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Meta in Equestria 3: D&D part 2

By: Lurking_Giant on May 30th, 2012  |  syntax: None  |  size: 13.14 KB  |  hits: 61  |  expires: Never
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  1. >Moving to the table you take a seat next to MA. You lay out your stuff and check over your character sheet. You make sure your bards’ spells are reset from last session and everything is ready. DAT is helping SA with his character.  He may be a fucking moron when he played but you had to admit DAT knew how to build a character. He had started planning his own character weeks before you guys had started playing and had every level of his character planed out in advance from 1 to 20. If only he put that much thought into playing. You look over to MA who is spinning his d20 on the table like a top.
  2.  
  3. Quick reference guide.
  4. Text without quotes = them talking to each other around the table
  5. “Text with quotes = them talking in character”
  6. *Text with asterisk = them saying their character is performing that action*
  7. For those who have never played D&D, when you see this “rolls 1d20-5 = 1” it means that character is rolling a 20 sided dice to perform a complex action such as searching an area, hiding or dodging an attack. The higher the result the more likely it is to succeed, lower results means a failed action or in the case of a roll of 1 may cause epic failure and wacky hijinks to ensue.
  8.  
  9. #23: So looks like FFA is late
  10. >MA: Yeah he said he was going to stop and get more soda on his way back
  11. #23: Ah, ok that shop is busy this time of day
  12. >DM: Ok we have 4 here let’s get started
  13. >MA: Yeah but he should have been back by now
  14. #23: Maybe, what did he say he was going to do today anyway?
  15. >DM: umm…
  16. >MA: Not sure, he said he was going to Rarities to pick something up
  17. #23: Not sure if Scoots is going to make it tonight
  18. >MA: why’s that
  19. #23: Well I saw her and the other CMC with hard hats shovels and I think a pneumatic jack hammer screaming about cutie mark crusader road repair crew or something like that.
  20. >MA:  Well if she doesn’t make it that will be 2 down with Gilda mia this week
  21. >DM: HEY!
  22. >Everyone looks to DM
  23. >DM: IT’S GAME TIME FAGGOTS
  24. >DM: Quick recap of last week. After the incident with the Elven woods you made your way into the mountains and fought a group of mountain lions that ambushed you during the night. After you defeated them Gilda cut off their heads and skinned them.
  25. #23: Don’t forget their cocks, she cut those off to take with her too
  26. >DAT: crazy bitch
  27. >DM: Yeah and their dicks too. You made your way farther into the mountains and came to the hunter village where you are now. Thanks to Gildas Grizzly trophies and loud mouth boasting she was hailed as a master hunter and offered the chance to participate in there sacred festival hunt. She left with them to the woods and everyone else went to sleep before we ended it for the night. So, any questions?
  28. >SA: Yeah why did you tell us all that when the 4 of us were here last week and know this shit already?
  29. >DM: It called exposition. Now let’s get going.
  30. >DM: So it's night in the village.
  31. >DM: #23, you are having a dream
  32. #23: Is a 20ft tall Fluttershy chasing me wearing a massive strapon?
  33. >DM: No, but there is the merchant you bought the fishing rod from.
  34. >DM: "So good to see you again, sir."
  35. #23: sup dude
  36. >DM: "Where you planning on paying the rest of the gold you owed me anytime soon?"
  37. >DAT: (we can rob the merchant)
  38. >SA: I’m assuming this is a cut scene dream which none of other guys are involved?
  39. > Filly Fiddler Anon walks in the door, late to the game. He takes a seat and sets his materials down.
  40. >FFA: Yo
  41. >DM: Yes, #23s' dream.
  42. >DM: "Well?"
  43. #23: well my party and I are on the trail of a wanted criminal with a hefty bounty on his head once we retrieve it I should have enough to pay you in full
  44. >FFA: so what's up, it feels as if I’ve been sleeping for weeks.
  45. >DM: "Are you sure? I feel that I've been very generous with your repayment time."
  46. >SA: (Kill him for shits and giggles, it’s only a dream)
  47. #23: “yes sir I am provided I survive the encounter”
  48. >DM: "Very well. I expect the payment soon."
  49. >DM: *end dream sequence*
  50. >DAT: NOOO
  51. >DM: Morning!
  52.  >SA: Apparently everyone is still sleeping?
  53. >DM: Everyone who's not here is sleeping in the wagon, except Gilda, who was dragged off to participate in the festival.
  54. >MA: Hah ok
  55. >DAT: I wake up and put on my ugly robe and hat
  56. #23: are we back at full health from last week?
  57. >DM: Sure
  58. >MA: I put on my shit, too
  59. >SA: I still have my shit on from the last time I was here
  60. >SA: Unless someone stripped me in my sleep last week
  61. >DM: The rest of you are informed that the ritual will take many days to complete.
  62. >SA: What ritual
  63. >MA: the one Gilda went to do
  64. >DAT: The voodoo
  65. >DAT: the power of the babe
  66. >MA: She got some worship-stuff from the tribe here
  67. >MA: so she's gunna participate in their crazy ritual or something
  68. >DM: Gilda will likely be predisposed during that time.
  69. #23: so what are we doing?
  70. >DAT: we are going to attacking monsters for xp and loot
  71. >MA: are there monsters nearby?
  72. >DAT: we could become serial killers and kill people at night
  73. >SA: That’d be awesome
  74. >DM: You have two choices here:
  75. >SA: For everyone except me
  76. >DM: 1) wait for Gilda
  77. >DM: 2) go on ahead
  78. >MA: I for one don't wanna kill people
  79. >DAT: go on ahead, come back for Gilda
  80. >SA: Isn’t Gilda busy this week?
  81. >MA: SA you fag, he means ingame. She won’t be here but her character is still off somewhere.
  82. >MA: wait for her to finish that shitty ritual
  83. >SA: Fucking rituals
  84. >MA: or going on
  85. >DM: Fine
  86. >DM: Fast forward
  87. >SA: I vote chill in the surounding area
  88. >MA: I want to gain xp
  89. >DM: 1 week later!
  90. >SA: Holy shit
  91. #23: What the fuck
  92. >MA: lolwut
  93. >DM: You guys still haven't seen Gilda
  94. >DM: You are approached by the chief
  95. >FFA: let’s go niggaz
  96. >SA: in b4 Gilda died due to complications
  97. >DAT: I vote we kill the chief and take his position
  98. >DM: "It appears that your friend hasn't returned."
  99. >DAT: "YES INDEED SHE HASNT"
  100. >DAT: "HAVE YOU ANY ADVICE FOR US?"
  101. >MA: I vote against that DAT. Against killing the chief, that is.
  102. >MA: the tribe's gonna kill us
  103. >DM: "Either she's gotten herself lost in the jungle, or she's dead."
  104. #23: Good, let’s move on
  105. >SA: Knowing Gilda, probably both. Hopefully both.
  106. >DM: "Either way, it seems that she was not the hunter we thought she was."
  107. >FFA: I think she was abducted by fillies
  108. >SA: FFA did you abduct her?
  109. >FFA: HAH why would I even touch her?
  110. >DAT: "go on mr chief"
  111. >SA: "abducted by fillies"
  112. >SA: "FFA is a filly"
  113. >DM: "You are free to look for her, if you wish, or you may continue on. You may also stay here for a while longer and wait."
  114. >MA: Hmm
  115. >MA: Looking for her will gain us xp by killing shit
  116. >SA: I vote we look
  117. >SA: Yup
  118. >DM: "Than follow me."
  119. >MA: I follow
  120. >DM: He directs you to the top of a mountain ridge.
  121. >SA: I follow too
  122. >SA: But suspect a trap
  123. >FFA: I think she was abducted by mexicans and forced to wash dished for them
  124. #23: onward and upward
  125. >DM: Below is a circular valley, completely filled with trees.
  126. >FFA: I follow
  127. >DM: "That is where she was to hunt."
  128. >DAT: I use my awesome spot check
  129. >DAT: rolls 1d20-5 = 1
  130. >SA: Fail...
  131. >FFA: Be right back, soda
  132. >MA: "What did you want her to hunt there?"
  133. >SA: In b4 river
  134. >DAT: The greater striped lion
  135. >SA: Shouldn’t DAT be hallucinating about rivers at this point?
  136. >DM: "She was one of the hunters sent down to collect trophies from the beasts."
  137. >DM: Also,
  138. >MA: striped lion? Liger? Tigon? loldongs
  139. >DM: DAT, you see a giant cat eating you whole
  140. >DAT: oh dear
  141. >SA: Sounds like a lion to me
  142. >DM: You're in its stomach now.
  143. >DAT: in its stomach it has no ac bonus
  144. >DAT: I use sneaky attack
  145. >DAT: rolls 1d20+6; 1d20+6 = 9  21
  146. >DM: You stab its stomach and fall out
  147. >DAT: I have slain yet another beast
  148. >DAT: Ha Ha
  149. >MA:*looks to DAT and gives him a slap*
  150. >DAT: nooo
  151. >DM: So you guys were gonna find Gilda...
  152. >MA: Yeah
  153. >MA: "Let's go into dat jungle there. I just hope I won't have to burn it down with fireballs."
  154. >SA: Like 2 weeks ago...
  155. >DAT: I use knowledge check of nature on the jungle
  156. >FFA: did we find Gilda yet
  157. >MA: no
  158. >DAT:  rolls 1d20+12 nature check = 31
  159. #23: check for secret doors
  160. >MA: rolls 1d20+4, spot jungle = 21
  161. >DM: MA, you see the jungle
  162. >SA: oh wow
  163. >DM: DAT, the jungle likely has large, dangerous things in it.
  164. >SA: 1d20+1 spot = 19
  165. #23: Wish I could see the jungle but there are too many damn trees in the way
  166. >DAT: large + dangerous means lots of xp
  167. >DM: You see trees
  168. >DAT: let’s go fags
  169. >MA: let's go in
  170. >DM: You descend the cliff face into the jungle
  171. >DM: You are now in the jungle
  172. >DM: There are trees
  173. >DM: Lots of trees
  174. >SA: 1d20+1 spot for monsters = 16
  175. >DM: You see trees
  176. >DAT: search check
  177. >DM: Lots of trees
  178. >MA: listen check
  179. >MA: 1d20+2 = 5
  180. >MA: FFFFFF
  181. #23: you hear trees
  182. >DM: You hear normal forest noises
  183. >DAT: 1d20+3 search = 22
  184. >SA: god damn it DM
  185. >MA: Just burn the fucking forest y/n?
  186. >DM: What are you searching for?
  187. >SA: yes
  188. #23: kill it with fire
  189. >DM: And let me remind you that Gilda is somewhere in this forest
  190. >DAT: Any clues for things that provide easy xp
  191. >MA: FFFFFF
  192. #23: then definitely burn it
  193. >MA: No burning shit
  194. >MA: with Gilda in here
  195. >SA: Fine
  196. >DM: DAT, you find nothing
  197. >SA: After we find Gilda, the shit burns
  198. >DAT: 1d20+3 search for clues of Gilda = 1
  199. >DM: Nothing
  200. >FFA: I wish we were in the astral plane
  201. >DAT: I wait one minute
  202. >DAT: 1d20+3 search for clues of Gilda = 4
  203. >SA: Oh wow
  204. >DM: You find trees
  205. >DAT: I wait one minute
  206. >DAT: 1d20+3 search for clues of Gilda = 18
  207. >FFA: 1d20+5 search clues = 21
  208. >DM: Oh look, footprints
  209. >DAT: ok
  210. #23: I take out my magic fishing pole and cast. Thinking of a friendly bloodhound that will help us search for Gilda
  211. >DM: Footprints
  212. >DAT: who has track?
  213. >DM: You get a bite #23
  214. >MA: Isn’t that part of survival or something?
  215. #23: I reel it in
  216. >DM: You pull out a puppy
  217. >MA: I don't have a 'track' skill in mah list
  218. #23: YAY
  219. >FFA: I have scent
  220. >MA: get a kitten, too
  221. >DM: It wags its tail at you
  222. >SA: Summon me a shrubbery
  223. #23: I pet the puppy
  224. >MA: that pole is fun
  225. #23: "hello little pup want to help us look for our friend"
  226. >DM: "WOOF!"
  227. >FFA:  *pokes the puppy in the eye*
  228. >DM: #23, will save
  229. >MA: *stops FFA from poking the puppy*
  230. #23: 1d20+5 = 1
  231. >FFA: excellent
  232. #23: FFFFFFFFF
  233. >DM: You can't resist hugging the puppy
  234. >MA: HAHAHA
  235. >MA: awesome
  236. #23: NOOOOOOOOOO
  237. >SA: 1d20+1 Spot a shrubery = 2
  238. #23: *hugs puppy*
  239. >MA: epic fail
  240. >DM: You see lots of shrubbery
  241. >FFA: *Slaps #23*
  242. >SA: I pick a shrubery and put it in my bag, just in case we meet a certain group of… knights
  243. >MA: *slaps #23 on the back of the head*
  244. >MA: I'm the slapper
  245. >MA:  *watches SA picking up...nothing*
  246. >FFA: Didn’t we find tracks
  247. >MA: Yeah
  248. >DM: Yup
  249. >FFA: can’t we just follow them
  250. >DAT: no
  251. #23: “oh wait wut? damned puppy it's just too cute”
  252. >DM: Not without Track
  253. >FFA: But..... we can see them
  254. >FFA: right
  255. >MA: what does track need? Wis?
  256. >DAT: I think so
  257. >DM: Survival check
  258. >MA: ah
  259. >MA: 1d20+2 = 10
  260. >SA: everyone?
  261. >DAT: get the dog to do it
  262. >FFA: 1d20+3 survival = 4
  263. >FFA: fuck
  264. >SA: what’s with all these natural 1s today?
  265. #23: 1d20+1 = 5
  266. >MA: wtf
  267. >DAT: when dogs track by scent, they get a +4 bonus
  268. >DM: Did anyone roll for the puppy yet?
  269. #23: I will
  270. #23: they get +4 right?
  271. >DM: yeah
  272. #23: 1d20+4 = 21
  273. >DM: He lops playfully after the tracks
  274. >FFA: follow that nigger
  275. >MA: I follow the dog
  276. #23: follow that pup
  277. >DAT: followan
  278. >DAT: we should put it on a leash
  279. >SA: follow dog
  280. >DM: Listen checks everyone
  281. >MA: (You guys do know that it'll likely be brutally killed by a monster right?
  282. Everyone rolls a listen check and fails miserably.
  283. >DM: MA FFA and SA hear what sounds like trees being snapped in two
  284. >MA: "FFFF, trees being snapped in two? In before Trex!"
  285. >FFA: 1d20+6 spot snapping = 25
  286. >SA: I do a barrel roll into a nearby hole
  287. >DM: You can see the treeline loosing trees in a line towards you
  288. >FFA: I tumble outta the way
  289. >MA: To the side! *runs to the right*
  290. >DAT: oh dear
  291. >FFA: 1d20+12 tumble = 17
  292. >SA: I have already barrel rolled out of the way
  293. >DM: You all roll about 2 feet to the side
  294. >FFA: I tumbled
  295. >DM: It's going kinda slowly, guys. You're not dodging a train here.
  296. >FFA: 1d20+13 hide = 21
  297. >DAT: 1d20+12 movesilently = 20
  298. >SA: 1d20+1 hide = 9
  299. >MA: 1d20+1 hide = 15
  300. >FFA: I’m hidden like a motherfucker
  301. >DM: MA hides, DAT moves silently, FFA hides like a motherfucker
  302. >DAT: I am hiding too
  303. #23: 1d20+4 hide = 11
  304. >DM: So everyone is hiding, #23 rather poorly
  305. >DAT: I move towards the side of the path that the large object will take in its travels
  306. >SA: I pull my shrubbery out of my pack
  307. >DM: After a while you all see a giant reptilian creature
  308. >MA: (lolTRex)
  309. >MA: I watch that fucker
  310. >SA: MA, light my shrubbery on fire, I can has a plan
  311. >MA: *slaps SA on the back of the head*
  312. >MA:  whispers "There's no shrubbery, dumbass"
  313. >SA: I got one earlier
  314. >SA: It was in my bag this whole time
  315. >MA:  whispers "You picked up air, you hallucinated"
  316. >DM: It is about 11 feet tall, green, and has a long neck
  317. >DAT: 1d20+12 nature check on the creature = 31
  318. >SA: Yup, trex
  319. >FFA: I say we kill that fucker
  320. >MA: Gilda will likely be in its stomach
  321. >DM: DAT, you know that is no animal
  322. >FFA: is it a mineral?
  323. >DAT: come what?
  324. >DM: It appears to be sniffing the air
  325. >FFA: o shit
  326. >MA: Fffff...
  327. >DM: It looks directly at #23
  328. #23: OH SH-