Title: Nobody Important Author: Anonymous Pastebin link: http://pastebin.com/zcrebpWV First Edit: Monday 1st of December 2014 09:13:07 PM CDT Last Edit: Monday 1st of December 2014 09:13:07 PM CDT   Name: Nobody Important   Gender: Male   Race: Changeling   Class: Spellwright (Smith+Mage)   Talent: Defiance, Nobody is treated as having the Donkey passive racial trait 'Unbreakable Will'.   Hit/Wounds: 5/5     Skills:   (Free Racial) Changeling Flight: You have thin gossamer wings which allow you to fly unencumbered but somewhat slower than other races. This is about as taxing as running at full speed.   (Free Racial) Shapeshifting: spell, recharge 3; A Changeling can imitate almost anything the same size as itself.  This acts as disguise, but can copy any specific person/object on success, with higher success rolls giving better quality to the shapeshift. The disguise is removed when knocked helpless, rolling a critical failure when attacking, or when dispelled by magic. Purchasing the disguise skill causes this ability to autocrit , but you cannot benefit from it otherwise. Changelings can tell each other apart via pheromones and can automatically see through any disguise you use.   (Racial) Adaptability: On a successful roll, this racial is replaced until the end of the session by a chosen racial of the race Nobody is currently imitating.   (Free Multiclass) Spell Emulator: Nobody is treated as having, Necromachines: Spell, Recharge 3 after effect ends; Asserts control over the tiny organisms inside a body to ensure temporary countermeasures against mortality. An affected target will remain standing after death, and can be targeted as normal. It is not undead, but if it was hostile, the Necromancer now controls it while it lasts. If it is an ally, it can still be saved with healing. Anyone affected with Necromachines lives for 1d10 turns after death, rolled at the moment of death. Only one target can be affected by Necromachines at the same time.   (Class) Masterwork Weapon: passive; You build a single masterwork weapon.     Inventory:   Masterwork Contact Lenses: Dual, Ranged, Single, Fire Elementalist.   A single bit.   A small bag.   Nothing else, not even clothing.