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Mane Six for MLPFMTORPG

By: Drexel on Feb 6th, 2013  |  syntax: None  |  size: 12.82 KB  |  hits: 36  |  expires: Never
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  1. Mane Six for MLPFMTORPG
  2.  
  3.  
  4.  
  5. Name: Rainbow Dash the Ranger
  6. Gender: Female
  7. Race: Pegasus
  8. Alignment: Chaotic Good
  9. Hits: 6/5
  10. Class: Ranger (Knight/Tracker)
  11. Cutie Mark: A white cloud emitting a rainbow colored bolt of lightning. (+1 to all aerobatic maneuvers and attacks)
  12. Skills:
  13. -Winged(racial): Pegasi are light and agile, and well known as the best fliers in Equestria.
  14. -Agile(racial): passive; you have DC -1 for midair dodging and precision aerial maneuvers.
  15. -Supreme Survivor: passive; automatically passes all spot checks, autocrits on jump, climb and other traversing checks
  16. -Slam: damages the enemy via a crushing body slam. Crits on 9+
  17. -Vantage Point: passive; grants you a +1 bonus to all attacks in combat until you roll any failure. You can use an action to roll 8+ to regain this bonus.
  18. -Sentry: passive; first action taken in combat is Automatic
  19.  
  20. Weapons:
  21. Great Lance(Power Attack)
  22. Sling(full bullets)
  23.  
  24. Invetory:
  25. Archaic Style Helmet (very awesome)
  26. Light Pegasus Armor (20% cooler)
  27.         -Great Lance
  28.         -Element of Loyalty (Artifact)
  29.         -Sling
  30.         -Bullet Pouch(full)
  31.         -Buckler (Shield)
  32. Rucksack
  33.         -Daring Do book
  34.         -Bitpouch (100 bits)
  35.         -First Aid kit
  36.         -50 ft rope (2 sections)
  37.         -Waterskin(fulL)
  38.         -Compass
  39.         -Map of Equestria
  40.         -Tenderbox
  41.         -Flint and Steel
  42.         -Bedroll
  43.  
  44. Catalyst: Element of Loyalty  
  45.  
  46. Pets:
  47. Tank
  48. Race: Tortoise
  49. Hits: 7/2
  50. Skills:
  51. -Tortoise Shell(Racial) Has 2 extra hits before going helpless. At will or when knocked helpless a tortoise retreats into it's shell, (attacks must roll 8+ to wound)
  52. -Slam: damages the enemy via a crushing body slam. Crits on 9+ (Can only be used while flying)
  53. -Magic Helicopter Rotor : Tank can fly with but he is extremely clumsy and completely unguided. (-2 on navigation and -1 on aerial attacks, watch your head!)
  54.  
  55.  
  56. ---------------------------------------------------------------------------------------------------------
  57.  
  58. Name: Fluttershy the Earthsinger
  59. Gender: Female
  60. Race: Pegasus
  61. Alignment: Neutral Good
  62. Hits: 5/5
  63. Class: Earthsinger (Bard/Shaman)
  64. Cutie Mark: Three pink butterflies (+2 on any interactions with nature.)
  65. Skills:
  66. -Winged(racial): Pegasi are light and agile, and well known as the best fliers in Equestria.
  67. -Agile(racial): passive; you have DC -1 for midair dodging and precision aerial maneuvers.
  68. -Earthsong: ask plants and earth for info, suffers penalties in urban environs
  69. -Terrify: recharge 2; 8+ renders a group of targets helpless (The Stare)
  70. -Animal Mastery: spell; you can talk to and understand animals, and wild animals obey your orders.
  71.  
  72. Weapons:
  73. (Oh my no I never use those..)
  74.  
  75. Invetory:
  76. Earthsinger's Outfit
  77.         -Element of Kindness (Artifact)
  78.         -Flute
  79.         -Twigs, branches and flowers
  80.  
  81. Saddlebag
  82.         -Tea Set
  83.         -Bitpouch (100 bits)
  84.         -First Aid kit
  85.         -Waterskin(fulL)
  86.         -Pouch of tea (1/2 pound)
  87.         -Compass
  88.         -Map of Equestria
  89.         -Tenderbox
  90.         -Flint and Steel
  91.         -Bedroll
  92.  
  93. Catalyst: Element of Kindness, Voice
  94.  
  95. Pets: Angel
  96. Race: Bunny
  97. Hits: 5/2
  98. Skills:
  99. -Tiny(Racial) -1 DC to hit
  100. -Improvise: instant, recharge 3; tossing a solution together can be better than stopping to make a plan. Your next roll succeeds on a 4+ but cannot crit
  101. -Cheap Shot: weapon; outside of combat, this skill is automatic and renders the target helpless. In combat, 9+ renders the target helpless.
  102.  
  103. ---------------------------------------------------------------------------------------------------------
  104.  
  105. Name: Twilight Sparkle the Mage
  106. Gender: Female
  107. Race: Unicorn
  108. Alignment: Lawful Good
  109. Hits: 5/5
  110. Class: Mage
  111. Cutie Mark: A purple six sided star surrounded by five smaller white stars (+1 all spellcasting)
  112. Skills:
  113. -Unicorn Catalyst(Racial): passive; a unicorn’s horn counts as a catalyst for spellcasting.
  114. -Unicorn Telekinesis(Racial): spell; manipulate objects through sheer force of will. Complex tasks and heavier objects may require more focus.
  115. -Improved - Improved Telekinesis: spell, recharge 2; use sheer force of will to perform highly detailed or complex tasks such as watchmaking, or lifting extreme weights or multiple individuals.
  116. -Improved Spellcasting
  117. -Wink: automatic spell, recharge 2; you may target yourself or a willing or helpless subject or an unattended item within 10 meters of you within line of sight; the target is warped to an unoccupied space within the same range. Warping a hostile target or carried item is Min+2
  118. -Improved - Teleport: spell, recharge 2; warps yourself or a single target of any type within 50 meters of you within line of sight to an unoccupied destination within the same range. Warping a hostile target or carried item is Min+2.
  119. -Magic Bolt: spell, recharge 2; this volatile energy attack lets you roll once to damage a target twice, but crit-fails on 2-. This spell can apply one Elementalist effect when cast.
  120. Improved - Storm Bolt: spell, recharge 3; you attack a single target multiple times with a single roll, increasing your chance to crit fail for each additional attack (3- for 3 attacks, 5- for 5 attacks, etc) up to a maximum of 9 regardless of other modifiers. This spell can apply one Elementalist effect when cast.
  121. -Pet Mastery: passive; you can control one additional minion. This skill can be taken multiple times to gain more minions.
  122.  
  123. Weapons:
  124. Twilight's Mage Staff
  125. Books (Twilight can fling books at her opponent)
  126.  
  127. Invetory:
  128. Librarian's Outfit
  129.         -Element of Magic(Artifact)
  130.         -Glasses
  131.         -Quills
  132.         -Inkpot
  133.         -Rolls of paper
  134.         -Notes
  135.         -Flash Cards
  136.         -Library Card
  137.         -Bitpouch (100 bits)
  138.  
  139. Saddlebag (of holding)
  140.         -Mage Staff
  141.         -20+ books
  142.         -First Aid kit
  143.         -Waterskin(fulL)
  144.         -Map of Equestria (Enchanted)
  145.         -Compass
  146.         -Bedroll
  147.  
  148. Catalyst: Unicorn Horn, Mage Staff, Element of Magic, Books
  149.  
  150. Pets:
  151. Spike the Dragon
  152. Race: Baby Dragon
  153. Hits: 5/5
  154. Skills:
  155. -Fire Breath(Racial): spell; targets an enemy in front of you with green dragonflame (charge 3)
  156. -Lavaproof Scales(Racial): Dragons can swim in Lava and are immune to fire damage
  157. -Survival: spot check Min -3; create and forage for basic supplies like rope, bandages, tents, torches and low-quality meals
  158.  
  159. Owlowiscious
  160. Race: Owl
  161. Hits: 5/2
  162. Skills:
  163. -Winged(Racial)
  164. -Nocturnal(Racial): No negative modifiers for darkness Hearing is DC -1
  165. -Tiny(Racial) -1 DC to hit
  166. -Stealth: become hidden. Enemies cannot attack you until you reveal yourself.
  167.  
  168. ---------------------------------------------------------------------------------------------------------
  169.  
  170. Name: Rarity the Charlatan
  171. Gender: Female
  172. Race: Unicorn
  173. Alignment: Lawful Neutral
  174. Hits: 5/5
  175. Class: Charlatan (Cleric/Bard)
  176. Cutie Mark: Three gleaming diamonds (+2 social checks)
  177. Skills:
  178. -Unicorn Catalyst(Racial): passive; a unicorn’s horn counts as a catalyst for spellcasting.
  179. -Unicorn Telekinesis(Racial): spell; manipulate objects through sheer force of will. Complex tasks and heavier objects may require more focus.
  180. -Improved - Improved Telekinesis: spell, recharge 2; use sheer force of will to perform highly detailed or complex tasks such as watchmaking, or lifting extreme weights or multiple individuals.
  181. -A Word In Your Ear: recharge 3; on success, control a single target for one turn. Cannot be used to force target to hurt or kill itself.
  182. -Improved Spellcasting
  183. -Improvise: instant, recharge 3; tossing a solution together can be better than stopping to make a plan. Your next roll succeeds on a 4+ but cannot crit
  184. -Heal: spell; restores target’s hits to full and restores one wound, or removes all status effects. Crit restores all wounds, crit fail deals a wound of damage to the target.
  185. -Improved - Mend: spell; mends broken bones, severed limbs, and other horrifying injuries that go beyond mere wounds.
  186.  
  187. Weapons:
  188. Sewing Needles and Thread
  189. Scissors
  190. Crafting Knife
  191.  
  192. Invetory:
  193. Custom Ensemble (Outfit):
  194.         -Element of Generosity(Artifact)
  195.         -Glasses
  196.         -Bitpouch (100 bits)
  197.  
  198. Saddlebag (of holding)
  199.         -Rolls of Fabric
  200.         -Spools of Thread
  201.         -First Aid kit
  202.         -Sewing Needles and Thread
  203.         -Scissors
  204.         -Crafting Knife
  205.         -Glue
  206.         -Sequins
  207.         -Map of Manehattan
  208.         -Mirror
  209.         -Large Tent
  210.  
  211. Catalyst: Unicorn Horn, Element of Generosity, Voice
  212.  
  213. Pets:
  214. Opalescence
  215. Race: Cat
  216. Hits: 5/3
  217. Skills:
  218. -Claws(Racial): Cats have sharp claws and teeth (attacks crit on 9)
  219. -Agile(Racial) -1 DC to hit
  220. -Stealth: become hidden. Enemies cannot attack you until you reveal yourself.
  221.  
  222. ---------------------------------------------------------------------------------------------------------
  223.  
  224. Name: Applejack the Landkeeper
  225. Gender: Female
  226. Race: Earth Pony
  227. Alignment: Lawful Good
  228. Hits: 8/6
  229. Class: Landkeeper (Knight/Shaman)
  230. Cutie Mark: Three bright red apples (+1 unarmed attacks)
  231. Skills:
  232. Earth Pony
  233. -Tough: passive; Earth ponies take 1 additional hit before becoming helpless as well as 1 extra wound once they become helpless, for a total of 6 hits and 6 wounds without other modifiers. They can also lift, carry and move heavier objects than unicorns or pegasi.
  234. -Earthbound: passive; while in natural environs, regenerate 1 wound every 2 turns
  235. -Slam: damages the enemy via a crushing body slam. Crits on 9+
  236. -Child of Gaia: passive; you gain a +1 bonus to rolls when fighting in natural environs (forests, natural caves, etc.)
  237. -Martial Defender: passive; you take +2 hits before going helpless (if you had 5, you now have 7, etc), and Slam crits on 8+
  238.  
  239. Weapons:
  240. Bucky McGillicutty and Kicks McGee (Two very powerful hind legs)
  241. 50 ft  Lasso rope
  242. Utility Knife
  243. (Various Farming Tools)
  244.  
  245. Invetory:
  246. Apple Farmer's Clothes:
  247.         -Element of Honesty(Artifact)
  248.         -Cowboy Hat
  249.         -50 ft  Lasso rope
  250.         -Bitpouch (100 bits)
  251. Saddlebag
  252.         -Map of Equestria
  253.         -20+ Apples
  254.         -Pipe+ Tobacco (Don't tell Granny Smith!)
  255.         -First Aid kit
  256.         -Shovel
  257.         -Garden Hoe
  258.         -Utility Knife
  259.         -Rake
  260.         -Shears
  261.         -Bucket
  262.         -Camping Gear
  263.         -Compass
  264.         -Map of Equestria
  265.         -Tenderbox
  266.         -Flint and Steel
  267.         -Bedroll
  268.  
  269. Catalyst: Element of Honesty
  270.  
  271. Pets:
  272. Winona
  273. Race: Dog
  274. Hits: 5/4
  275. Skills:
  276. -Scent(Racial): Dogs can track down almost anything (-2 DC for tracking scents)
  277. -Agile(Racial) -1 DC to hit
  278. -Suppress: overpowers the target, rendering it helpless. Crits on 9+. On crit, apply a +1 to all actions against the target for the next turn.
  279.  
  280. ---------------------------------------------------------------------------------------------------------
  281.  
  282. Name: Pinkie Pie the Trickster
  283. Gender: Female
  284. Race: Earth Pony
  285. Alignment: Chaotic Neutral
  286. Hits: 6/6
  287. Class: Trickster (Rouge/Bard)
  288. Cutie Mark: Three Balloons, one yellow, two blue (Limited Fourth Wall Awareness/+2 Partying)
  289. Skills:
  290. Earth Pony
  291. -Tough: passive; Earth ponies take 1 additional hit before becoming helpless as well as 1 extra wound once they become helpless, for a total of 6 hits and 6 wounds without other modifiers. They can also lift, carry and move heavier objects than unicorns or pegasi.
  292. -Ruse: once per combat; use this skill when you roll a critical failure, on success it is instead treated as a critical success
  293. -Inspire: You use song and performance to enthrall a crowd or rally your allies.
  294. Combat: the entire party gains +1 to all rolls next turn, or +2 on a critical success; this bonus does not stack with repeated use. Critical failure replaces the bonus with a -1 penalty to all rolls next turn.
  295. Noncombat: you perform for a gathered audience, and can garner reputation, favors, and resources as the GM deems appropriate
  296. -Cheap Shot: weapon; outside of combat, this skill is automatic and renders the target helpless. In combat, 9+ renders the target helpless.
  297. -Stealth: become hidden. Enemies cannot attack you until you reveal yourself.
  298.  
  299. Weapons:
  300. Cake Carving Knife.
  301. Cherry Bombs.
  302. Various assorted musical instruments
  303. Various assorted sweets
  304.  
  305.  
  306.  
  307. Invetory:
  308. Jester's Outfit:
  309.         -Element of Laughter(Artifact)
  310.         -10 different musical instruments
  311.         -Cake carving knife
  312.         -Bitpouch (100 bits)
  313. Useful Things Stashed around Equestria:
  314.         -First Aid kits (In case of medical emergency)
  315.         -Map of Equestria (In case of georgraphy emergency)
  316.         -Assorted Balls (In case of ball emergency)
  317.         -Eyepatches (In case of eyepatch emergency)
  318.         -Food Stash (In case of hunger emergency)
  319.         -Flugelhorn (In case of flugelhorn emergency)
  320.  
  321. Catalyst: Element of Laughter, Voice
  322.  
  323. Pets:
  324. Gummy
  325. Race: Baby Aligator
  326. Hits: 5/4
  327. Skills:
  328. -Semi-Aquatic(Racial): Aligators suffer no penlty when underwater, and can hold their breth for long periosd of time.
  329. -Tiny(Racial) -1 DC to hit
  330. -Compassion: passive; persuasion Min -3