Pastebin launched a little side project called HostCabi.net, check it out ;-)Don't like ads? PRO users don't see any ads ;-)
Guest

Commondra Cass

By: BorisIvanov on Aug 18th, 2013  |  syntax: None  |  size: 1.50 KB  |  hits: 69  |  expires: Never
download  |  raw  |  embed  |  report abuse  |  print
Text below is selected. Please press Ctrl+C to copy to your clipboard. (⌘+C on Mac)
  1.    Commondra Cass, Vampire edition
  2.  ---Chaotic Good---
  3. Crystal Mare Warlord
  4. [Hits/Wounds - 5/5]
  5. -A silver mare with an amber mane and eyes. An up and coming officer in the Crystal Empire's military. Can be defined as a bold and risk taking battlefield commander (To the ire of her higher-ups). Although not a strong fighter herself, she believes that soldiers must be led from the frontlines, and not from the comfort of some war-room.
  6.  
  7. [Armor and Apparel]
  8. Crystal Empire Officer's Battle Uniform
  9. Cavalry Officer's Hat
  10.  
  11. [Armaments and Weapons]
  12. Cavalry Officer's Saber
  13. C.E. Soldier's Shortsword
  14.  
  15. [Skills and Abilities]
  16. Cutiemark- Crossed trumpets over a blue shield. +2 for the Command ability.
  17.  
  18. Crystal Emotions- passive; when you roll a critical success, your rolls next turn receive a +1 bonus. When you roll a critical failure, your rolls next turn receive a -1 penalty.
  19.  
  20. Command- ranged; on success, takes sentient creature as a pet
  21.  
  22. Word of Power- In combat, forces an enemy to miss their next attack and renders them helpless on a crit. Outside combat, can extract information on a success.
  23.  
  24. Inspire- You use song and performance to enthrall a crowd or rally your allies.
  25. Combat: the entire party gains +1 to all rolls next turn, or +2 on a critical success; this bonus does not stack with repeated use from the same bard. Critical failure replaces the bonus with a -1 penalty to all rolls next turn.
  26. Noncombat: you perform for a gathered audience, and can garner reputation, favors, and resources as the GM deems appropriate