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Reset: The Contrarian

By: Mayclore on Apr 27th, 2012  |  syntax: None  |  size: 10.07 KB  |  hits: 635  |  expires: Never
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  1. >It's been three months since you altered Amnesia's programming.
  2. >She isn't the brightest knife in the crayon box, but she's gained a basic understanding of her surroundings.
  3. >She won't keep hugging the neighbor's cat after he's clawed her, for instance.
  4. >She can even take baths without drowning.
  5. >Of course, she still asks for play, hugs, and spaghetti like regular fluffies.
  6. >She has become very easy to train.  Only poops in the litter box.  Only has be told once to stop if she's misbehaving.
  7. >Doesn't even need to be locked in a safe room.  She can handle herself.
  8. >You're beginning to get curious again, though.
  9. >You've seen what happens when you don't reprogram a fluffy during the reset window.
  10. >What happens if you introduce 'coding' that is contrary to the programming they have already?
  11. >It's time for science.
  12. >Your intent is to go to the pet store and grab another cheap fluffy.
  13. >It's winter, however.  As it turns out, you don't need to make the trip.
  14. >Three lost strays are wandering past your house on the sidewalk when you step outside.
  15. >They quickly shuffle over to you through the snow.
  16. >”Hewp!  Fwuffy cowd!  Hung'y!  Gif nummies pwease?” they beg you.
  17. >You examine them, and pick up a steel blue pegasus with a yellow mane and tail.
  18. >”Gif nummies?” it asks.  “Wawm huggies fo' fwuffy?”
  19. >From their squeaky voices, you can tell that this is the only female of the bunch.
  20. >You don't want any special hugs to be happening, so you take the pegasus back to your porch.
  21. >The other two fluffies give chase.  “Wai' fo' fwuffies!  Need huggies and nummies pwease!  Pwease wuv!”
  22. >You take the pegasus inside and shut the door on the two pleading fluffies.
  23. >She is overjoyed.  “Gif fwuffy wawm!  Wuv hooman!”
  24. >Just like that, she's forgotten about her friends, even though they cry and bang lightly on the door behind you.
  25. >Amnesia asks about the new fluffy, so you set her down and they give hugs to each other.
  26. >The stray is 'scolded' for not smelling pretty, but otherwise they get along fine.
  27. >After giving the stray a bath, during which she almost drowns, you examine her for injuries.
  28. >Looks healthy, if a bit underfed.  You feed her and Amnesia spaghetti.
  29. >”Fank you!  Wuv new fwiend!” she babbles, her mouth full.
  30. >While they eat, you go find the stun gun.
  31. >After wiping off the stray's face, you take her away from Amnesia and go upstairs.
  32. >You take her into what used to be the safe room and shut the door.
  33. >”Wha?  Why Amneesa no come wif new fwiend and fwuffy?”
  34. “We're going to play a game, just the two of us.”
  35. >The stray babbles happily, hugging your shins.  “Wuv pway!  Wha we pway?”
  36. >You sit her down in the tall cardboard box.  She reacts badly.
  37. >”No sowwy-bocks!  No sowwy-bocks!  Fwuffy no mean be bad!  Fwuffy sowwy!”
  38. >Looks like her former owner disciplined her quite a bit.
  39. “It's okay, you're not in trouble.”
  40. >”N-no sowwy-b-bocks?”
  41. >You nod, and she relaxes slightly.  “We pwayin'?”
  42. >You nod again and put the stun gun to her head.
  43. >”Wha dat?  Smeww funn-”
  44. >She jerks and twitches as the current courses through her.
  45. >You stop the shock.  As her eyes go wide and she becomes still, you begin to speak.
  46. “You hate hugs.  You hate playing.  You hate humans.”
  47. >The reset window closes.  The stray looks a little dazed as she toddles around in the box.
  48. >”Whewe fwuffy is?” she asks, not looking up at first.
  49. >Ah, memories.
  50. “My house.  We were playing a game.”
  51. >She looks up at the sound of your voice.  “Pway...hooman?  Wuv!  No wuv! Wha?”
  52. >The stray's face is a mask of absolute confusion.
  53. >”Wan' pway!  No wan' pway!  No wike hooman!  Wuv hooman!  Fwuffy wan' pway!  No wan' pway!  Wha?”
  54. >You take her out of the box and watch as she walks around, stumbling occasionally.
  55. >”Make poopies!  Need make poopies!” she suddenly blurts out.
  56. “I'll show you where to make good poopies.”
  57. >”Fank-...hooman!  Wuv no!  No wan'!  Hewp!  Bad poopies?  Wha?”
  58. >She shits on your floor.  “No smeww pwetty!”
  59. >Having forgotten her dilemma for the moment, she begins to sniffle.
  60. >”Bad poopies!  Fwuffy gon' be in twouble!  Hooman no wuv fwuffy!”
  61. >She blinks at herself.
  62. >”No wuv hooman anyways!  Make poopies wheweeva wanna!  No! Hooman fwiend!  Wha?”
  63. >She begins to walk in aimless circles, stopping whenever she sees you.
  64. >”New fwiend?  No!  No wike!  Wuv!  Wha?”
  65. “Don't you love me, fluffy?”
  66. >”Wuv!  Wuv fwiend!  No wike fwiend!  Fwiend dumb!  No dumb!  Wha?” she shouts, her yellow eyes the size of saucers.
  67. “You made bad poopies, fluffy.”
  68. >”Fwuffy sowwy!  Hooman fwiend!  No cawe!  Poopies whewe wanna!  Hooman dumb!  Wuv hooman!  Wha?”
  69. >She collapses to her stomach, trying to cover her head with her forelegs.  “Wha?  Wha?”
  70. >You walk out of the room; you'll clean the shit later, but now you want to see how she reacts.
  71. >”No weave fwuffy!  Go 'way!  No!  Go!  Whaaaaaa?” she calls.
  72. >Her front legs run toward you, but her back legs pull in the opposite direction.
  73. >Desperately, her wings flutter both at you and away from you.
  74. >She looks for all the world like she's having a seizure.
  75. >”Wan'...no...wuv!  Hooman dumb fwiend huggies!  No wan' huggies!  Gif!  Wha?!” she bleats.
  76. >She finally begins dragging herself toward you, all the while screaming 'no wan'!' and 'wha?!'
  77. >You slowly make your way back downstairs with the twitching stray in tow.
  78. >”Amneesa miss daddy and new fwiend!” she says, jumping happily.
  79. >She stops cold when she catches sight of the stray.  “Wha?  Fwiend wook sickies, fwiend okay?”
  80. >The stray pulls herself away from Amnesia...then tries to walk toward her.
  81. >”New fwuffy fwiend?  No wan'!  Gif huggies!  Pway...no!  No wan'!  Wan'!  Wha?”
  82. >Amnesia is terrified and hides behind your legs.  “Why fwuffy say dat, why fwuffy yewwin'?  Amneesa scawed!”
  83. >You pet your sniffling unicorn.
  84. >The stray pulls herself away from both of you and hides in a corner.
  85. >Wan' huggies...no wike!  Wha...fwuffy...fwuffy wuv!  No wan'!  Pway?  Wha...”
  86. >Amnesia trots nervously over to her.  “New fwiend?  Need huggies?  Huggies make betta!”
  87. >The stray screeches at her.  “WAN'!  NO!” then quietly adds “Wha?”
  88. >Amnesia cries and hides behind the couch.  “Why yeww?!  Amneesa bein' nice poni!”
  89. >You sit down and think for a moment.
  90. >You notice how the stray suffixes most of her statements with 'wha'.
  91. >You believe this is an attempt to 'soft' reset herself while her programming sorts out what's going on.
  92. >It would also appear that a 'hard' reset, done correctly, can seriously interfere with the base programming.
  93. >Amnesia whines, wanting in your lap.  You pick her up and decide to watch the stray.
  94. >”Amneesa scawed...” she sniffles.
  95. >The stray is curled up into a ball, trembling.  She screams about wanting hugs.
  96. >Then she screams about hating them.
  97. “Fluffy, let's play a game.”
  98. >She turns around to look at you.  “Wan' pway!  No pway, pway dumb!  Wh-wha?”
  99. >Amnesia is spooked, and hides under a throw pillow.
  100. >The stray suddenly gets up and begins walking.
  101. >”Hung'y...need nummies...”  She sounds normal, just like when she shat upstairs.
  102. >You have an idea.
  103. >You go and get the leftover spaghetti from the kitchen, dump some on a plate, and set it in front of her.
  104. “Here, I'll give you food.”
  105. >She beams up at you, then scowls, then stares blankly.
  106. >”No wan' dis!  No wan' hooman nummies!”  She walks away, then turns around.  “Hooman gif nummies!  Wuv hooman!”
  107. >She turns around and walks away again.  “Hooman nummies dumb!  No wike!”
  108. >And then she comes back.  “Wuv nummies!  Fank you hooman!”
  109. >This process repeats itself for the next hour, her argument interspersed with 'wha's.
  110. >Amnesia remains terrified, babbling to herself.  She has never seen another fluffy act like this.
  111. >The stray's stomach growls become louder and louder as time passes.
  112. >She never manages to get any closer to the plate full of food, however.
  113. >In fact, she's become so dizzy, she falls over and starts wailing.  No words, just noises.
  114. >You walk over to check on her.
  115. >”Pwease hewp fwuffy, no!  Go 'way, hooman dumb!  Wha!” she begs, then scolds.
  116. >Tears stream from her wide eyes.  Her legs thrash in different directions as she runs toward you and away from you all at once.
  117. >Her stomach growls; she curls up and screams at it.  “No wan' hooman nummies!  Pwease gif!  No!  Wha?!”
  118. >Her whole body begins to shudder.  “Scawed!  Pwease hewp!  No hewp, go 'way gif huggies no wan'! Wha?”
  119. >She begins to shit again, this time out of fear.
  120. >Her brain is telling her two different things at once and she has no idea why.
  121. >Or how to react.
  122. >Or how to make it stop.
  123. >”HEWP NO FWUFFY WUV HOOMAN DUMB FWIEND WHAAAAAA!” she screams as loudly as she can.
  124. >Amnesia shrieks from under the throw pillow about the loud noises and begs them to stop.
  125. >For her benefit more than the stray's, you grab the stun gun out of your pocket and do a reset.
  126. “You are a normal pegasus fluffy.  You love humans and hugs.  You love to play.”
  127. >The stray regains awareness, stands up, and looks up at you.  “New fwiend!  Wan' pway?”
  128. >Then she realizes that something doesn't smell pretty.
  129. >”Fwuffy do dat? Fwuffy sowwy, pwease no huwt, wuv fwuffy...” she mewls.
  130. “It's fine, you're not in trouble.  Amnesia, come here.”
  131. >She sniffles, pulling herself off the couch and trotting over.  “New fwiend okay?  Woud noisies stop?”
  132. >The stray hugs her.  “New fwuffy fwiend!  Name Amneesa?”
  133. >While they reconcile, you go about cleaning up the mess.
  134. >Once the stray's stomach growls again, she quickly runs over to the plate when she sees it.
  135. >”Nummies!  Fank you hooman!' she bleats, powering through the pasta.
  136. >After she's done, you give her another bath.  She runs and plays with Amnesia as though the past few hours never occurred.
  137. >”Daddy!  Wha new fwiend name?”
  138. >You look at your fluffy unicorn.  The stray stops playing with the blocks and blinks.
  139. >”Fwuffy haf name?  Wha is?”
  140. >Oh, why not.  You think for a moment.
  141. >”Daddy?”
  142. >Given the split, almost two-faced behavior you induced in the stray, the choice is obvious.
  143. “Her name is Janus.”