Title: Darky Donkey Author: Anonymous Pastebin link: http://pastebin.com/9md9JEF5 First Edit: Sunday 7th of July 2013 10:03:56 PM CDT Last Edit: Sunday 7th of July 2013 10:03:56 PM CDT Name: Darky Donkey Gender: Male Race: Donkey Class: Ranger (Knight/Tracker) Age: 50   Skills: -Unbreakable Will: passive; famously stubborn, donkeys are immune to mind control, domination, intimidation and suggestion. -Peripheral Vision: passive; difficult to sneak up on, you gain a +1 perception to notice moving objects. -Supreme Survivor: passive; automatically passes all spot checks, autocrits on jump, climb and other traversing checks -Martial Defender: passive; you take +2 hits before going helpless (if you had 5, you now have 7, etc), and Slam crits on 8+ -Slam: damages the enemy via a crushing body slam. Crits on 9+ -Marksman Shot: recharge 3, requires ranged weapon, weapon; autocrits (any success is critical)   Talent: +1 to Interrogations/Questioning   Inventory: Trenchcoat Fedora Handcuffs (x3) Flashlight Camera Police Badge Revolver 100 bits   Appearance: Grizzled, aging donkey detective with short-cropped grey mane and fur. Wears his trusty trenchcoat and fedora at all times when he's out in the field, even in the summer months. Gruff and irritable, he's been at this damn job for too long, eagerly waiting retirement. He goes through jobs with a cynical outlook, but isn't beyond being able to see the nugget of good that all criminals possess.