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Things to study.

By: Rat_Chieftain on Oct 13th, 2013  |  syntax: None  |  size: 1.57 KB  |  hits: 39  |  expires: Never
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  1. Game Designer Oriented Web Links...
  2.  
  3. http://www.gamasutra.com
  4. http://www.sloperama.com/advice.html
  5. http://www.lostgarden.com/
  6. http://www.experimentalgameplay.com/
  7. http://www.sirlin.net/
  8. http://raphkoster.com/
  9. http://www.theoryoffun.com/grammar/gdc2005.htm
  10. http://www.theinspiracy.com/
  11.  
  12.  
  13. Game Design with a Serious Games Spin:
  14. http://www.seriousgamessource.com/
  15. http://www.watercoolergames.com/
  16. http://grandtextauto.gatech.edu/
  17.  
  18. Art:
  19. http://www.pixelmorgue.com/ - Site dedicated to art of making game textures
  20. http://www.lastchancemedia.com/tutorials/4bit.html - Making 4 bit textures
  21. http://www.derekyu.com/extras/pixel02.html - 10 step tutorial on creating 4 bit textures
  22. http://www.ionization.net/tutsnorm1.htm - More detailed walk through on normal mapping.
  23. http://probertson.livejournal.com/ - can't have links about pixel art without putting in my favorites =P
  24. http://hello.eboy.com/eboy/index.php - they also have a great 512 page pixel art book out.
  25.  
  26.  
  27. Some Software
  28. www.sketchup.com
  29. http://pixologic.com/home/home.shtml
  30. www.maxwellrender.com
  31.  
  32. Good game design oriented books.
  33. http://www.next-gen.biz/index2.php?o...2&pop=1&page=0
  34.  
  35. Recommended:
  36. Fundamentals of Game Design, by Earnest Adamns and Andrew Rollings.
  37. What Video Games Have to Teach Us About Learning and Literacy by James Gee –
  38. Understanding Comics by Scott McCloud
  39.  
  40.  
  41. Other Recommended books:
  42. The Writer’s Journey:Mythic Structure for Writers by Christopher Vogler
  43. The Illusions of Life: Disney Animation by Ollie Johnston and Frank Thomas.
  44. Gameplay and Design by Kevin Oxland