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Sunlight Ember

By: LasagnaPony on Apr 4th, 2013  |  syntax: None  |  size: 4.05 KB  |  hits: 100  |  expires: Never
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  1. Sunlight Ember
  2. Unicorn Female
  3. Mage
  4. Cutie Mark/talent: Wild Flames shooting off in random directions
  5. Chaotic Good
  6.  
  7. Perks:
  8. Way of the Pinkie: You have a footloose, carefree outlook on life and all but bounce off the walls in your crazed and inspired jaunt through existence. This attitude is and inspiration to all fun loving ponies everywhere but grumpy ponies can barely stand to be around you for more than a few minutes. Great for Parties. You can roll to “befriend” nonhostile ponies/etc, making them more likely to listen to you/help you.
  9. Oracle: With the DM's discretion You are occasionally granted visions and great insight by some ancestor or nature spirit, or even a divine being. Once per session you can call upon this spirit or god for advice. Due to the limited nature of MLP deities, you cannot ask them things they do not know, and cannot keep this
  10. Glamorous; Your appearance is visually striking. Members of the opposite sex are more likely to listen to what you have to say.
  11.  
  12. Flaws:
  13. Crazy Pony: You have some issues. Choose from a list of mental disorders or work one out with your DM.  Depending on events of the game your mental illness could become a hindrance to your adventures.
  14. -Deranged: You are insane. Mad. Crazy. Loco. You will often hear voices and do strange things. People will have a hard time believing anything you say. You also may suffer hallucinations and see things (such as enemies) that aren’t there.
  15. Oddly Obsessed: You are addicted to something and need regular doses to keep yourself going.You must “take” this medicine/drug/etc at least once every 5 turns (or 30 minutes out of combat). Taking this “thing” is considered an instant action for you. Failure to do this will result in negative side effects, as decided by you and the DM.
  16. Fire magic.
  17. Dramatic: You tend to blow things out of proportion and in serious moments you tend to over act. Some people find this dreadfully annoying and will avoid you if possible when the drama starts
  18.  
  19.  
  20. Skills:
  21. Improved Spellcasting
  22. Elementalist:Fire: a target rendered helpless by a fire attack has a reduced chance of recovering (DC +1), and especially flammable targets take ongoing wounds. Fire spells can be used to warm and burn objects and the environment.
  23. Magic Bolt: spell, recharge 2; this volatile energy attack lets you roll once to damage a target twice, but crit-fails on 2-. This spell can apply one Elementalist effect when cast.
  24. Improved - Storm Bolt: spell, recharge 3; you attack a single target multiple times with a single roll, increasing your chance to crit fail for each additional attack (3- for 3 attacks, 5- for 5 attacks, etc) up to a maximum of 9 regardless of other modifiers. This spell can apply one Elementalist effect when cast.
  25. Energy Orb: spell, recharge 2; you can damage multiple enemies at range as though using Cleave; for each additional enemy, increase the crit fail range for this roll by +1, so 3 targets crit fails on 3-, 6 on 6- and so on. This spell can apply one Elementalist effect when cast.
  26. Improved - Energy Spike: spell, recharge 2; you damage a single enemy at range as though using Dual Wielding; you roll two attacks, and at least one critical fail makes both attacks miss. This spell can apply one Elementalist effect when cast.
  27. Unicorn Telekinesis: spell; manipulate objects through sheer force of will. Complex tasks and heavier objects may require more focus. (racial
  28. Canter Trip: spell; you can perform very simple, minor tricks and shows of magic, such as emitting light, prestidigitation, and small illusions (Racial)
  29. +2 to Fire spells (Cutie Mark)
  30. Duel wielding
  31.  
  32. Inventory:
  33. 2 daggers (Duel wielding)
  34. Father's book of offensive spells
  35. 50 bits
  36.  
  37. Traits:
  38. A red unicorn with an orange mane. Sunlight is a unicorn with a personality as fiery as the flames she controls. Sunlight is a little careless with her actions. She can sometimes be a bit to eager to fight and show off her skills. Her control over fire isn't the best and can even backfire if she isn't focused enough. Although she can come off a little mean, she cares about the welfare of her party.