Title: Final gypsy goats discussion [dirty] Author: Lucyne Pastebin link: http://pastebin.com/1dQRXsuj First Edit: Monday 20th of January 2014 09:02:34 PM CDT Last Edit: Monday 20th of January 2014 09:02:34 PM CDT [20:10] any MC here? 01[20:10] Aye 01[20:11] Chere too [20:11] yay [20:11] double yay [20:12] ok so now that most details have been hammered out, when should i be able to start my quest? 01[20:12] Most details have been hammered out? Seems someone (me thinks Able) forgot to update me [20:13] let me look for pastbin [20:13] how much do you know? 01[20:13] only the original pastebin [20:14] http://pastebin.com/vQGvNVc1 [20:14] http://pastebin.com/3sR8g2Sf [20:14] http://pastebin.com/fVm1HwEF 01[20:15] Much log, is asking for a TLDR recap for a final vote possible? 01[20:15] I will also add those pastebins to the MC doc, one moment [20:15] alright goblins became goats [20:16] goats are gypsies that took a DD and DD are asking for our help to get him back 01[20:16] Interesting [20:16] goats will have lifted items for sale if people want to buy 01[20:17] with bits I presume? [20:18] on the way to the camp they will see a goat thief trying to steal some (player) items and run off [20:18] and yes [20:18] they will catch up to him and he'll be cornered by wolves they can choose to help or let him die [20:19] [good point if they help bad if they don't] [20:19] they reach the camp and see goats having a good time, and some trying to sell some items [20:20] that would include wood charms, fortune teller cards, crystla balls, maybe some weapons, a few books, beads strings [20:21] all priced in the paste from line 84 down [20:23] they can choose to buy or not but will be taken to the Goblin Witch Doctor [20:24] he will really want to keep the DD and they are in for a real fight if they try to murderhobo [20:24] Goblin Witch Doctor    HP10    AC12    DMG1d2 1d6    Abi Heal, Tin Can bomb 01[20:25] So he's still a goblin? [20:25] sorry [20:25] goat 01[20:25] Ah [20:26] Heal- Unit is able to heal surriounding friendly mobs, dc 14 1d4 healing. [20:26]   [20:26] Tin Can Bomb- User launces a crude magic bomb exploding on hit for 1d6 dmg. [20:29] Goat Guard    HP15    AC12    DMG1d6    ABI:Guard [20:29] Goat Thief    HP10    AC13    DMG2d3    ABI:Smoke bomb, Back stab [20:30] Guard-Lets a mob take a defensive stance allowing it to take oncoming damage for a unit, it ends the turn for this unit, must be preformed at the beginning of mobs turn [20:30] Smoke bomb- reduces AC by 2 for all caught in the cloud. User and user class are not affected. [20:30] Back Stab- alows user to attack any enemy without rolling for hit. Smoke bomb must be in effect. 01[20:31] That'll be tough, so is there a peaceful solution, too? [20:31] yes [20:31] multiple [20:32] helping the goat and offering a trade [20:32] buying the dog back [20:33] or they can, help the goat, buy some items in the town, and talk to the leader [20:35] but i was wondering if the team does do the last one than the 4 DD will help the town 01[20:36] Hm.. 01[20:36] define "help 01[20:36] " [20:37] they could A: join the mines increas output or B:help with the digging for the towns plumbing 01[20:37] Hm, it's an interesting idea 01[20:37] I sorta like it, but would like the other members to comment on that 01[20:37] all in all though, I really love your quest, it's come along great 01[20:38] It has my vote to be sure [20:38] reward for the 'perfect' ending [20:38] well thanks 01[20:39] Ok, throw this all onto a pastebin and put to vote, or anything else included in the adventure? [20:40] well the wood charms, crystla ball, and weapons 01[20:40] All nonmagical I see little problem 01[20:40] Otherwise yea, needs a bit of discussion [20:40] rain was thinking 50 bits for something that will all +1 to ac/dmg/hit 01[20:41] +1 to ALL of that? That is way too much, also 50 is pretty low for a magical item anyways [20:42] no no no 01[20:42] In d20 money, normally magic of that sort starts at 1000 money [20:42] one of them [20:42] ahhhh 01[20:42] Yea, still 50 is I find too little, we have people that could buy 10 of that [20:42] well damn [20:42] maybe have that be the 200 bit item then? [20:42] people have 500 bits? 0_o [20:43] I don't think the do, booze 01[20:43] If I recall, yea, I mean, I have a bit more than 200 01[20:43] ANd I know there are richer people [20:43] oh, yeah, if people trade their gems [20:43] there you go 01[20:43] Maybe say 200 bits and limit stock [20:43] different levels of gems? or all gems are one price? [20:44] Bits eh, I hope i'm not considered poor if I have like 20-ish 03[20:44] * Able_Tome|AFK is now known as Able_Tome [20:44] at least i don't have expenses since i work for teh gubment 01[20:45] By logic, different gems should have different values 01[20:45] not that we had worked that out yet [20:45] red you pheasant 01[20:45] Able , we talk of quest, get in here [20:47] Wus s the quest? 01[20:48] Gypsy goats [20:48] goats and goblins [20:48] finishing goat gypsy quest 06[20:48] * Cheren is going to get slapped for that pun [20:48] right-o [20:49] I've seen several other dogs medding around the inn, m'think... but anyways, I see there's moneh/itemh/loot discussion? 06[20:49] * Lucyne almost did [20:51] well they can buy items possibly magic need to work on that [20:51] also for perfect ending the town could get A: DD join the mines increas output or B: DD help with the digging for the towns plumbing [20:52] plumbing-gu 3de4su1! [20:52] though during the middle of winter hmmm... [20:53] they can dig under the frozen line [20:56] but only if they got their friend with no bloodshed [20:56] I actually like those options... NPC management 'n loopholes regardning those DD backgrounds would need to be fleshed out than [20:57] or alternatively DDs join goats and leave 01[20:57] I don't think the DDs and goats are on good terms [20:58] not at all [20:58] if PCs would pacify/mediate the conflict like totally completely not murderhobo reasonable people... then? 1,1Yeeeeah riiiight... [20:58] the DD won't be joining the group [20:59] acknowledged [20:59] mary can be short stop before they take off and give them the DL [21:04] so how many gems for a charm? 01[21:05] I dunno, we never settled on gem worth [21:05] or just scrap that idea? 01[21:06] Hm, maybe staying with bits would be the easiest atm [21:07] i really doubt anyone will have 200 bits [21:07] probably. or allow for gem trading if it's one of the gems from rain's adventure as long as it's not topaz, since I think that was the cheap one. [21:08] there's also quartz [21:09] yeah quartz wouldn't work either I think for the trading [21:09] would thay accept that? [21:09] k [21:09] one gem 20 gems? [21:11] 2 topaz would be about 200, so that might work. Opals, onyx nope. Though they would have to be from rain's quest. The mined ones I think would be different. probably 20 precious mined gems would work. [21:11] yeah no one will give up that much for so little [21:13] 1 bit for can cooking book, 5 for herbal book? 01[21:15] You'd be surprised how starved players are for >stuff 01[21:15] Sounds ok to me [21:16] 1 bit for cheap jewelryV2 [21:16] X2* 01[21:17] sure [21:17] and i was thinking a slingshot for a weapon [21:17] costume jewlery, maybe 20 bits for a worn out sword that has some fake gems in it if they can hawk it off to the players. must roll each time it hits something for breaking. [21:18] for 20 bits? [21:21] still 1d8 dmg? 01[21:21] Seems fair to me [21:21] i can already feel the mega butt hurt already when it breaks