Title: Rules of "Milk Cocktail" Author: Anonymous Pastebin link: http://pastebin.com/qtvhPfZx First Edit: Monday 1st of February 2016 11:04:00 AM CDT Last Edit: Monday 1st of February 2016 11:04:00 AM CDT How to play: * Divide 38 cards (36 short deck + 2 jokers) into two decks of 19 cards. * Place the divided card decks head down near each player. * The game is played by lifting the top card of the deck and putting it heads up. * If the suits of the cards (excluding the Joker) are the same for both players, an “Engagement” occurs. * If the suits of the cards (excluding the Joker) are different, the cards are put “On Hold” * During an “Engagement”, the victor is the player that has the card with the bigger value. * The only exception to the rule is that Six of a Suit holds more value than Ace of a Suit. * The victor of the “Engagement” takes the cards defeated as well, if there are any present, the cards “On Hold”. * The victor places the cards won in the “Engagement” into his “Beat Deck”. * Red Joker is able to defeat any card of Heart and Diamond suits. * Black Joker is able to defeat any card of Clubs and Spades suit. * After a victory in an “Engagement” the players are able to pick the three cards off the top of their deck and sort them in any sequence they see fit. Then the cards are returned to the top of their deck. * In case of less cards present, player pick up the amount of cards they have left. * If the last “Engagement” ends with pair or more cards “On Hold”, those cards are considered “Wasted”. * If two jokers are played against each other the game is considered an automatic draw. * The victor of the game is the player with the biggest amount of cards in his “Beat Deck”.