Don't like ads? PRO users don't see any ads ;-)

Magnus

By: BGRNDFAG on Apr 15th, 2013  |  syntax: None  |  size: 3.17 KB  |  hits: 90  |  expires: Never
download  |  raw  |  embed  |  report abuse  |  print
Text below is selected. Please press Ctrl+C to copy to your clipboard. (⌘+C on Mac)
  1. Name:           Magnus
  2. Race:           Human
  3. Racials:       
  4.  
  5. Humanoid stance: with your bipedal abilities you have your forelimbs free to block, parry and dodge much faster. +1 to defensive rolls while unarmed, dual wielding or wielding a shield.
  6.  
  7. Gender:         Male
  8. Talent:         +2 to deathblow
  9. Perks:         
  10.  
  11. Rich: You are very wealthy, and start the game with a magic item of reasonable ability (DM approval), more then your campaign normally allows. You also start with a higher than average amount of starting bits.
  12.  
  13. Psychic Talent: You can telepathically communicate with nearby willing beings. You can pick one person, if they also have Psionic Talent and pick you, you two can communicate over any distance, barring magical interference
  14.  
  15. Soul Weapon: Pick a weapon/shield you own. Said weapon/shield is now indestructible, and can be called to you from any distance, as long as you have line of travel to it. That is to say, the weapon needs a semistraight line of empty space to travel to you. Calling your weapon is an instant action.
  16.  
  17.  
  18. Flaws:
  19.  
  20.  
  21. Bad Genes: You have 1 less racial trait.
  22.  
  23. Hateful: You will never be able to understand or share in the magic of friendship, and you have a hard time settling for simply “disliking” things. NPC’s will almost never act friendly to you. (unless motivated)
  24.  
  25. Cursed by divines:
  26.  
  27. -Grass and flowers die as you step on them.
  28.  
  29. -Vomit when consuming blessed food or drink.
  30.  
  31. Class:                  Blackguard
  32. Skills:
  33.  
  34. Death Blow: weapon, recharge 1; 10 kills target, 9 renders target helpless, 2- user is helpless
  35.  
  36. Improved Spellcasting
  37.  
  38. Touch of Death: spell; touch an enemy to cause them to age rapidly.
  39.  
  40. Improved - Touch of Life: spell, recharge 1; the caster channels life energy from a helpless or willing victim to a chosen benefactor (the caster can choose to be either if they wish). The victim takes 1-4 wounds, depending on the success of the roll (6 transfers 1 wound, 8 transfers 3, etc); the chosen benefactor heals the same amount. This spell does not work with undead creatures.
  41.  
  42. Spellbreaker: recharge 2, spell; nullify a spell or magic effect
  43. Improved - Spellbiter: passive; after successfully nullifying a spell with Spellbreaker, you have a +1 bonus to attack rolls til the end of your next turn
  44.  
  45. Alignment:              Neutral Evil
  46. Inventory:
  47.  
  48. Extremely well made katana with a muted black blade and handle with purple and black wrappings. It has been heavily enchanted.
  49. Deals +1 to good or holy entities.
  50. Spellbound with Energy Spike:
  51. Energy Spike: spell, recharge 2; you damage a single enemy at range as though using Dual Wielding; you roll two attacks, and at least one critical fail makes both attacks miss. This spell can apply one Elementalist effect when cast.
  52. Catalyst
  53.  
  54. Two revolvers/flintlock pistols holstered on his thighs.
  55.  
  56. Two bandoleers running across his shirt under his coat.
  57.  
  58. Finely made brown long-coat, black long sleeved shirt, brown trousers, dark purple fingerless gloves, and black spurred boots.
  59.  
  60. Silver amulet with purple gemstone.
  61.  
  62. Bag of holding secured inside coat, contains alot of money and some adventuring shits.
  63.  
  64. Character Traits:
  65.  
  66. 29 year old human male standing at 6'1" with white swept back hair, pale white skin, and purple eyes.