
Things to study.
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Rat_Chieftain on
Oct 13th, 2013 | syntax:
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Game Designer Oriented Web Links...
http://www.gamasutra.com
http://www.sloperama.com/advice.html
http://www.lostgarden.com/
http://www.experimentalgameplay.com/
http://www.sirlin.net/
http://raphkoster.com/
http://www.theoryoffun.com/grammar/gdc2005.htm
http://www.theinspiracy.com/
Game Design with a Serious Games Spin:
http://www.seriousgamessource.com/
http://www.watercoolergames.com/
http://grandtextauto.gatech.edu/
Art:
http://www.pixelmorgue.com/ - Site dedicated to art of making game textures
http://www.lastchancemedia.com/tutorials/4bit.html - Making 4 bit textures
http://www.derekyu.com/extras/pixel02.html - 10 step tutorial on creating 4 bit textures
http://www.ionization.net/tutsnorm1.htm - More detailed walk through on normal mapping.
http://probertson.livejournal.com/ - can't have links about pixel art without putting in my favorites =P
http://hello.eboy.com/eboy/index.php - they also have a great 512 page pixel art book out.
Some Software
www.sketchup.com
http://pixologic.com/home/home.shtml
www.maxwellrender.com
Good game design oriented books.
http://www.next-gen.biz/index2.php?o...2&pop=1&page=0
Recommended:
Fundamentals of Game Design, by Earnest Adamns and Andrew Rollings.
What Video Games Have to Teach Us About Learning and Literacy by James Gee –
Understanding Comics by Scott McCloud
Other Recommended books:
The Writer’s Journey:Mythic Structure for Writers by Christopher Vogler
The Illusions of Life: Disney Animation by Ollie Johnston and Frank Thomas.
Gameplay and Design by Kevin Oxland