Title: RULES of anonicorns adventure Author: ArtYSpice Pastebin link: http://pastebin.com/1SHw6U8a First Edit: Sunday 14th of June 2015 01:29:03 PM CDT Last Edit: Last edit on: Sunday 14th of June 2015 02:50:47 PM CDT Rules: i tried to make them simple CHOICES dubs or ascending singles (i.e 5,6 7,8 etc.) decide what option we take   FIGHTING when fighting if a poster rolls less than 5 protag loses health or stamina when hit, if over 5 a protagonist does damage at double the points of the number, for example if a post ends in 7 anon does 14 damage, also if we decide to dodge an attack we can make a luck roll.   LUCK if we decide to loot something or try to find items we roll a post if the post ends under 5 you dint get anything, if over 5 you can find something, alternatively we can decide to use a luck point to find something.only certain items restore luck points so we need to use them sparingly or else we run out of luck that means if you have no luck points you cant make a luck roll and you also suffer a -3 point penalty to all stat bars.luck points arent luck rolls, using a luck point is a way to guarantee you find something.   MAGIC spells have different levels basic spells only use up mana points but more complex and powerful spells will take off points from your health or stamina, i.e. if you cast a spell that does 10 damage you will lose 5 points to either health or stamina from the 'exertion' of casting it. you can only cast a spell after buying or finding scrolls/grimoires. mana can be restored upon resting or consuming potions the same as health.   MONEY money is bits, you can get more bits from looting or selling the items youve found to merchants   HEALTH health is what decides if you live or not, lose all your health its game over.   STAMINA lets you run/fly away from stuff or dodge it . stamina roll succeeds if last digit is over 5   STATS OF LIL'ANON Health 60 Stamina 60 Mana 60 Luck 7