieflings are Medium creatures and thus receive no bonuses or penalties due to their size.
- Speed: Tieflings have a base speed of 30 feet.
- Languages: Tieflings begin play speaking Common and either Abyssal or Infernal. Tieflings with high intelligence scores can choose from the following: Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Infernal, and Orc. See the Linguistics skill page for more information about these languages.
- Defense Racial Traits
- Fiendish Resistance: Tieflings have cold resistance 5, electricity resistance 5, and fire resistance 5.
- Feat and Skill Racial Traits
- Skilled: Tieflings gain a +2 racial bonus on Bluff and Stealth checks.
- Magical Racial Traits
- Spell-like ability: Tieflings can use darkness once per day as a spell-like ability. The caster level for this ability equals the tiefling's class level.
- Senses Racial Traits
- Darkvision: Tieflings can see perfectly in the dark for up to 60 feet.
- Other Racial Traits
- Fiendish Sorcery: Tiefling sorcerers with the Abyssal or Infernal bloodlines treat their Charisma score as 2 points higher for all sorcerer class abilities.
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- Class Features/Extraordinary Abilities (Ex)
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- Feats
- Fiendish Heritage(Grimspawn)
- You possess a strong tie to your fiendish ancestors, granting you favorable abilities.
- Prerequisites: Tiefling, must be taken at 1st level.
- Benefit: Your fiendish bloodline proves particularly strong, being tied to a specific race of fiends. Rather than taking a tiefling’s usual racial ability modifiers, choose one of the tiefling heritages presented on Table: Variant Tiefling Heritages.
- In addition, you may roll on Table: Variant Tiefling Abilities three times and choose the most favorable ability.
- Your skin is unnaturally tough, granting you a +1 natural bonus to your AC.
- You gain an additional +2 racial bonus on your Intelligence.
- You have oversized limbs, allowing you to use Large weapons without penalty.
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- Skills
- Acrobatics------------------------------------------------------Dex|+00|
- Appraise---------------------(1 rank+1)(Class Skill+3)(Abimod+7)Int|+11|
- Bluff-----------------------------------------------------------Cha|+00|
- Climb-----------------------------------------------------------Str|+00|
- Craft------------------------(1 rank+1)(Class Skill+3)(Abimod+7)Int|+11|
- Diplomacy-------------------------------------------------------Cha|+00|
- Disable Device--------------------------------------------------Dex|+00|
- Disguise--------------------------------------------------------Cha|+00|
- Escape Artist---------------------------------------------------Dex|+00|
- Fly-------------------------------------------------------------Dex|+00|
- Handle Animal---------------------------------------------------Cha|+00|
- Heal------------------------------------------------------------Wis|+00|
- Intimidate------------------------------------------------------Cha|+00|
- Knowledge (arcana)-----------(1 rank+1)(Class Skill+3)(Abimod+7)Int|+11|
- Knowledge (dungeoneering)---------------------------------------Int|+00|
- Knowledge (engineering)-----------------------------------------Int|+00|
- Knowledge (geography)--------(1 rank+1)(Class Skill+3)(Abimod+7)Int|+11|
- Knowledge (history)----------(1 rank+1)(Class Skill+3)(Abimod+7)Int|+11|
- Knowledge (local)-----------------------------------------------Int|+00|
- Knowledge (nature)----------------------------------------------Int|+00|
- Knowledge (nobility)---------(1 rank+1)(Class Skill+3)(Abimod+7)Int|+11|
- Knowledge (planes)-----------(1 rank+1)(Class Skill+3)(Abimod+7)Int|+11|
- Knowledge (religion)---------(1 rank+1)(Class Skill+3)(Abimod+7)Int|+11|
- Linguistics-----------------------------------------------------Int|+00|
- Perception------------------------------------------------------Wis|+00|
- Perform---------------------------------------------------------Cha|+00|
- Profession------------------------------------------------------Wis|+00|
- Ride------------------------------------------------------------Dex|+00|
- Sense Motive----------------------------------------------------Wis|+00|
- Sleight of Hand-------------------------------------------------Dex|+00|
- Spellcraft-------------------(1 rank+1)(Class Skill+3)(Abimod+7)Int|+11|
- Stealth---------------------------------------------------------Dex|+00|
- Survival--------------------------------------------------------Wis|+00|
- Swim------------------------------------------------------------Str|+00|
- Use Magic Device------------------------------------------------Cha|+00|
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- Spells
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- Inventory
- Cold Weather outfit
- Masterwork Earth Breaker (3d6 damage, x3 crit, 28 lbs, Blunt, Large)
- Trail Rations (10, 10lbs)
- Torch (10, 10lbs)
- Spellbook
- Quill (5)
- Inkwell (5 pints)
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- Money: 100 gp =========================================================================================================
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- Description:
- -Long Black Hair, Bright emerald eyes, Dark Green Scaled
- -Brown robes cover his entire body obscourring him.
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- -Steel toe boots, cloth pants, Leather belt
- -A tome dangles back a leather strap running over his shoulder to its spine
- -Skin: scaled
- -Horns: draconic
- -Tail: fiendish
- -Teeth: fanged
- -Arms: over-sized limb
- -Feet: Reptilian
- -Other: Long tongue
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- Backstory:
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