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Chronicles of tx3000 I

By: Mellen on Aug 4th, 2012  |  syntax: None  |  size: 24.84 KB  |  hits: 287  |  expires: Never
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  1. tx3000 entered chat.
  2. 5:06 PM - girlsgonemild: Hi tx3000
  3. 5:06 PM - tx3000: DOes this thing have voice chat
  4. 5:06 PM - girlsgonemild: Yeah
  5. 5:06 PM - tx3000: how
  6. 5:07 PM - girlsgonemild: But if you're the only one enabled, no one else can hear you.
  7. 5:07 PM - girlsgonemild: See that Down arrow at the top right corner of the steam chat window?
  8. 5:07 PM - tx3000: I already looked at those options
  9. 5:07 PM - tx3000: Thought I checked it off
  10. 5:07 PM - girlsgonemild: What options are there?
  11. 5:08 PM - girlsgonemild: For you.
  12. 5:08 PM - tx3000: I got it
  13. 5:08 PM - tx3000: Do me a favor and activate voice chat because I have a question
  14. 5:08 PM - girlsgonemild: You can ask me on here, and I could be more helpful.
  15. 5:08 PM - tx3000: It's very rare that I ask a question regarding the creation kit due to how advancd I am in editing
  16. 5:09 PM - girlsgonemild: That is, if I know the answer. No promises.
  17. 5:09 PM - girlsgonemild: Then you're probably better than me~
  18. 5:09 PM - girlsgonemild: Why don't you join the group then, we're a great community.
  19. 5:09 PM - tx3000: Summoned horses cannot be ridden
  20. 5:09 PM - tx3000: there is a riding script that gets deactivated by the summon override
  21. Eiandend left chat.
  22. 5:10 PM - tx3000: So in order to get them ridable again you have to summon the horse with the riding scrip enabled however the problem is there is no such script
  23. 5:10 PM - girlsgonemild: Give me a second.
  24. 5:10 PM - girlsgonemild: I need to find the name of a mod maker.
  25. 5:11 PM - tx3000: There is a mod that has a ridable horse but the problem is you cannot ever see the script anyone uses to do it because if you try to open and look at the script it woon't let you because you do not have the base
  26. 5:12 PM - tx3000: only the author has the base
  27. 5:12 PM - tx3000: so the actual script itself have so be copied and pasted
  28. 5:12 PM - girlsgonemild: Have you considered friending the maker and asking him for the script?
  29. 5:13 PM - girlsgonemild: Or just PMing him and asking?
  30. 5:13 PM - tx3000: You shouldn't have to ask for the script
  31. 5:13 PM - tx3000: the script should be able to be accessed via the mod
  32. 5:13 PM - girlsgonemild: The workshop community is usually pretty nice.
  33. 5:13 PM - tx3000: so there is something wrong with the editor
  34. 5:13 PM - hellay-fr: well that s a point of view
  35. 5:13 PM - tx3000: Some of the workshop people cna kiss my ass after the ration of shit they gave me
  36. 5:14 PM - girlsgonemild: Ouch
  37. 5:14 PM - Nyhil: one word for it
  38. 5:14 PM - Nyhil: lol..
  39. 5:14 PM - tx3000: besides most of them cannot help me as I am too highly advanced
  40. 5:14 PM - hellay-fr: some might say that being able to open the mod even if not scripts and change/steal work of someone else there is the mistake
  41. 5:14 PM - Nyhil: so um...
  42. 5:14 PM - hellay-fr: the war between opensource and secured code ;)
  43. 5:14 PM - Nyhil: l'm gonna be bitchy here
  44. 5:14 PM - tx3000: this isn't closed source
  45. 5:15 PM - hellay-fr: it could be
  46. 5:15 PM - Nyhil: but you're so advanced you don't need their help, yet need it and refuse to ask the person that would best be able to help you?
  47. 5:15 PM - tx3000: the reason you cannot see it is because the editor is still messed up
  48. 5:15 PM - hellay-fr: anyway not the point =)
  49. 5:15 PM - tx3000: it has missing nav meshes, transport points are missing or null
  50. 5:15 PM - 「大麻の女神」: lol tx3000
  51. 5:16 PM - tx3000: when you open the editor and you load it
  52. 5:16 PM - hellay-fr: yeah it s an unperfect tool
  53. 5:16 PM - hellay-fr: yes it s full of bugs
  54. 5:16 PM - hellay-fr: yes it could be perfect without any bug at all
  55. 5:16 PM - tx3000: the message you get says it's missing navmesh due to there being no line spacing
  56. 5:16 PM - hellay-fr: yes they could fix all that ... and release it in june instead of feb :)
  57. 5:16 PM - tx3000: so it's not that you cannot see the script it's just that the original script base opener code doesn't go with the upload
  58. 5:17 PM - 「大麻の女神」: the script is compiled, and the author did not include the source
  59. 5:17 PM - hellay-fr: they choosed to release it anyway, becuase we can still do a ton of things right :) and people screaming about needing it
  60. 5:17 PM - tx3000: the script is not compiled
  61. 5:17 PM - 「大麻の女神」: then unpack the BSA that came with it
  62. 5:17 PM - 「大麻の女神」: there are third party tools to do this
  63. 5:17 PM - tx3000: you cannot incude a source because the editor is bugged so even if it was there you couldn't send it even if you wanted to
  64. 5:17 PM - Nyhil: is there a tutorial on adding - what l want is trails of blood and stuff. what would that be called? decals or something?
  65. 5:18 PM - hellay-fr: compiled languages never include source...
  66. 5:18 PM - 「大麻の女神」: you can include a source by packing it in the BSA
  67. 5:18 PM - hellay-fr: it s the point of source and compiled data....
  68. 5:18 PM - 「大麻の女神」: however you may not be able to view it in the CK
  69. 5:18 PM - tx3000: all mods are esp files
  70. 5:18 PM - tx3000: you can view it in the CK
  71. 5:18 PM - tx3000: you just have to be the author
  72. 5:18 PM - 「大麻の女神」: scripts are not contained in the ESP
  73. 5:18 PM - tx3000: yes they are
  74. 5:18 PM - 「大麻の女神」: there is no protection against opening ESPs or BSAs
  75. 5:18 PM - hellay-fr: esp file does NOTR contain source or compiled script , none of them
  76. 5:18 PM - tx3000: that's what teh ESP does
  77. 5:19 PM - 「大麻の女神」: ESP does not contain Papyrus scripts.  Neither the sources or the compiled output
  78. 5:19 PM - tx3000: if there were no scripts contained in the ESP then the mods I made would not work
  79. 5:19 PM - 「大麻の女神」: those are packed into BSA by the author
  80. 5:19 PM - hellay-fr: they are linked to the esp , not included
  81. 5:19 PM - tx3000: go read what i just said
  82. 5:19 PM - tx3000: the script is there you just cannot access it
  83. 5:19 PM - hellay-fr: doesn t change that the script is not in the esp :)
  84. 5:19 PM - tx3000: it is
  85. 5:20 PM - tx3000: if it wasn't then any mod that uses scripts would not work
  86. 5:20 PM - hellay-fr: it is in the bsa
  87. 5:20 PM - tx3000: no
  88. 5:20 PM - tx3000: no one has a few of the scripts I made
  89. 5:20 PM - hellay-fr: well try deleting your script directory and launch your mod ;)
  90. 5:20 PM - 「大麻の女神」: ESP and BSA have no protection against being opened
  91. 5:20 PM - tx3000: you cannot delete the script directory
  92. 5:20 PM - 「大麻の女神」: they are not author-only
  93. 5:21 PM - 「大麻の女神」: You can delete anything if you know how..
  94. 5:21 PM - tx3000: no
  95. 5:21 PM - tx3000: if you delet it and reload the editor places it back
  96. 5:21 PM - hellay-fr: man if a software forbid me to delete something, it s a virus :p there is way, you jsut don t know it ;)
  97. 5:22 PM - tx3000: if you change a full entry or name of a cell or item or anything if you reload the editor it has what you changed and the original is back that says Duplicate
  98. 5:22 PM - tx3000: you have no clue to what you're talking aboiut
  99. 5:22 PM - 「大麻の女神」: It will do this because the ESM is not meant to be changed
  100. 5:22 PM - hellay-fr: think what you want =)
  101. 5:22 PM - tx3000: I'm going to post the link to a mod in this chat I want you to go get it and download it and then open it in the editor
  102. 5:23 PM - tx3000: http://steamcommunity.com//sharedfiles/filedetails/?id=11235%3E
  103. 5:23 PM - tx3000: Go download that
  104. 5:23 PM - tx3000: when you get it open it in the editor and find the FXsummonetheralhorse then go into it and try to open the script
  105. 5:23 PM - hellay-fr: i don't need to download a mod to understand how things work in programming ;)
  106. 5:23 PM - tx3000: you will not be able to
  107. 5:23 PM - tx3000: but the script is still in the exp
  108. 5:23 PM - tx3000: esp
  109. 5:24 PM - tx3000: otherwise the mod will not work
  110. 5:24 PM - tx3000: the script is there you just cannot access it
  111. 5:24 PM - girlsgonemild: tx3000, just to let you know about what you said, the only reason it would come back is because you're reloading Skyrim and/or Update master files
  112. 5:24 PM - girlsgonemild: Those can't be changed at all.
  113. 5:24 PM - Nyhil: anyone else find this mildly fascinating?
  114. 5:24 PM - tx3000: the editor uses those files
  115. 5:24 PM - girlsgonemild: No it doesn't actually.
  116. 5:24 PM - hellay-fr: wonderfull nyhil :p
  117. 5:24 PM - girlsgonemild: You can make files just fine without it.
  118. 5:24 PM - Nyhil: am l bad?
  119. 5:25 PM - tx3000: so you are 100% wrong about being able to delete certian things out of the creation kit
  120. 5:25 PM - Nyhil: l'm not talking from an intellectual standpoint
  121. 5:25 PM - 「大麻の女神」: Behold
  122. 5:25 PM - 「大麻の女神」: I have found the sources
  123. 5:25 PM - 「大麻の女神」: Scriptname EtherealHorseScript extends ACTOR  
  124. {Desc: An ethereal horse that will clean it self up appropriatly when neglected or when the player fast travels.
  125. Author: Brokunn
  126. Created on: 2012-02-13  
  127. Updated on: 2013-02-14 - Added a "fix" for the mid-air stuck when dismounting issue.
  128. Updated on: 2013-02-16 - Added an actual fix for the dismount issue.}
  129.  
  130. Bool bRidden = False
  131.  
  132. Event OnActivate(ObjectReference akActionRef)
  133. ;OnActivate fires if the player mounts or dismounts the horse.  
  134.  
  135. ;If the horse has already been ridden and the player is dismounting, remove the horse.  Note, it's best to avoid the
  136. ;"fade out" effect of the .disable function, as it gives the player time to re-mount the horse before it is
  137. ;entirely gone and freezes the player mid-air.
  138. If bRidden
  139. ;If the player is still sitting on the horse, (i.e. they attempted to get off but couldnt) don't delete the horse:
  140. ;NOTE: Self.GetPlayerControls() returns true if the player is SITTING ON the horse (not getting on or off)
  141. If Self.GetPlayerControls() == false
  142. Self.BlockActivation(true)
  143. Utility.Wait(3)
  144. Banish()
  145. EndIf
  146. Else
  147. ;If horse has not yet been ridden, mark it as being ridden
  148. bRidden = true
  149.  
  150. Self.GetActorBase().SetInvulnerable(true)
  151.  
  152. ;It's necessary to set the horse's ownership to the player here, so the magical effect script that calls this
  153. ;actor can safely delete the horse if it is not being ridden (owned)
  154. Self.SetActorOwner(Game.GetPlayer().GetActorBase())
  155.  
  156. ;WaterWalking doesn't seem to work quite right yet...  horse sinks slowly...
  157. Self.SetActorValue("WaterWalking", 100)
  158. EndIf
  159.  
  160. EndEvent
  161.  
  162. Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked)
  163. ;If the horse is not being ridden and it is attacked, banish it:
  164. if bRidden == false
  165. Banish()
  166. endIf
  167. EndEvent
  168.  
  169. Event OnUnload()
  170. ;This takes care of leftover horses if the player fast travels to a indoor locat
  171. 5:25 PM - 「大麻の女神」: there are 3 source files
  172. 5:25 PM - hellay-fr: spammer lol
  173. 5:25 PM - girlsgonemild: Taima you're a genius.
  174. 5:25 PM - girlsgonemild: Shush Hellay
  175. 5:26 PM - 「大麻の女神」: etherealhorsescript.psc
  176. 5:26 PM - 「大麻の女神」: ehterealhorsetuningstonescript.psc
  177. 5:26 PM - 「大麻の女神」: summonetherealhorse.psc
  178. 5:26 PM - 「大麻の女神」: which do you want?
  179. 5:26 PM - hellay-fr: so .. the fact that highly skilled modded above us said was, you can t get the sources ?
  180. 5:26 PM - girlsgonemild: Shush Hellay
  181. 5:26 PM - hellay-fr: kidding :)
  182. 5:26 PM - girlsgonemild: Don't need to throw fuel on it.
  183. 5:26 PM - tx3000: I didn't say you cannot get the sources
  184. 5:26 PM - tx3000: stop twisting what I said out of context
  185. 5:26 PM - 「大麻の女神」: you said verbaitm that you cannot view the scripts
  186. 5:27 PM - tx3000: NO I did not
  187. 5:27 PM - girlsgonemild: Okay Tx3000, this is where you say THANK YOU
  188. 5:27 PM - tx3000: I said you cannot view them IN THE EDITOR IF YOU ARE NOT THE AUTHOR
  189. 5:27 PM - hellay-fr: 02:24 - tx3000: the script is there you just cannot access it
  190. 5:27 PM - 「大麻の女神」: why would you need to view them in the editor?
  191. 5:27 PM - tx3000: and you cannot
  192. 5:27 PM - tx3000: want to see what happens when you try
  193. 5:27 PM - 「大麻の女神」: 5:17 PM - tx3000: you cannot incude a source because the editor is bugged so even if it was there you couldn't send it even if you wanted to
  194. 5:27 PM - hellay-fr: well anyway, script is here, everybody happy ? :=)
  195. 5:27 PM - tx3000: I have screenshots
  196. 5:28 PM - 「大麻の女神」: >source included in BSA and freely extractable
  197. 5:28 PM - girlsgonemild: I'm not even going to try to stop Taima, this is what she does.
  198. 5:28 PM - Nyhil: it's kind of - um
  199. 5:28 PM - Nyhil: nm
  200. 5:28 PM - 「大麻の女神」: it is indeed possible to pack the BSA without the sources, and everything would still work
  201. 5:28 PM - tx3000: no it's not
  202. 5:28 PM - 「大麻の女神」: but in this case, the author did include them
  203. 5:28 PM - tx3000: then explain how the mod works without the script
  204. 5:28 PM - tx3000: it cannot
  205. 5:28 PM - hellay-fr: BSA
  206. 5:28 PM - tx3000: no
  207. 5:28 PM - 「大麻の女神」: all that is needed to run the scripts ingame is the compiled .pex file
  208. 5:29 PM - tx3000: that horse script was written
  209. 5:29 PM - 「大麻の女神」: the uncompiled .psc file is where you can read the code
  210. 5:29 PM - tx3000: it doesn't exiust in the game
  211. 5:29 PM - tx3000: listen up you tool
  212. 5:29 PM - tx3000: you're too ignorant
  213. 5:29 PM - Nyhil: except your'e the one being rude
  214. 5:29 PM - Nyhil: o.o
  215. 5:29 PM - tx3000: a mod that relies on a hand written script HAS TO HAVE THE SCRIPT IN THE ESP OR THE MOD WILL NOT WORK AT ALL
  216. 5:29 PM - hellay-fr: don't worry nyhil , no offense ever taken, only giving smile on the evening =)
  217. 5:29 PM - 「大麻の女神」: the ESP does not contain scripts
  218. 5:30 PM - Nyhil: l'm having fun watching this :p
  219. 5:30 PM - tx3000: this mod
  220. 5:30 PM - Nyhil: it's like...free soap opera
  221. 5:30 PM - girlsgonemild: tx3000 Giving you a warning now.
  222. 5:30 PM - 「大麻の女神」: scripts are packed into a .BSA which is included with the .ESP when you download it
  223. 5:30 PM - tx3000: 「大麻の女神」: the ESP does not contain scripts
  224. Then  this mod would not work
  225. 5:30 PM - girlsgonemild: We don't need to be using dem fightin words in here
  226. 5:30 PM - Nyhil: l just had to bring up how drama free this group is, didn't l
  227. 5:30 PM - tx3000: this tool thinks a mod that requires a script to work can work if the script is not present
  228. 5:30 PM - 「大麻の女神」: You are drawing an uneducated conclusion
  229. 5:31 PM - girlsgonemild: Taima, don't even bother.
  230. 5:31 PM - tx3000: explain how this mod works if the script is not present
  231. 5:31 PM - girlsgonemild: You're not going to get anything out of arguing with him.
  232. 5:31 PM - tx3000: http://steamcommunity.com//sharedfiles/filedetails/?id=11235%3E
  233. 5:31 PM - tx3000: Explain how that mod works without the script
  234. 5:31 PM - tx3000: go look at teh screenshots I have posted when you try to open the script
  235. 5:31 PM - Nyhil: can l pick someones brain? noob needs help
  236. 5:31 PM - tx3000: now stop talking about what you clearly have no clue about
  237. 5:32 PM - 「大麻の女神」: if you have ever done serious work with the CK you would realise that upon trying to publish your mod it gives a list of resources that must be packed with it.  This includes scripts, textures, meshes etc.  These files are packed into a .BSA archive under the same name as your .ESP and included with the file for download
  238. 5:32 PM - tx3000: the script is there it just cannot be accessed
  239. 5:32 PM - girlsgonemild: What's up Nyhil.
  240. 5:32 PM - Nyhil: can you point me in the direction for laying a blood splatter? l have an idea, but wanna make sure l'm right :p
  241. 5:32 PM - 「大麻の女神」: if you download any mod that includes scripts, textures etc. it will come with a .BSA archive under the same name as the .ESP
  242. 5:33 PM - tx3000: 「大麻の女神」stop talking and explain how that mod works if the script is not there
  243. 5:33 PM - tx3000: explain that
  244. 5:33 PM - 「大麻の女神」: It reads the scripts from the .BSA archive
  245. 5:33 PM - tx3000: no
  246. 5:33 PM - 「大麻の女神」: yes
  247. 5:33 PM - tx3000: that script is hand written
  248. 5:33 PM - hellay-fr: and ?
  249. 5:33 PM - tx3000: it's not in the BSA because if it was I would be able to open it
  250. 5:33 PM - hellay-fr: handwritten or not it s in the bsa
  251. 5:33 PM - 「大麻の女神」: tx3000
  252. 5:33 PM - tx3000: no it's not
  253. 5:33 PM - 「大麻の女神」: give me any mod
  254. 5:33 PM - 「大麻の女神」: and I can get the scripts from it
  255. 5:33 PM - tx3000: I just did
  256. 5:34 PM - tx3000: no you cannot
  257. 5:34 PM - hellay-fr: he just did for your horse thing ... what you missed ?
  258. 5:34 PM - 「大麻の女神」: I have the 3 scripts from Conjurable Rideable Horse sitting in front of me right now
  259. 5:34 PM - girlsgonemild: Taima's a she by the way.
  260. 5:34 PM - 「大麻の女神」: I could send you all 3
  261. 5:34 PM - tx3000: he did not get it from that mod
  262. 5:34 PM - tx3000: http://steamcommunity.com//sharedfiles/filedetails/?id=11235%3E
  263. 5:34 PM - tx3000: IMPOSSIBLE
  264. 5:34 PM - tx3000: I have screenshots showing what happens when you try and open teh script you tool
  265. 5:34 PM - Nyhil: who wants popcorn?
  266. 5:34 PM - girlsgonemild: IMPOSSIBR-um
  267. 5:34 PM - girlsgonemild: Nope.
  268. 5:34 PM - tx3000: go look at teh screenshots I posted the links to that show what happens
  269. 5:34 PM - hellay-fr: me nyhil
  270. 5:34 PM - 「大麻の女神」: I have a file with 3 .psc scripts from that mod in front of me right now
  271. 5:35 PM - tx3000: screenshows prove you didn't
  272. 5:35 PM - Nyhil: butter, salt? flavored butter?
  273. 5:35 PM - 「大麻の女神」: if you wish I could pack them into a .ZIP archive and send them to you
  274. 5:35 PM - tx3000: Screenshot 1:
  275. http://i.imgur.com/ikYRA.jpg
  276.  
  277. Screenshot 2:
  278. http://i.imgur.com/l3GIx.jpg
  279.  
  280. Screenshot 3:
  281. http://i.imgur.com/pmkDk.jpg
  282. 5:35 PM - tx3000: Go look
  283. 5:35 PM - tx3000: you will see the script is 100% inaccessable
  284. 5:35 PM - tx3000: it's right there in 3 screenshots
  285. 5:35 PM - hellay-fr: inacessible for YOU but 「大麻の女神」got htem ... he even spammed us of one :)
  286. 5:35 PM - tx3000: so do not start saying bullshit about things you did not do
  287. 5:36 PM - tx3000: you didn't get them from the creation kit
  288. 5:36 PM - tx3000: that is a fact
  289. 5:36 PM - tx3000: he got it from a forum that someone posted the script on
  290. 5:36 PM - hellay-fr: well, as scripts are not a CK thing but a papyrus thing i don't care where you open them from
  291. 5:36 PM - tx3000: not from inside the creation kit
  292. 5:36 PM - hellay-fr: i do all my papyrus scripting without ever opening the CK , only with sublime
  293. 5:37 PM - tx3000: the issue here is he is saying he accessed a hand written script from the editor itself whn you cannot do that
  294. 5:37 PM - hellay-fr: CK is a 3D tool , not a scripting tool
  295. 5:37 PM - tx3000: not relevant
  296. 5:37 PM - 「大麻の女神」: since you insist on screenshot proof
  297. 5:37 PM - 「大麻の女神」: http://i.imgur.com/64aRm.jpg
  298. 5:37 PM - tx3000: then you wrote the script
  299. 5:37 PM - 「大麻の女神」: whether I can view them in the CK is irrelevant, the complete scripts are right here
  300. 5:37 PM - tx3000: you cannot access someone elses hand written script from inside the editor
  301. 5:37 PM - tx3000: it is inpossib;e
  302. 5:38 PM - Nyhil: why is this guy arguing about this btw?
  303. 5:38 PM - hellay-fr: i got an idea ....
  304. 5:38 PM - 「大麻の女神」: I extracted them from the .BSA that came with the mod, a process which takes about 10 seconds and can be done by anybody with any mod
  305. 5:38 PM - tx3000: oepn the creation kit and open the script
  306. 5:38 PM - tx3000: do it
  307. 5:38 PM - hellay-fr: tx3000 make a quick script and mod , publish it , and let s see if 「大麻の女神」 can read us the script ? :)
  308. 5:38 PM - tx3000: stop changing the subject
  309. 5:38 PM - girlsgonemild: Okay, guys, hold the fuck up
  310. 5:38 PM - tx3000: stop changing teh subject
  311. Johan^ disconnected.
  312. 5:38 PM - 「大麻の女神」: it will error because it will try to read the source from the data folder and not the BSA
  313. 5:38 PM - tx3000: he is saying he opened the mod in the editor and used the editor itself to view the script
  314. 5:38 PM - 「大麻の女神」: however they can be extracted from the BSA
  315. 5:39 PM - 「大麻の女神」: I did not mention the editor
  316. 5:39 PM - tx3000: you cannot do that with a hand written script
  317. 5:39 PM - 「大麻の女神」: I can view any script from any mod as long as the author packed the source into the BSA
  318. 5:39 PM - hellay-fr: he said he got the script, never said from CK , it s fro m fallout bsa extractor
  319. 5:39 PM - tx3000: the you have not been paying attention to anything i said because right at teh beginning I explicitly stated that a script cannot be gained access to FROM in the editor
  320. 5:39 PM - 「大麻の女神」: whether I can do so with the CK is irrelevant, it is not needed to view scripts
  321. 5:39 PM - tx3000: and you said it cna
  322. 5:39 PM - tx3000: the you have not been paying attention to anything i said because right at teh beginning I explicitly stated that a script cannot be gained access to FROM in the editor
  323. 5:40 PM - tx3000: you said it can
  324. 5:40 PM - 「大麻の女神」: and the raw scripts can be loaded int othe editor
  325. 5:40 PM - 「大麻の女神」: I did not
  326. 5:40 PM - tx3000: you also said the script is not there
  327. 5:40 PM - tx3000: when it is
  328. 5:40 PM - 「大麻の女神」: I said they could be extracted from the BSA
  329. 5:40 PM - tx3000: no you said 10 times
  330. 5:40 PM - tx3000: it's not there
  331. 5:40 PM - 「大麻の女神」: do you not know what a .BSA is?
  332. 5:40 PM - girlsgonemild: Hey Tx3000 second warning.
  333. 5:40 PM - hellay-fr: as long as you can open the script, who care where from you do it ?
  334. 5:40 PM - girlsgonemild: I think I've been pretty patient.
  335. 5:41 PM - 「大麻の女神」: let him continue his rant girlsgonemild
  336. 5:41 PM - 「大麻の女神」: I'm enjoying this
  337. 5:41 PM - girlsgonemild: Considering your question got answered quite some time ago, and now you're wasting time arguing with us.
  338. 5:41 PM - tx3000: tx3000: so it's not that you cannot see the script it's just that the original script base opener code doesn't go with the upload
  339. 「大麻の女神」: the script is compiled, and the author did not include the source
  340. hellay-fr: they choosed to release it anyway, becuase we can still do a ton of things right :) and people screaming about needing it
  341. tx3000: the script is not compiled
  342. 5:41 PM - tx3000: you said it wasn't
  343. 5:41 PM - girlsgonemild: Get a room you two
  344. 5:41 PM - girlsgonemild: Have your verbal sex elsewhere.
  345. 5:41 PM - 「大麻の女神」: I said this before you linked me the mod, before I opened the .BSA and checked for myself
  346. 5:41 PM - tx3000: 「大麻の女神」: the script is compiled, and the author did not include the source
  347. 5:41 PM - tx3000: YOu said it right there
  348. 5:41 PM - tx3000: the source IS THERE
  349. 5:41 PM - 「大麻の女神」: I assumed it was not packed because I thought you were smart enough to open the BSA and check yourself
  350. 5:41 PM - 「大麻の女神」: I was wrong
  351. 5:42 PM - tx3000: A hand written script cannot be opened in the editor
  352. 5:42 PM - girlsgonemild: *SIGH*
  353. 5:42 PM - tx3000: it is still in the esp
  354. 5:42 PM - girlsgonemild: We understand that TX3000
  355. 5:42 PM - tx3000: it's encoded
  356. 5:42 PM - 「大麻の女神」: that is irrelevant, it can be opened in an external editor and copied into the CK
  357. 5:42 PM - hellay-fr: i don t even open my own scripts in the editor either ....
  358. 5:42 PM - girlsgonemild: She didn't open it in the editor.
  359. 5:42 PM - 「大麻の女神」: it is not in the .ESP, it is in the .BSA that is included with the .ESP when you download it
  360. 5:42 PM - tx3000: instead of continuing to be stupid explain why this script cannot be accessed
  361. 5:43 PM - girlsgonemild: WHY?!
  362. 5:43 PM - 「大麻の女神」: tx3000, you are delusional
  363. 5:43 PM - tx3000: http://steamcommunity.com//sharedfiles/filedetails/?id=11235%3E
  364. 5:43 PM - girlsgonemild: WHY WOULD YOU WASTE MORE TIME BOTHERING WITH THAT?!
  365. 5:43 PM - tx3000: Explain why that script cannot be opened
  366. 5:43 PM - hellay-fr: scripts are packed in the BSA , with any texture or mesh , the ESP only contain minimal informations of ressource use
  367. 5:43 PM - tx3000: stop talking and explain that
  368. 5:43 PM - tx3000: explain that
  369. 5:43 PM - tx3000: http://steamcommunity.com//sharedfiles/filedetails/?id=11235%3E
  370. 5:43 PM - 「大麻の女神」: I have accessed the scripts.  I am reading them.  I could copy the source code into chat from all 3 files
  371. Cipscis entered chat.
  372. 5:43 PM - tx3000: I have 3 screenshots PROVING it cannot be opened
  373. 5:43 PM - 「大麻の女神」: I have 1 screenshot proving that all 3 can be opened
  374. 5:43 PM - tx3000: explain why that script cannot be accessed since you keep saying it can
  375. 5:43 PM - girlsgonemild: tx3000, you obviously don't go into many chatrooms, or else you would know.
  376. 5:43 PM - tx3000: expain that
  377. 5:44 PM - girlsgonemild: Don't.Ignore.The.Mods
  378. 5:44 PM - tx3000: stop taliking and explain that
  379. 5:44 PM - tx3000: http://steamcommunity.com//sharedfiles/filedetails/?id=11235%3E
  380. 5:44 PM - tx3000: stop talking and answer
  381. 5:44 PM - 「大麻の女神」: I have explained the .BSA archive system and you ignored me
  382. 5:44 PM - tx3000: EXPLAIN THAT
  383. tx3000 was kicked by girlsgonemild.
  384. 5:44 PM - girlsgonemild: Fucker
  385. 5:44 PM - Nyhil: wait you can kick people? o.O
  386. 5:44 PM - girlsgonemild: I am a mod after all.
  387. 5:44 PM - Nyhil: didn't notice
  388. 5:44 PM - Nyhil: lol