- Kat
- Female Goliath Great Weapon Fighter
- Level 1
- Neutral Good
- Deity: None
- Height - 7'2"
- Weight - 280
- Hit points 25
- Healing Surges 9
- AC 18
- Fortitude-10(+2)(+0 (str) or con mod)|12|
- Reflex----10(+0)(+0 (dex) or int mod)|10|
- Will------10(+1)(+0 (wis) or cha mod)|11|
- Strength-----18(+2)-|20|
- Constitution-12(+2)-|14|
- Dexterity----12-----|12|
- Intelligence-10-----|10|
- Wisdom-------10-----|10|
- Charisma-----10-----|10|
- Racial Traits
- Ability Scores: +2 Strength, +2 Constitution
- Size: Medium
- Speed: 6 squares
- Vision: Normal
- Languages: Common, Giant
- Skill Bonuses: +2 Athletics, +2 Nature
- Carry weight: 200
- Racial Features
- Powerful Athlete:
- When you make an Athletics check
- to jump or climb, roll twice and use either result.
- Stone’s Endurance:
- You have the stone’s endurance
- power.
- Stone’s Endurance Goliath Racial Power
- Your foes’ attacks bounce off your stony hide.
- Encounter
- Minor Action Personal
- Effect: You gain resist 5 to all damage until the end of your
- next turn.
- Level 11: Resist 10 to all damage.
- Level 21: Resist 15 to all damage.
- Class Features
- Combat Challenge:
- in combat it's dangerous to ignore a fighter. Every time you attack a n enemy whether the attack hits or misses you can choose to mark that target the mark lasts until the end of your next turn. While a target is marked, it takes a -2 penalty to attack rolls for any attack that doesn't include you as a target a creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place. In addition, whenever a marked enemy that is adjacent to you shifts, or makes an attack that does not include you. you can make a melee basic attack against that enemy as an immediate interrupt.
- Combat Superiority:
- You gain a bonus to opportunity attacks equal to your wisdom modifier. An enemy struck by your opportunity attack stops moving, if a move provoked the attack. If it still has actions remaining, it can use them to resume moving.
- Fighter Weapon Talent:
- Choose either on-handed or (two-handed weapons). When using a weapon of your chosen style, you gain a +1 bonus to attack rolls.
- Powers
- Cleave:
- You Hit one enemy, then cleave into another.
- At-Will,Martial, Weapon
- Standard Action, Melee Weapon
- Target: One Creature
- Attack: Strength Vs. AC
- Hit: 1[W] + Str mod damage, and an enemy adjacent to you takes damage equal to your strength modifier.
- Increase damage to 2[W] + Str Mod at 21st level.
- Sure Strike:
- You trade power for precision
- At-Will,Martial, Weapon
- Standard Action, Melee Weapon
- Target: One Creature
- Attack: Strength +2 Vs. AC
- Hit: 1[W] Damage
- Increase to 2[W] damage at 21st level.
- Steel Serpent Strike
- You stab viciously at your foe's knee or foot to slow him down.
- Encounter, Martial, Weapon
- Standard Action, Melee Weapon
- Target: One Creature
- Attack: Strength Vs. AC
- Hit: 2[W] + Str Mod damage, and the target is slowed and cannot shift until end of your next turn.
- Villian's Menace
- You strike your enemy hard and hound him with skilled parries and stern reprisals.
- Daily, Martial, Weapon
- Standard Action, Melee Weapon
- Target: One Creature
- Attack: Strength Vs. AC
- Hit: 2[W] + Str mod damage, and you gain a +2 power bonus to attack rolls and a +4 power bonus to damage rolls against the target until the end of the encounter.
- Miss: Gain a +1 power bonus to attack rolls and a +2 power bonus to damage rolls against the target until the end of the encounter.
- Feats
- Goliath Greatweapon Prowess:
- Gain proficiency, +2 damage with two-handed melee weapons.
- (Str)Athletics-----|+5|(+2)(Trained+5)--|+12|
- (Con)Endurance-----|+2|(+0)(Trained+5)--|+07|
- (Dex)Acrobatics----|+1|(+0)-------------|+01|
- (Dex)Stealth-------|+1|(+0)-------------|+01|
- (Dex)Thievery------|+1|(+0)-------------|+01|
- (Int)Arcana--------|+0|(+0)-------------|+00|
- (Int)History-------|+0|(+0)-------------|+00|
- (Int)Religion------|+0|(+0)-------------|+00|
- (Wis)Dungeoneering-|+0|(+0)-------------|+00|
- (Wis)Heal----------|+0|(+0)(Trained+5)--|+05|
- (Wis)Insight-------|+0|(+0)-------------|+00|
- (Wis)Nature--------|+0|(+2)-------------|+00|
- (Wis)Perception----|+0|(+0)-------------|+00|
- (Cha)Streetwise----|+0|(+0)(Trained+5)--|+05|
- (Cha)Intimidate----|+0|(+0)-------------|+00|
- (Cha)Bluff---------|+0|(+0)-------------|+00|
- (Cha)Diplomacy-----|+0|(+0)-------------|+00|
- Inventory:
- 15
- Standard adventures kit.
- Greataxe (Prof +2, 1d12 damage, axe, high crit, 12lb)
- Scale Armor (+7 AC, -1 speed, 45lb)