- Name: Sol Daybreaker
- Gender: Male
- Race: Griffon
- Alignment: Lawful Good
- Deity: The Righteous Sun
- Hits: 5(6 armor)/5
- Class: Battlemage (Mage/Paladin)
- Talent: Voice of Reason (+2 Word of Power)
- Perks:
- Natural Leader
- Physical Superiority(wings)
- Kung Fu Master [Solar Elemental Crits on 8+ against undead and evil.]
- Flaws:
- -Chronic Illness(slow acting cancer)
- -Stop Right There Criminal Scum(fugitive slave from the griffon kingdoms)
- -Oath (To free the enslaved or loose his powers of the sun)
- Skills:
- -Griffon Flight(racial): Griffons can fly, and have a +1 bonus to divebomb attacks from high altitude. This is about as taxing as running at full speed.
- -Great Weapon Tradition(racial): passive; when wielding a great weapon attacks will hit on DC -1 (Min 5).
- -Conjure Weapon: instant spell, recharge 5; conjures a magic weapon of any one type for the duration of combat. Can apply any Elementalist effect you know. Crit applies Quality +1 to the weapon. Summoning a second weapon destroys the old one.
- -Improved - Conjure Armor: instant spell, recharge 5; conjures magic armor for you or a party member, granting +1 maximum hits until the end of the battle, +2 on a crit. Can apply any Elementalist effect you know; the effect applies when the wearer is counterattacked.
- -Improved Spellcasting: passive; for every spell you know or learn, you also know one Improved version of that spell.
- -Elementalist: passive; when you choose this skill, select an elemental type. [Solar Elemental Crits on 8+ against undead and evil.]
- -Word of Power: In combat, forces an enemy to miss their next attack and renders them helpless on a crit. Outside combat, can extract information on a success.
- Weapons: (No physical weapons on person)
- Auriel [A bright gold incandescent bow: On a hit of 8+ the target explodes in a burst of sunlight This effect crits on 8+ against undead and evil foes. Objects hit by a solar effect are bathed in a bright light that illumniates a 30ft area
- Dawnblade [A Great glowing golden zweihander: Power attack] On a hit of 8+ the target explodes in a burst of light This effect crits on 8+ against undead and evil foes. Objects hit by a solar effect are bathed in a bright light that illumniates a 30ft area
- Dayglow and Sunrise[twin short swords made of pure sunlight] On a hit of 8+ the target explodes in a burst of sunlight This effect crits on 8+ against undead and evil foes. Objects hit by a solar effect are bathed in a bright light that illumniates a 30ft area
- Armor: [no physical armor]
- Solar Elemental Armor:[Regenerates 1 hp or wound in direct sunlight every rounds. Must be at high altitude to use this ability.]
- Solar Shield [This bright golden shield provides +1 hitpoints and lights up the area for 30ft]
- Solar Wings [Golden feathers of pure sunlight appear around your wings giving a +1 to aerial dodge and maneuvers]
- Invetory:
- -Red Bandanna
- -Bitpouch (100 bits)
- -Backpack
- -First Aid kit
- -50 ft rope (2 sections)
- -Waterskin(fulL)
- -Compass
- -Books "On the Old Gods" and "Various Holy Sites".
- -Map of Equestria
- -Tenderbox
- -Flint and Steel
- -Bedroll
- Catalyst: Conjured Weapons
- Traits:
- This griffon has black and gold feathers with a dark beak and yellow color eyes. He wears nothing on his person except a rucksack and a red bandanna.
- Backstory:
- Sol is not his true name...he does not remember his original name. Sol's family was killed when he was just a hatchling. Sold into slavery and forced to fight in the deadly arenas of the Griffon King, Sol's fate seemed all but sealed. One morning he looked to the sunrise and wished to be free. The sun answered him by granting him power to control pure solar energy. Sol used this power to free himself and his friends from bondage. Sol promised in return that he would use his powers to free all who are in bondage.