Title: Mellow Yellow Character Sheet Author: Anonymous Pastebin link: http://pastebin.com/q0FJU0UN First Edit: Saturday 8th of March 2014 09:45:24 PM CDT Last Edit: Saturday 8th of March 2014 09:45:24 PM CDT Mellow Yellow (Male Earth Pony Ranger 8/6) Talent: Tumbleweed(+2 to Recover Rolls) Skills: Tough(Racial) Martial Defender(Knight Skill) Sentry(Knight Skill) Marksman Shot(Tracker Skill) Supreme Survivor(Ranger Skill) Inventory: Knife, Survival Kit, 2x Anti-Tank Rifle Magazines, Motorcycle with Sidecar   Mecha Splat:   SG-01 Anti-Tank Rifle: A rifle put together by the Sunshine-Greens corporation. A large rifle that comes with a folding shoulder stock and a bipod stand with a rubber grip for those with hands. Capable of being used while moving or stationary. Location:Storage-Back, Wielding-Hooves/Paws Rules: Roll 2d10s. The first d10 determines how well your character aims, and is the lowest number your character must roll for a success. Base damage is 5, and every subsequent number higher adds +1 damage each, and +2 for each subsequent number over five (e.g. With an aiming roll of 4, 5= 6 damage, 7= 8 damage, 9= 11 damage, 10= 13 damage)  If not satisfied with the initial aiming roll, you may reroll next round, or until satisfied. Ammunition: 5 Weapon Category: Firing/Bullet/Large Caliber/Two-Handed/Anti-Mecha Size: Small Weight Points: N/A Skills: Quick Scope: When rolling for Aiming and Damage in the same turn, add a -2 modifier to the Aiming roll. 1 Skill Point.   Skills: Quick Scope(see above) Patch Kit: When on an operation, you may heal 10 points of damage on a single target, limit 3 before returning. 2 Skill Points