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My Little Airman pt 12 Virtuous Mission

By: PonyAirman on Apr 29th, 2012  |  syntax: None  |  size: 15.29 KB  |  hits: 383  |  expires: Never
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  1. Part 12 Virtuous Mission
  2.  
  3. >The carriage ride is a long, bumpy one
  4. >Especially when you're hiding under it
  5. >You're maybe one foot away from the ground, but at least you're hidden
  6. >Fastened to the bottom of the carriage, there's no way you could accidently fall off, which puts your mind at ease
  7. >It allows you to think of last night
  8.  
  9. >"Virtous Mission?"
  10. >They had accepted the name, but were unsure of what that meant.
  11. >Shit man, the memories you were feeling
  12. >Metal Gear Solid had always been a favorite series of yours
  13. >You couldn't help but to pay tribute to it, Snake Eater in particular
  14. >Hopefully it wouldn't come to Snake Eater though
  15. Yes, Virtuous Mission. This operation reminds me of a similar one that took place in my world
  16. >Ok, so it wasn't so similar
  17. >But you were so reminded of sneaking missions that you couldn't help the naming convention
  18. So how is this going to work?
  19. >Shining Armor explains. "Since our ambassador, Goodwill Wright is reporting activity in the capital, you will accompany him on his trip back to Griffdon tomorrow at 0800."
  20. Am I to hide under the carriage?
  21. >Blank stare. He hadn't thought of that. "Uh, yes, if you could do that, it would work better than what we had planned."
  22. >Shit. In the words of Walter Sobchak, fucking amateurs.
  23. >Great..let's see what else there is...
  24. >"In that case, only Goodwill will know of your presence. You are to sneak into the castle and search for official
  25. documents regarding their war preparations."
  26. What if they have no records?
  27. >Anoth blank stare.
  28. >Fucking. Amateurs.
  29. >"If that is the case, please investigate the 'disturbing signs' that Goodwill claims he sees and report what you find. It is vital that we know if an invasion into Equestria is inevitiable. I shudder to think what would've happened if you hadn't stopped the diamond dogs."
  30. >Oh, yeah... You did that, didn't you. You kinda downplayed that, especially since you were intent on it being a suicide mission.
  31. >"Continuing, if all goes according to plan, you will return with Goodwill to Canterlot three days later at 1100. You will sneak
  32. onto the carriage as before, and report what you find."
  33. >You could work with this.
  34. What are the rules of engagement?
  35. >"What?"
  36. >FUCKING AMATEURS!
  37. Under what circumstances may I engage the enemy?
  38. >"Oh, that... Since this is a recon mission, deadly force is not authorized except in case of self-defense. But only on single-enemy engagements. A killing spree like in the diamond mines is unacceptable."
  39. >They're tying your hands, and you don't like it
  40. What happens if I am captured?
  41. >Shining Armor looks down. Princess Celestia answers, "Your existance in our world is almost completely unknown for the time being. If you are captured, there is nothing linking you to Equestria, which is one of the reasons we prefer sending you to Shining Armor. If the Griffon King asks about you, I can claim to not know of you. Which means..."
  42. >As she trails off, it's apparent that she doesn't want to say it. So you finish for her
  43. Which means I will be on my own. Got it. I'll keep that in mind
  44. >You're not bothered. It's completely logical.
  45. >In fact, this is their first professional thought.
  46. >Perhaps they're not fucking amateurs, just a bit misguided.
  47. So, what are these "disturbing signs" that the ambassador is reporting?
  48. >Shining Armor resumes talking. "He's seen more uniformed griffons around the capital, and has seen fewer ponies every day. For some reason, they're being kicked out of the city. And previously, he was granted permission to go anywhere in the castle, but finds that access to some rooms is being denied by guards that previously weren't there. That does sound suspicious, right?"
  49. >You agree that this does sound rather unsettling
  50. >"This concludes the briefing. Any questions, and I'll be happy to answer them before you leave."
  51. >You all depart, one at a time.
  52. >Going downt the stairs is a shit ton easier
  53. >And takes less than half the time
  54. >Maybe spending a month in the hospital without PT had something to do with that
  55. >Look at your watch
  56. >1900
  57. >13 hours before you depart
  58. >Suddenly Twilight
  59. >"How did the meeting go?"
  60. Better than I expected
  61. >That's a damn lie.
  62. >"Want to go to the garden?"
  63. >Look at the moon
  64. >You know, that actually sounds like a good thing
  65. >And it probably would be best, seeing that you're going away for a little while
  66. >The two of you walk to the garden under the moonlight
  67. >The sun must've gone down while you were in the briefing
  68. >Damn, this is a nice garden.
  69. >In fact, you think it might be the most romantic place you've ever been in.
  70. >It's a shame you gave up on love a while ago
  71. >What the fuck airman? You're...
  72. >Shit how old are you?
  73. >23, I think
  74. >That doesn't seem right, but that's the last birthday you can recall, and you don't look older than that in the mirror
  75. >What the fuck airman? You're only 23 years old and already deciding to be foreveralone? What is your major malfunction?
  76. >Ashley, remember?
  77. >Forget about that bitch! Time to start life anew!
  78. >...In Equestria, where there are only mares?
  79. >.......you have a point. Continue as you are
  80. >Thanks brain
  81. >"What a wonderful night it is."
  82. >You look up, and see the stars. You've only seen as many stars in the mountains back home
  83. >The weather is pleasantly cool, and there's a slight breeze
  84. >Indeed, it is a wonderful night
  85. Eyup
  86. >She laughs at your Big Mac impression
  87. >"Such beautiful flowers. I wish there were more of these in Ponyville."
  88. >She's eyeing a red...you're guessing a lily, because it's definitely not a rose
  89. >Flowers aren't your thing
  90. Indeed it is. What is that flower?
  91. >"It's a lilium maritimum. They're very useful for some potions, and taste sweet."
  92. >Bingo. It's a lily
  93. >Fuck. You're not used to small talk, especially in this atmosphere
  94. >What atmosphere is this anyways?
  95. >A quick glance reveals that you and Twilight are the only ones in eye sight
  96. >This couldn't be...could it?
  97. >Na, not at all. Twilight just wants to hang with you. She's never shown you any hint of anything more than that.
  98. >She is your best friend, but you suddenly begin to question how she sees you
  99. >Are you just a specimen? No, you're her friend. Probably not as close as the other 5, but that's ok
  100. >She picks the flower, and levitates it into her hair
  101. >Fucking magic
  102. >You smile at her. She smiles back.
  103. >Oh god not another moment like this.
  104. >You take a seat on the ground, and just look at the sky.
  105. >Twilight joins you.
  106. >Soon, you're laying on your back
  107. >"So, Anon, what was that meeting about?"
  108. >Hmm...I think I just heard "Can you give me top secret info plz?"
  109. >Access denied
  110. Just a little job offer from the Princess
  111. >"What of?"
  112. You know... stuff
  113. >She falls silent.
  114. >Three minutes later
  115. >"Is it soldier stuff?"
  116. >Damn her and her deductive mind
  117. >No point in hiding it any longer, unless you want her deducing more stuff
  118. Yes. I'll be gone for about three days to take care of some business...
  119. >"Oh...ok."
  120. >Stairing at the sky, you feel an awkward tension grow.
  121. >"Please promise me you'll come back."
  122. >You look at her, and see she's extremely worried about you, and might start to cry.
  123. >Well... you're a closer friend to her than you thought.
  124. >Still, you're a soldier. You can't make those promises
  125. I promise I won't pull another stupid maneuver like that in this job.
  126. >"Never again?"
  127. >God. Damnit.
  128. >You don't answer
  129. >Being a soldier, you know you may have to willingly give your life for others. That just the nature of the military
  130. >Instead, you get up
  131. It was nice looking at the stars with you, Twilight. I look forward to doing it again. I must get ready for tomorrow. Good night
  132. >She looks like she's about to say something. Struggling... Looks like she gave up. "Good night, Anon. Please be safe."
  133. I will
  134. >Liar
  135. >Safe isn't in your vocabulary
  136.  
  137. >Waking up, you put on your tigerstripe
  138. >It won't really help you sneak around, in fact, it's probably among the least effective urban camos
  139. >Still, you don't have anything else, especially on such short notice
  140. >You put on your knife
  141. >You leave everything else in the room, including your firearms, although they're secured so no pony could easily stumble across them
  142. >For a recon mission, it would be cumbersome for firearms. They make lots of noise, and besides, you haven't declared war on the griffons
  143. >Yet.
  144. >You snuck to the bottom of the carriage that would leave this morning with the ambassador
  145.  
  146. >Which brought you to now
  147. >Fuuuck you hate this.
  148. >Shit sucks.
  149. >But suddenly, the carriage stops
  150. >"Open up, and let us check your carriage"
  151. >That's a rather different voice... is it a griffon?
  152. >You see a different set of feet... and a pair of claws. Well shit, you didn't like that
  153. >You hear the door opening and listen to the... well shit, there seems to be four griffons
  154. >You listen to them inspecting your ride
  155. >"I say, this is most upsetting!"
  156. >"Shut up, MISTer AMBASSador!"
  157. >He stops talking, but it's clear he's not liking this
  158. >After a thorough search, they find nothing, and let your ride carry on
  159. >Hehe, nobody EVER checks under the car...er..carriage
  160. >You're fortunate that it's a rather large carraige. If it weren't, you wouldn't have been able to hide where you are now
  161. >Huh. Roads in the city are apparently stones
  162. >From what you can tell, the city appears to be similar to Canterlot, with citizens here and there, going about their day
  163. >On the outside, besides the rather rough guards, nothing appears unusual
  164. >Then again, you haven't ever been in Griffdon before, so you don't know what "normal" is for the city
  165. >Soon, your ride comes to a complete stop.
  166. >"Welcome back to Griffdon, Mr. Wright"
  167. >"Thank you Gilda, although I must admit that the guards were quite aggressive this morning."
  168. >"Is that so? I'll look into it, and make sure it doesn't happen again."
  169. >"Thank you ever so much."
  170. >They leave, as do the stallions that were pulling the carriage
  171. >Gilda... You recall Rainbow Dash telling you about a griffon friend of hers, or rather who used to be a friend, named Gilda
  172. >Is this the same one?
  173. >You don't know. She certainly didn't speak like she sounded like in Dash's recollection.
  174. >Then again, she was greeting the ambassador of Equestria. Completely normal for people, er, ponies...er griffons to be two-faced like that.
  175. >You wait for about 20 minutes, until you're sure that there's no one around before you unfasten your harness
  176. >Dropping to the ground, you feel the sweet tug of gravity and appreciate the laws of physics
  177. >The human body was not meant for suspending from the bottom of a moving vehicle for long
  178. >Slowly, you crawl from under the carriage
  179. >Taking a look of your surroundings, you're still outside, and it's bright daylight
  180. >Best to go inside
  181. >You don't use the front door
  182. >Instead, you stay low, using whatever cover there is to keep from being spotted
  183. >Good thing there are bushes around
  184. >God damn, they must love bush
  185. >It's practically a garden of bushes
  186. >20 minutes later, and you think you found a door for services to enter
  187. >You slowly open the door and peak inside
  188. >Appears to be part of a kitchen
  189. >At least, where the food deliveries happen
  190. >No one in there.
  191. >Sneakysneaksneak
  192.  
  193. >A few hours later...
  194. >You learn that you fucking hate doors
  195. >Not only do they prevent you from seeing what's in the next room, they also are very suspicious when opened, and no one comes through
  196. >On more than one occasion, a griffon opened a door you were about to open
  197. >It nearly hit your face, but you had good enough timing to put your back against to wall to prevent being seen
  198. >Some griffons just really opened doors hard though. Fucking A, how many had hit you as you hid behind the door?
  199. >Fucking hallways though. There's no place to hide in those.
  200. >So you decided to find a nice little closet to hide in for a few hours
  201. >And now it's 2300
  202. >It's easy enough to hide in the cleaning closet, but for around 12 hours sucks.
  203. >SHITSUCKS
  204. >You stretch
  205. >Slowly open the door...
  206. >Few, if any griffons running around at this time of the night. Good
  207. >Looks like you can expect to only run into guards
  208. >You sneak that shit all over the various hallways, looking for posted sentries
  209. >Hours go by...
  210. >Finally, you find one. There's only one guard...
  211. >Hiding behind a corner, you knock on the wall softly
  212. >"What was that noise?"
  213. >He comes over to investigate
  214. >Once he comes over, you immediately put him in a sleeper hold
  215. Shhhh Shhh. Sweet dreams
  216. >His body goes limp in seconds. You put his body in a closet
  217. >Now to see what's in there
  218. >It's an office...with tons of documents
  219. >Shit. Time to start looking through things
  220. >You go to the desk, and find some papers with interesting words
  221. >...or you could just find the documents on the desk
  222. >Fucking Amateurs.
  223. >Even in this world, there's people...er..ponies..er..FUCKING A! Griffons
  224. >There's griffons who have poor practices
  225. >Read read read....
  226. >A bunch of fancy words that basically ammounts to a planned full-scale invasion of Equestria
  227. >Ok, why is Equestria the target all of a sudden?
  228. >Hey idiot, there's more
  229. >Oh, reason is...Oh you've got to be kidding me
  230. >Princess Celestia apparently has an embargo with the Griffon Kingdom...why?
  231. >Huh.
  232. >Regarding an incident where a small group of griffons killed a pony couple in the Kingdom... and apparently got away with it in the Kingdom courts
  233. >That sounds like a rather stupid reason. On the paper, it's admiting that the griffons were guilty... No, there must be an underlying reason
  234. >Sounds like some pretty deep stuff, especially if they're giving a flimsy pretext for this war
  235. >You fold up the paper and stick it in your boot.
  236. >Huh. Three minutes had gone by since you entered that room
  237. >You were DAMN lucky to have gotten this piece of intel relatively quickly
  238. >To be honest, you weren't sure you'd find it in this castle with only three days
  239. >Anyways, time to go
  240. >You open the door and...
  241. >There's another guard outside, apparently looking for his partner
  242. >But that changed as you opened the door
  243. >http://www.youtube.com/watch?v=OQiDzSWLIm4
  244. >He blew a whistle
  245. >You punched his beak, knocking him out
  246. >Haha, glass beak
  247. >You move. FAST
  248. >Despite your best efforts, four griffon guards caught up with you in ten seconds flat
  249. >You pulled out your knife and prepared yourself for CQC
  250. >One griffon tried to crash into you
  251. >Sidestep
  252. >Crashed into the ground
  253. >The other 3 took note and landed, surrounding you
  254. >You punch one, catching it off guard
  255. >Must not have thought you were going to attack so soon
  256. >See out of the corner of your eye claws coming for you
  257. >OH SHIT. Those things would not be pleasant if they hit
  258. >Drop to the ground, foot to closest griffon's stomach
  259. >Jump up and knee to face
  260. >You can't believe how easily this keeps working
  261. >Last one is determined to get you
  262. >Worse news: You hear more of those fuckers coming
  263. >Time to try something else
  264. >He slashes at you
  265. >Catch wrist, break it
  266. >He screeches
  267. >That wasn't a pleasant sound
  268. >You keep bending it and move behind him
  269. >Knife to neck
  270. >The other guards are within eyesight
  271. Don't come any closer! I've got your commrade right here at my merc-
  272. >POW
  273. >They didn't stop
  274. >In seconds, you're disarmed with your knife flying away and you're apprehended
  275. >http://www.youtube.com/watch?v=gwnPFryXF6g
  276. >Clearly they were taught that the life of one guard meant nothing
  277. >That's an effective thinking process
  278. >Your hands are bound behind you, and you're led to a cell, stopping only for a guard to pick up your knife
  279. >You get thrown into it, and hear the cell door slam
  280. >MISSION FAILED