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The Soldier

By: BestNameEver on Apr 15th, 2013  |  syntax: None  |  size: 2.39 KB  |  hits: 20  |  expires: Never
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  1. Name: Soldier
  2. Race: Diamond Dog
  3.  
  4. Gender: Male
  5. Talent: +2 to Blast
  6. Perks:
  7.  
  8. Best Whatevers Forever: You are so in tune with another character that you can flawlessly work in unison. Your partner must also have the Best Whatevers Forever perk and choose you as their partner. During combat two players may combine the effects of their attacks/skills for extra effect. The players must declare they are working together each time this is used. working together requires both players to roll a success, and a critfail by either player counts as a critfail for both. [Demoman]
  9.  
  10. Traditional: you have a lot of experience in a certain area or life style. This can be a religious tradition or a martial code, but you strive to adhere to this way wherever your travels take you.
  11.  
  12. Iron Soul Technique: When you would be affected by a compulsion, charm, or fear effect, you may give up 1 Wound to negate the effect. You cannot use this perk if you have one wound remaining.
  13.  
  14. Flaws:
  15. Dim: Complex logic and reading comprehension don’t come easily to you.  You cannot research books and can only read basic signs and words.
  16.  
  17.  
  18. Hateful: You will never be able to understand or share in the magic of friendship, and you have a hard time settling for simply “disliking” things. NPC’s will almost never act friendly to you. (unless motivated)
  19.  
  20. Crazy Pony: You have some issues. Choose from a list of mental disorders or work one out with your DM.  Depending on events of the game your mental illness could become a hindrance to your adventures
  21. -Paranoia: You believe everyone and everything is out to get you, and distrust what anyone says. You’re often distracted, looking over your shoulder, double-checking privacy and locks, taking measures against scrying, etc.
  22.  
  23.  
  24. Class: Knight+Paladin
  25. Skills:
  26.  
  27. Burrowing: Diamond dogs can dig tunnels and holes with ease, setting traps, moving unseen and fleeing in unexpected directions.
  28.  
  29. Martial Defender: passive; you take +2 hits before going helpless (if you had 5, you now have 7, etc), and Slam crits on 8+
  30.  
  31. Slam: damages the enemy via a crushing body slam. Crits on 9+
  32.  
  33. Blast: weapon, recharge 1; your weapon lands with explosive force. This attack autocrits a specific type of foe, selected when the skill is learned. Hits all nearby targets on a crit.
  34.  
  35. Alignment: Lawful Evil
  36. Inventory:
  37. Helmet
  38. Trenchcoat
  39. Rocket Launcher [Ranged]
  40. Shovel [Melee]
  41.  
  42. Character Traits: