Title: Potion Traits Author: Dru_3 Pastebin link: http://pastebin.com/w3Wy6EEU First Edit: Wednesday 26th of February 2014 12:15:20 PM CDT Last Edit: Wednesday 26th of February 2014 12:15:20 PM CDT Listed below are the proposed ideas and traits assigned to the ingrediants in question Matching the traits together will create the desired effect that can be gone into further details at a latter date or more discussion.   Current idea at the moment is to assign traits that can be used in offensive solutions at the current moment. Elemental types of damage are listed as; Basic 4, Positive/Holy, Negative/Darkness, and Lighting with an effect that can be done as Harden, Freeze, Explode, Loosen, Obscure, and Blind. Example potion of bright light would be shattered on the ground and create a large blinding light that makes you suffer -2 to ACC.   Included in creating potions for offensive uses are potions that can be used for defensive purposes as well which can be used to attune one self to a certain type of attack reducing incoming damage by a select number. Key Words for those types include; Chill, Heated, Darken, Glow, Fluid, Grounded which represent a trait that can be matched to reduce the type of damage it works against.   Example Chill trait reduces Incoming Fire damage by a certain number to be assigned.   Other uses for traits can be done via assigning a cure trait to a specfic illness, stomach ache cure, sore muscles, cramps etc etc. How far does HP go to cover this?   KEY AC=Armor Class/Rating thing ACC=Accuracy HP=Hit Points MP=Fatigue/Energy/Whateverw e assign to it.     Sweet Grass Activate Potion Effects Incresed Effect Tier 1 Longer Duration Tier 1 Acidic   Frost Blooms Frost Damage +AC -ACC Freeze   Gingers Grace +AC -AC Chill Fire Damage   Sunflower + DMG - AC Blind Glow[Shadow Resistance]   Glowing Moss + DMG - AC Positive Attack Ground   Golden Seal Temp HP 1 Mulitplier x2 Darken Horn Rot   Jasmine Mulitplier X2 Temp HP 1 Freeze Horn Rot   Wisteria Energy Restore Wisp Frost DMG Sleep   Blue Bells Energy Restore Earth DMG Fluid[Earth Resistant] Sleep   Silver Mint HP Restore Energy Restore + ACC to Enemy ATK Obscure   Dawn Glow + HP Restore + MP Restore. Glow + ACC to enemy ATK   Dust Leaf Dark Vision Obscure - Magic ACC Shadow DMG   Dragons Nerf Dark Vision Fire DMG - magic ACC Explosive   Roses Increased HP Pool Multiplier X2 Vomit Earth Dmg   Peony Vomit + HP Pool Multiplier X2 Fluid [Resitant to Earth based damage]