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LK !.LowKey5ME
Renne Quest 08/01/12(Wed)21:19
No.3612637
renneText.png (20 KB, 700x700) iqdb google
Renne Quest LK !.LowKey5ME 08/01/12(Wed)21:19 No.3612637[]

> <In which ponies and dogs try on more clothes.
> To catch up, the previous sessions are located here:
> https://dl.dropbox.com/u/28501521/GeneralArchive/RenneQuest/RenneArchive.html
> It is highly recommended that you have the script that allows you to play audio files embedded in the images. If there is audio with an image, it will be tagged like [this].
> The script can be found here: http://userscripts.org/scripts/show/133802
> Make sure you refresh the thread after installing!>

[ - ]
LK !.LowKey5ME
08/01/12(Wed)21:20
No.3612658
LK !.LowKey5ME 08/01/12(Wed)21:20 No.3612658[]
s11_01.png (988 KB, 700x700) iqdb google

> "R-renne?"
> [audio01]

[ - ]
LK !.LowKey5ME
08/01/12(Wed)21:22
No.3612686
LK !.LowKey5ME 08/01/12(Wed)21:22 No.3612686[] >>3612906 >>3612920 >>3612932 >>3613168
s11_02.gif (11 KB, 700x700) iqdb google

> Your eyes remain transfixed, but you can hear Saffron calling your name faintly in the background. There is a pulsing pain in your eye, matching your heartbeat. You manage to keep your hooves firmly where they stand.

[ - ]
Anonymous
08/01/12(Wed)21:30
No.3612829
Anonymous 08/01/12(Wed)21:30 No.3612829[]

> faggot pls go

[ - ]
Anonymous
08/01/12(Wed)21:32
No.3612881
Anonymous 08/01/12(Wed)21:32 No.3612881[]

> Get dat fukken artefact.

[ - ]
Anonymous
08/01/12(Wed)21:33
No.3612900
Anonymous 08/01/12(Wed)21:33 No.3612900[] >>3613218

> First things first: Snap out of it!

[ - ]
Anonymous
08/01/12(Wed)21:34
No.3612906
Anonymous 08/01/12(Wed)21:34 No.3612906[] >>3613218

> >>3612686
> Be careful. Are we having any visions or hearing any voices?

[ - ]
Anonymous
08/01/12(Wed)21:34
No.3612920
Anonymous 08/01/12(Wed)21:34 No.3612920[] >>3613218

> Oh shit, looks like I'm doing nothing for the night
> >>3612686
> Don't approach it, stay back for a bit, recover your senses.

[ - ]
Anonymous
08/01/12(Wed)21:35
No.3612924
Anonymous 08/01/12(Wed)21:35 No.3612924[] >>3612951 >>3612953 >>3612981

> >finally have time to stay up and participate in this great quest
> >I have no idea what the hell is going on

[ - ]
Anonymous
08/01/12(Wed)21:35
No.3612932
Anonymous 08/01/12(Wed)21:35 No.3612932[]

> >>3612686
> Boldly push forward and get that prism.

[ - ]
Anonymous
08/01/12(Wed)21:36
No.3612951
Anonymous 08/01/12(Wed)21:36 No.3612951[]

> >>3612924
> Look through previous threads, this thread will last a long time, you'll only miss half of it.

[ - ]
Anonymous
08/01/12(Wed)21:36
No.3612953
Anonymous 08/01/12(Wed)21:36 No.3612953[]

> >>3612924
> I know that feel, I'll just watch.

[ - ]
Anonymous
08/01/12(Wed)21:37
No.3612981
Anonymous 08/01/12(Wed)21:37 No.3612981[] >>3613027 >>3613028 >>3613054

> >>3612924
> long story short
> >we're underwater in a temple full of murder
> >our diamond dog friend is wearing 2 artifacts, and we are in search of the other 2
> >we found one, and it's fucking with our heads

[ - ]
Anonymous
08/01/12(Wed)21:40
No.3613027
Anonymous 08/01/12(Wed)21:40 No.3613027[]

> >>3612981
> Neat, didnt know about the artifacts.
> Also remember there was some one named.....Chance I think? And they are very bad and Renne should stay away from them

[ - ]
Anonymous
08/01/12(Wed)21:40
No.3613028
Anonymous 08/01/12(Wed)21:40 No.3613028[]

> >>3612981
> Embrace the darkness. Let our body become an instrument of evil.

[ - ]
Anonymous
08/01/12(Wed)21:41
No.3613054
Anonymous 08/01/12(Wed)21:41 No.3613054[]

> >>3612981
> Also we have another unicorn with us, who was with another group of ponies/dogs/etc. and one dog (chance) changed and killed his companions. (the unicorn in our group has been hiding from him)
> Chance appears to perhaps be after the artifacts as well.

[ - ]
Anonymous
08/01/12(Wed)21:49
No.3613168
Anonymous 08/01/12(Wed)21:49 No.3613168[]

> >>3612686
> Concentrate on Saffron's voice
> Block out everything else

[ - ]
LK !.LowKey5ME
08/01/12(Wed)21:51
No.3613218
LK !.LowKey5ME 08/01/12(Wed)21:51 No.3613218[] >>3613286 >>3613293 >>3613307 >>3613312 >>3613346
s11_03.gif (19 KB, 700x700) iqdb google

> >>3612900
> >>3612906
> >>3612920
> You concentrate hard, your eye twitching, dry. You manage to close it, and the pressure on it lessens, your hearing and thinking beginning to clear. You can hear Saffron more clearly now.
> "Renne? Oh please, Renne, come on... D-do you hear anything? Are there any voices?"
> You shake your head. There are none, only the pain. You tell her that it seems to go away when you don't look at the altar.

[ - ]
Anonymous
08/01/12(Wed)21:55
No.3613286
Anonymous 08/01/12(Wed)21:55 No.3613286[] >>3613324 >>3613366

> >>3613218
> Maybe.....approach the alter with your eyes closed?

[ - ]
Anonymous
08/01/12(Wed)21:55
No.3613293
Anonymous 08/01/12(Wed)21:55 No.3613293[] >>3613366 >>3613439 >>3613559

> >>3613218
> Where is Chronicle? I'd like to hear his opinion

[ - ]
Anonymous
08/01/12(Wed)21:56
No.3613307
Anonymous 08/01/12(Wed)21:56 No.3613307[] >>3613366

> >>3613218
> Close your eyes and grab that mofo.

[ - ]
Anonymous
08/01/12(Wed)21:56
No.3613312
Anonymous 08/01/12(Wed)21:56 No.3613312[]

> >>3613218
> I don't see anything, anyone else spot anything in the gif?
> We need Soup or whatever his name is.
> Anyways, stop looking at the altar, look over to Saffron Chronicle. Ask them what's on the altar

[ - ]
Anonymous
08/01/12(Wed)21:57
No.3613324
Anonymous 08/01/12(Wed)21:57 No.3613324[] >>3613366 >>3613374

> >>3613286
> Wait wait wait
> Walk to it BACKWARDS

[ - ]
Anonymous
08/01/12(Wed)21:57
No.3613346
Anonymous 08/01/12(Wed)21:57 No.3613346[] >>3613403

> >>3613218
> There is only one thing to do.
> Walk into the room backwards and let Chronicle and Saffron direct you in.

[ - ]
Anonymous
08/01/12(Wed)21:58
No.3613366
Anonymous 08/01/12(Wed)21:58 No.3613366[]

> >>3613286
> >>3613324
> >>3613307
> stop that, we have two other party members you can check it out.
> >>3613293
> this, Maybe have him take a closer look at the alter

[ - ]
Anonymous
08/01/12(Wed)21:59
No.3613374
Anonymous 08/01/12(Wed)21:59 No.3613374[]

> >>3613324
> I RETRACT MY PREVIOUS COMMAND
> DO THIS

[ - ]
Anonymous
08/01/12(Wed)21:59
No.3613384
Anonymous 08/01/12(Wed)21:59 No.3613384[]

> What the fuck is this Homestuck shit?

[ - ]
Anonymous
08/01/12(Wed)21:59
No.3613386
Anonymous 08/01/12(Wed)21:59 No.3613386[] >>3613403

> Try and grab it with TK? Or yeah just deal with the pain, grab it and hurry out.

[ - ]
Anonymous
08/01/12(Wed)22:00
No.3613403
Anonymous 08/01/12(Wed)22:00 No.3613403[] >>3613421 >>3613443

> >>3613346
> >>3613386
> why do we have to grab it?

[ - ]
Anonymous
08/01/12(Wed)22:01
No.3613421
Anonymous 08/01/12(Wed)22:01 No.3613421[]

> >>3613403
> Because it probably has a countermeasure against magic.

[ - ]
Anonymous
08/01/12(Wed)22:03
No.3613439
Anonymous 08/01/12(Wed)22:03 No.3613439[] >>3613559

> >>3613293
> I'm for this. Let's ask Chronicle or Saffron to describe what's in the room for us.

[ - ]
Anonymous
08/01/12(Wed)22:03
No.3613443
Anonymous 08/01/12(Wed)22:03 No.3613443[]

> >>3613403
> Because if we don't Chance will
> Pretty sure we don't want the psychopathic diamond dog to have the pyramid of death

[ - ]
LK !.LowKey5ME
08/01/12(Wed)22:10
No.3613559
LK !.LowKey5ME 08/01/12(Wed)22:10 No.3613559[] >>3613686 >>3613703
s11_04.png (18 KB, 700x700) iqdb google

> >>3613293
> >>3613439
> You turn to your left, and find Chronicle hiding behind Saffron. You ask him what he thinks.
> "I don't like it. Whatever it is. I don't like any of the things that we find here. But... we absolutely cannot let Chance have them."
> You agree, and ask Saffron to please describe what she sees. When you looked at the room, you could only manage to see the green glow of the gem above all else.
> "It's... it's another skull. The right eye of it is lit up by the gem in this altar. It looks like it's... a pyramid, set in a small base. I can't really see anything else in the room."

[ - ]
Anonymous
08/01/12(Wed)22:10
No.3613563
Anonymous 08/01/12(Wed)22:10 No.3613563[] >>3613583

> Just throwing this out here, but what if Renne and Saffron aren't destined to make it?
> and Chronicle chronicles our story?

[ - ]
Anonymous
08/01/12(Wed)22:12
No.3613583
Anonymous 08/01/12(Wed)22:12 No.3613583[] >>3613702 >>3615355

> >>3613563
> wait. do we even know what his mark or talent is?

[ - ]
Anonymous
08/01/12(Wed)22:17
No.3613654
Anonymous 08/01/12(Wed)22:17 No.3613654[]

> Just take the prism already!

[ - ]
Anonymous
08/01/12(Wed)22:18
No.3613686
Anonymous 08/01/12(Wed)22:18 No.3613686[]

> >>3613559
> Explain to them that just looking at it is painful for us, request that Saffron or Chronicle should pick it up

[ - ]
Anonymous
08/01/12(Wed)22:19
No.3613702
Anonymous 08/01/12(Wed)22:19 No.3613702[]

> >>3613583
> Probably a book or stone tablet.

[ - ]
Anonymous
08/01/12(Wed)22:19
No.3613703
Anonymous 08/01/12(Wed)22:19 No.3613703[] >>3613714

> >>3613559
> Have chronicle take it? Painful for Renne, and it may react to Saffron's armor...

[ - ]
Anonymous
08/01/12(Wed)22:20
No.3613714
Anonymous 08/01/12(Wed)22:20 No.3613714[] >>3613752

> >>3613703
> >this kills the Chronicle

[ - ]
Anonymous
08/01/12(Wed)22:22
No.3613752
Anonymous 08/01/12(Wed)22:22 No.3613752[]

> >>3613714
> He might be able to just levitate it

[ - ]
LK !.LowKey5ME
08/01/12(Wed)22:33
No.3613953
LK !.LowKey5ME 08/01/12(Wed)22:33 No.3613953[] >>3613967 >>3613975 >>3613977 >>3613981 >>3613998
s11_05.png (18 KB, 700x700) iqdb google

> You get a bright idea, and tell the others to stay back and watch for Chance. Since it only hurts when you look at it, you decide to walk into the room backwards. As you awkwardly make your way back, you can feel the pressure in the room growing, and you can feel your eye wanting to hurt, but it doesn't. Saffron looks at you pleadingly, telling you to be careful.

[ - ]
Anonymous
08/01/12(Wed)22:34
No.3613967
Anonymous 08/01/12(Wed)22:34 No.3613967[]

> >>3613953
> >b-back that ass up!

[ - ]
Anonymous
08/01/12(Wed)22:35
No.3613975
Anonymous 08/01/12(Wed)22:35 No.3613975[] >>3613996 >>3614021 >>3614127

> >>3613953
> great plan guys, are we gonna grab it with our ass?

[ - ]
Anonymous
08/01/12(Wed)22:35
No.3613977
Anonymous 08/01/12(Wed)22:35 No.3613977[]

> >>3613953
> >pyramid falls in butt

[ - ]
Anonymous
08/01/12(Wed)22:35
No.3613981
Anonymous 08/01/12(Wed)22:35 No.3613981[]

> >>3613953
> Oh shit what are you doing Renne.
> Grab it with your eyes closed, don't look at it.

[ - ]
Anonymous
08/01/12(Wed)22:36
No.3613996
Anonymous 08/01/12(Wed)22:36 No.3613996[] >>3614005

> >>3613975
> I dare say I think she has ample flank room to do so.

[ - ]
Anonymous
08/01/12(Wed)22:36
No.3613998
Anonymous 08/01/12(Wed)22:36 No.3613998[] >>3614127

> >>3613953
> Now its just a matter of grabbing it using your butt

[ - ]
Anonymous
08/01/12(Wed)22:37
No.3614005
Anonymous 08/01/12(Wed)22:37 No.3614005[]

> >>3613996
> >LK in charge of modest amounts of butt

[ - ]
Anonymous
08/01/12(Wed)22:38
No.3614021
Anonymous 08/01/12(Wed)22:38 No.3614021[] >>3614042 >>3614054

> >>3613975
> Thats a pretty risky move, if we drop it it might break opne and unleash some eldrich diamond dog abomination.
> I don't think this is going to get us anywhere.

[ - ]
Anonymous
08/01/12(Wed)22:40
No.3614042
Anonymous 08/01/12(Wed)22:40 No.3614042[]

> >>3614021
> Let's just use magic. See if it works.

[ - ]
Anonymous
08/01/12(Wed)22:41
No.3614054
Anonymous 08/01/12(Wed)22:41 No.3614054[] >>3614077

> >>3614021
> Or worse
> An evil enema
> But I'm sure that wont happen.
> Plus we could probably just use magic. I doubt she needs line of site

[ - ]
Anonymous
08/01/12(Wed)22:42
No.3614077
Anonymous 08/01/12(Wed)22:42 No.3614077[]

> >>3614054
> >enema
> >not evil spooky diamond dog eldritch voodoo pregnancy

[ - ]
LK !.LowKey5ME
08/01/12(Wed)22:45
No.3614127
LK !.LowKey5ME 08/01/12(Wed)22:45 No.3614127[] >>3614147 >>3614153 >>3614178 >>3614230
s11_06.png (15 KB, 700x700) iqdb google

> >>3613975
> >>3613998
> <cutscene>
> Your plan seems to have encountered some flaws. You stop and search yourself. You can feel the gem, you are sure, but you do not have to look at it.

[ - ]
Anonymous
08/01/12(Wed)22:46
No.3614147
Anonymous 08/01/12(Wed)22:46 No.3614147[] >>3614186

> >>3614127
> Is Renne rubbing her butt against the crystal?
> Does Chronicle like the show?

[ - ]
Anonymous
08/01/12(Wed)22:47
No.3614153
Anonymous 08/01/12(Wed)22:47 No.3614153[] >>3614185 >>3614186

> >>3614127
> i... wait... she- is she really going to grab it with her ass?!?

[ - ]
Anonymous
08/01/12(Wed)22:48
No.3614178
Anonymous 08/01/12(Wed)22:48 No.3614178[]

> >>3614127
> Go Ren go!

[ - ]
Anonymous
08/01/12(Wed)22:48
No.3614185
Anonymous 08/01/12(Wed)22:48 No.3614185[]

> >>3614153
> We should've eaten more at the buffet to prepare for this

[ - ]
LK !.LowKey5ME
08/01/12(Wed)22:48
No.3614186
LK !.LowKey5ME 08/01/12(Wed)22:48 No.3614186[] >>3614214 >>3614230
s11_07.png (15 KB, 700x700) iqdb google

> >>3614147
> >>3614153
> You can SENSE the gem behind you, and try to reach out with your magic.

[ - ]
Anonymous
08/01/12(Wed)22:50
No.3614214
Anonymous 08/01/12(Wed)22:50 No.3614214[]

> >>3614186
> Don't you gimme that look Renne

[ - ]
Anonymous
08/01/12(Wed)22:51
No.3614230
Anonymous 08/01/12(Wed)22:51 No.3614230[]

> >>3614127
> >>3614186
> i wonder what the others think of Renne's plan

[ - ]
LK !.LowKey5ME
08/01/12(Wed)22:56
No.3614299
LK !.LowKey5ME 08/01/12(Wed)22:56 No.3614299[]
s11_08.png (14 KB, 700x700) iqdb google

> <cutscene>
> Your telekinesis grasps the gem, and you can feel it float upwards. You carry it through the air, feeling a wave of heat pass over your back, and radiate on the back of your head.

[ - ]
LK !.LowKey5ME
08/01/12(Wed)23:01
No.3614406
LK !.LowKey5ME 08/01/12(Wed)23:01 No.3614406[] >>3614429 >>3614444 >>3614479 >>3614509 >>3614544
s11_09.png (15 KB, 700x700) iqdb google

> <cutscene>
> The longer you keep hold of it, the harder it is to concentrate. You feel yourself losing your "grip" on the gem.

[ - ]
Anonymous
08/01/12(Wed)23:03
No.3614429
Anonymous 08/01/12(Wed)23:03 No.3614429[]

> >>3614406
> why didn't she just put it in her saddlesack thing.

[ - ]
Anonymous
08/01/12(Wed)23:03
No.3614444
Anonymous 08/01/12(Wed)23:03 No.3614444[]

> >>3614406
> Pleeeeeease don't drop it right in front of your face.

[ - ]
Anonymous
08/01/12(Wed)23:05
No.3614479
Anonymous 08/01/12(Wed)23:05 No.3614479[]

> >>3614406
> Put it in the bag! Put it in the bag!

[ - ]
Anonymous
08/01/12(Wed)23:05
No.3614489
Anonymous 08/01/12(Wed)23:05 No.3614489[]

> It sure would suck if someone DROPPED the gem on the FLOOR causing it to BREAK and screwing EVERYONE

[ - ]
Anonymous
08/01/12(Wed)23:07
No.3614509
Anonymous 08/01/12(Wed)23:07 No.3614509[]

> >>3614406
> Oh shit.
> Get the fuck out of there Renne.

[ - ]
Anonymous
08/01/12(Wed)23:08
No.3614544
Anonymous 08/01/12(Wed)23:08 No.3614544[] >>3614573

> >>3614406
> >hovering it over her left eye
> >the skull's left eye isn't lit up
> hmm

[ - ]
Anonymous
08/01/12(Wed)23:09
No.3614573
Anonymous 08/01/12(Wed)23:09 No.3614573[] >>3614589

> >>3614544
> SYMBOLISM

[ - ]
LK !.LowKey5ME
08/01/12(Wed)23:10
No.3614585
LK !.LowKey5ME 08/01/12(Wed)23:10 No.3614585[] >>3614657 >>3614724
s11_10.png (11 KB, 700x700) iqdb google

> <cutscene>
> The gem slips, and your eyes dart open to see it fall. You lean forward, putting your hooves out beneath it. You can feel the gem clink against your hooves, and a large surge of pain courses through your eye, to the back of your skull.

[ - ]
Anonymous
08/01/12(Wed)23:10
No.3614589
Anonymous 08/01/12(Wed)23:10 No.3614589[]
1322178138022.jpg (18 KB, 355x393) iqdb google

> >>3614573
> SYMBOLISM?!

[ - ]
LK !.LowKey5ME
08/01/12(Wed)23:11
No.3614621
LK !.LowKey5ME 08/01/12(Wed)23:11 No.3614621[] >>3614646 >>3614657 >>3614728 >>3614781 >>3614868 >>3614892
s11_11.png (11 KB, 700x700) iqdb google

> <end cutscene>
> That jolt is the last, and the glow of the gem dissipates, along with the pressure in your head and in your eye. The pressure of the room slowly drops as well, back to the hollow deadness of the rest of the temple.

[ - ]
Anonymous
08/01/12(Wed)23:13
No.3614646
Anonymous 08/01/12(Wed)23:13 No.3614646[] >>3614670

> >>3614621
> Welp, Renne has a ticking time bomb aneurism now

[ - ]
Anonymous
08/01/12(Wed)23:13
No.3614657
Anonymous 08/01/12(Wed)23:13 No.3614657[]
1322179886436s.jpg (2 KB, 107x127) iqdb google

> >>3614621
> >>3614585
> SYMBOLISM!

[ - ]
Anonymous
08/01/12(Wed)23:13
No.3614670
Anonymous 08/01/12(Wed)23:13 No.3614670[] >>3614710

> >>3614646
> and saffron lost an arm to get us here!

[ - ]
Anonymous
08/01/12(Wed)23:15
No.3614710
Anonymous 08/01/12(Wed)23:15 No.3614710[]

> >>3614670
> >lost an arm
> >not two arms
> >not a chunk of her soul
> fuck, chronicle needs to grab the next thing

[ - ]
Anonymous
08/01/12(Wed)23:16
No.3614724
Anonymous 08/01/12(Wed)23:16 No.3614724[] >>3614769 >>3614961

> >>3614585
> >a large surge of pain courses through your eye, to the back of your skull.
> uh... this isn't gonna be like the Octavo is it?
> Nothing has hitched a ride in the back of our consciousness...
> R-right?

[ - ]
Anonymous
08/01/12(Wed)23:16
No.3614725
Anonymous 08/01/12(Wed)23:16 No.3614725[]

> If you ever get back to ponyville, have Nurse Redheart do an MRI to check for an aneurism.

[ - ]
Anonymous
08/01/12(Wed)23:16
No.3614728
Anonymous 08/01/12(Wed)23:16 No.3614728[]

> >>3614621
> Well, that seems like good news. Really!
> Let's get out of this room and check if we're not possessed by a demon or something.

[ - ]
Anonymous
08/01/12(Wed)23:18
No.3614769
Anonymous 08/01/12(Wed)23:18 No.3614769[]

> >>3614724
> Only the tumor gently working its way down her brain stem

[ - ]
Anonymous
08/01/12(Wed)23:19
No.3614781
Anonymous 08/01/12(Wed)23:19 No.3614781[] >>3614830 >>3614961

> >>3614621
> Have Renne inspect her own mind for any demonic influences.

[ - ]
Anonymous
08/01/12(Wed)23:19
No.3614785
Anonymous 08/01/12(Wed)23:19 No.3614785[] >>3614803

> I like how we just wander around and grab everything we can, Fuck the consequences! We gotta 100% this fucking temple.

[ - ]
Anonymous
08/01/12(Wed)23:19
No.3614803
Anonymous 08/01/12(Wed)23:19 No.3614803[] >>3614819

> >>3614785
> We haven't even found the map or compass yet. What's up with that.

[ - ]
Anonymous
08/01/12(Wed)23:20
No.3614819
Anonymous 08/01/12(Wed)23:20 No.3614819[]

> >>3614803
> I didn't even think you could get to the (metaphorical) Triforce room without getting either.

[ - ]
Anonymous
08/01/12(Wed)23:20
No.3614830
Anonymous 08/01/12(Wed)23:20 No.3614830[] >>3614843

> >>3614781
> >any new demonic influences
> FTFY

[ - ]
Anonymous
08/01/12(Wed)23:21
No.3614843
Anonymous 08/01/12(Wed)23:21 No.3614843[] >>3614871 >>3614921

> >>3614830
> How many little green men do we have living inside right now?

[ - ]
Anonymous
08/01/12(Wed)23:22
No.3614868
Anonymous 08/01/12(Wed)23:22 No.3614868[] >>3614900

> >>3614621
> YOU JUST BROKE A 3,000 YEAR OLD ARTIFACT
> SMOOTH MOVE RENNE

[ - ]
Anonymous
08/01/12(Wed)23:22
No.3614871
Anonymous 08/01/12(Wed)23:22 No.3614871[]

> >>3614843
> Thats what she said!

[ - ]
Anonymous
08/01/12(Wed)23:23
No.3614892
Anonymous 08/01/12(Wed)23:23 No.3614892[] >>3615036

> >>3614621
> Put the Gem in the sack, it may be useful sometime later... lets go up stairs to that skull door that we marked on our map with a sad face.

[ - ]
Anonymous
08/01/12(Wed)23:23
No.3614900
Anonymous 08/01/12(Wed)23:23 No.3614900[]
1322253156722.png (53 KB, 221x391) iqdb google

> >>3614868
> You shouldn't have done that.

[ - ]
Anonymous
08/01/12(Wed)23:25
No.3614921
Anonymous 08/01/12(Wed)23:25 No.3614921[] >>3614957 >>3614980

> >>3614843
> >>3614843
> well, We are all in renne's head. The there is the tumblr guy and possible someone else?
> Its getting crowded up in here.

[ - ]
Anonymous
08/01/12(Wed)23:26
No.3614957
Anonymous 08/01/12(Wed)23:26 No.3614957[]

> >>3614921
> >Demonic presence is here with us now
> 2spook

[ - ]
LK !.LowKey5ME
08/01/12(Wed)23:27
No.3614961
LK !.LowKey5ME 08/01/12(Wed)23:27 No.3614961[] >>3615010 >>3615034 >>3615036 >>3615045 >>3615087
s11_12.png (14 KB, 700x700) iqdb google

> >>3614724
> >>3614781
> You calm your body as best as you can, trying to meditate and look inward like all those monks do. You cannot feel anything out of place, and you try to listen for voices. You try to listen for the ones you heard on the ship, or the ones that you've heard down here, but it is silent aside from your own thoughts.

[ - ]
Anonymous
08/01/12(Wed)23:27
No.3614980
Anonymous 08/01/12(Wed)23:27 No.3614980[] >>3615038
250px-Wheatley.png (79 KB, 250x256) iqdb google

> >>3614921
> Wait, just...hold on there a minute!
> We're in her bloody head?! So she can hear whatever we say!
> Renne! Know what would be super cool? If you took that strange glowy gem and threw it into a pit! Yeah, that'd be great!

[ - ]
Anonymous
08/01/12(Wed)23:28
No.3615006
Anonymous 08/01/12(Wed)23:28 No.3615006[] >>3615021

> Wheatley pls

[ - ]
Anonymous
08/01/12(Wed)23:28
No.3615007
Anonymous 08/01/12(Wed)23:28 No.3615007[] >>3615057 >>3615147

> >One eye is nice
> >but two are required
> >to See properly
> TIME TO FIND THAT OTHER GEM

[ - ]
Anonymous
08/01/12(Wed)23:29
No.3615010
Anonymous 08/01/12(Wed)23:29 No.3615010[]

> >>3614961
> Write in our journal a note to self: get checked for tumors and aneurisms when we get back home.

[ - ]
Anonymous
08/01/12(Wed)23:29
No.3615021
Anonymous 08/01/12(Wed)23:29 No.3615021[]
Wheatley_after_takeover.jpg (288 KB, 1024x768) iqdb google

> >>3615006
> No, I quite like it here thank you very much.
> It's definitely much warmer than space.

[ - ]
Anonymous
08/01/12(Wed)23:30
No.3615034
Anonymous 08/01/12(Wed)23:30 No.3615034[]

> >>3614961
> >>3614961
> hold on... has renne's eye changed at all? Is it glowing or anything weird like that now?

[ - ]
Anonymous
08/01/12(Wed)23:30
No.3615036
Anonymous 08/01/12(Wed)23:30 No.3615036[] >>3615147

> >>3614961
> They obviously don't want to be noticed yet. I'm sure they'll want to be seen enough.
> Do what this guy said.
> >>3614892

[ - ]
Anonymous
08/01/12(Wed)23:30
No.3615038
Anonymous 08/01/12(Wed)23:30 No.3615038[]

> >>3614980
> >Wheatley tries to entice Renne into a deathtrap
> >"Go on! Just jump in! You know what's down there? Do you Know what's down there? There's... umm... there's a pony! Yes! A lovely adorable pony with a saddle all ready for you to ride!"
> >beat
> >"Oh well I guess that was kind of useless"

[ - ]
Anonymous
08/01/12(Wed)23:30
No.3615045
Anonymous 08/01/12(Wed)23:30 No.3615045[]

> >>3614961
> So....did Saffron or Chronicle notice anything strange about that encounter?

[ - ]
Anonymous
08/01/12(Wed)23:31
No.3615056
Anonymous 08/01/12(Wed)23:31 No.3615056[]

> Make sure we get renne to close the door on the way out, don't want chance to know we have been here.

[ - ]
Anonymous
08/01/12(Wed)23:31
No.3615057
Anonymous 08/01/12(Wed)23:31 No.3615057[] >>3615334

> >>3615007
> If we still need another gem, there's only one place left to look. Further down.
> But I was under the impression that the door was only missing one eye?
> We can either continue down, or go check the door with the gem we have.

[ - ]
Anonymous
08/01/12(Wed)23:32
No.3615087
Anonymous 08/01/12(Wed)23:32 No.3615087[]

> >>3614961
> >listen for the voices
> YO RENEEEEEE
> WASUP WASUP WASUP IN THE HIZZEEEEEY!
> GOTTA FIND THAT OTHER GEM YO! YO FRIENDS ARE COUNTAN ON YOU DAWG! YA HEARD?

[ - ]
Anonymous
08/01/12(Wed)23:33
No.3615113
Anonymous 08/01/12(Wed)23:33 No.3615113[] >>3615171 >>3615181 >>3615334

> Guys, what if
> What if the gem
> What if the gem is actually the missing eye of the skull
> What if we put the gem in the skull's eye socket?

[ - ]
Anonymous
08/01/12(Wed)23:34
No.3615123
Anonymous 08/01/12(Wed)23:34 No.3615123[] >>3615164

> Someone is watch the tumblr right?

[ - ]
Anonymous
08/01/12(Wed)23:34
No.3615147
Anonymous 08/01/12(Wed)23:34 No.3615147[] >>3615276

> >>3615036
> >>3615007
> wait wait i dont know about this
> if two are required to SEE properly what will happen if we go to the door with just one?

[ - ]
Anonymous
08/01/12(Wed)23:35
No.3615164
Anonymous 08/01/12(Wed)23:35 No.3615164[]

> >>3615123
> i got it

[ - ]
Anonymous
08/01/12(Wed)23:35
No.3615171
Anonymous 08/01/12(Wed)23:35 No.3615171[]

> >>3615113
> >>3615113
> What if the reason we keep staring at shit is because there is something there, something we can't see... but we can't help but stare at it, even though we don't know its there.

[ - ]
Anonymous
08/01/12(Wed)23:36
No.3615181
Anonymous 08/01/12(Wed)23:36 No.3615181[]

> >>3615113
> It might be worth a shot.

[ - ]
Anonymous
08/01/12(Wed)23:36
No.3615185
Anonymous 08/01/12(Wed)23:36 No.3615185[] >>3615217

> You know what you should do? You should use magic to try to recharge the gem! Maybe it's some kind of capacitor of magic!

[ - ]
Anonymous
08/01/12(Wed)23:37
No.3615217
Anonymous 08/01/12(Wed)23:37 No.3615217[] >>3615234

> >>3615185
> pls don't avatarfag in this thread man.
> not cool.

[ - ]
Anonymous
08/01/12(Wed)23:37
No.3615234
Anonymous 08/01/12(Wed)23:37 No.3615234[]

> >>3615217
> Aye cap'n

[ - ]
Anonymous
08/01/12(Wed)23:39
No.3615276
Anonymous 08/01/12(Wed)23:39 No.3615276[] >>3615316 >>3615333

> >>3615147
> This.
> The tumblr told us we need two eyes. I... kind of don't want to stray from it. It has a good track record of being helpful.

[ - ]
Anonymous
08/01/12(Wed)23:41
No.3615316
Anonymous 08/01/12(Wed)23:41 No.3615316[]

> >>3615276
> you could say everything is going according to plan

[ - ]
Anonymous
08/01/12(Wed)23:41
No.3615333
Anonymous 08/01/12(Wed)23:41 No.3615333[]

> >>3615276
> >Need two eyes
> >Skull is missing one
> >Gem could probably fit in the other socket

[ - ]
Anonymous
08/01/12(Wed)23:41
No.3615334
Anonymous 08/01/12(Wed)23:41 No.3615334[] >>3615382 >>3615443
s05_30.png (32 KB, 700x700) iqdb google

> >>3615113
> >>3615057
> Late to the party, but I'm pretty sure it's missing both eyes.
> >As you approach the door, a great sense of dread spreads over you. You can feel every beat of your heart pulse through every one of your veins. The heartbeat soon turns into a headache, starting right between your eyes.
> Headache between the eyes, not in a particular one
> Also, pyramids are definitely for the eyeslots.
> >You try to turn away, but your vision is locked. Your head begins to pound, your knees begin to shake. There is nothing it the eye sockets of the skull, but it seems as if they are staring right back at you. Their shape is not a normal socket, but four planes reaching a singular point.

[ - ]
Anonymous
08/01/12(Wed)23:42
No.3615355
Anonymous 08/01/12(Wed)23:42 No.3615355[] >>3615389 >>3615401
s05_13.png (19 KB, 700x700) iqdb google

> >>3613583
> And we haven't asked him about his talent directly, but we saw his mark when we first met him.

[ - ]
Anonymous
08/01/12(Wed)23:44
No.3615382
Anonymous 08/01/12(Wed)23:44 No.3615382[]

> >>3615334
> >those indentations
> At least you made This easy for us LK.

[ - ]
Anonymous
08/01/12(Wed)23:44
No.3615389
Anonymous 08/01/12(Wed)23:44 No.3615389[] >>3615438

> >>3615355
> >chronicle's left eye is injured
> >saffron stabbed out chance's left eye with his own finger
> oh fuck oh fuck
> i'm worried

[ - ]
Anonymous
08/01/12(Wed)23:44
No.3615401
Anonymous 08/01/12(Wed)23:44 No.3615401[]

> >>3615355
> a book?

[ - ]
Anonymous
08/01/12(Wed)23:46
No.3615438
Anonymous 08/01/12(Wed)23:46 No.3615438[] >>3615542

> >>3615389
> >Chance finds the gem before us
> >Shoves it in his own eyesocket

[ - ]
Anonymous
08/01/12(Wed)23:46
No.3615443
Anonymous 08/01/12(Wed)23:46 No.3615443[] >>3615478

> >>3615334
> Then I guess we gotta head down.
> TIME TO MOST LIKELY RUN INTO CHANCE.

[ - ]
Anonymous
08/01/12(Wed)23:47
No.3615478
Anonymous 08/01/12(Wed)23:47 No.3615478[]

> >>3615443
> IT'S OUR ONLY CHANCE WE HAVE TO.

[ - ]
Anonymous
08/01/12(Wed)23:50
No.3615542
Anonymous 08/01/12(Wed)23:50 No.3615542[] >>3615574

> >>3615438
> There's only one course of action
> Renne needs to eat it

[ - ]
Anonymous
08/01/12(Wed)23:51
No.3615574
Anonymous 08/01/12(Wed)23:51 No.3615574[] >>3615708

> >>3615542
> You can't solve all your problems by eating them.

[ - ]
LK !.LowKey5ME
08/01/12(Wed)23:52
No.3615607
LK !.LowKey5ME 08/01/12(Wed)23:52 No.3615607[] >>3615671 >>3615746 >>3615822
s11_13.png (17 KB, 700x700) iqdb google

> You walk back out of the room to meet with Saffron and Chronicle again. You let them know that you have a hunch about the gem fitting in the eye of the door at the top of the temple, but that you only have one gem. You're unsure of whether or not to go up to the door or look for the other gem.
> "Whatever you think we should do, Renne. Remember what I said, you're the one that can sense these things."
> "The only thing I know for certain is that there is no sign of Chance, so the next room is safe."

[ - ]
Anonymous
08/01/12(Wed)23:55
No.3615671
Anonymous 08/01/12(Wed)23:55 No.3615671[] >>3616064

> >>3615607
> downstairs, i think we need to get the other eye first
> and holy hell that door was huge. saffron lifted that whole thing? i dont know if hugs are a good idea anymore

[ - ]
Anonymous
08/01/12(Wed)23:56
No.3615708
Anonymous 08/01/12(Wed)23:56 No.3615708[]

> >>3615574
> Seeing as Renne has yet to try that, I say bunk to you
> Bunk!

[ - ]
Anonymous
08/01/12(Wed)23:58
No.3615746
Anonymous 08/01/12(Wed)23:58 No.3615746[] >>3616064

> >>3615607
> We should find the other gem before Chance gets to it

[ - ]
Anonymous
08/01/12(Wed)23:59
No.3615772
Anonymous 08/01/12(Wed)23:59 No.3615772[]

> Instead go going down stairs we should dance, Dance renne, dance!

[ - ]
Anonymous
08/02/12(Thu)00:01
No.3615822
Anonymous 08/02/12(Thu)00:01 No.3615822[] >>3616064

> >>3615607
> let's find that other gem

[ - ]
Anonymous
08/02/12(Thu)00:07
No.3615983
Anonymous 08/02/12(Thu)00:07 No.3615983[] >>3616123
4653236.png (24 KB, 700x700) iqdb google

> Going through the old logs a bit, found a better shot of Baldwin's cutie mark. Wasn't sure before since there was some weirdness at the bottom of the mark on the other picture, but with this one it's definitely the symbol that was on the glove.
> A treble clef, perhaps? Clef coming from french for key? Wonder if there'll wind up being any significance to it.

[ - ]
LK !.LowKey5ME
08/02/12(Thu)00:10
No.3616064
LK !.LowKey5ME 08/02/12(Thu)00:10 No.3616064[] >>3616135
s11_14.png (16 KB, 700x700) iqdb google

> >>3615671
> >>3615746
> >>3615822
> The three of you head cautiously down the stairs. After a quick check, you can ensure that Chance is not in the next room.

[ - ]
Anonymous
08/02/12(Thu)00:12
No.3616123
Anonymous 08/02/12(Thu)00:12 No.3616123[]

> >>3615983
> This door shall yield to no command save for a song from a genuine band.

[ - ]
Anonymous
08/02/12(Thu)00:13
No.3616135
Anonymous 08/02/12(Thu)00:13 No.3616135[]

> >>3616064
> onwards.

[ - ]
LK !.LowKey5ME
08/02/12(Thu)00:14
No.3616175
LK !.LowKey5ME 08/02/12(Thu)00:14 No.3616175[] >>3616236
s11_15.png (16 KB, 700x700) iqdb google

> You make your way along the edge of the room towards the doorway on the far side. You can hear the distant scraping noise as well as the occasional bark from Chance, but they are very very faint.

[ - ]
Anonymous
08/02/12(Thu)00:16
No.3616236
Anonymous 08/02/12(Thu)00:16 No.3616236[]

> >>3616175
> So far so good

[ - ]
LK !.LowKey5ME
08/02/12(Thu)00:26
No.3616531
LK !.LowKey5ME 08/02/12(Thu)00:26 No.3616531[] >>3616594 >>3616604 >>3616642 >>3616725
s11_16.png (18 KB, 700x700) iqdb google

> The next level down is significantly hotter than the last, the white-hot glow coming from below being the source of all the heat. You can hear Chance, but can determine that he is below one level. This room is just like the last, four chains connected to the spire in the center of the room, with a metal band surrounding it. There is a door to the west, and you can practically feel the air cooling around you as you approach it.

[ - ]
Anonymous
08/02/12(Thu)00:28
No.3616594
Anonymous 08/02/12(Thu)00:28 No.3616594[] >>3616813

> >>3616531
> NEW ROOMS, UPDATE MAAAAAPS
> Renne's still keeping up a map, right?

[ - ]
Anonymous
08/02/12(Thu)00:29
No.3616604
Anonymous 08/02/12(Thu)00:29 No.3616604[]

> >>3616531
> Well, only one way to go.

[ - ]
Anonymous
08/02/12(Thu)00:30
No.3616642
Anonymous 08/02/12(Thu)00:30 No.3616642[]

> >>3616531
> if chance is one level down maybe we could see him if we peeked over the edge.

[ - ]
Anonymous
08/02/12(Thu)00:33
No.3616725
Anonymous 08/02/12(Thu)00:33 No.3616725[] >>3616771 >>3616783 >>3618492

> >>3616531
> Wait, there's still more floors down?
> How far does this place go, damn.

[ - ]
Anonymous
08/02/12(Thu)00:34
No.3616771
Anonymous 08/02/12(Thu)00:34 No.3616771[]

> >>3616725
> i bet you i know how many floors

[ - ]
Anonymous
08/02/12(Thu)00:35
No.3616783
Anonymous 08/02/12(Thu)00:35 No.3616783[] >>3618492

> >>3616725
> 8 floors, most likely.
> Though the floor we started on did have a 6 on the big doors, and the room below had a 5.

[ - ]
LK !.LowKey5ME
08/02/12(Thu)00:36
No.3616813
LK !.LowKey5ME 08/02/12(Thu)00:36 No.3616813[] >>3616928
s11_17.png (8 KB, 700x700) iqdb google

> >>3616594
> You pull out your paper and update your map again.

[ - ]
LK !.LowKey5ME
08/02/12(Thu)00:39
No.3616928
LK !.LowKey5ME 08/02/12(Thu)00:39 No.3616928[]
s11_18.png (7 KB, 700x700) iqdb google

> >>3616813
> And again, with the new floor.

[ - ]
LK !.LowKey5ME
08/02/12(Thu)01:01
No.3617582
LK !.LowKey5ME 08/02/12(Thu)01:01 No.3617582[] >>3617625 >>3617629 >>3617656 >>3617658 >>3617698 >>3620309 >>3620354
s11_19.png (13 KB, 700x700) iqdb google

> The new room is very cool, a refreshing reprieve from the heat of the room with the spire. It is a very long hallway, and you can barely see the end of it, no torches to be found anywhere except the one you carry.

[ - ]
Anonymous
08/02/12(Thu)01:02
No.3617625
Anonymous 08/02/12(Thu)01:02 No.3617625[]

> >>3617582
> Use magic to light up the room.

[ - ]
Anonymous
08/02/12(Thu)01:02
No.3617629
Anonymous 08/02/12(Thu)01:02 No.3617629[] >>3618101

> >>3617582
> Examine wall at the end of the hallway

[ - ]
Anonymous
08/02/12(Thu)01:03
No.3617656
Anonymous 08/02/12(Thu)01:03 No.3617656[]

> >>3617582
> Why do I have a feeling that this hallway is rigged with some sort of trap?

[ - ]
Anonymous
08/02/12(Thu)01:04
No.3617658
Anonymous 08/02/12(Thu)01:04 No.3617658[] >>3618101

> >>3617582
> Check
> >Marks beside the doorway you entered
> >Marks on opposite wall
> >Octagon and vertical line on northern wall
> >Marks outside other door

[ - ]
Anonymous
08/02/12(Thu)01:05
No.3617698
Anonymous 08/02/12(Thu)01:05 No.3617698[] >>3617745 >>3617767
s04_25.png (20 KB, 700x700) iqdb google

> >>3617582
> Floor reads 2131, from the top downwards.
> We never did find a use for this, did we?

[ - ]
Anonymous
08/02/12(Thu)01:07
No.3617745
Anonymous 08/02/12(Thu)01:07 No.3617745[] >>3620309 >>3620354
whoops.png (8 KB, 700x700) iqdb google

> >>3617698
> Er, whoops, here's the original.

[ - ]
Anonymous
08/02/12(Thu)01:08
No.3617767
Anonymous 08/02/12(Thu)01:08 No.3617767[]

> >>3617698
> >2131
> Damnit, though should be 2132.
> Hands, why do you not type what I'm thinking?

[ - ]
LK !.LowKey5ME
08/02/12(Thu)01:19
No.3618101
LK !.LowKey5ME 08/02/12(Thu)01:19 No.3618101[] >>3618132 >>3618158
s11_20.png (24 KB, 700x700) iqdb google

> >>3617629
> >>3617658
> The things next to the doorway you entered are simply empty torch holders. The only marks on the walls are those of tools scraping into the stone to form this room, the walls themselves being very rough compared to the smooth stone of the upper floors. Traveling down the hall, you can see that the far wall has a bronze disc in it.

[ - ]
Anonymous
08/02/12(Thu)01:20
No.3618132
Anonymous 08/02/12(Thu)01:20 No.3618132[]

> >>3618101
> What are those markings on the bronze disc?

[ - ]
Anonymous
08/02/12(Thu)01:21
No.3618158
Anonymous 08/02/12(Thu)01:21 No.3618158[] >>3618200 >>3618289

> >>3618101
> Clearly two gloveholds for pulling the wall open.
> I vote we see what's in the next room before cracking it open.

[ - ]
Anonymous
08/02/12(Thu)01:22
No.3618200
Anonymous 08/02/12(Thu)01:22 No.3618200[] >>3618289 >>3618306

> >>3618158
> am i the only one frightened of saffron's strength with those gloves? she lifted the fucking wall up stairs, and now she is probably gonna tear this one in half just as easy

[ - ]
Anonymous
08/02/12(Thu)01:25
No.3618289
Anonymous 08/02/12(Thu)01:25 No.3618289[]

> >>3618158
> I agree, let's take a peek in the next room.
> >>3618200
> B-But she's my waifu. She wouldn't hurt us, right?
> At this point I'm more scared of Renne suddenly losing her mind for whatever reason.

[ - ]
Anonymous
08/02/12(Thu)01:26
No.3618306
Anonymous 08/02/12(Thu)01:26 No.3618306[]
s08_06.png (40 KB, 700x700) iqdb google

> >>3618200
> It's kind of insane, but it's in Saffron's paws and she's the one person besides Renne that I trust completely in this mess.
> Or until she goes insane, at least.

[ - ]
Anonymous
08/02/12(Thu)01:32
No.3618492
Anonymous 08/02/12(Thu)01:32 No.3618492[]

> >>3616725
> >>3616783
> Currently fiddling about with the map, and assuming 8 floors I think we might be on the second-lowest, with Chance clomping around on the lowest floor.

[ - ]
LK !.LowKey5ME
08/02/12(Thu)01:59
No.3619068
LK !.LowKey5ME 08/02/12(Thu)01:59 No.3619068[] >>3619094 >>3619101 >>3619170 >>3619186 >>3619201 >>3619228 >>3619291 >>3619307 >>3619632
s11_21.png (19 KB, 700x700) iqdb google

> You take a peek inside the next room. There is no light aside from your torch, and it is not enough to make out what lies in the room.

[ - ]
Anonymous
08/02/12(Thu)01:59
No.3619094
Anonymous 08/02/12(Thu)01:59 No.3619094[] >>3619222 >>3619583

> >>3619068
> Dear god. What is that?
> Torch to the right immediately.

[ - ]
Anonymous
08/02/12(Thu)02:00
No.3619101
Anonymous 08/02/12(Thu)02:00 No.3619101[]

> >>3619068
> Or perhaps he's not clomping around on the lower floor.
> AAAAAAAA

[ - ]
Anonymous
08/02/12(Thu)02:03
No.3619170
Anonymous 08/02/12(Thu)02:03 No.3619170[] >>3619251

> >>3619068
> Don't go in there.
> DON'T GO IN THERE.

[ - ]
Anonymous
08/02/12(Thu)02:03
No.3619186
Anonymous 08/02/12(Thu)02:03 No.3619186[]

> >>3619068
> Oh god please no.
> OH GOD PLEASE NO.

[ - ]
Anonymous
08/02/12(Thu)02:04
No.3619201
Anonymous 08/02/12(Thu)02:04 No.3619201[]

> >>3619068
> I think it's a body

[ - ]
Anonymous
08/02/12(Thu)02:05
No.3619222
Anonymous 08/02/12(Thu)02:05 No.3619222[] >>3619583

> >>3619094
> Aim torch to the right
> Be ready to run like a bitch

[ - ]
Anonymous
08/02/12(Thu)02:05
No.3619228
Anonymous 08/02/12(Thu)02:05 No.3619228[]

> >>3619068
> don't move
> don't breathe
> don't blink
> fffffff
> i dont know what to do help

[ - ]
Anonymous
08/02/12(Thu)02:06
No.3619251
Anonymous 08/02/12(Thu)02:06 No.3619251[] >>3619277

> >>3619170
> I dunno, we do kinda have to face Chance at some point to reclaim his jasper, I think.
> Why not take him by surprise now?
> That's a pretty odd position for him to be in, though. Perhaps something beat us to it?
> Also, is that another passage behind the wall?

[ - ]
Anonymous
08/02/12(Thu)02:07
No.3619277
Anonymous 08/02/12(Thu)02:07 No.3619277[]

> >>3619251
> >Perhaps something beat us to it?
> There's always a bigger fish...

[ - ]
Anonymous
08/02/12(Thu)02:08
No.3619291
Anonymous 08/02/12(Thu)02:08 No.3619291[] >>3619583

> >>3619068
> send torch inside

[ - ]
Anonymous
08/02/12(Thu)02:08
No.3619293
Anonymous 08/02/12(Thu)02:08 No.3619293[] >>3619327

> If that's Chance, he looks like he's missing a head and one or both arms - I bet it's the breastplate from the armor set being worn by an armless, headless torso

[ - ]
Anonymous
08/02/12(Thu)02:08
No.3619307
Anonymous 08/02/12(Thu)02:08 No.3619307[] >>3619350

> >>3619068
> Also why would Chance (assuming it is him) tear down that wall? I see that there's a passage behind it, but I wonder just what he is trying to do here.

[ - ]
Anonymous
08/02/12(Thu)02:09
No.3619327
Anonymous 08/02/12(Thu)02:09 No.3619327[] >>3619349

> >>3619293
> I dunno, if Chance's been lurking down here I don't think he would just leave the armor laying around like that.

[ - ]
Anonymous
08/02/12(Thu)02:11
No.3619349
Anonymous 08/02/12(Thu)02:11 No.3619349[]

> >>3619327
> Well, if he can't activate it, it doesn't seem like it'd be easy to carry around

[ - ]
Anonymous
08/02/12(Thu)02:11
No.3619350
Anonymous 08/02/12(Thu)02:11 No.3619350[]

> >>3619307
> >Why
> He is absolutely bugfuck insane. Perhaps a few hundred of his voices manage to give him the idea that some of the armor was behind there or something.
> I'm wondering if it was a gauntlet wall that he's just broken down physically or something.

[ - ]
LK !.LowKey5ME
08/02/12(Thu)02:24
No.3619583
LK !.LowKey5ME 08/02/12(Thu)02:24 No.3619583[] >>3619693 >>3619700
s11_22.png (1.83 MB, 700x700) iqdb google

> >>3619094
> >>3619222
> >>3619291
> You hold your breath and send the torch inside slowly. You notice the low hum coming from this room. Faintly, before, but it is more noticeable now. You can hear it emanating from below you, all around.
> [audio02]

[ - ]
Anonymous
08/02/12(Thu)02:27
No.3619632
Anonymous 08/02/12(Thu)02:27 No.3619632[] >>3619656

> >>3619068
> It's a bit messed up from this angle, but that symbol on his chest looks like Baldwin's mark again.
> >"We have offered you a throne."
> >"We have offered you servants."
> >"We have offered you life eternal."
> >"Only for your cooperation."
> Perhaps this guy is one of the "Servants"?

[ - ]
Anonymous
08/02/12(Thu)02:29
No.3619656
Anonymous 08/02/12(Thu)02:29 No.3619656[]

> >>3619632
> Jumping to conclusions, but perhaps there's a bunch of them around in Baldwin's livery; one's who Chance's tossed into the lava, one here that he's KO'd.

[ - ]
Anonymous
08/02/12(Thu)02:30
No.3619675
Anonymous 08/02/12(Thu)02:30 No.3619675[]
1340879065174.png (24 KB, 700x700) iqdb google

> Random question, but what exactly IS Chance's necklace, anyway?

[ - ]
Anonymous
08/02/12(Thu)02:31
No.3619693
Anonymous 08/02/12(Thu)02:31 No.3619693[]

> >>3619583
> Just... shine the torch over the thing so we can tell if it's safe or not.

[ - ]
LK !.LowKey5ME
08/02/12(Thu)02:31
No.3619696
LK !.LowKey5ME 08/02/12(Thu)02:31 No.3619696[] >>3619711
s11_23.png (20 KB, 700x700) iqdb google

> The torch is shaking in your telekinetic grip. It looks to be the size of Chance, but... made out of stone and metal.

[ - ]
Anonymous
08/02/12(Thu)02:31
No.3619700
Anonymous 08/02/12(Thu)02:31 No.3619700[] >>3619725

> >>3619583
> Equip Renne and Remnant with pick and sharpened trowel, examine body whilst being ready in case it acts.

[ - ]
Anonymous
08/02/12(Thu)02:32
No.3619711
Anonymous 08/02/12(Thu)02:32 No.3619711[] >>3619730

> >>3619696
> Shit. Chance's got some power armor or something.

[ - ]
Anonymous
08/02/12(Thu)02:33
No.3619725
Anonymous 08/02/12(Thu)02:33 No.3619725[] >>3619790 >>3620027

> >>3619700
> Have Saffron in the lead, since she's most likely to be able to overpower him in an emergency, and the two unicorns can attack from afar with TK.

[ - ]
Anonymous
08/02/12(Thu)02:34
No.3619730
Anonymous 08/02/12(Thu)02:34 No.3619730[] >>3619754

> >>3619711
> and what's he doing? sleeping?
> seems like an uncomfortable place to nap

[ - ]
Anonymous
08/02/12(Thu)02:35
No.3619754
Anonymous 08/02/12(Thu)02:35 No.3619754[]

> >>3619730
> From what I can tell he's not inside the armor. The thing's just... standing there.
> Unless Chance suddenly got artsy and decided to carve a stone statue of a Diamond Dog.

[ - ]
Anonymous
08/02/12(Thu)02:38
No.3619790
Anonymous 08/02/12(Thu)02:38 No.3619790[] >>3619838

> >>3619725
> do we need to have her put in the jasper gem of badassness before she goes? we have 2

[ - ]
Anonymous
08/02/12(Thu)02:43
No.3619838
Anonymous 08/02/12(Thu)02:43 No.3619838[]

> >>3619790
> Not unless we have to.

[ - ]
LK !.LowKey5ME
08/02/12(Thu)02:55
No.3620027
LK !.LowKey5ME 08/02/12(Thu)02:55 No.3620027[] >>3620116 >>3620129 >>3620130
s11_24.png (18 KB, 700x700) iqdb google

> >>3619725
> Saffron leads into the room, paws raised. You and Chronicle follow in behind her with the torch, illuminating her way. You can see her shaking as she slowly steps forward. After more of the body is illuminated, she stops.
> "I-It's not Chance... but I don't know what it is. It's got the legs of a diamond dog, and it's made out of bronze and stone."

[ - ]
Anonymous
08/02/12(Thu)03:01
No.3620116
Anonymous 08/02/12(Thu)03:01 No.3620116[] >>3620130

> >>3620027
> >those things to the side of the crack
> Alcoves. Looks like a place where something would be standing.
> a suit of armour perhaps?

[ - ]
Anonymous
08/02/12(Thu)03:01
No.3620129
Anonymous 08/02/12(Thu)03:01 No.3620129[] >>3620335

> >>3620027
> Light the torches hanging nearby.

[ - ]
Anonymous
08/02/12(Thu)03:02
No.3620130
Anonymous 08/02/12(Thu)03:02 No.3620130[]

> >>3620027
> Uh, ok. That's a little bigger than I was expecting.
> Eamine it closer, I guess, and let's get a confirmation on that mark on it's chest, and whether it has an identical symbol on it's hand.
> >>3620116
> Ooh, or perhaps this stone soldier and the one that fell into the lava were both standing in them previously, guarding whatever was behind the wall?

[ - ]
Anonymous
08/02/12(Thu)03:13
No.3620309
Anonymous 08/02/12(Thu)03:13 No.3620309[] >>3620354
s06_31.png (37 KB, 700x700) iqdb google

> >>3617745
> >>3617582
> ...I wonder if these are codes for that gear, to get it to do something else?
> Like pull that column out of the lava, or to pull it open or something?
> I wish we knew what the text at the top of that old thing said.

[ - ]
LK !.LowKey5ME
08/02/12(Thu)03:15
No.3620335
LK !.LowKey5ME 08/02/12(Thu)03:15 No.3620335[] >>3620437 >>3620460 >>3620471
s11_25.png (20 KB, 700x700) iqdb google

> >>3620129
> You light the torches on the wall on either side of the figure. You can now see that whatever it is, it is collapsed backwards into the hole in the wall.

[ - ]
Anonymous
08/02/12(Thu)03:16
No.3620354
Anonymous 08/02/12(Thu)03:16 No.3620354[]

> >>3620309
> Not sure about >>3617745, but >>3617582 adds up to 8 like the other gear code did. I think it might be.

[ - ]
Anonymous
08/02/12(Thu)03:20
No.3620437
Anonymous 08/02/12(Thu)03:20 No.3620437[]

> >>3620335
> Examine the blood stain trail

[ - ]
Anonymous
08/02/12(Thu)03:22
No.3620460
Anonymous 08/02/12(Thu)03:22 No.3620460[] >>3620500 >>3620576

> >>3620335
> Let's not follow the blood just yet

[ - ]
Anonymous
08/02/12(Thu)03:22
No.3620471
Anonymous 08/02/12(Thu)03:22 No.3620471[]

> >>3620335
> Check the other entrances to the room.

[ - ]
Anonymous
08/02/12(Thu)03:23
No.3620500
Anonymous 08/02/12(Thu)03:23 No.3620500[] >>3620562

> >>3620460
> I agree. Let's clear this floor before we head down, especially considering Chance ought to still be down there.
> Which way do we want to go? Western doorway, through the crack, or go back and open up that gauntlet wall?

[ - ]
Anonymous
08/02/12(Thu)03:27
No.3620562
Anonymous 08/02/12(Thu)03:27 No.3620562[] >>3621008

> >>3620500
> Probably going to regret it, but I vote crack.
> The first eye was behind a gauntlet door, wonder if the other is behind the one in the last room?
> I would have though we would have had a pain in our right eye though, if it were.

[ - ]
Anonymous
08/02/12(Thu)03:28
No.3620576
Anonymous 08/02/12(Thu)03:28 No.3620576[]

> >>3620460
> I just want to see if Chance was hurt before he went into the caved in section

[ - ]
LK !.LowKey5ME
08/02/12(Thu)03:49
No.3621008
LK !.LowKey5ME 08/02/12(Thu)03:49 No.3621008[] >>3621054
s11_26.png (16 KB, 700x700) iqdb google

> >>3620562
> You slowly move next to the body to look into the hole in the wall, making sure to keep an eye on the body itself. You float the torch in for a better view. The humming sound is behind you now, coming from the connected rooms.

[ - ]
Anonymous
08/02/12(Thu)03:52
No.3621054
Anonymous 08/02/12(Thu)03:52 No.3621054[] >>3621454
1343286991927.png (536 B, 39x50) iqdb google

> >>3621008
> Yep, Baldwin's mark.
> Head on in, I guess, and see what's going on with that door, if that's what it is.

[ - ]
Anonymous
08/02/12(Thu)03:58
No.3621171
Anonymous 08/02/12(Thu)03:58 No.3621171[]

> Pasting what we know of Chance's battle
> >As you head to the east into the room leading to the gear and spire rooms, you hear an echoing howl. It's coming from the spire room, but it sounds far away. Behind the howls, you can hear what sounds like a heavy thudding noise, and the clang of metal on stone.
> >You all slowly creep into the next room. The sound of his howling gets louder, but only slightly so. You can tell that the noise is coming from below.
> >You cautiously creep over to the edge of the hole in the center of the room. The noise of metal on stone gets louder, as well as Chance's howls and barks. It does not sound like the noise is coming from the chains, but from something metal being hit against stone.
> >The clanging of metal gets louder and louder, as do his howls
> >You can hear the metal clanging, louder and louder. As soon as it reaches its crescendo, it halts, a loud thud echoing up through the hole in the floor. A few moments pass before Chance's howl pierces your ears.
> >You try to listen, but cannot help from looking one last time. You cannot see Chance, but you can hear him walking away, every other step accompanied by the scraping of metal.

[ - ]
Anonymous
08/02/12(Thu)04:03
No.3621241
Anonymous 08/02/12(Thu)04:03 No.3621241[]
1340854461071.png (18 KB, 700x700) iqdb google

> It's currently obscured by the wall, but it occurs to me we should check to see if the stone soldier still has his left arm. Chance was looking for a gauntlet for his left hand, perhaps he decided that theirs would to the job.
> And if it did do the job and allow his gem to amplify his power, we might be in trouble.

[ - ]
Aanon
08/02/12(Thu)04:05
No.3621274
Aanon 08/02/12(Thu)04:05 No.3621274[] >>3621312

> I'm here!
> Aw man, did I miss it again?

[ - ]
Anonymous
08/02/12(Thu)04:08
No.3621312
Anonymous 08/02/12(Thu)04:08 No.3621312[]

> >>3621274
> Not entirely, but 7 or so hours of it, yeah.

[ - ]
LK !.LowKey5ME
08/02/12(Thu)04:16
No.3621454
LK !.LowKey5ME 08/02/12(Thu)04:16 No.3621454[] >>3621466 >>3621487 >>3621504 >>3621521 >>3621600
s11_27.png (15 KB, 700x700) iqdb google

> >>3621054
> You walk in, with Saffron standing guard behind you, facing the body in the doorway. The room looks exactly like the one you were in not too long ago, but the glowing gem is missing, as is the pain you assume you would have had in your eye.

[ - ]
Anonymous
08/02/12(Thu)04:17
No.3621466
Anonymous 08/02/12(Thu)04:17 No.3621466[]

> >>3621454
> Oh dear.

[ - ]
Oklahoma Crux, Spirit of Adventure!
08/02/12(Thu)04:18
No.3621487
Oklahoma Crux, Spirit of Adventure! 08/02/12(Thu)04:18 No.3621487[]

> >>3621454
> Chance must have the last gem as well.
> It's time to face a monster!

[ - ]
Anonymous
08/02/12(Thu)04:19
No.3621504
Anonymous 08/02/12(Thu)04:19 No.3621504[] >>3621515 >>3621759

> >>3621454
> Well that was a bust. Head back out and check that statue's left hand on the way, then into the eastern door.

[ - ]
Anonymous
08/02/12(Thu)04:20
No.3621515
Anonymous 08/02/12(Thu)04:20 No.3621515[]

> >>3621504
> And by eastern door I mean western.

[ - ]
Anonymous
08/02/12(Thu)04:20
No.3621521
Anonymous 08/02/12(Thu)04:20 No.3621521[] >>3621542

> >>3621454
> Turn around to see Chance blocking the exit

[ - ]
Anonymous
08/02/12(Thu)04:22
No.3621542
Anonymous 08/02/12(Thu)04:22 No.3621542[] >>3622080
Map notes.png (232 KB, 1312x3064) iqdb google

> >>3621521
> Saffron was guarding our back, we should be fine. Somehow I doubt she would have failed to notice his huge bulk showing up
> Added the new Rennemap to our old compiled map and made a bunch of annotations.

[ - ]
Anonymous
08/02/12(Thu)04:25
No.3621600
Anonymous 08/02/12(Thu)04:25 No.3621600[]

> >>3621454
> At least the gem didn't seem to give Renne any kind of dangerous power

[ - ]
Sanguinius
08/02/12(Thu)04:27
No.3621618
Sanguinius 08/02/12(Thu)04:27 No.3621618[] >>3621724 >>3621812

> I'd like to propose hugs for the entire crew.
> We all know we can't hug Saffron like we used to, but we'll hug her around the waist instead

[ - ]
Anonymous
08/02/12(Thu)04:33
No.3621724
Anonymous 08/02/12(Thu)04:33 No.3621724[]

> >>3621618
> I don't think even hugs can save us now Sang.

[ - ]
LK !.LowKey5ME
08/02/12(Thu)04:36
No.3621759
LK !.LowKey5ME 08/02/12(Thu)04:36 No.3621759[] >>3621812
s11_28.png (32 KB, 700x700) iqdb google

> >>3621504
> On the way out of the door, you take a closer look at the body. There is no head, and the left arm is thrown back above where the head would have been, as if it had fallen over backwards into the room, arched over the pile of rubble.

[ - ]
Anonymous
08/02/12(Thu)04:39
No.3621812
Anonymous 08/02/12(Thu)04:39 No.3621812[]

> >>3621759
> >There is no head
> Oh.
> Well at least we know how to stop one now, I guess.
> >>3621618
> Saffron can pick each of Renne and Chronicle up in each of her arms and give them a hug!

[ - ]
LK !.LowKey5ME
08/02/12(Thu)04:50
No.3621981
LK !.LowKey5ME 08/02/12(Thu)04:50 No.3621981[] >>3622007 >>3622017 >>3622040
renne.png (12 KB, 700x700) iqdb google

> Stopping here for tonight! Thanks for coming, everyone.

[ - ]
Anonymous
08/02/12(Thu)04:52
No.3622007
Anonymous 08/02/12(Thu)04:52 No.3622007[] >>3622080

> >>3621981
> Thanks again LK!
> Feels like we're getting toward the end now, but I suppose we'll see when we get that skull door open, eh?

[ - ]
Anonymous
08/02/12(Thu)04:52
No.3622017
Anonymous 08/02/12(Thu)04:52 No.3622017[]

> >>3621981
> 2spooky4me
> Thanks LK was fun

[ - ]
Anonymous
08/02/12(Thu)04:53
No.3622040
Anonymous 08/02/12(Thu)04:53 No.3622040[]

> Sent, are you here? This thread hasn't been marked and I don't want to lose it.
> >>3621981
> Thank you very much, LK, enjoyable and creepy as balls, as always.

[ - ]
Anonymous
08/02/12(Thu)04:55
No.3622080
Anonymous 08/02/12(Thu)04:55 No.3622080[] >>3622132

> >>3622007
> >Feels like we're getting toward the end now
> that feel, i dont know if i like that feel, but judging by the maps >>3621542 there isnt too much more left to explore

[ - ]
Anonymous
08/02/12(Thu)04:58
No.3622132
Anonymous 08/02/12(Thu)04:58 No.3622132[] >>3622163 >>3622229 >>3622802

> >>3622080
> Plenty of stuff to still do/find out, though.
> There's those potential gear codes, there's Chance to take down, there's Baldwin to find out about, there's whatever's behind that gauntlet wall, there's the entire 1st and 8th floors, there's Baldwin to find out about, there's that giant monster from the picture at the top of the chain.
> Guess we'll just have to wait and see!

[ - ]
Anonymous
08/02/12(Thu)05:00
No.3622163
Anonymous 08/02/12(Thu)05:00 No.3622163[] >>3622177

> >>3622132
> Also whoever those dudes in the boat were
> >You'll be the first of many to come. A catalyst.

[ - ]
Anonymous
08/02/12(Thu)05:01
No.3622177
Anonymous 08/02/12(Thu)05:01 No.3622177[]

> >>3622163
> I want more of that
> That was a real fucking surprise, and creepy as fuck

[ - ]
Anonymous
08/02/12(Thu)05:04
No.3622229
Anonymous 08/02/12(Thu)05:04 No.3622229[]

> >>3622132
> Don't forget we need to actually find out what the hell Chronicle's mark/talent is. Someone, pls, next session.

[ - ]
Anonymous
08/02/12(Thu)06:00
No.3622802
Anonymous 08/02/12(Thu)06:00 No.3622802[] >>3623344
s07_44.png (25 KB, 700x700) iqdb google

> >>3622132
> >Chance to take down
> I'm still pretty worried about that part

[ - ]
Anonymous
08/02/12(Thu)07:05
No.3623344
Anonymous 08/02/12(Thu)07:05 No.3623344[]
s07_43.png (26 KB, 700x700) iqdb google

> >>3622802
> all we gotta do is power up and have Saffron go full-Hulk again

[ - ]
Anonymous
08/02/12(Thu)07:20
No.3623489
Anonymous 08/02/12(Thu)07:20 No.3623489[]
1333268617186.jpg (71 KB, 586x593) iqdb google

> >went to sleep at 3am
> >Renne quest gets posted at 3:19am
> fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck

[ - ]
Anonymous
08/02/12(Thu)08:27
No.3624318
Anonymous 08/02/12(Thu)08:27 No.3624318[] >>3624369

> >>3624300 (Dead)
> Will that work?

[ - ]
Anonymous
08/02/12(Thu)08:27
No.3624329
Anonymous 08/02/12(Thu)08:27 No.3624329[]

> I just got on. Saving this thread and pictures now. Wicked timing SMILe!

[ - ]
!SMILe/o8/w
08/02/12(Thu)08:30
No.3624369
!SMILe/o8/w 08/02/12(Thu)08:30 No.3624369[] >>3624456

> >>3624318
> Here it is http://arch.413chan.net/mlp3612637.html

[ - ]
Anonymous
08/02/12(Thu)08:38
No.3624456
Anonymous 08/02/12(Thu)08:38 No.3624456[] >>3624505 >>3624542

> >>3624369
> I don't know. How do I play audio there?

[ - ]
Anonymous
08/02/12(Thu)08:43
No.3624505
Anonymous 08/02/12(Thu)08:43 No.3624505[] >>3624530 >>3624542

> >>3624456
> I don't think you can unless someone makes a script for the archive, Leth and Smile have been saving these threads since the beginning for the discussion

[ - ]
Anonymous
08/02/12(Thu)08:45
No.3624530
Anonymous 08/02/12(Thu)08:45 No.3624530[] >>3624570

> >>3624505
> Then how come LK isn't linking to those in the DB archive?

[ - ]
Anonymous
08/02/12(Thu)08:46
No.3624542
Anonymous 08/02/12(Thu)08:46 No.3624542[] >>3624746

> >>3624456
> >>3624505
> You could still save the image then extract the audio from it and just play it.
> You're best off waiting until Sent gets this session posted on the main archive.
> https://dl.dropbox.com/u/28501521/GeneralArchive/RenneQuest/RenneArchive.html

[ - ]
Anonymous
08/02/12(Thu)08:49
No.3624570
Anonymous 08/02/12(Thu)08:49 No.3624570[] >>3624617

> >>3624530
> Because they haven't managed to get all the threads; the first two were missed because the general archive was still set to require a keyword in the OP post, there's been at least one that has simply not had the marker dropped in it because neither Smile nor Leth were around, and there was one that was done half here, half on the sub because 4chan deded midquest.

[ - ]
Anonymous
08/02/12(Thu)08:52
No.3624617
Anonymous 08/02/12(Thu)08:52 No.3624617[] >>3624746

> >>3624570
> Geez, by sub, what do you mean?
> Also, I've sent LK a note on dA about this, because it seems like threads are archived by two people and I really want the best for those who want to catch up on earlier quests like myself

[ - ]
Anonymous
08/02/12(Thu)09:06
No.3624746
Anonymous 08/02/12(Thu)09:06 No.3624746[] >>3624761

> >>3624617
> Not from MLPG?
> The main archive for this quest is the one linked up here
> >>3624542
> And it's being done by a single guy.
> The whole thing with dropping the marker image in here so it gets saved over on the MLPG archive was started before that main archive was set up. I think Smile only does it now if it looks like the guy who does that main archive is late, just in case he doesn't get here in time.

[ - ]
Anonymous
08/02/12(Thu)09:08
No.3624761
Anonymous 08/02/12(Thu)09:08 No.3624761[] >>3624798

> >>3624746
> So, I should be bugging Sentenal instead of LK about doing the archival?

[ - ]
Anonymous
08/02/12(Thu)09:11
No.3624798
Anonymous 08/02/12(Thu)09:11 No.3624798[] >>3624845

> >>3624761
> Probably, yeah. He's the one who's put together and runs the quest archive.
> He responded to you in the general over here
> >>3624397 (Cross-thread)
> Out of curiousity, what about it is that's a pain about the current setup?

[ - ]
Anonymous
08/02/12(Thu)09:16
No.3624845
Anonymous 08/02/12(Thu)09:16 No.3624845[] >>3624875

> >>3624798
> I've answered him as anon, but no respond so far.
> Quotelinks don't werk and 4chan X stuff everywhere. It's pretty difficult to follow replies without working quotelinks

[ - ]
Anonymous
08/02/12(Thu)09:20
No.3624875
Anonymous 08/02/12(Thu)09:20 No.3624875[] >>3624901

> >>3624845
> Ah, sorry, somehow I failed to see that post.
> Yeah, that is a bit annoying. I recall him talking about putting together something to go through and fix up those links for him, but that was a little bit ago. It'd be worth giving him another poke about it.

[ - ]
Anonymous
08/02/12(Thu)09:23
No.3624901
Anonymous 08/02/12(Thu)09:23 No.3624901[]

> >>3624875
> Is there any way to contact Sentanal about it?
> fyi, if you want to know how I'm dealing with archiving, just take a look at the fluffy pone archive don't hate me for this pls

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