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Blacklight Anon 1

By: PyromasterZ on Dec 2nd, 2012  |  syntax: None  |  size: 7.62 KB  |  hits: 66  |  expires: Never
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  1. >Your name is Anonymous, and you are currently in the employ of the BlackLight Agency.
  2. >And, currently, shit was incredibly fucked.
  3. >Your eyes dart around the grey street, and you flick on your Hyper Reality Visor to get a reading on the position of the hostile force marked ‘Bravo’.
  4. >The blue glow engulfs your vision, and you see the many spots orange spots of your enemies’ locations lit up like fires in the night, beyond many walls.
  5. >Looks like they were primarily sitting on top of the bridge above the final checkpoint between your squad and the truck you were to load the scorpion on.
  6. >You deactivated your HRV, and briefly reflected on the series of bad decisions that led you to your current situation.
  7. >The powers that be saw fit to equip eight agents with cloaks, of which you were one, and have them sneak into enemy territory to steal an experimental piece of technology, a walker tank with regenerative armor.
  8. >They were expecting very little resistance, only conventional soldiers were expected to be guarding there, with the location being so far away from the front lines of the conflict.
  9. >Of course, a squadron of enemy agents were here alongside the basic troops, for some unknown reason.
  10. >Raising your gun, a heavily customized death machine based off of the basic ‘bullpup full auto’ design, you clear the corner, pointing it over towards the open section which the scorpion was busily marching through. You couldn’t have someone with an HRV blackout field shooting you to death, just because you let your guard down.
  11. >No distinctive blue field shows up on your screen, so you lower your weapon once more. This section was clear.
  12. >You continue walking down the corridor, sticking a small distance behind the scorpion tank.
  13. >The first half of the mission was brutal, you had to fight for every inch of ground, with heavy casualties. There were only five of the initial eight agents you came in with left. But, your squad had managed to eliminate all eight of the enemy agents. This left you with only the base infantry to kill.
  14. >The scorpion was now rounding the corner, into enemy controlled territory.
  15. >Suddenly, a rocket flew in from the exit into open air, and crashes into the scorpion tank, the blast from the rocket scorching the land nearby. The scorpion itself quickly collapses in a heap, and the burnt body of a fellow agent fell from the back entry hatch of the tank.
  16. >You shiver, involuntarily. Looks like you were down to four agents.
  17. >You run to the edge of the opening, and activated your HRV once more. You pick out the distinctive shape of a man carrying a rocket stinger rather quickly, and you deactivate your HRV.
  18. >Time seems to slow, as you briefly pop out of cover, and you aim down the sights of your weapon. The holographic sights of your weapon were now directly over your target, and you squeeze the trigger for a half a second, before letting go.
  19. >The bullets rip into the target, and he falls to the ground with several new holes in his body. You pop back into cover, satisfied with your results.
  20. >You put your weapon away, briefly, before pulling out a small device from a pouch at your side, designed to be handheld. You clicked the central button of the device, and your body fades from view. Time to have some good fun with the boys on the bridge.
  21. >You walk out from your cover, and slowly moved towards the stairs up, towards the right.
  22. >You walk up the stairs, and move slightly more quickly across the catwalk to the other side of the walkway.
  23. >There appears to be a billboard blocking a clear shot to the mass of enemy soldiers.
  24. >Every few seconds, an enemy would pop out, to look for an enemy, before diving back behind cover, fearing retaliation.
  25. >You look forward, on the walkway, and you see something you very much would have preferred to have not been there, a proximity mine.
  26. >Unfortunately, you would have had to decloak to fire at that to set it off, and would have revealed your position to all the enemy infantry.
  27. “We need something heavy to clear that bridge!” You shout over the comms systems.
  28. >”Got it, just give me a second,” a voice replies.
  29. >Another rocket came, this time, from your lines. Specifically, from the blockaded streetway which the scorpion had to divert around.
  30. >The rocket fragments in mid air, releasing a small swarm of deadly missiles towards the group of soldiers.
  31. >The swarm tears into the metal billboard, and turns a portion of the soldiers behind it into a fine mist.
  32. >Now was your chance, and you decide to take it.
  33. >You turn off your cloak, put the mechanism back, and take out your gun once more.
  34. >You charge forwards, and quickly fire a single shot into the mine, causing it to detonate in a flash of fire.
  35. >Not that it mattered, at this stage, with the enemies still off their feet from the blast.
  36. >As you reach the corner, you raise your gun to aim down the sights, and fire at the still recovering troops.
  37. >Screams of pain echo as you continue to fire into the group of soldiers, a small smile creeping across your face underneath your helmet. Truly this was what life was about!
  38. >Your gun clicks empty, and you do a quick headcount of those you had just shot to pieces. Ten, it looks like. Damn nice.
  39. >You reload your gun, the extended magazine on it making it take a tiny bit longer than normal.
  40. >You are just about to move on, when you see another gun of the same basic model as yours, with the same extended magazine component. You stoop down, and quickly take the magazine from the gun. Might as well keep your supply topped up. You activated your HRV quickly once more. You see no more spots of orange in your vision as you turn around, so it looks like you were clear, minus a hidden HRV blackout.
  41. >You catch a glimpse of orange at the bottom of your vision. Quickly, you look down, the supposedly broken corpse lying at your feet was still breathing, albeit shallowly. You crouch down over the man, and deactivate your visor.
  42. >You ready your breach hammer, pulling it off your belt. You raise your arm, and quickly bring it down again, this time directly into the chest of the man below you. As it makes contact, the head pushes forward, into his flesh, and a massive amount of force transfers directly into him, leaving nothing but a bloody pulp in the area it impacted, flesh and bone alike both easily shattered by the hammer.
  43. >You rise once more, and recock the mechanism on the hammer, before putting it away.
  44. >”Scorpion tank repaired and operational,” says a metallic voice into your ear.
  45. >You smile once more, before hopping down off the walkway, and falling ten feet to the cement below, on which you landed without sustaining any damage.
  46. >Humming a tune, you continue to walk back to the tank, and when you reach it, you crawl into the back hatch of the tank, and command it to walk forwards, using the interface between it and your suit to your advantage.
  47. >As you approach, you see the metal barricade, roughly as tall as you are, without the tank. below the walkway, blocking your advance. Not soon after you see it, the metal barrier drops. Looks like your allies managed to take control of the final checkpoint.
  48. >Passing the last barrier, you see the truck parked there, the one your are supposed to put the tank on, and continue along towards it.
  49. >Then, a screeching sound comes from above, and you turn the external camera of the tank upwards, to look at the sky. You knew what that sound was. Brimstone.
  50. “Well played,” You say, and close your eyes.
  51. >There is a sound as the second explosive today fragments, and a series of explosions which tear into your ears, as they impact the surface of the scorpion as well as the ground nearby.
  52. >Well played indeed.
  53. >Then everything goes white.