Title: Dizzy Pickles Author: SneakyStumpy Pastebin link: http://pastebin.com/NQfUUiWz First Edit: Wednesday 29th of January 2014 11:37:53 PM CDT Last Edit: Wednesday 29th of January 2014 11:37:53 PM CDT Name: Dizzy Pickles Gender/race: Male Class: Paladin Cutiemark: Red eye with a glint running half way down the left side. (When Dizzy Pickles renders an enemy helpless, or he recovers from helpless the next time he attacks he takes 1 extra attack against a target within attack range. IE if he uses dual attack after he comes out of helplessness he rolls three times. All attacks must be against the same target.) Alignment: Chaotic Neutral Deity: None H/W 6/6       Skills: Tough, Earth Pony Way, Blast, Leap of Faith, Master of Arms, Retaliate   Tough: (passive; Earth ponies take 1 additional hit before becoming helpless as well as 1 extra wound once they become helpless, for a total of 6 hits and 6 wounds without other modifiers. They can also lift, carry and move heavier objects than unicorns and pegasi.)   Earth Pony Way:[Blast] (Being born without a horn or wings has taught you how to spend more time and effort in the things you do. You can pick one skill and gain a +1 bonus. This does not include non-skill actions like melee attacks or recovering from helplessness.)   Blast:[Punish: autocrits an enemy that attacked Dizzy, and missed or dealt no damage.] (weapon, recharge 1; your weapon lands with explosive force. This attack autocrits a specific type of foe, selected when the skill is learned. Hits all nearby targets on a crit.)   Leap of Faith: (Weapon, Recharge 3; In a feat of surprising agility and strength, you leap at any enemy target to deliver a quick blow, not giving them time to react. Hits on DC3)   Master of Arms:[All weapons count as ranged but this will usually be fluffed as throwing the weapon.] (Passive, your weapon counts as two weapon types at once.)   Retaliate: (Spell, Recharge 3 after effect triggers; After three turns, you deal out damage for every hit you lost during those three turns. Going Helpless before the end of the three turns causes the effect to release. Critfails don’t count toward the charge of this spell.)   Equipment: Hoof weapon sling: A pair of hoof mounted gloves that allow for grasping of weapon hands through special hooks. Black cowboy hat: A black felt cowboy hat. Metal plating: Dizzy's armor features four different non-connected parts. The first is a metal pauldron worn on his left shoulder that is trimmed with the fur of some unnamed beast most likely felled by Dizzy. The second is a pair of binding gauntlets on his front hooves that sport his hoof weapon slings. The left gauntlet is more pronounced and runs farther up his left front leg. The third piece is an armored belt that protects his mid section with metal plates, without limiting mobility. The fourth, and most armoring piece is a set of metal greaves that Dizzy wears on his hind legs. Attunement, & Reckoning: A pair of twin bearded axes, probably better suited for felling trees these axes are indistinguishable from one another entirely. They are not huge axes, but someone other than an earth pony would have a hard time hefting them one in each hoof. The axes are enchanted, if Dizzy attempts to attack with one of them, and it is not on his back, then it will appear there from near any distance. So throwing them off a cliff during combat is no encumbrance.     Cosmetic Equipment: Red aviator sunglasses       Description: Dizzy is a grey pony with a stark black main, and an epic viking beard. His eyes are blue.