
Ezio Audipone da Firenze
By:
Drexel on
Feb 7th, 2013 | syntax:
None | size: 2.06 KB | hits: 47 | expires: Never
Name: Ezio Audipone da Firenze
Gender: Male
Race: Earth Pony
Alignment: Neutral Good
Hits: 6/6
Class: Lordblade (Rouge/Paladin)
Cutie Mark: Flying golden eagle behind red assassin's symbol. (+1 air assassination)
Skills:
-Tough: passive; Earth ponies take 1 additional hit before becoming helpless as well as 1 extra wound once they become helpless, for a total of 6 hits and 6 wounds without other modifiers. They can also lift, carry and move heavier objects than unicorns or pegasi.
-Brotherhood: summons a temporary assassin minion to fight alongside you. This minion can be any class, has basic gear, and disappears after combat ends
-Word of Power: In combat, forces an enemy to miss their next attack and renders them helpless on a crit. Outside combat, can extract information on a success.
-Backstab: weapon; strikes the enemy from behind. Auto crits if hidden. Crits on a 9+ otherwise. Kills helpless targets.
-Stealth: become hidden. Enemies cannot attack you until you reveal yourself.
Weapons:
2 Hidden blades
Poison Blade
Hidden Gun (5 bullets)
Poison Dart Launcher (1 dart)
Throwing Knifes (5)
Sword of Altaïr
Butcher's Knife
Crossbow (10 bolts)
Smoke Bombs (2)
Metal Cestus
Invetory:
Master Assassin's Armor
-Throwing Knifes (5)
-Sword of Altaïr(Fencing)
-Butcher's Knife
-Crossbow (10 bolts)
-Smoke Bombs (2)
-Quiver
-Bullet Pouch (5 bullets)
-Bitpouch (100 bits)
-Medicine (1 dose)
Hidden Blade(Right)
-Hidden Gun
-Poison Dart Launcher (1 dart)
Hidden Blade(Left)
-Metal Cestus
-Poison Blade
Catalyst: Vpoce
Minions:
Assassin Recruit (Must be summoned with Brotherhood)
Race: Earth Pony
Hits: 6/6
Skills:
-Tough
-Stealth: become hidden. Enemies cannot attack you until you reveal yourself.
-Backstab: weapon; strikes the enemy from behind. Auto crits if hidden. Crits on a 9+ otherwise. Kills helpless targets.
-Vanish: instant, recharge 1; can only be used in combat. You become hidden as though you used Stealth and move behind a target. When you use a second action, treat it as though using it while hidden.