Title: mining rolls Author: CuriousZebra Pastebin link: http://pastebin.com/C5YD9tAr First Edit: Wednesday 5th of February 2014 07:45:34 PM CDT Last Edit: Wednesday 5th of February 2014 07:45:34 PM CDT [19:35:29] step by step explanation [19:35:38] roll to see if get [19:35:41] it is d100 [19:36:16] 1 is critfail, cave in. roll d20 to avoid. below 12 is failure, roll 2d8 for damage [19:37:30] below 50, nothing. will be bumped up later, on metacil approval [19:37:39] 51-80. ore. [19:37:49] roll d100 for type of ore [19:38:16] roll d100 for grams/kg. 90 or below, grams. 91 and up, kg [19:38:32] right so the d100 is for ores only [19:38:38] roll a d10 for amount [19:39:04] once again. the d100 determins GRAMS, OR KILOGRAMS. NOT THE AMOUNT OF EITHER [19:39:17] the d10 DETERMINES AMOUNT [19:39:37] with an exception of the d100, minerals work exactly the same [19:40:04] in minerals, there is quartz [19:40:17] roll a d16 to determine type. d10 amount [19:40:32] are we absolutely, positively, crystal clear? [19:40:44] 110% clear? [19:40:56] alright, not really going to change much though [19:41:24] and for kg isnt it d20? thats whats on the addendum tab [19:41:45] no. that was a misstype [19:42:13] ok then, i'll go edit my stuff