Title: Sadistitia Author: LasagnaPony Pastebin link: http://pastebin.com/BEDAseUJ First Edit: Wednesday 1st of May 2013 03:18:19 AM CDT Last Edit: Wednesday 1st of May 2013 03:18:19 AM CDT Sadistitia Unicorn Female Necromancer Cutie Mark/Talent: A coffin(+2 to Raise dead and Raise Ancients) Chaotic Neutral   Perks:   Canter Trip: spell; you can perform very simple, minor tricks and shows of magic, such as emitting light.   Oracle: With the DM's discretion You are occasionally granted visions and great insight by some ancestor or nature spirit, or even a divine being. Once per session you can call upon this spirit or god for advice. Due to the limited nature of MLP deities, you cannot ask them things they do not know, and cannot keep this communication up for more than a few exchanged sentences/paragraphs.   Flaws:   PETA (Ponies for the eating of tasty animals) : For some reason, animals fear you or just don't like you.  Some will flee from you on sight and some will outright attack you .   Dramatic: You tend to blow things out of proportion and in serious moments you tend to over act. Some people find this dreadfully annoying and will avoid you if possible when the drama starts   New Recruit: You cannot increase you base Hits/Wounds in any way.   Skills:   Improved Spellcasting: passive; for every spell you know or learn, you also know one Improved version of that spell. Whenever you cast the spell, you can choose to cast either the normal or Improved version, using the recharge of the version you cast to determine the next time you can cast that spell. Learning an additional variant costs 1 skill point.   Canter Trip: spell; you can perform very simple, minor tricks and shows of magic, such as emitting light.   Commune: spell; ask the dead for aid. The better you roll, the more helpful they are. Crit fail summons a hostile undead.   Improved - Last Rites: spell, once per day; the caster can project into the memory of the deceased subject, witnessing their immediate surroundings at the moment of their death.   Corpse Explosion: spell; explodes a dead creature’s corpse, dealing damage to all nearby enemies on success. +1 to crit range per target corpse’s power level (10+ crits on Weak, 9+ on Medium, 8+ on Strong etc). Exploded corpses cannot be resurrected, raised or communed with. Target reanimates as a hostile on miscast   Improved - Time Bomb: instant spell; turn a corpse into an explosive undead minion you control that explodes as per Corpse Explosion on command. The minion explodes after 2 turns of waiting, earlier if the caster decides to trigger it.   Raise Dead: spell; raises the freshly dead as a mindless minion. Crit fail summons a hostile undead.   Improved - Raise Ancients: spell; fresh corpses are no longer required, this spell can now summon ancient minions from bones deep in the earth.   Unicorn Catalyst: passive; a unicorn’s horn counts as a catalyst for spellcasting.(Racial)   Unicorn Telekinesis: spell; manipulate objects through sheer force of will. Complex tasks and heavier objects may require more focus.(Racial)   Improved - Improved Telekinesis: spell, recharge 2; use sheer force of will to perform highly detailed or complex tasks such as watchmaking, or lifting extreme weights or multiple individuals.(Racial)   +2 to Raise dead and Raise Ancients(Cutie Mark)   Inventory:   Ancient Ore Staff   Appearance:   This gangly female pony is a unicorn who is distractable and irrational. Her coat is brown. She has a sloppily-styled mane that is orange and green. Her hooded eyes are yellow. Her mark is a coffin.