Title: Cap'n Blood Author: Drexel Pastebin link: http://pastebin.com/WAjAu3Nx First Edit: Friday 8th of February 2013 09:10:10 PM CDT Last Edit: Friday 8th of February 2013 09:10:10 PM CDT Name: Cap'n Blood Gender: Male Race: Griffon Alignment: Chaotic Evil Deity: Gold Doubloons Hits: 5/5 Class: Tracker Talent: Swashbuckler ( +1 Melee Attacks) Skills: Griffon Flight: Griffons can fly, and have a +1 bonus to divebomb attacks from high altitude. This is about as taxing as running at full speed. -Trap: spend 1 turn; starting next turn, first enemy to attack is helpless for 2 turns -Trick Shot: recharge 2, requires ranged weapon; 2- is a critical failure. When you learn this skill, choose one of the following effects for it to apply: Explosive: attack closely grouped targets at range with Cleave (increase crit fail range by 1 for each additional target: 3- for 2 targets, 5- for 4 targets, etc) -Marksman Shot: recharge 3, requires ranged weapon; autocrits (any success is critical)     Weapons:         -2 Dueling Pistols (50 shots)         -Energy Scimitar(Fencing)   Invetory: Space Paraite Captain's Outfit         -Captain's Hat         -Eyepatch         -2 Dueling Pistols         -Electron Charge Packs (50 shots)         -Energy Scimitar(Fencing)         -Bitcard (100 bits)         -Medpack         -50 ft synthrope         -Canteen(fulL)         -Bottle of Rum         -Compass         -Map of Equestrian System         -box of Cigars         -Lighter         -Peg Leg   Catalyst: Weapon   Traits: This brown and dark red Griffon wears a elaborate Pirate Captain's Outfit. One eye (presumably missing)is hidden behind an eye patch while one of his hind legs is replaced with a peg leg.