Title: Revisement of Job Skill Author: Dru_3 Pastebin link: http://pastebin.com/8WX4gQzr First Edit: Sunday 28th of December 2014 03:14:22 PM CDT Last Edit: Sunday 28th of December 2014 03:14:22 PM CDT                                                         *Job list*           You may choose one of these jobs below. Once assigned a job, you are given your own supplies for said job, and hold monthly responsibilities. Each month you are given pay. If you miss any work time, it will be deducted from your monthly pay. Certain events may happen pertaining to your job that may help or hinder you.           You are able to be promoted if you meet certain requirements and fulfill certain tasks, or you may start your own business. You must stay in your position for at least 1 month before moving to another. Each day you work, your Fatigue Points drop. You are able renewed your FP through various ways, the most effective being a good night's sleep. ?-----------??-----------??-----------??-----------??-----------??-----------??-----------??-----------??-----------??-----------? -LUMBERJACK- FP use: 3 Chop down trees, and haul the wood to the mill. Your boss is [Timber Spark]. Equipment given: Axe Pay: 20 bits Prerequisites: None Notes: Have access to the wood mill and it's tools. Promotion: None, after 3 months if you already have the Woodworking skill, you will receive a +1 to it. If you do not have this skill, ignore this.   Acheivement: I'm a lumber jack and thats ok! -Work the job for 3 months. Work all day, Eat my Lunch and go to the Lavatory! = Work the job for 6 months I wear women's clothing and hang around in bars! - Work the job for a year, Jesus get out why don'tcha... Timber - Chop down a tree Logging is Dangerous Business - Survive a tree falling on you.   ?-----------? -FARMER- FP use: 3 Help produce crops for town, and help tend to the animals. Your boss is Gold Rivet. Equipment given: Hoe, plow, seeds, shovel, rake and a cart. Pay: 30 bits Prerequisites: None Notes: Promotion: Farming Skill III, Handle Animal II. Pay increase to 50 bits a month. Acheivement - Green Hoofed - Grow five unique herbs. Rain is a good thang! - Usuing weather magic either natural pegasis use or unicorn spells, water the crops of a farm. Even Ezekiel Thinks my Mind has Gone!- Work as a farmer for a year or until promotion, which ever comes first.   ?------------? -MARITIME- FP use: 3 Fishing and a helping hand in boating. [NPC boss needed] Equipment given: Fishing rod, Net, Harpoon Pay: 30 bits Prerequisites: Swimming I Notes: Promotion: Survival II, Swimming III, Shiphandling II, Fishing I. Pay increase to 40 bits Achievment: Pony overboard! - Get swept off the boat by the tide. John Smith - Save a pony sent overboard Finding Nemo - Find a rare fish amongst the nets. Wizened - Fish with pole and hook with nothing else to recieve a fish. ?------------? -FORAGER- FP use: 2 Gathering food from nearby areas. Weekly roll for gathering for town and self. Your Boss is [Insert Zebra mare NPC here] Equipment given: Extra Saddlebags, basket Pay: 10 bits a month Prerequisites: None Notes: Roll list to keep what you forage. Promotion: None, after 3 months if you already have the Herbalism skill, you will receive a +1 to it. If you do not have this skill, ignore this.   Acheivements- Yes Masta - Begin the job of gathering plants! Dank Ass Shit - Find an intoxicating Plant Magical Herbology - Find a plant with a magical effect Green House Blues - Accidently yourself from a plant Or loose a green house to your plants.   ?-------------? -HUNTER- FP use: 3 Hunt animals for pelts and meat. Meat is mostly for the gryphons. Your Boss is [Insert NPC Pegasus mare here] Equipment given: Crossbow, dagger, bear trap Pay: 20 bits a month Prerequisites: Survival I, Weapon Proficiency Notes: Roll list to keep what you hunt. Pelts, meat, bones. http://pastebin.com/tGSessGn Promotion: Improved Perception III, Improved Reaction II, Survival III. Pay increases to 40 bits a month.   Acheivement: Homeward Bound - Get lost and find your way back home. Big Bird Hunter - Collect one of each bird in the area. Aquatic Hunter - Collect Toad, Frog, and Turtle. Big Game - Ecounter a Bobcat, Large Rate, Big Snake or Wolf Magical Menagiere - Encounter an animal of magical origins. The Hunter becomes the Hunted - Have the tables be turn upon yourself and be wounded by an animal.   ?-------------? -SMITH- FP use: 2 Weapons, metals, may work with tailor for armor making. Your boss is [NPC Earth stallion here] Equipment given:  Black smith hammer, tongs. Pay: 50 bits a month (Plus anything you are commissioned) Prerequisites: Smith Skill Notes: For personal smiting use http://pastebin.com/VvkZiJm1 If you develop the skill Thaumatology you may craft magic armor. Promotion: Smith Skill III, Created 5 armor. Pay increase to 100 bits.   Acheivements- Where is the Rider - Craft a full weapon Where is the Horse - Craft a chest plate Where is the Wind that Blows - Craft a Flank Plate They Fall like Flowers in the Meadow - Craft Bracers For Mother Land! - Craft a hammer and sickle for the peoples prosperity. Ties that Bind - Forge a box of nails Master Smelter - Smelt your first ever Ingot Architectural Finesse - Gain Skill in Heavy category of the smithing profession. To at least break even [skill at 0 instead of negative] Weapon Smith - Gain Skill in Weapon Smithing to the point as the above. Armor Smith- Gain skill in Armor Smithing to the point as above. Jewler Smith - Gain skill in Fine Smithing to the point as the above. JAck of all Trades - Gain skill in General Smithing to the point as the above.   ?-------------? -CARPENTER- Woodwork [NPC Boss needed]   Equipment given: Pay: 20 bits (plus anything you are commissioned) Prerequisites: Woodworking I Notes: Promotion: None         ?Achievements? ?-------------? -TRAIL TROTTERS- Negotiations and discoveries through the land. Your Boss is Shimmer Spell. This is not a steady job, but one that comes up when needed by Shimmer. Taking these quests are dangerous and have a risk of losing your life.   Equipment given:  Compass, Water skins, map and charcoal Pay: 0 bits a month. There is no pay, but you can keep what you find on your journey. Prerequisites: None Notes: These quests will be heavily main plot based. Promotion:         ?Achievements? Find your first magical item ?-------------? -MINERS- FP use: 3 Gathering minerals and resources for the town. Your boss is Brass Tacks, an older donkey who's blunt, and straight forward. Not the easiest to work with. You may roll a d20 weekly for a shiny rock you can take home. Equipment given: Pickaxe, Helmet, gemlight Pay: 50 bits a month Prerequisites: None Notes: You can roll weekly http://pastebin.com/tUDEL82p Promotion: Mining Skill II, Improved FP II, Pay increase to 70 bits and you are able to roll for mining twice a week.   ?-------------? -MEDICAL- FP use: 2 Working in the Clinic to tend to the sick and injured. Your boss will be Scotty Stripes, an overly curious zebra who likes to experiment on his patients and employees. Equipment given: 3 Bandages, ointment Pay: 30 bits a month Prerequisites: First Aid I Notes: You may be called to action at any time, in and out of the clinic and out on the field. Promotion: Physician II, Surgery I, First Aid II, Biology I. Pay increase to 100 bits a month.         ?Achievements? Life Saver: Bring 5 ponies back to life from a -5 HP ?-------------? -LIBRARIAN- FP use: 1 Restore books, translate, keep track of documents. Report to Shimmer Spell Equipment given: Extra journal, 2 ink pens Pay: 20 bits a month Prerequisites: Forgery Skill I Notes: Promotion: Forgery Skill III, Basic Equestrian, High Equestrian, Technical Equestrian. Pay increase to 50 bits.         ?Achievements? Copy Cat: Make 3 copies of books Translate 5 books to English ?-------------? -TAILOR- FP use: 1 Providing clothes and cloth supplies for the town Equipment given: Sewing kit, Spinning wheel and loom, access to simple cloth. Your boss is Cistine, an earth pony mare perfectionist. Pay: 30 bits a month (Including pay from players) Prerequisites: Sewing I Notes: If you develop the skill Thaumatology you may craft magic clothes. Promotion: Leather Working I, Sewing II. ?-------------? -TOWN GUARD- FP use: 2 Act as guard to the town and prevent crime. Your boss is Star Spangled, a stern Gryphon with a cocky attitude. Equipment given: Padded armor, Shirefall Patch, baton Pay: 50 bits a month Prerequisites: Improved Attack, Improved Perception, Weapon Proficiency Notes: Promotion: Improved Attack II, Weapon Proficiency III, Martial Art, defeat Star Spangled. Pay Increase: none.         ?Achievements? Criminal Scum: Make 3 arrests ?-------------? -CONSTRUCTION- FP use 3 managing residential and commercial buildings, locations, may work with smith and lumberjacks Equipment given: Helmets, hammer, pickaxe Pay: 10 bits a month Prerequisites: none Notes: