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Pierre

By: Drexel on Apr 28th, 2013  |  syntax: None  |  size: 1.69 KB  |  hits: 34  |  expires: Never
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  1. Name: Pierre
  2. Race: Changeling
  3. Gender:Male
  4. Alignment: TN
  5. Class: Bard
  6. Hits 5/5
  7. Talent: Crafty (+2 Bluff)
  8.  
  9. Perks:
  10. Benefactor
  11. Immaculate
  12. Question Your Methods
  13.  
  14. Flaws:
  15. Color Blind
  16. Stop Right There Criminal Scum
  17. Flightless
  18.  
  19. Skills:
  20. -Basic Training: Most Changelings have little expert training and have access to only 3 skill points at creation(1 if multiclass). They are also clumsy fliers and have -1 to flight checks,(This trait cannot be replaced).
  21. -Shapeshifting:: spell, recharge 3; A Changeling can imitate almost anything the same size as itself. Just as the disguise skill only it is considered to autocrit(any success is critical) when used. The disguise is removed when knocked helpless, rolling a critical failure when attacking, or when dispelled by magic.
  22. -Common Knowledge:  You tend to do things the simple way and thus have a wider skill set than most others. At character creation you may spend 1 skill point from your skill pool on a skill from a class not your own. This cannot be used to buy universal skills, spells, or improved spell. Classes with the spellcasting tag my use this to purchase a spell from a different spellbook.
  23. -Bluff: whatever you say, no one thinks you are trying to deceive them. Characters with evidence or knowledge contrary to your claim may still readily disprove you. Outlandish or ridiculous statements can still get you in trouble.
  24. -Stealth: become hidden. Enemies cannot attack you until you reveal yourself. Can only be used out of combat.
  25.  
  26.  
  27. Inventory:
  28. Business Suit
  29. Ski Mask
  30. Engraved Lighter (n'oubliez jamais! mon amour!)
  31. Cigarette Case(10 cancer sticks)
  32. .44 Magnum Nickle Plated Revolver (6 shot cylinder)(10 quickloaders)
  33. Balisong (Butterfly Knife)