Title: Syrillen (25 Point Buy) Pathfinder Author: Khazard Pastebin link: http://pastebin.com/mLka887b First Edit: Saturday 19th of December 2015 02:44:14 AM CDT Last Edit: Saturday 19th of December 2015 02:44:14 AM CDT ========================================================================================================= +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ========================================================================================================= Name: Syrillen Gender: Male Race: Aasimar Age: 85 Height: 5'9" Weight: 165 lbs. Level: 1 XP: 0 Alingment: True Neutral Class: Bladebound Magus Favored Class: Magus Deity: None Init +1; Senses Normal Perception +0 ========================================================================================================= +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ========================================================================================================= STATISTICS STR 16(+3), DEX 12(+1), CON 14(+2), INT 16(+3), WIS 12(+1), CHR 9(-1)   Base Attack 0 CMB +3; CMD 14 ========================================================================================================= DEFENSES AC 15, Touch 10, flat footed 14 (+1 Dex, +4 armour, +0 feats) HP 10 (Hitdie D8+2) Fort +4, Ref +1, Will +3 ========================================================================================================= OFFENSE Speed 30 Melee Single Attack [Longsword, +3 (1d8+3) 19-20 CritX2] Full Attack [Weapon +0/0 (damage)] Ranged Single Attack [Weapon, +0 (damage)] Full Attack [Weapon +0/0 (damage)] Special Attacks ========================================================================================================= +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ========================================================================================================= Class/racial traits: Outsider (Native) Medium Size 30 ft. Base Speed Languages: Common, Celestial, Draconic, Elven, Sylvan Celestial Resistance: Acid, Cold, and Electricity resistance 5 Skilled: +2 Diplomacy and Perception Spell-Like Ability: Daylight (Once per day) 60. ft Darkvision   Pyromancer: +1 trait bonus on damage rolls for spells with the fire descriptor Chosen Child: Starting money increased by 900gp ========================================================================================================= Class Features/Extraordinary Abilities (Ex): Weapon Proficiency: Simple, Martial Armor Proficiency: Light Armor Arcane Pool: 4 points (1/3 Lvl + Int [3]) Spell Combat   ========================================================================================================= +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ========================================================================================================= Feats: Angelic Blood: +2 on saving throws vs effects with evil descriptor, +2 on Constitution checks to stabilize, taking bleed or blood drain damage deals 1 damage to all undead and evil subtype creatures that are adjacent   ========================================================================================================= +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ========================================================================================================= Skills - 2|+4| Ranks per Level   Acrobatics------------------------------------------------------Dex|+0| Appraise--------------------------------------------------------Int|+1| Bluff-----------------------------------------------------------Cha|+0| Climb-----------------------------------------------------------Str|+0| Class Boost Craft-----------------------------------------------------------Int|+0| Class Boost Diplomacy-------------------------------------------------------Cha|+0| +2 Skilled Disable Device--------------------------------------------------Dex|+0| Disguise--------------------------------------------------------Cha|+0| Escape Artist---------------------------------------------------Dex|+1| Fly-------------------------------------------------------------Dex|+0| Class Boost Handle Animal---------------------------------------------------Cha|+0| Heal------------------------------------------------------------Wis|+0| Intimidate------------------------------------------------------Cha|+0| Class Boost Knowledge (Arcana)----------------------------------------------Int|+1| Class Boost Knowledge (Dungeoneering)---------------------------------------Int|+1| Class Boost Knowledge (Engineering)-----------------------------------------Int|+0| Knowledge (Geography)-------------------------------------------Int|+0| Knowledge (History)---------------------------------------------Int|+0| Knowledge (Local)-----------------------------------------------Int|+0| Knowledge (Nature)----------------------------------------------Int|+0| Knowledge (Nobility)--------------------------------------------Int|+0| Knowledge (Planes)----------------------------------------------Int|+1| Class Boost Knowledge (Religion)--------------------------------------------Int|+0| Linguistics-----------------------------------------------------Int|+0| Perception------------------------------------------------------Wis|+0| +2 Skilled Perform---------------------------------------------------------Cha|+0| Profession------------------------------------------------------Wis|+0| Class Boost Ride------------------------------------------------------------Dex|+0| Class Boost Sense Motive----------------------------------------------------Wis|+0| Sleight of Hand-------------------------------------------------Dex|+0| Spellcraft------------------------------------------------------Int|+1| Class Boost Stealth---------------------------------------------------------Dex|+0| Survival--------------------------------------------------------Wis|+0| Swim------------------------------------------------------------Str|+0| Class Boost Use Magic Device------------------------------------------------Cha|+0| Class Boost ========================================================================================================= +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ========================================================================================================= Spells Per Day: 3 Lvl-0, 2 Lvl-1, 1 Lvl-2, 1 Lvl-3 Spellbook Pages Used: 21/100   Lvl 0: Acid Splash(V,S) - Orb 1d3 acid damage Arcane Mark(V,S) - Inscribe rune on a person/object Dancing Lights(V,S) - Create torches and other lights Daze(V,S,M) - 4HD humanoid loses next turn Detect Magic(V,S) - Detect spells and magic items in 60 ft. Disrupt Undead(V,S) - 1d6 damage to undead Flare(V) - One creature takes -1 on attack rolls Ghost Sound(V,S,M) - Figment sounds Light(V,M) - Object shines like a torch Mage Hand(V,S) - 5 lb. telekinesis Open/Close(V,S,F[brass key]) - Open/close small or light things Prestidigitation(V,S) - Minor tricks Ray of Frost(V,S) - Ray of 1d3 cold damage Read Magic(V,S,F[clear crystal or mineral prism) - Read scrolls and spellbooks Spark(V or S) - Ignite flammable objects   Lvl 1: Blood Money(V,S) - Take 1d6 damage and 1 Str damage per 500gp of material cost. Swift Action Burning Hands(V,S) - 15 ft. cone of 1d4 fire damage per caster level (Max 5) (Fire) Illusion of Calm(V,S) - Doesn't provoke AoO on spell cast or first square of movement. Mirror Strike(V,S,M) - Single attack roll vs two adjacent enemies, +2 if they flank. Can deal half damage to both if it hits both. Same applies to critical. Shock Shield(V,S) - +2 AC, negates Magic Missile. Free action to 1d6 electric damage 5 ft. burst, including self. Reflex halves damage. Swift Girding(V,S,M [Armor]) - Instantly clad in armor   ========================================================================================================= +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ========================================================================================================= Inventory: Light Load 0-76 lbs., Medium Load 77-153 lbs., Heavy Load 154-230 lbs. Masterwork Backpack: Light 0-86 lbs., Medium 87-173 lbs., Heavy 174-260 lbs.   Royal Outfit (15 lb.) Masterwork Backpack (4 lbs.) Spell Component Pouch (2 lbs.) Belt Pouch (.5 lb) Longsword (4 lbs.) Chain shirt [+4 AC, -2 Dex/Str skills] (25 lbs.) Small Tent (20 lbs.) Trail Rations x10 (5 lbs.) Flint and Steel Spellbook [Amethyst and Jade adorned Silver cover, Uterine Vellum pages, Superior Steel Lock] (8.6 lbs.)(462gp 5sp) Giant Eagle Quill Pen   Total Weight: 87.8 lbs. ========================================================================================================= Money: 180gp 5sp (3.7 lbs.) ========================================================================================================= +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ========================================================================================================= Backstory/Personality:   ========================================================================================================= +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ =========================================================================================================