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Expand Images
LK !.LowKey5ME
Renne Quest 06/13/12(Wed)22:02
No.2552716
renneText.png (20 KB, 700x700) iqdb google
Renne Quest LK !.LowKey5ME 06/13/12(Wed)22:02 No.2552716 [ ! ]

> <In which ponies and dogs go poking around circular rooms.
> If you would like to catch up, the archived threads are here:
> 1 - http://dl.dropbox.com/u/28501521/General%20Archive/Boat%20Quest/Log%201.7z
> 2 - http://dl.dropbox.com/u/28501521/General%20Archive/Boat%20Quest/Log%202.7z
> 3 - http://dl.dropbox.com/u/28501521/General%20Archive/Boat%20Quest/Log%203.7z
> 4 - http://dl.dropbox.com/u/28501521/General%20Archive/Boat%20Quest/Log%204.7z
> It is highly recommended that you have the script that allows you to play audio files embedded in the images. If there is audio with an image, it will be tagged like [this].
> The script can be found here: http://userscripts.org/scripts/show/133802
> Make sure you refresh the thread after installing!>

[ - ]
LK !.LowKey5ME
06/13/12(Wed)22:05
No.2552774
LK !.LowKey5ME No.2552774 06/13/12(Wed)22:05 No.2552774 [ ! ] >>2552836 >>2552923 >>2554416
s05_01.png (21 KB, 700x700) iqdb google

> You and Saffron stare up in horror to find what looks to be a headless griffon attached to the spiked ceiling. The blood is slowly dripping down the walls and falling into the grooves etched into the floor.

[ - ]
Anonymous
06/13/12(Wed)22:09
No.2552836
Anonymous No.2552836 06/13/12(Wed)22:09 No.2552836 [ ! ]

> >>2552774
> Greet him amicably.
> Tell him he reminds you of your friend griffy, but headless.
> :V

[ - ]
Anonymous
06/13/12(Wed)22:10
No.2552859
Anonymous No.2552859 06/13/12(Wed)22:10 No.2552859 [ ! ]

> offer him painkillers

[ - ]
Anonymous
06/13/12(Wed)22:11
No.2552880
Anonymous No.2552880 06/13/12(Wed)22:11 No.2552880 [ ! ] >>2553034

> get the fuck out of the room, goddamn!

[ - ]
Anonymous
06/13/12(Wed)22:14
No.2552923
Anonymous No.2552923 06/13/12(Wed)22:14 No.2552923 [ ! ] >>2553034

> >>2552774
> Go downstairs.

[ - ]
Anonymous
06/13/12(Wed)22:14
No.2552931
Anonymous No.2552931 06/13/12(Wed)22:14 No.2552931 [ ! ] >>2553034

> we quest now?
> leave leave leave leave leave

[ - ]
LK !.LowKey5ME
06/13/12(Wed)22:22
No.2553034
LK !.LowKey5ME No.2553034 06/13/12(Wed)22:22 No.2553034 [ ! ] >>2553050 >>2553057
s05_02.png (22 KB, 700x700) iqdb google

> >>2552880
> >>2552923
> >>2552931
> In the interest of not being impaled by either the floor OR the ceiling, you skirt along the edge of the wall to the doorway leading downstairs.

[ - ]
Anonymous
06/13/12(Wed)22:23
No.2553050
Anonymous No.2553050 06/13/12(Wed)22:23 No.2553050 [ ! ]

> >>2553034
> Let's get down.

[ - ]
Anonymous
06/13/12(Wed)22:23
No.2553057
Anonymous No.2553057 06/13/12(Wed)22:23 No.2553057 [ ! ]

> >>2553034
> inb4 closes

[ - ]
Anonymous
06/13/12(Wed)22:33
No.2553196
Anonymous No.2553196 06/13/12(Wed)22:33 No.2553196 [ ! ] >>2553206

> i-is renne quest ded?

[ - ]
Anonymous
06/13/12(Wed)22:33
No.2553206
Anonymous No.2553206 06/13/12(Wed)22:33 No.2553206 [ ! ]

> >>2553196
> No, LK is just a slowpoke.

[ - ]
LK !.LowKey5ME
06/13/12(Wed)22:34
No.2553207
LK !.LowKey5ME No.2553207 06/13/12(Wed)22:34 No.2553207 [ ! ] >>2553226 >>2553251

> <new room, wasn't expecting you to go down.>

[ - ]
Anonymous
06/13/12(Wed)22:34
No.2553226
Anonymous No.2553226 06/13/12(Wed)22:34 No.2553226 [ ! ]

> >>2553207
> we beat the quest!

[ - ]
Anonymous
06/13/12(Wed)22:35
No.2553239
Anonymous No.2553239 06/13/12(Wed)22:35 No.2553239 [ ! ]

> So care to share more about those griffon sacrifices...

[ - ]
Scrubbing Bubbles
06/13/12(Wed)22:36
No.2553251
Scrubbing Bubbles No.2553251 06/13/12(Wed)22:36 No.2553251 [ ! ] >>2553262 >>2553274

> >>2553207
> I guess everyone missed the point of this room.
> Too bad the griffon didn't

[ - ]
Anonymous
06/13/12(Wed)22:37
No.2553262
Anonymous No.2553262 06/13/12(Wed)22:37 No.2553262 [ ! ]
rimshot.gif (804 KB, 700x394) iqdb google

> >>2553251

[ - ]
Anonymous
06/13/12(Wed)22:37
No.2553274
Anonymous No.2553274 06/13/12(Wed)22:37 No.2553274 [ ! ]

> >>2553251
> maybe just thought we'd leave the way we came

[ - ]
Anonymous
06/13/12(Wed)22:39
No.2553317
Anonymous No.2553317 06/13/12(Wed)22:39 No.2553317 [ ! ] >>2553334

> The pegasus was missing its wings and the griffon seems to be missing its wings... I think someone doesn't like flying things.

[ - ]
Anonymous
06/13/12(Wed)22:40
No.2553334
Anonymous No.2553334 06/13/12(Wed)22:40 No.2553334 [ ! ] >>2553358

> >>2553317
> interesting

[ - ]
Anonymous
06/13/12(Wed)22:40
No.2553336
Anonymous No.2553336 06/13/12(Wed)22:40 No.2553336 [ ! ]

> I'm starting to think there's some kind of puzzle with the blood in these rooms. I'm not sure if investigating the place is a good idea, though, what with the spikes and all.

[ - ]
Anonymous
06/13/12(Wed)22:41
No.2553358
Anonymous No.2553358 06/13/12(Wed)22:41 No.2553358 [ ! ]

> >>2553334
> Also these things seemed to of died recently
> I think someone used blood magic to sink that boat...

[ - ]
LK !.LowKey5ME
06/13/12(Wed)22:42
No.2553370
LK !.LowKey5ME No.2553370 06/13/12(Wed)22:42 No.2553370 [ ! ] >>2553410 >>2553414 >>2553420 >>2553444 >>2553447 >>2553645 >>2553680 >>2554720
s05_03.png (22 KB, 700x700) iqdb google

> You find yourselves in a square room, very dark ahead of you. There is one torch on the west wall where you came from, but no others in the room. Next to the doorway you came from, there is another with a staircase leading further down.

[ - ]
Anonymous
06/13/12(Wed)22:44
No.2553410
Anonymous No.2553410 06/13/12(Wed)22:44 No.2553410 [ ! ] >>2553641

> >>2553370
> Inspect the design on the wall.

[ - ]
Anonymous
06/13/12(Wed)22:45
No.2553414
Anonymous No.2553414 06/13/12(Wed)22:45 No.2553414 [ ! ] >>2553525

> >>2553370
> Update map!

[ - ]
Anonymous
06/13/12(Wed)22:45
No.2553420
Anonymous No.2553420 06/13/12(Wed)22:45 No.2553420 [ ! ] >>2553641

> >>2553370
> is that blood dry or is it "fresh"...
> Also, investigate door.

[ - ]
Anonymous
06/13/12(Wed)22:46
No.2553444
Anonymous No.2553444 06/13/12(Wed)22:46 No.2553444 [ ! ] >>2553665 >>2553698 >>2553881

> >>2553370
> is that an apple or something sitting on the floor near the far wall?

[ - ]
Scrubbing Bubbles
06/13/12(Wed)22:46
No.2553447
Scrubbing Bubbles No.2553447 06/13/12(Wed)22:46 No.2553447 [ ! ] >>2553641

> >>2553370
> See if you can make out the design on the wall with the torch. Seems pretty shady
> I have to bed. Sorry about the puns. can't want to see how this turns out

[ - ]
LK !.LowKey5ME
06/13/12(Wed)22:50
No.2553525
LK !.LowKey5ME No.2553525 06/13/12(Wed)22:50 No.2553525 [ ! ]
s05_04.png (5 KB, 700x700) iqdb google

> >>2553414
> You pull out a new sheet of paper and sketch down what you can see of the room.

[ - ]
LK !.LowKey5ME
06/13/12(Wed)22:56
No.2553641
LK !.LowKey5ME No.2553641 06/13/12(Wed)22:56 No.2553641 [ ! ] >>2553680
s05_05.png (17 KB, 700x700) iqdb google

> >>2553410
> >>2553420
> >>2553447
> The blood on the floor, or as much of it as you would care to inspect at the moment, looks to be rather congealed, not quite fully dry.
> The designs on the wall are of an octagon. The etchings on the face seem to have been ground down and have long since faded away. The hieroglyphics surrounding the octagon are just as indistinguishable and worn.

[ - ]
Anonymous
06/13/12(Wed)22:57
No.2553645
Anonymous No.2553645 06/13/12(Wed)22:57 No.2553645 [ ! ]

> >>2553370
> Examine door

[ - ]
Anonymous
06/13/12(Wed)22:58
No.2553665
Anonymous No.2553665 06/13/12(Wed)22:58 No.2553665 [ ! ] >>2553881

> >>2553444
> this
> what's this

[ - ]
Anonymous
06/13/12(Wed)22:59
No.2553680
Anonymous No.2553680 06/13/12(Wed)22:59 No.2553680 [ ! ] >>2553881

> >>2553641
> Check the spot of blood that was above Safron's head in >>2553370.

[ - ]
Anonymous
06/13/12(Wed)23:00
No.2553698
Anonymous No.2553698 06/13/12(Wed)23:00 No.2553698 [ ! ] >>2553726 >>2553881

> >>2553444
> Looks like a gem

[ - ]
Anonymous
06/13/12(Wed)23:02
No.2553726
Anonymous No.2553726 06/13/12(Wed)23:02 No.2553726 [ ! ] >>2553881

> >>2553698
> it could be just a mark on the wall behind it, but it looks as if it has a stem coming out the top... like an apple.

[ - ]
LK !.LowKey5ME
06/13/12(Wed)23:09
No.2553881
LK !.LowKey5ME No.2553881 06/13/12(Wed)23:09 No.2553881 [ ! ] >>2553912 >>2553943 >>2554012 >>2554095
s05_06.png (9 KB, 700x700) iqdb google

> >>2553444
> >>2553665
> >>2553680
> >>2553698
> >>2553726
> Saffron leans down and picks it up.
> It's a stone. Jasper, to be specific. Carved and polished into a perfect sphere that fits snugly in the palm of Saffron's paw.

[ - ]
Anonymous
06/13/12(Wed)23:10
No.2553912
Anonymous No.2553912 06/13/12(Wed)23:10 No.2553912 [ ! ] >>2554124

> >>2553881
> I bet it goes in a thing, pocket dat shit

[ - ]
Anonymous
06/13/12(Wed)23:12
No.2553943
Anonymous No.2553943 06/13/12(Wed)23:12 No.2553943 [ ! ] >>2554124

> >>2553881
> I don't like it, but we will need it for something later no doubt... add it to the inventory.
> Can we investigate the door now?

[ - ]
Anonymous
06/13/12(Wed)23:14
No.2554012
Anonymous No.2554012 06/13/12(Wed)23:14 No.2554012 [ ! ] >>2554124

> >>2553881
> If an eye or mouth or facial feature of any kind appears then toss it

[ - ]
Anonymous
06/13/12(Wed)23:18
No.2554095
Anonymous No.2554095 06/13/12(Wed)23:18 No.2554095 [ ! ] >>2554352

> >>2553881
> Investigate that door.

[ - ]
LK !.LowKey5ME
06/13/12(Wed)23:20
No.2554124
LK !.LowKey5ME No.2554124 06/13/12(Wed)23:20 No.2554124 [ ! ] >>2554227 >>2554278 >>2554345
s05_07.png (19 KB, 700x700) iqdb google

> >>2553912
> >>2553943
> >>2554012
> You both stare at it for a while, and nothing comes of it. Saffron puts it in the pegasus' saddlebag, and the two of you muster up your wits to go to the dark side of the room.

[ - ]
Anonymous
06/13/12(Wed)23:24
No.2554227
Anonymous No.2554227 06/13/12(Wed)23:24 No.2554227 [ ! ] >>2554253

> >>2554124
> i don't like that stone...

[ - ]
Anonymous
06/13/12(Wed)23:26
No.2554253
Anonymous No.2554253 06/13/12(Wed)23:26 No.2554253 [ ! ]

> >>2554227
> It may be needed sometime

[ - ]
Anonymous
06/13/12(Wed)23:27
No.2554278
Anonymous No.2554278 06/13/12(Wed)23:27 No.2554278 [ ! ] >>2554311 >>2554325

> >>2554124
> >>2554124
> stall...
> Ask saffron if she is holding up alright...
> ...
> I can't help but get this bad feeling, like something horrible might happen to her soon.

[ - ]
Anonymous
06/13/12(Wed)23:29
No.2554311
Anonymous No.2554311 06/13/12(Wed)23:29 No.2554311 [ ! ]

> >>2554278
> something more horrible than your ship sinking and being suck in some horrible temple with something going around and sacrificing others...
> like being sacrificed

[ - ]
Anonymous
06/13/12(Wed)23:29
No.2554325
Anonymous No.2554325 06/13/12(Wed)23:29 No.2554325 [ ! ]

> >>2554278
> I'm feeling impending separation

[ - ]
Anonymous
06/13/12(Wed)23:31
No.2554345
Anonymous No.2554345 06/13/12(Wed)23:31 No.2554345 [ ! ]

> >>2554124
> Shine torch up the other set of stairs

[ - ]
LK !.LowKey5ME
06/13/12(Wed)23:31
No.2554352
LK !.LowKey5ME No.2554352 06/13/12(Wed)23:31 No.2554352 [ ! ] >>2554362 >>2554395 >>2554404
s05_08.png (2.68 MB, 700x700) iqdb google

> >>2554095
> The door has on its surface some of the same markings you've seen elsewhere in the temple. The sides of the doorway have two torch holders, but no torches. The door itself is inset into the frame a few inches, and it has a rope with metal hooks embedded in it for a handle.
> [audio01]

[ - ]
Anonymous
06/13/12(Wed)23:32
No.2554362
Anonymous No.2554362 06/13/12(Wed)23:32 No.2554362 [ ! ]

> >>2554352
> No sir, I don't like it

[ - ]
Anonymous
06/13/12(Wed)23:34
No.2554395
Anonymous No.2554395 06/13/12(Wed)23:34 No.2554395 [ ! ] >>2554440
Ruby.gif (34 KB, 701x683) iqdb google

> >>2554352
> I've seen this before. Let's go back upstairs.

[ - ]
Anonymous
06/13/12(Wed)23:34
No.2554404
Anonymous No.2554404 06/13/12(Wed)23:34 No.2554404 [ ! ] >>2554615

> >>2554352
> Use magic to pull door handle open

[ - ]
Anonymous
06/13/12(Wed)23:35
No.2554416
Anonymous No.2554416 06/13/12(Wed)23:35 No.2554416 [ ! ]

> a little late but...
> >>2552774
> Doesn't it look like there is room for another up there?

[ - ]
Anonymous
06/13/12(Wed)23:36
No.2554440
Anonymous No.2554440 06/13/12(Wed)23:36 No.2554440 [ ! ] >>2554490

> >>2554395
> upstairs to the griffon?
> fuck that
> at least there's no BODIES in this room... so far

[ - ]
Anonymous
06/13/12(Wed)23:39
No.2554490
Anonymous No.2554490 06/13/12(Wed)23:39 No.2554490 [ ! ]

> >>2554440
> you never know..
> >go back up to room
> >griffon body missing

[ - ]
LK !.LowKey5ME
06/13/12(Wed)23:46
No.2554615
LK !.LowKey5ME No.2554615 06/13/12(Wed)23:46 No.2554615 [ ! ] >>2554664 >>2554678 >>2554716 >>2554720
s05_09.png (15 KB, 700x700) iqdb google

> >>2554404
> You use your magic to pull open the door. It doesn't budge at first, but with a little effort, it slides to the side.

[ - ]
Anonymous
06/13/12(Wed)23:49
No.2554664
Anonymous No.2554664 06/13/12(Wed)23:49 No.2554664 [ ! ]

> >>2554615
> break off a piece of the torch and throw it in
> or magic up a ball of light

[ - ]
Anonymous
06/13/12(Wed)23:50
No.2554678
Anonymous No.2554678 06/13/12(Wed)23:50 No.2554678 [ ! ] >>2554905

> >>2554615
> Levitate the torch in with our magic.

[ - ]
Anonymous
06/13/12(Wed)23:51
No.2554716
Anonymous No.2554716 06/13/12(Wed)23:51 No.2554716 [ ! ] >>2554905

> >>2554615
> levitate tourch in or magic light or something, again don't enter right away

[ - ]
Anonymous
06/13/12(Wed)23:52
No.2554720
Anonymous No.2554720 06/13/12(Wed)23:52 No.2554720 [ ! ]

> >>2554615 >>2553370
> that blood trail is confusing, what the fuck happened to that poor soul...

[ - ]
LK !.LowKey5ME
06/14/12(Thu)00:00
No.2554905
LK !.LowKey5ME No.2554905 06/14/12(Thu)00:00 No.2554905 [ ! ] >>2554952 >>2554953 >>2554963 >>2554980 >>2555016 >>2555073
s05_10.png (19 KB, 700x700) iqdb google

> >>2554716
> >>2554678
> You send the torch in, fearful of what you may find. As soon as it goes into the room, you hear a scratching noise to the left of the door, like something scraping on the stone floor.
> Then a scream.
> "No! NO! GET AWAY! GET AWAY!"

[ - ]
Anonymous
06/14/12(Thu)00:02
No.2554952
Anonymous No.2554952 06/14/12(Thu)00:02 No.2554952 [ ! ] >>2555129

> >>2554905
> Holy shit, someone actually alive.
> Try to get them to calm down, and see if they're too badly wounded.

[ - ]
Anonymous
06/14/12(Thu)00:02
No.2554953
Anonymous No.2554953 06/14/12(Thu)00:02 No.2554953 [ ! ]

> >>2554905
> this guy knows whats up
> back to the ship

[ - ]
Anonymous
06/14/12(Thu)00:03
No.2554963
Anonymous No.2554963 06/14/12(Thu)00:03 No.2554963 [ ! ]

> >>2554905
> Call out "who's there?" Reassure them you're not here to hurt them

[ - ]
Anonymous
06/14/12(Thu)00:04
No.2554980
Anonymous No.2554980 06/14/12(Thu)00:04 No.2554980 [ ! ] >>2555129

> >>2554905
> Somethings scraping and I don't like being this close to the door, pls back away

[ - ]
Anonymous
06/14/12(Thu)00:06
No.2555016
Anonymous No.2555016 06/14/12(Thu)00:06 No.2555016 [ ! ] >>2555032 >>2555046

> >>2554905
> okay, either someone is scared of us... or something else in the room.

[ - ]
Anonymous
06/14/12(Thu)00:07
No.2555032
Anonymous No.2555032 06/14/12(Thu)00:07 No.2555032 [ ! ] >>2555071 >>2555110

> >>2555016
> maybe renne is hearing things..

[ - ]
Anonymous
06/14/12(Thu)00:08
No.2555046
Anonymous No.2555046 06/14/12(Thu)00:08 No.2555046 [ ! ]

> >>2555016
> The fact that theres a scraping noise makes me think it's the latter and it might be a warning
> I don't like this aye'tall

[ - ]
Anonymous
06/14/12(Thu)00:09
No.2555071
Anonymous No.2555071 06/14/12(Thu)00:09 No.2555071 [ ! ]

> >>2555032
> remember what the tumblr said?
> shes not good at listening apparently
> i dont think shes hearing things

[ - ]
Anonymous
06/14/12(Thu)00:09
No.2555073
Anonymous No.2555073 06/14/12(Thu)00:09 No.2555073 [ ! ] >>2555129

> >>2554905
> Back away and tell the voice that we don't mean any harm.

[ - ]
Anonymous
06/14/12(Thu)00:12
No.2555110
Anonymous No.2555110 06/14/12(Thu)00:12 No.2555110 [ ! ]

> >>2555032
> Saffron probably reacts to it

[ - ]
LK !.LowKey5ME
06/14/12(Thu)00:13
No.2555129
LK !.LowKey5ME No.2555129 06/14/12(Thu)00:13 No.2555129 [ ! ] >>2555140 >>2555163 >>2555164 >>2555169 >>2555216 >>2555242
s05_11.png (20 KB, 700x700) iqdb google

> >>2554952
> >>2554980
> >>2555073
> You back away from the door, dropping the torch. You look over at Saffron to see if she's hearing this, but her eyes are wide, starting at the doorway.
> "N-NO! PLEASE! HELP ME!"
> You yell to the room that you mean no harm.
> "N-N... You're..."
> You yell again, assuring that you mean no harm, and that you are just as scared.
> "Y-you're... not him? Hah... Ha! HahahaHAHAHAHA!

[ - ]
Anonymous
06/14/12(Thu)00:14
No.2555140
Anonymous No.2555140 06/14/12(Thu)00:14 No.2555140 [ ! ]

> >>2555129
> I still dun like this
> that noise has me suspicious

[ - ]
Anonymous
06/14/12(Thu)00:15
No.2555163
Anonymous No.2555163 06/14/12(Thu)00:15 No.2555163 [ ! ] >>2555347

> >>2555129
> Grab our torch with our magic and ask whoever is in there to come out slowly. Be sure to keep our torch between the doorway and us.

[ - ]
Anonymous
06/14/12(Thu)00:16
No.2555164
Anonymous No.2555164 06/14/12(Thu)00:16 No.2555164 [ ! ] >>2555347

> >>2555129
> Stand your ground but be ready to run.

[ - ]
Anonymous
06/14/12(Thu)00:16
No.2555169
Anonymous No.2555169 06/14/12(Thu)00:16 No.2555169 [ ! ]

> >>2555129
> This must be a trap.
> Bail out!

[ - ]
Anonymous
06/14/12(Thu)00:19
No.2555216
Anonymous No.2555216 06/14/12(Thu)00:19 No.2555216 [ ! ]

> >>2555129
> Ask how we could "help" him...
> be ready to close that door and run

[ - ]
Anonymous
06/14/12(Thu)00:20
No.2555242
Anonymous No.2555242 06/14/12(Thu)00:20 No.2555242 [ ! ]

> >>2555129
> Share a jolly laugh with this good fellow

[ - ]
LK !.LowKey5ME
06/14/12(Thu)00:26
No.2555347
LK !.LowKey5ME No.2555347 06/14/12(Thu)00:26 No.2555347 [ ! ] >>2555377 >>2555383 >>2555396 >>2555402 >>2555409 >>2555411 >>2555417 >>2555430 >>2555461
s05_12.png (19 KB, 700x700) iqdb google

> >>2555163
> >>2555164
> >>2555196 (Dead)
> You call out to the voice once more and ask them to please calm down, that maybe you can help. Saffron snarls, gripping your sharpened trowel tightly. You prepare to run, or to make a quick move with the torch that you have levitating near the voice.
> "You're not him... you sound... nice."
> A figure slowly peeks out from around the corner.
> "I-I don't mean any harm... Please... don't go."

[ - ]
Anonymous
06/14/12(Thu)00:27
No.2555377
Anonymous No.2555377 06/14/12(Thu)00:27 No.2555377 [ ! ]

> >>2555347
> >Blood covered face
> >Bleeding figure still in the distance
> Shut the damn door.

[ - ]
Anonymous
06/14/12(Thu)00:28
No.2555383
Anonymous No.2555383 06/14/12(Thu)00:28 No.2555383 [ ! ] >>2555725

> >>2555347
> State to him that we can't trust him, so he better not think that we will.
> Order him to slowly step into the doorway, so we can see him.
> Stay on your guard.

[ - ]
Anonymous
06/14/12(Thu)00:28
No.2555396
Anonymous No.2555396 06/14/12(Thu)00:28 No.2555396 [ ! ]

> >>2555347
> Cast magic missile

[ - ]
Anonymous
06/14/12(Thu)00:28
No.2555402
Anonymous No.2555402 06/14/12(Thu)00:28 No.2555402 [ ! ] >>2555725

> >>2555347
> Get that torch between him and us then ask him about all the blood and that figure in the background.

[ - ]
Anonymous
06/14/12(Thu)00:29
No.2555409
Anonymous No.2555409 06/14/12(Thu)00:29 No.2555409 [ ! ] >>2555725

> >>2555347
> Get him to move into our sight, a few feet back from the door.
> Ask who the person in the back is

[ - ]
Anonymous
06/14/12(Thu)00:29
No.2555411
Anonymous No.2555411 06/14/12(Thu)00:29 No.2555411 [ ! ]

> >>2555347
> he hears the voice too!
> Don't trust him, he did all of this!
> Run

[ - ]
Anonymous
06/14/12(Thu)00:29
No.2555417
Anonymous No.2555417 06/14/12(Thu)00:29 No.2555417 [ ! ]

> >>2555347
> Ask him about the bleeding dude

[ - ]
Anonymous
06/14/12(Thu)00:29
No.2555421
Anonymous No.2555421 06/14/12(Thu)00:29 No.2555421 [ ! ]

> >"I-I don't mean any harm... Please... don't go."
> Bullshit. Tell him to get into the open. Any magic and we slam the door.

[ - ]
Anonymous
06/14/12(Thu)00:30
No.2555430
Anonymous No.2555430 06/14/12(Thu)00:30 No.2555430 [ ! ]

> >>2555347
> >scraping noise
> >hooves
> he was probably spazzing in a corner when he saw the torch

[ - ]
Anonymous
06/14/12(Thu)00:31
No.2555456
Anonymous No.2555456 06/14/12(Thu)00:31 No.2555456 [ ! ]

> >You're not him
> Who is "him"?

[ - ]
Anonymous
06/14/12(Thu)00:31
No.2555461
Anonymous No.2555461 06/14/12(Thu)00:31 No.2555461 [ ! ] >>2555725

> >>2555347
> Ask him to stand in the doorway

[ - ]
LK !.LowKey5ME
06/14/12(Thu)00:45
No.2555725
LK !.LowKey5ME No.2555725 06/14/12(Thu)00:45 No.2555725 [ ! ] >>2555757 >>2555765 >>2555792 >>2555817 >>2555906
s05_13.png (19 KB, 700x700) iqdb google

> >>2555383
> >>2555402
> >>2555409
> >>2555461
> You pull the torch out of the room, and ask him to slowly walk into the doorway. He does so and turns towards you.
> You ask him about the blood on the ground, how it got there, the figure in the far corner-
> "Sh-she was my colleague... We were stranded down here, all of us. I fear that I'm the only one left, aside from him."
> You ask now, more tense than ever, about "him."
> "My friend... used to be my friend.... diamond dog. He did this. He... he went crazy, I don't know what happened."

[ - ]
Anonymous
06/14/12(Thu)00:46
No.2555757
Anonymous No.2555757 06/14/12(Thu)00:46 No.2555757 [ ! ] >>2556024

> >>2555725
> Ask him his name, what he was doing down here, and when he became stranded.

[ - ]
Anonymous
06/14/12(Thu)00:47
No.2555765
Anonymous No.2555765 06/14/12(Thu)00:47 No.2555765 [ ! ] >>2556024

> >>2555725
> "How did you get down here?
> What's your name?"

[ - ]
Anonymous
06/14/12(Thu)00:48
No.2555792
Anonymous No.2555792 06/14/12(Thu)00:48 No.2555792 [ ! ]

> >>2555725
> He went crazy... He didn't complain about weird dreams or anything did he?

[ - ]
Anonymous
06/14/12(Thu)00:49
No.2555817
Anonymous No.2555817 06/14/12(Thu)00:49 No.2555817 [ ! ] >>2556024

> >>2555725
> Ask where his group came from, who the diamond dog is

[ - ]
Anonymous
06/14/12(Thu)00:53
No.2555906
Anonymous No.2555906 06/14/12(Thu)00:53 No.2555906 [ ! ] >>2556411

> >>2555725
> Go in that room and close the door. Check out his injuries and get his full story. Don't grill the guy like a douche while he stands there and bleeds. (get someplace secure and sort things out)

[ - ]
LK !.LowKey5ME
06/14/12(Thu)01:00
No.2556024
LK !.LowKey5ME No.2556024 06/14/12(Thu)01:00 No.2556024 [ ! ] >>2556059 >>2556087 >>2556097 >>2556203
s05_14.png (19 KB, 700x700) iqdb google

> >>2555757
> >>2555765
> >>2555817
> "My name is Chronicle."
> You ease up just a bit, his voice now much less frantic. More level and calm.
> "We were on a ship... a cruise ship. Something big came out of the ocean. Like a rock... tower. It tore into the ship, and we all fled to a lifeboat. Then another one came, and it hit our lifeboat, and we started to sink. One of my other colleagues was a unicorn, and we both sustained everyone as long as we could with a diving spell while we tried to break free. The lifeboat hit the ocean floor and cracked open... and we saw... this... this skull. We had nowhere to go and were about to drop the spell from the pressure, but we made it to here. Well. Some of us made it..."
> He glances up at your horn, then to Saffron who is still snarling at him, grasping a sharpened trowel.
> "I can assume you came down here in a similar fashion. She's... She's not crazy, is she?"

[ - ]
Anonymous
06/14/12(Thu)01:03
No.2556059
Anonymous No.2556059 06/14/12(Thu)01:03 No.2556059 [ ! ] >>2556411

> >>2556024
> "Nope. Can you tell me the day you sunk?"

[ - ]
Anonymous
06/14/12(Thu)01:04
No.2556087
Anonymous No.2556087 06/14/12(Thu)01:04 No.2556087 [ ! ] >>2556411

> >>2556024
> When was that? We were on that ship, but we had a hard time to keep track of time.
> And she's not crazy. Probably.
> We really should tell her not to snarl at him.
> Did the Diamond Dog who did this had any reason to go crazy?
> Dreams or hallucinations maybe?

[ - ]
Anonymous
06/14/12(Thu)01:05
No.2556097
Anonymous No.2556097 06/14/12(Thu)01:05 No.2556097 [ ! ]

> >>2556024
> Tell him she's not crazy considering the circumstances. Ask the name of the ship he was on

[ - ]
Anonymous
06/14/12(Thu)01:07
No.2556147
Anonymous No.2556147 06/14/12(Thu)01:07 No.2556147 [ ! ] >>2556164 >>2556179 >>2556220 >>2556299

> Hey guys.
> We now have a pony for company.
> And he said that a Dog already went crazy.
> Maybe it would be safer to dump her?
> Just as a precaution?

[ - ]
Anonymous
06/14/12(Thu)01:08
No.2556164
Anonymous No.2556164 06/14/12(Thu)01:08 No.2556164 [ ! ]

> >>2556147
> I think renne is more likely to go crazy... with those dreams.

[ - ]
Anonymous
06/14/12(Thu)01:09
No.2556179
Anonymous No.2556179 06/14/12(Thu)01:09 No.2556179 [ ! ]

> >>2556147
> We wouldn't even have gotten this far without Saffron, and I'd still trust her over this newcomer

[ - ]
Anonymous
06/14/12(Thu)01:10
No.2556203
Anonymous No.2556203 06/14/12(Thu)01:10 No.2556203 [ ! ] >>2556411

> >>2556024
> So maybe now is a good time to get that head wound looked at and get some more info out of this guy. Check out the room he was hiding in also.

[ - ]
Anonymous
06/14/12(Thu)01:11
No.2556220
Anonymous No.2556220 06/14/12(Thu)01:11 No.2556220 [ ! ]

> >>2556147
> >ditching mai waifu in a dungeon
> nigga i'll cut you

[ - ]
Anonymous
06/14/12(Thu)01:15
No.2556299
Anonymous No.2556299 06/14/12(Thu)01:15 No.2556299 [ ! ]

> >>2556147
> >Implying he's not going to backstab us.
> Trust no one.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)01:22
No.2556411
LK !.LowKey5ME No.2556411 06/14/12(Thu)01:22 No.2556411 [ ! ] >>2556438 >>2556460 >>2556474 >>2558799
s05_15.png (19 KB, 700x700) iqdb google

> >>2556059
> >>2556087
> He tells you that it was just earlier today, though it seems to have been so much longer. The ship was headed towards the diamond dog coast. He and his colleagues were supposed to get off there, and were to study diamond dog history in an attempt to help the off-coast archaeology team.
> >>2555906
> >>2556203
> Saffron looks at you uneasily, but you tell Chronicle that you would like to help, and that you would like to know more about his diamond dog friend.

[ - ]
Anonymous
06/14/12(Thu)01:23
No.2556438
Anonymous No.2556438 06/14/12(Thu)01:23 No.2556438 [ ! ] >>2556506 >>2556846

> >>2556411
> Ask him about his Diamond Dog friend and what he did to the others.

[ - ]
Anonymous
06/14/12(Thu)01:24
No.2556460
Anonymous No.2556460 06/14/12(Thu)01:24 No.2556460 [ ! ] >>2556846

> >>2556411
> Ask about this Diamond Dog.
> Maybe we were exploring these ruins with a time-bomb with us.

[ - ]
Anonymous
06/14/12(Thu)01:25
No.2556474
Anonymous No.2556474 06/14/12(Thu)01:25 No.2556474 [ ! ] >>2557226

> >>2556411
> Examine cause of death of the body in the back of the room

[ - ]
Anonymous
06/14/12(Thu)01:26
No.2556506
Anonymous No.2556506 06/14/12(Thu)01:26 No.2556506 [ ! ] >>2556846

> >>2556438
> this, also ask Saffron if any of this blood matches the blood on the dead Pegasuse's note you found. See if the other dead pony has anything useful, information or loot, while listening to Chronicle tell his story

[ - ]
LK !.LowKey5ME
06/14/12(Thu)01:44
No.2556846
LK !.LowKey5ME No.2556846 06/14/12(Thu)01:44 No.2556846 [ ! ] >>2556912 >>2557007 >>2558850
s05_16.png (13 KB, 700x700) iqdb google

> >>2556438
> >>2556460
> >>2556506
> Saffron tears off a piece of her shawl and you use it for a bandage. It looks as if Chronicle sustained a single claw strike from his forehead to his cheek. Saffron catches the scent of his blood and nods towards you.
> You ask him to tell you about the diamond dog as you search around the room. Saffron stays next to him while you walk with the torch.
> "Chance was such a good friend... But... when we were on the ship, he started to complain of headaches. Said he was having spooky dreams. When we all ended up down here, it just got worse. It started off with Shimmering Star..."
> He put his forehooves together and stared at them, then jerked them apart quickly.

[ - ]
Anonymous
06/14/12(Thu)01:47
No.2556912
Anonymous No.2556912 06/14/12(Thu)01:47 No.2556912 [ ! ] >>2557226

> >>2556846
> "Headaches and spooky dreams? Could you tell me more about that?"
> Oh shit.
> Good thing we can't really much damage to anyone.

[ - ]
Anonymous
06/14/12(Thu)01:49
No.2556931
Anonymous No.2556931 06/14/12(Thu)01:49 No.2556931 [ ! ] >>2556944 >>2556980

> GUYS
> GUYS
> TUMBLR

[ - ]
Anonymous
06/14/12(Thu)01:49
No.2556944
Anonymous No.2556944 06/14/12(Thu)01:49 No.2556944 [ ! ]

> >>2556931
> >he already answered my question

[ - ]
Anonymous
06/14/12(Thu)01:52
No.2556980
Anonymous No.2556980 06/14/12(Thu)01:52 No.2556980 [ ! ] >>2557001

> >>2556931
> What tumblr?

[ - ]
Anonymous
06/14/12(Thu)01:54
No.2557001
Anonymous No.2557001 06/14/12(Thu)01:54 No.2557001 [ ! ]

> >>2556980
> The super secret passworded quest tumblr to scare the shit out of you, of course.

[ - ]
Anonymous
06/14/12(Thu)01:54
No.2557007
Anonymous No.2557007 06/14/12(Thu)01:54 No.2557007 [ ! ]

> >>2556846
> Hmm, so that pegasus was in his group? Who else was, a griffon maybe?
> What wear those dreams about? Any images or names/places? How much of this place have you explored and what have you found?
> Anything in the room or about the body that is interesting?

[ - ]
LK !.LowKey5ME
06/14/12(Thu)02:08
No.2557226
LK !.LowKey5ME No.2557226 06/14/12(Thu)02:08 No.2557226 [ ! ] >>2557259 >>2557271 >>2557283 >>2557320 >>2557431 >>2558005
s05_17.png (21 KB, 700x700) iqdb google

> >>2556912
> >>2556474
> "Meadow and I fled to this room. It was open, but... but he caught her and... "
> Chronicle shuts his eyes tightly.
> "He dragged her into this room and threw her in the corner. I was hiding right where you found me. I cast a shroud spell in the hopes that he would pass me by. I... I almost didn't make it, but he left and shut the door behind him."
> You slowly make your way across the room, following the trail of blood on the floor. You want to ask him about the headaches and dreams, but you fear you may already know the answer.

[ - ]
Anonymous
06/14/12(Thu)02:10
No.2557259
Anonymous No.2557259 06/14/12(Thu)02:10 No.2557259 [ ! ]

> >>2557226
> Examine the walls and ask if he has any idea where Chance may be. We don't want to run into him.

[ - ]
Anonymous
06/14/12(Thu)02:11
No.2557271
Anonymous No.2557271 06/14/12(Thu)02:11 No.2557271 [ ! ]

> >>2557226
> Tell Saffron that you want to tell her something, in private, so could she maybe come here so you could whisper in her ear?

[ - ]
Anonymous
06/14/12(Thu)02:12
No.2557283
Anonymous No.2557283 06/14/12(Thu)02:12 No.2557283 [ ! ] >>2557716 >>2557777

> >>2557226
> Ask if the name "Baldwin" means anything to him

[ - ]
Anonymous
06/14/12(Thu)02:15
No.2557320
Anonymous No.2557320 06/14/12(Thu)02:15 No.2557320 [ ! ]

> >>2557226
> See what he knows about this place. What is the layout, any markings they identified, the purpose of this place.
> Close that door before the psycho comes running in here and kills us all. Or grabs chronicle and finishes the job.

[ - ]
Anonymous
06/14/12(Thu)02:21
No.2557431
Anonymous No.2557431 06/14/12(Thu)02:21 No.2557431 [ ! ]

> >>2557226
> Ask Chronicle if he knows the Griffon.
> Actually, see if he's physically alright first.

[ - ]
Anonymous
06/14/12(Thu)02:35
No.2557640
Anonymous No.2557640 06/14/12(Thu)02:35 No.2557640 [ ! ] >>2557668

> >>2557610 (Dead)
> Examine the writing on the walls and ask if he knows where Chance may be so we can avoid him.

[ - ]
Anonymous
06/14/12(Thu)02:35
No.2557649
Anonymous No.2557649 06/14/12(Thu)02:35 No.2557649 [ ! ] >>2557668

> >>>2557610 (Dead) (Dead)
> >Dead
> What

[ - ]
Anonymous
06/14/12(Thu)02:36
No.2557667
Anonymous No.2557667 06/14/12(Thu)02:36 No.2557667 [ ! ] >>2557680

> The tumblr just updated.

[ - ]
Anonymous
06/14/12(Thu)02:36
No.2557668
Anonymous No.2557668 06/14/12(Thu)02:36 No.2557668 [ ! ]

> >>2557640
> >>2557649
> >tfw forced to close browser to post huge picture
> >tfw deleted quest post

[ - ]
Anonymous
06/14/12(Thu)02:37
No.2557680
Anonymous No.2557680 06/14/12(Thu)02:37 No.2557680 [ ! ] >>2557689

> >>2557667
> pass?

[ - ]
Anonymous
06/14/12(Thu)02:37
No.2557687
Anonymous No.2557687 06/14/12(Thu)02:37 No.2557687 [ ! ]

> >>2557610 (Dead)
> Ok this picture keeps flashing in and out, kinda creeping me out...

[ - ]
Anonymous
06/14/12(Thu)02:37
No.2557689
Anonymous No.2557689 06/14/12(Thu)02:37 No.2557689 [ ! ] >>2557711 >>2557723

> >>2557680
> txna

[ - ]
Anonymous
06/14/12(Thu)02:39
No.2557711
Anonymous No.2557711 06/14/12(Thu)02:39 No.2557711 [ ! ] >>2557723

> >>2557689
> >txna
> >Sorry. That password was invalid.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)02:39
No.2557716
LK !.LowKey5ME No.2557716 06/14/12(Thu)02:39 No.2557716 [ ! ] >>2557762 >>2557777 >>2557869 >>2557884
s05_18.png (18 KB, 700x700) iqdb google

> You approach Meadow slowly. Your throat goes dry and your voice falters. Chronicle still speaks to you from across the room.
> "I... never knew what came of Gerard and Gusty Gale... I hope they're still alive."
> >>2557283
> You cannot speak, and it is probably for the better, as you do not wish to tell Chronicle. At least not in the state that he's in. You finally muster a question.
> "Baldwin? I... Uh... no. No. I do not recall that name, no. Chance mentioned voices... calling out his name... At first it was one, but then they multiplied until they were in the thousands. He said that the headaches felt as if someone were grinding stones together in his head, and that behind it all he could hear a sickly heartbeat..."
> <sorry for the hiccup, guys>

[ - ]
Anonymous
06/14/12(Thu)02:40
No.2557723
Anonymous No.2557723 06/14/12(Thu)02:40 No.2557723 [ ! ]

> >>2557711
> >>2557689
> It's tnxa, doofus

[ - ]
Anonymous
06/14/12(Thu)02:41
No.2557738
Anonymous No.2557738 06/14/12(Thu)02:41 No.2557738 [ ! ] >>2557742

> What is tumblr address?

[ - ]
Anonymous
06/14/12(Thu)02:41
No.2557742
Anonymous No.2557742 06/14/12(Thu)02:41 No.2557742 [ ! ]

> >>2557738
> http://awujabvojnavwaowqau.tumblr.com/

[ - ]
Anonymous
06/14/12(Thu)02:42
No.2557762
Anonymous No.2557762 06/14/12(Thu)02:42 No.2557762 [ ! ] >>2557913 >>2558027

> >>2557716
> Is that a deer?
> Turn away before we throw up.
> Ask Saffron if you could ask her something, just between the two of you.
> Tell Chronicle to stay calm, nothings wrong, apart the fact that all his friends are dead and we are soon to follow.

[ - ]
Anonymous
06/14/12(Thu)02:43
No.2557777
Anonymous No.2557777 06/14/12(Thu)02:43 No.2557777 [ ! ] >>2557804 >>2557840

> >>2557716
> You slowly approach Meadow as Chronicle keeps talking to you from across the room. Your throat goes dry.
> "I... I never knew what happened to Gusty Gale and _... I hope they're still okay..."
> >>2557283
> You figure that now is not the best time to tell him about what you've seen on the floors above. You ask him about the dreams, and if the name Baldwin has any significance.
> "Baldwin? I... uh... No. No. I've never heard that name before. Chance talked about voices. Lots of voices calling out his name. They filled his head by the thousands. He said something about stones scraping together, and the sickly beat of a heart."

[ - ]
Anonymous
06/14/12(Thu)02:44
No.2557804
Anonymous No.2557804 06/14/12(Thu)02:44 No.2557804 [ ! ]
1331706444914.jpg (39 KB, 1024x768) iqdb google

> >>2557777
> Someone needs a refill on pills.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)02:46
No.2557840
LK !.LowKey5ME No.2557840 06/14/12(Thu)02:46 No.2557840 [ ! ]

> >>2557777
> <I derped on the text file. Forgot to Ctrl-F replace the griffon's name, and cut it, paste it, deleted it, didn't copy in time, and then typed it all again! We're back on track now, I can assure you there is no significant or important differences in the post.>

[ - ]
Anonymous
06/14/12(Thu)02:48
No.2557869
Anonymous No.2557869 06/14/12(Thu)02:48 No.2557869 [ ! ]

> >>2557716
> Is she...smiling?

[ - ]
Anonymous
06/14/12(Thu)02:49
No.2557884
Anonymous No.2557884 06/14/12(Thu)02:49 No.2557884 [ ! ] >>2558027

> >>2557716
> Examine the writing on the walls and ask if he knows where Chance may be so we can avoid him.

[ - ]
Anonymous
06/14/12(Thu)02:50
No.2557913
Anonymous No.2557913 06/14/12(Thu)02:50 No.2557913 [ ! ] >>2557927

> >>2557762
> >Ask Saffron if you could ask her something, just between the two of you.
> what is it you want to ask her? just tell us, that's gonna just waste time
> it's like inputting a command for renne to blink

[ - ]
Anonymous
06/14/12(Thu)02:52
No.2557927
Anonymous No.2557927 06/14/12(Thu)02:52 No.2557927 [ ! ] >>2557974

> >>2557913
> We should tell her that if we have another of these visions or dreams or whatever and start to act funny afterwards she needs to stop us before we can do harm to anyone

[ - ]
Anonymous
06/14/12(Thu)02:54
No.2557974
Anonymous No.2557974 06/14/12(Thu)02:54 No.2557974 [ ! ] >>2557982

> >>2557927
> That would be a pretty bad idea to make them question your possible sanity in a situation like this

[ - ]
Anonymous
06/14/12(Thu)02:55
No.2557982
Anonymous No.2557982 06/14/12(Thu)02:55 No.2557982 [ ! ] >>2558005

> >>2557974
> Saffron already knows about it.

[ - ]
Anonymous
06/14/12(Thu)02:57
No.2558004
Anonymous No.2558004 06/14/12(Thu)02:57 No.2558004 [ ! ] >>2558132
s04_24.png (16 KB, 700x700) iqdb google

> uhh... does this room look familiar?

[ - ]
Anonymous
06/14/12(Thu)02:57
No.2558005
Anonymous No.2558005 06/14/12(Thu)02:57 No.2558005 [ ! ] >>2558074

> >>2557982
> Not everything, nor should she
> >>2557226
> Examine door more closely

[ - ]
LK !.LowKey5ME
06/14/12(Thu)02:58
No.2558027
LK !.LowKey5ME No.2558027 06/14/12(Thu)02:58 No.2558027 [ ! ] >>2558043 >>2558132
s05_19.png (20 KB, 700x700) iqdb google

> >>2557884
> >>2557762
> You turn away from Meadow before your head starts to spin again. You look at the walls, and just like the other room, it looks as if the glyphs have been defaced. Ground off and damaged, entirely unreadable. You ask Chronicle about Chance.
> "No... I don't know where he would be."

[ - ]
Anonymous
06/14/12(Thu)03:00
No.2558043
Anonymous No.2558043 06/14/12(Thu)03:00 No.2558043 [ ! ] >>2558074

> >>2558027
> Ask him if he tried to open the door.
> Examine door.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)03:10
No.2558074
LK !.LowKey5ME No.2558074 06/14/12(Thu)03:10 No.2558074 [ ! ] >>2558086 >>2558102 >>2558152
s05_20.png (27 KB, 700x700) iqdb google

> >>2558043
> >>2558005
> You ask Chronicle if he had tried to open the door. He shakes his head. You approach slowly with your torch, and the door gleams. It's made entirely of burnished bronze, with black etchings on the surface. It looks like it would have been too solid for Chronicle to open, even if he did try.

[ - ]
Anonymous
06/14/12(Thu)03:12
No.2558086
Anonymous No.2558086 06/14/12(Thu)03:12 No.2558086 [ ! ] >>2558252

> >>2558074
> map!

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)03:13
No.2558087
Marielx !Vidya4T.Xo No.2558087 06/14/12(Thu)03:13 No.2558087 [ ! ]

> I FUCKEN MISSED THIS WEEK'S THREAD BECAUSE 4CHAN IS DYING!
> FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
> UUUUUUUU!

[ - ]
Anonymous
06/14/12(Thu)03:15
No.2558102
Anonymous No.2558102 06/14/12(Thu)03:15 No.2558102 [ ! ] >>2558132 >>2558203

> >>2558074
> Try to open it.

[ - ]
Anonymous
06/14/12(Thu)03:17
No.2558132
Anonymous No.2558132 06/14/12(Thu)03:17 No.2558132 [ ! ] >>2558145

> >>2558102
> >>2558004
> >>2558027
> dude what
> look at the circle in the center of the floor
> do you remember what was behind the last door in a room with a circle on the floor?

[ - ]
Anonymous
06/14/12(Thu)03:18
No.2558145
Anonymous No.2558145 06/14/12(Thu)03:18 No.2558145 [ ! ] >>2558169

> >>2558132
> We came in this way on the other floor.
> Maybe it's a way out.
> And it's still better than to just sit down and wait to die.

[ - ]
Anonymous
06/14/12(Thu)03:19
No.2558152
Anonymous No.2558152 06/14/12(Thu)03:19 No.2558152 [ ! ] >>2558203

> >>2558074
> Examine etchings on door

[ - ]
Anonymous
06/14/12(Thu)03:22
No.2558169
Anonymous No.2558169 06/14/12(Thu)03:22 No.2558169 [ ! ]

> >>2558145
> Maybe we could try some of those other stairs? I think there was one that went down further and another that went up we never checked out.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)03:26
No.2558203
LK !.LowKey5ME No.2558203 06/14/12(Thu)03:26 No.2558203 [ ! ] >>2558222 >>2558234 >>2558237 >>2558245
s05_21.png (15 KB, 700x700) iqdb google

> >>2558102
> >>2558152
> From this distance, the door looks like it has flames on the sides. You try to walk closer, but within a foot of the door the heat of the air suddenly increases tenfold. You press on and move closer another inch, and the heat increases yet again. The etching on the center of the door looks like a pole with 4 pegs in it, or something similar. Before long, the heat is too intense and you have to back away, the air instantly cooling once you are past the threshold.

[ - ]
Anonymous
06/14/12(Thu)03:27
No.2558222
Anonymous No.2558222 06/14/12(Thu)03:27 No.2558222 [ ! ]

> >>2558203
> Well, we can't go this way.
> Ask Chronicle if he wants to come with us instead of staying here.
> We might know a way out.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)03:29
No.2558234
Marielx !Vidya4T.Xo No.2558234 06/14/12(Thu)03:29 No.2558234 [ ! ]

> >>2558203
> Ok, it can be:
> An Engine Room for mechanism
> Incinerator for corpses
> Some sort of fire temple room maybe?
> Either way shits on fire yo!
> Since theres no way to get close without melting we should just a void it for now.

[ - ]
Anonymous
06/14/12(Thu)03:29
No.2558237
Anonymous No.2558237 06/14/12(Thu)03:29 No.2558237 [ ! ] >>2558482

> >>2558203
> Exit room, check downstairs

[ - ]
Anonymous
06/14/12(Thu)03:30
No.2558245
Anonymous No.2558245 06/14/12(Thu)03:30 No.2558245 [ ! ] >>2558268 >>2558482

> >>2558203
> Hmm...we must need the red key for this door. Update map and check where we haven't explored to yet. Also ask if he can tell you where he has been to and if he can add anything to the map. Show him those notes on that scrap we looted earlier, maybe he knows about some of the things that are on it.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)03:30
No.2558252
LK !.LowKey5ME No.2558252 06/14/12(Thu)03:30 No.2558252 [ ! ] >>2558370 >>2558407
s05_22.png (6 KB, 700x700) iqdb google

> >>2558086

[ - ]
Anonymous
06/14/12(Thu)03:31
No.2558262
Anonymous No.2558262 06/14/12(Thu)03:31 No.2558262 [ ! ] >>2558321 >>2558366 >>2558552 >>2559704

> Just got in. Since no-one seems to have mentioned it, I spoke to an Anon yesterday who reckoned he'd worked out what that coded phrase on the tumblr was supposed to be, and it seemed pretty good to me.
> Four of metal, four of stone;
> four of body, four of soul

[ - ]
Anonymous
06/14/12(Thu)03:32
No.2558268
Anonymous No.2558268 06/14/12(Thu)03:32 No.2558268 [ ! ] >>2558370

> >>2558245
> >Red key
> You mean the jasper stone, or something else I'm forgetting?

[ - ]
Anonymous
06/14/12(Thu)03:35
No.2558311
Anonymous No.2558311 06/14/12(Thu)03:35 No.2558311 [ ! ]

> The symbol above this flaming door seems to be the same as the one on the entrance to the Griffon's chamber.

[ - ]
Anonymous
06/14/12(Thu)03:36
No.2558321
Anonymous No.2558321 06/14/12(Thu)03:36 No.2558321 [ ! ]

> >>2558262
> >Tumblr
> Ahahaha, looks like that WAS it.

[ - ]
Anonymous
06/14/12(Thu)03:39
No.2558366
Anonymous No.2558366 06/14/12(Thu)03:39 No.2558366 [ ! ]

> >>2558262
> Maybe the pillars outside the door represent something to do with it

[ - ]
Anonymous
06/14/12(Thu)03:39
No.2558370
Anonymous No.2558370 06/14/12(Thu)03:39 No.2558370 [ ! ] >>2558407

> >>2558268
> haha no. Doom and such.
> >>2558252
> See if chronicle can add to our map any.

[ - ]
Anonymous
06/14/12(Thu)03:43
No.2558407
Anonymous No.2558407 06/14/12(Thu)03:43 No.2558407 [ ! ] >>2558446
s04_25.png (8 KB, 700x700) iqdb google

> >>2558370
> Ah, silly me. And yeah, good idea.
> >>2558252
> Check the markings on the wall in this room, and note them down if they're different from the ones in the similar room upstairs.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)03:45
No.2558446
Marielx !Vidya4T.Xo No.2558446 06/14/12(Thu)03:45 No.2558446 [ ! ]

> >>2558407
> Puzzle time?
> I suck at this.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)03:48
No.2558482
LK !.LowKey5ME No.2558482 06/14/12(Thu)03:48 No.2558482 [ ! ] >>2558501 >>2558536 >>2558547 >>2558552
s05_23.png (25 KB, 700x700) iqdb google

> >>2558237
> >>2558245
> The three of you walk out into the other room. You tell Chronicle that you've been keeping maps, and ask him if he's ever been anywhere you haven't.
> "I have only been down this far. Gerard, Gusty Gale, Chance, and Shimmering Star went further down. Only Gusty Gale and Gerard came up... and after some hurried speech, they ran. And then Chance came up..."

[ - ]
Anonymous
06/14/12(Thu)03:49
No.2558501
Anonymous No.2558501 06/14/12(Thu)03:49 No.2558501 [ ! ] >>2558528 >>2558532 >>2558536

> >>2558482
> We should go up.
> I don't think going further down is a good idea.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)03:51
No.2558528
Marielx !Vidya4T.Xo No.2558528 06/14/12(Thu)03:51 No.2558528 [ ! ]

> >>2558501
> We have +1 party member, go down now that we can kick some butts.

[ - ]
Anonymous
06/14/12(Thu)03:51
No.2558532
Anonymous No.2558532 06/14/12(Thu)03:51 No.2558532 [ ! ] >>2558551 >>2558558 >>2558567

> >>2558501
> We have to go down, there's nothing else above us we haven't seen already

[ - ]
Anonymous
06/14/12(Thu)03:52
No.2558536
Anonymous No.2558536 06/14/12(Thu)03:52 No.2558536 [ ! ] >>2558733

> >>2558482
> >>2558501
> Before we go up we should ask him if Gerard and Gusty match our descriptions of the griffon and pegasus (of course they do) and then forewarn him of their fates so he doesn't freak..

[ - ]
Anonymous
06/14/12(Thu)03:52
No.2558547
Anonymous No.2558547 06/14/12(Thu)03:52 No.2558547 [ ! ] >>2558733

> >>2558482
> We should go up. Warn him about what he's going to see in the next room.

[ - ]
Anonymous
06/14/12(Thu)03:52
No.2558551
Anonymous No.2558551 06/14/12(Thu)03:52 No.2558551 [ ! ]
s04_56.gif (17 KB, 700x700) iqdb google

> >>2558532
> There's still stairs up there we can go further up with.

[ - ]
Anonymous
06/14/12(Thu)03:52
No.2558552
Anonymous No.2558552 06/14/12(Thu)03:52 No.2558552 [ ! ]

> >>2558482
> well if we want to find anything out lets head on down. Get your fire and pointy stuff ready for trouble!
> >>2558262
> We need to keep an eye out for some thing related to this. The polished stone we picked up is probably related. I think the sacrifices probably have something to do with the body part.

[ - ]
Anonymous
06/14/12(Thu)03:53
No.2558558
Anonymous No.2558558 06/14/12(Thu)03:53 No.2558558 [ ! ] >>2559501
s04_55.png (12 KB, 700x700) iqdb google

> >>2558532
> i beg to differ
> bottom left room, has stairs going up

[ - ]
Anonymous
06/14/12(Thu)03:53
No.2558567
Anonymous No.2558567 06/14/12(Thu)03:53 No.2558567 [ ! ] >>2558687

> >>2558532
> Let's see, our party consist of:
> - a unicorn archeologist mare who is scared as fuck and probably wasn't even in a fight her whole life
> - a female diamond dog with a head injury
> - a mentally unstable unicorn who just witnessed as one of his friend guttet his other friend
> I don't think we are very combat capable.

[ - ]
Anonymous
06/14/12(Thu)03:55
No.2558587
Anonymous No.2558587 06/14/12(Thu)03:55 No.2558587 [ ! ]

> Oh, just remembered. Ask Chronicle for an inventory report.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)04:02
No.2558687
Marielx !Vidya4T.Xo No.2558687 06/14/12(Thu)04:02 No.2558687 [ ! ]

> >>2558567
> We are good, in the worst scenario the new member will betray us leading both to a horrible, painful, and bloody death.
> I dont see any problems.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)04:06
No.2558733
LK !.LowKey5ME No.2558733 06/14/12(Thu)04:06 No.2558733 [ ! ] >>2558747 >>2558849
s05_24.png (14 KB, 700x700) iqdb google

> >>2558536
> >>2558547
> You warn Chronicle that before going up, that he may see some things that he is not ready to see. But that he should try and remain calm, because he has both you and Saffron there.

[ - ]
Anonymous
06/14/12(Thu)04:07
No.2558747
Anonymous No.2558747 06/14/12(Thu)04:07 No.2558747 [ ! ] >>2558782 >>2558808 >>2558872

> >>2558733
> Tell him to stare at the ground until we tell him he no longer has to

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)04:10
No.2558782
Marielx !Vidya4T.Xo No.2558782 06/14/12(Thu)04:10 No.2558782 [ ! ] >>2558802

> >>2558747
> What, no he MUST know what shit is going on this place.
> If not, the next brutal thing we find will freak him out really bad.

[ - ]
Anonymous
06/14/12(Thu)04:12
No.2558799
Anonymous No.2558799 06/14/12(Thu)04:12 No.2558799 [ ! ] >>2558850 >>2560501

> >>2556411
> >and were to study diamond dog history in an attempt to help the off-coast archaeology team
> Remember to show him our notes and ask if he can make any sense of the writing here, and also if he knows what's up with Gusty's notes when we're out of the freak-out zone.

[ - ]
Anonymous
06/14/12(Thu)04:12
No.2558802
Anonymous No.2558802 06/14/12(Thu)04:12 No.2558802 [ ! ] >>2558872

> >>2558782
> We can tell him his friend died.
> He doesn't need to SEE it.

[ - ]
Anonymous
06/14/12(Thu)04:12
No.2558808
Anonymous No.2558808 06/14/12(Thu)04:12 No.2558808 [ ! ]

> >>2558747
> After watching his doe friend get disemboweled live what he is about to see wont be nearly as bad.
> Time to head up, should make an effort to be quite so to avoid drawing attention right to us. Also ask Chronicle if he has anything pointy on hand or a fire spell in case we run into trouble.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)04:14
No.2558835
Marielx !Vidya4T.Xo No.2558835 06/14/12(Thu)04:14 No.2558835 [ ! ]

> Do we have or can we have a list of each party member skills?

[ - ]
Anonymous
06/14/12(Thu)04:15
No.2558849
Anonymous No.2558849 06/14/12(Thu)04:15 No.2558849 [ ! ] >>2558872

> >>2558733
> Let's go up. Be sure to warn everyone to hug the walls.

[ - ]
Anonymous
06/14/12(Thu)04:15
No.2558850
Anonymous No.2558850 06/14/12(Thu)04:15 No.2558850 [ ! ] >>2558909 >>2560501

> >>2558799
> Yes! Get him to check out those notes! That blood on the note >>2556846 matches his.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)04:16
No.2558872
LK !.LowKey5ME No.2558872 06/14/12(Thu)04:16 No.2558872 [ ! ] >>2558901 >>2558909 >>2558919 >>2558930 >>2558936 >>2558940
s05_25.png (27 KB, 700x700) iqdb google

> >>2558747
> >>2558802
> >>2558849
> You tell everyone to hug the walls and stare at the fl...

[ - ]
Anonymous
06/14/12(Thu)04:19
No.2558901
Anonymous No.2558901 06/14/12(Thu)04:19 No.2558901 [ ! ]
1300215837298.jpg (36 KB, 180x200) iqdb google

> >>2558872
> Good job guys.

[ - ]
Anonymous
06/14/12(Thu)04:19
No.2558909
Anonymous No.2558909 06/14/12(Thu)04:19 No.2558909 [ ! ]

> >>2558872
> AHAHAHAHAHHAAHAHAHHAHAHAA Good thing he was staring at the floor. Also look at Saffron's face. Did you do that expression on purpose LK?
> Again this>>2558850

[ - ]
Anonymous
06/14/12(Thu)04:20
No.2558919
Anonymous No.2558919 06/14/12(Thu)04:20 No.2558919 [ ! ] >>2558974

> >>2558872
> Yeah, it's blood.
> Carry on.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)04:21
No.2558930
Marielx !Vidya4T.Xo No.2558930 06/14/12(Thu)04:21 No.2558930 [ ! ]

> >>2558872
> Well... not as bad as i expected.

[ - ]
Anonymous
06/14/12(Thu)04:21
No.2558936
Anonymous No.2558936 06/14/12(Thu)04:21 No.2558936 [ ! ] >>2558967

> >>2558872
> Renne and Saffron fail to stop him from looking up in time...

[ - ]
Anonymous
06/14/12(Thu)04:21
No.2558940
Anonymous No.2558940 06/14/12(Thu)04:21 No.2558940 [ ! ] >>2558967 >>2558974

> >>2558872
> ONLY RENNE look up

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)04:23
No.2558967
Marielx !Vidya4T.Xo No.2558967 06/14/12(Thu)04:23 No.2558967 [ ! ] >>2558988

> >>2558940
> >>2558936
> THATS WHY I SAID THEY HAD TO LOOK
> Seriously they waste more time, sanity and energy trying to avoid it.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)04:24
No.2558974
LK !.LowKey5ME No.2558974 06/14/12(Thu)04:24 No.2558974 [ ! ] >>2558988 >>2558992 >>2559004 >>2559007 >>2559022 >>2559026
s05_26.png (17 KB, 700x700) iqdb google

> >>2558940
> >>2558919

[ - ]
Anonymous
06/14/12(Thu)04:25
No.2558988
Anonymous No.2558988 06/14/12(Thu)04:25 No.2558988 [ ! ]

> >>2558967
> I keep trying to go look for a fight but everyone else is a wussy.
> >>2558974
> Something is missing.

[ - ]
Anonymous
06/14/12(Thu)04:25
No.2558992
Anonymous No.2558992 06/14/12(Thu)04:25 No.2558992 [ ! ] >>2559027

> >>2558974
> That's disturbing.
> We are probably going to die.
> Leave quickly.

[ - ]
sentenal01 !K2twta9DBo
06/14/12(Thu)04:26
No.2559004
sentenal01 !K2twta9DBo No.2559004 06/14/12(Thu)04:26 No.2559004 [ ! ] >>2559027

> >>2558974
> Should have stapled it to the ceiling.
> pls leave. pls.

[ - ]
Anonymous
06/14/12(Thu)04:26
No.2559007
Anonymous No.2559007 06/14/12(Thu)04:26 No.2559007 [ ! ] >>2559046

> >>2558974
> "Uh oh. Let's go back down quickly and quietly."

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)04:27
No.2559022
Marielx !Vidya4T.Xo No.2559022 06/14/12(Thu)04:27 No.2559022 [ ! ] >>2559046

> >>2558974
> Ok, my theory is that the body fell and the floor opened then it closed again, so only the blood trail is left.
> Whats the room below this one? the one with the giant spike?

[ - ]
Anonymous
06/14/12(Thu)04:28
No.2559026
Anonymous No.2559026 06/14/12(Thu)04:28 No.2559026 [ ! ] >>2559089

> >>2558974
> Whaaaaat. But... there's no bloody smears or anything other signs that'd be left by someone taking the body. How.

[ - ]
Anonymous
06/14/12(Thu)04:28
No.2559027
Anonymous No.2559027 06/14/12(Thu)04:28 No.2559027 [ ! ] >>2559063 >>2559069

> >>2558992
> >>2559004
> Leave where? We can go down or out to where we first started

[ - ]
Anonymous
06/14/12(Thu)04:29
No.2559046
Anonymous No.2559046 06/14/12(Thu)04:29 No.2559046 [ ! ]

> >>2559007
> Damnit anon! I wanted to do that in the first place but everyone was scared. We should go and see if the other corpse is gone yet.
> >>2559022
> No that was next to this one on the same floor.

[ - ]
Anonymous
06/14/12(Thu)04:30
No.2559063
Anonymous No.2559063 06/14/12(Thu)04:30 No.2559063 [ ! ] >>2559179 >>2559396

> >>2559027
> Check that flight of stair that lead up.

[ - ]
Anonymous
06/14/12(Thu)04:30
No.2559069
Anonymous No.2559069 06/14/12(Thu)04:30 No.2559069 [ ! ] >>2559179
1312981412242.jpg (460 KB, 600x909) iqdb google

> >>2559027
> please leave. out of the door we came though.
> corpse. gone. monsters. evil. bad. pls go.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)04:32
No.2559082
Marielx !Vidya4T.Xo No.2559082 06/14/12(Thu)04:32 No.2559082 [ ! ]

> Im sure the body has a key to something, we should look for it.

[ - ]
Anonymous
06/14/12(Thu)04:33
No.2559089
Anonymous No.2559089 06/14/12(Thu)04:33 No.2559089 [ ! ] >>2559137

> >>2559026
> Well that body did appear out of nowhere on the ceiling in the fist place.
> We have 2 magic ponies, fire, and a diamond dog with a pointy object! Let's just keep heading up and see what is up there.
> Get Chronicle to check out that note we found on the ded pony.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)04:37
No.2559137
Marielx !Vidya4T.Xo No.2559137 06/14/12(Thu)04:37 No.2559137 [ ! ]

> >>2559089
> Unicorns are master race, i still dont know why people is scared of exploring the dungeon.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)04:40
No.2559179
LK !.LowKey5ME No.2559179 06/14/12(Thu)04:40 No.2559179 [ ! ] >>2559194 >>2559219 >>2559230 >>2559277
s05_27.png (19 KB, 700x700) iqdb google

> >>2559063
> >>2559069
> You walk into the next room, and Saffron gasps. Chronicle hugs the wall and heads for the corner, and the two of you follow him. His breathing is growing unsteady, and he's whispering to you.
> "Up... please... up... up...."

[ - ]
Anonymous
06/14/12(Thu)04:42
No.2559194
Anonymous No.2559194 06/14/12(Thu)04:42 No.2559194 [ ! ] >>2559396

> >>2559179
> Oh dear.
> We better not go back to that hall.
> Up.
> Quickly.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)04:44
No.2559219
Marielx !Vidya4T.Xo No.2559219 06/14/12(Thu)04:44 No.2559219 [ ! ]

> >>2559179
> Oh boy here we go.
> Now that hes panicking we dont stand a chance in combat.
> Either way try to calm him down and keep mving foward.

[ - ]
Anonymous
06/14/12(Thu)04:44
No.2559230
Anonymous No.2559230 06/14/12(Thu)04:44 No.2559230 [ ! ] >>2559396

> >>2559179
> Once we go up map the room we were just in and the room we are currently in.

[ - ]
Anonymous
06/14/12(Thu)04:48
No.2559277
Anonymous No.2559277 06/14/12(Thu)04:48 No.2559277 [ ! ]

> >>2559179
> The hell all this come from?
> Get Saffron to calm Chronicle while you check out that room. See if things have been moved/changed in there. If it is clear head up.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)04:59
No.2559396
LK !.LowKey5ME No.2559396 06/14/12(Thu)04:59 No.2559396 [ ! ] >>2559422 >>2559435 >>2559443
s05_28.png (25 KB, 700x700) iqdb google

> >>2559194
> >>2559230
> >>2559063
> The three of you rush upstairs. You are greeted by a fairly well lit room with a door to the north, and a doorway to the east.

[ - ]
Anonymous
06/14/12(Thu)05:02
No.2559422
Anonymous No.2559422 06/14/12(Thu)05:02 No.2559422 [ ! ] >>2559501

> >>2559396
> Map this room and the last room.

[ - ]
Anonymous
06/14/12(Thu)05:03
No.2559435
Anonymous No.2559435 06/14/12(Thu)05:03 No.2559435 [ ! ]

> >>2559396
> Have Chronicle check out that door while we take a peek in the next room. Make sure it is all clear. After that have Chronicle take a look at the note we found on that dead pony. Ask him what his archeology expertise is in.

[ - ]
Anonymous
06/14/12(Thu)05:04
No.2559443
Anonymous No.2559443 06/14/12(Thu)05:04 No.2559443 [ ! ] >>2559634

> >>2559396
> Check out that very friendly looking door.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)05:09
No.2559501
LK !.LowKey5ME No.2559501 06/14/12(Thu)05:09 No.2559501 [ ! ]
s05_29.png (4 KB, 700x700) iqdb google

> >>2559422
> You quickly sketch out this room.
> <Previous room has already been added. >>2558558 >

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)05:09
No.2559510
Marielx !Vidya4T.Xo No.2559510 06/14/12(Thu)05:09 No.2559510 [ ! ] >>2559528 >>2559634

> That door has "Boss Room" written all over it.

[ - ]
Anonymous
06/14/12(Thu)05:11
No.2559528
Anonymous No.2559528 06/14/12(Thu)05:11 No.2559528 [ ! ] >>2559634

> >>2559510
> agreed. it also looks like that gear shape on the note maybe. we should probably check out everything on this floor and head back down to the lower levels and see if there is anything we can find down there.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)05:22
No.2559634
LK !.LowKey5ME No.2559634 06/14/12(Thu)05:22 No.2559634 [ ! ] >>2559649 >>2559654 >>2559660 >>2559662 >>2559986
s05_30.png (32 KB, 700x700) iqdb google

> >>2559443
> >>2559510
> >>2559528
> As you approach the door, a great sense of dread spreads over you. You can feel every beat of your heart pulse through every one of your veins. The heartbeat soon turns into a headache, starting right between your eyes.

[ - ]
Anonymous
06/14/12(Thu)05:23
No.2559649
Anonymous No.2559649 06/14/12(Thu)05:23 No.2559649 [ ! ] >>2559732

> >>2559634
> Let's back away and break eye contact with the door.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)05:24
No.2559654
Marielx !Vidya4T.Xo No.2559654 06/14/12(Thu)05:24 No.2559654 [ ! ] >>2559673 >>2559732

> >>2559634
> >headache
> Ok this is it, im sure the source of all this shit is right behind this door, examine the door to find a way to open it may not be the best course of action, those headaches must not be taken lightly.

[ - ]
Anonymous
06/14/12(Thu)05:24
No.2559660
Anonymous No.2559660 06/14/12(Thu)05:24 No.2559660 [ ! ]

> >>2559634
> welp cya Chronicle, time for your horrible death. That or more dead bodies appear.

[ - ]
Anonymous
06/14/12(Thu)05:24
No.2559662
Anonymous No.2559662 06/14/12(Thu)05:24 No.2559662 [ ! ] >>2559732

> >>2559634
> We've seen a sinking boat, a dead fucking bodies and you are going to get scared by a door?
> Mare up, and stare it back!

[ - ]
Anonymous
06/14/12(Thu)05:25
No.2559673
Anonymous No.2559673 06/14/12(Thu)05:25 No.2559673 [ ! ]

> >>2559654
> nahh, just time for voices and visions. time for clues and confusion!

[ - ]
Anonymous
06/14/12(Thu)05:26
No.2559677
Anonymous No.2559677 06/14/12(Thu)05:26 No.2559677 [ ! ]

> What's that symbol on the top of the door? A dash then a dot?

[ - ]
Anonymous
06/14/12(Thu)05:26
No.2559681
Anonymous No.2559681 06/14/12(Thu)05:26 No.2559681 [ ! ] >>2559704

> >VerY good
> >it SeeMs that
> >you can LISTEN
> >afTer all

[ - ]
Anonymous
06/14/12(Thu)05:29
No.2559704
Anonymous No.2559704 06/14/12(Thu)05:29 No.2559704 [ ! ] >>2559736

> >>2559681
> That was posted right after I posted >>2558262, so it was presumeably telling us that that's the right translation.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)05:32
No.2559732
LK !.LowKey5ME No.2559732 06/14/12(Thu)05:32 No.2559732 [ ! ] >>2559753 >>2559760 >>2559781
s05_31.png (34 KB, 700x700) iqdb google

> >>2559662
> >>2559654
> >>2559649
> You try to turn away, but your vision is locked. Your head begins to pound, your knees begin to shake. There is nothing it the eye sockets of the skull, but it seems as if they are staring right back at you. Their shape is not a normal socket, but four planes reaching a singular point.

[ - ]
Anonymous
06/14/12(Thu)05:32
No.2559736
Anonymous No.2559736 06/14/12(Thu)05:32 No.2559736 [ ! ] >>2559759 >>2559809 >>2559845

> >>2559704
> >now iF only
> >you Could
> >SEe
> We should start figuring it out.
> We seen four pillars where we found Chronicle - four of stone?
> How many bodies were there up to now?
> Gusty, Gaston were already ritually used, that's two of bodies and souls, right?

[ - ]
Anonymous
06/14/12(Thu)05:34
No.2559753
Anonymous No.2559753 06/14/12(Thu)05:34 No.2559753 [ ! ]

> >>2559732
> Scream for Saffron to slap you silly and snap you out of it
> diddly

[ - ]
LK !.LowKey5ME
06/14/12(Thu)05:34
No.2559759
LK !.LowKey5ME No.2559759 06/14/12(Thu)05:34 No.2559759 [ ! ] >>2559965

> >>2559736
> < >GastonOkay, I laughed. Seriously should have named him that.>

[ - ]
Anonymous
06/14/12(Thu)05:34
No.2559760
Anonymous No.2559760 06/14/12(Thu)05:34 No.2559760 [ ! ]

> >>2559732
> Scream at it.
> "What do you want from me?!"

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)05:36
No.2559781
Marielx !Vidya4T.Xo No.2559781 06/14/12(Thu)05:36 No.2559781 [ ! ]

> >>2559732
> We are so dead.

[ - ]
Anonymous
06/14/12(Thu)05:38
No.2559809
Anonymous No.2559809 06/14/12(Thu)05:38 No.2559809 [ ! ]

> >>2559736
> Possibly, what were the pillars in the first room off the entrance made of? I agree with the sacrifices that makes sense. I bet we could find more shaped gems. But for metal I dont know.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)05:40
No.2559835
LK !.LowKey5ME No.2559835 06/14/12(Thu)05:40 No.2559835 [ ! ] >>2559844 >>2559925
s05_32.gif (93 KB, 700x700) iqdb google

> <cutscene>

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)05:41
No.2559844
Marielx !Vidya4T.Xo No.2559844 06/14/12(Thu)05:41 No.2559844 [ ! ]

> >>2559835
> Boss battle time?
> Boss battle time.

[ - ]
Anonymous
06/14/12(Thu)05:41
No.2559845
Anonymous No.2559845 06/14/12(Thu)05:41 No.2559845 [ ! ] >>2559856 >>2559861

> >>2559736
> We have two bodies found, Star is missing still along with the murder mutt chance.

[ - ]
Anonymous
06/14/12(Thu)05:42
No.2559856
Anonymous No.2559856 06/14/12(Thu)05:42 No.2559856 [ ! ] >>2559925

> >>2559845
> >forgetting about Meadow
> poor thing

[ - ]
Anonymous
06/14/12(Thu)05:43
No.2559861
Anonymous No.2559861 06/14/12(Thu)05:43 No.2559861 [ ! ]

> >>2559845
> The pegasus and the griffon was in those chambers.
> I suspect those chambers have to do something with it, that's why I didn't count the deer.

[ - ]
Anonymous
06/14/12(Thu)05:47
No.2559925
Anonymous No.2559925 06/14/12(Thu)05:47 No.2559925 [ ! ] >>2559938

> >>2559856
> she wasnt sacrificed like the other two. I think we need to try to find the last missing member of Chronicle's group, Star. We do that and I bet we pick up a couple more clues in the process. We will run into Chance along the way and deal with him if we can. Judging from that tumblr he isnt useful as a sacrifice, so someone else well get it if that is what is really going on.
> >>2559835
> anyone want to pull that apart and see if the file has anything in it?

[ - ]
Anonymous
06/14/12(Thu)05:48
No.2559938
Anonymous No.2559938 06/14/12(Thu)05:48 No.2559938 [ ! ] >>2559953 >>2559986

> >>2559925
> Maybe the new blood from earlier was meadow getting dragged onto a spike
> LETS SPLIT UP AND INVESTIGATE!

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)05:50
No.2559953
Marielx !Vidya4T.Xo No.2559953 06/14/12(Thu)05:50 No.2559953 [ ! ]

> >>2559938
> >SPLIT UP
> No, nigger.
> Just no.

[ - ]
Anonymous
06/14/12(Thu)05:51
No.2559965
Anonymous No.2559965 06/14/12(Thu)05:51 No.2559965 [ ! ]

> >>2559759
> No-one's dead like Gaston,
> Lost their head like Gaston,
> No-one bleeds on the floor of the room like Gaston

[ - ]
Anonymous
06/14/12(Thu)05:53
No.2559986
Anonymous No.2559986 06/14/12(Thu)05:53 No.2559986 [ ! ]

> >>2559938
> possibly but she never returned from the lower level with the group once Chance flipped. He probably killed her first.
> >>2559634
> Those markings, center top of door, the dash and dot. Are those carved in, like would that jasper fit in there?

[ - ]
LK !.LowKey5ME
06/14/12(Thu)05:53
No.2559987
LK !.LowKey5ME No.2559987 06/14/12(Thu)05:53 No.2559987 [ ! ] >>2559996 >>2559999 >>2560003 >>2560081
s05_33.png (14 KB, 700x700) iqdb google

> Before you can even blink, you find yourself on the floor of the room to the east. Chronicle has blown out all the lights, and ushered both you and Saffron into the room. He stands as still and quiet as he can. You lift your head to speak, but Saffron puts a finger to your mouth.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)05:55
No.2559996
Marielx !Vidya4T.Xo No.2559996 06/14/12(Thu)05:55 No.2559996 [ ! ]

> >>2559987
> Oh he saved us?
> Recover and stand up, get ready for whatever its going on.

[ - ]
Anonymous
06/14/12(Thu)05:55
No.2559999
Anonymous No.2559999 06/14/12(Thu)05:55 No.2559999 [ ! ]

> >>2559987
> Perk your ears up and listen

[ - ]
Anonymous
06/14/12(Thu)05:55
No.2560003
Anonymous No.2560003 06/14/12(Thu)05:55 No.2560003 [ ! ]

> >>2559987
> Saffron get you pointy trowel ready. It's showtime Renne lets get ready to rock!

[ - ]
LK !.LowKey5ME
06/14/12(Thu)06:02
No.2560079
LK !.LowKey5ME No.2560079 06/14/12(Thu)06:02 No.2560079 [ ! ] >>2560112
s05_34.png (15 KB, 700x700) iqdb google

> <cutscene>
> If at all possible, the air around Chronicle seems to get darker, covering his entire form, as well as yours and Saffron's. He only opens his mouth for one tiny moment.
> "Shh..."

[ - ]
Anonymous
06/14/12(Thu)06:02
No.2560081
Anonymous No.2560081 06/14/12(Thu)06:02 No.2560081 [ ! ] >>2560147

> >>2559987
> Let's stay quiet.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)06:05
No.2560112
Marielx !Vidya4T.Xo No.2560112 06/14/12(Thu)06:05 No.2560112 [ ! ] >>2560115 >>2560123

> >>2560079
> LETS FIGHT!

[ - ]
Anonymous
06/14/12(Thu)06:05
No.2560115
Anonymous No.2560115 06/14/12(Thu)06:05 No.2560115 [ ! ] >>2560147

> >>2560112
> Let's not.

[ - ]
Anonymous
06/14/12(Thu)06:06
No.2560123
Anonymous No.2560123 06/14/12(Thu)06:06 No.2560123 [ ! ] >>2560134

> >>2560112
> THIS IS NOT THAT KIND OF QEST!
> BRAIN INSTEAD BRAWL!

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)06:06
No.2560134
Marielx !Vidya4T.Xo No.2560134 06/14/12(Thu)06:06 No.2560134 [ ! ] >>2560146

> >>2560123
> ITS NOT THAT KIND OF QUEST BECAUSE YOU KEEP RUNNING

[ - ]
Anonymous
06/14/12(Thu)06:07
No.2560146
Anonymous No.2560146 06/14/12(Thu)06:07 No.2560146 [ ! ]

> >>2560134
> We don't want to die.
> Seriously, our chances in a fight are pretty low.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)06:07
No.2560147
LK !.LowKey5ME No.2560147 06/14/12(Thu)06:07 No.2560147 [ ! ] >>2560154 >>2560159 >>2560165 >>2560172
s05_35.png (499 KB, 700x700) iqdb google

> >>2560081
> >>2560115
> You can hear the soft padding of footsteps, almost too quiet to hear. They start to get louder, and are accompanied by another sound.
> [audio02]

[ - ]
LK !.LowKey5ME
06/14/12(Thu)06:08
No.2560152
LK !.LowKey5ME No.2560152 06/14/12(Thu)06:08 No.2560152 [ ! ] >>2560156 >>2560165 >>2560171
s05_36.png (17 KB, 700x700) iqdb google

[ - ]
Anonymous
06/14/12(Thu)06:08
No.2560154
Anonymous No.2560154 06/14/12(Thu)06:08 No.2560154 [ ! ] >>2560161

> >>2560147
> Oh shit, he's got a wooden xylophone.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)06:08
No.2560156
Marielx !Vidya4T.Xo No.2560156 06/14/12(Thu)06:08 No.2560156 [ ! ]

> >>2560152
> IT
> IS
> ON

[ - ]
Anonymous
06/14/12(Thu)06:09
No.2560159
Anonymous No.2560159 06/14/12(Thu)06:09 No.2560159 [ ! ]

> >>2560147
> ha, is that the sounds of bones clattering or something?

[ - ]
Anonymous
06/14/12(Thu)06:09
No.2560161
Anonymous No.2560161 06/14/12(Thu)06:09 No.2560161 [ ! ]

> >>2560154
> That ain't wood.

[ - ]
Anonymous
06/14/12(Thu)06:09
No.2560165
Anonymous No.2560165 06/14/12(Thu)06:09 No.2560165 [ ! ]

> >>2560147
> >>2560152
> It sounds like bones...
> Shit.
> Stay quiet and stay down.

[ - ]
Anonymous
06/14/12(Thu)06:10
No.2560171
Anonymous No.2560171 06/14/12(Thu)06:10 No.2560171 [ ! ]

> >>2560152
> its probably just Star, who somehow survived

[ - ]
Anonymous
06/14/12(Thu)06:10
No.2560172
Anonymous No.2560172 06/14/12(Thu)06:10 No.2560172 [ ! ] >>2560183

> >>2560147
> I'm curious about something. Someone run that through an audiograph.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)06:11
No.2560179
LK !.LowKey5ME No.2560179 06/14/12(Thu)06:11 No.2560179 [ ! ] >>2560189 >>2560200 >>2560208
s05_37.png (17 KB, 700x700) iqdb google

[ - ]
Anonymous
06/14/12(Thu)06:11
No.2560183
Anonymous No.2560183 06/14/12(Thu)06:11 No.2560183 [ ! ]

> >>2560172
> I don't have any audio programs to do that, but someone should check all the audio files this thread.

[ - ]
Anonymous
06/14/12(Thu)06:12
No.2560189
Anonymous No.2560189 06/14/12(Thu)06:12 No.2560189 [ ! ]

> >>2560179
> Is the light going away?
> Are the sounds getting quieter?
> And why is Saffron breaking the 4th wall?

[ - ]
Anonymous
06/14/12(Thu)06:13
No.2560200
Anonymous No.2560200 06/14/12(Thu)06:13 No.2560200 [ ! ]

> >>2560179
> Nobody move or even breath.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)06:14
No.2560208
Marielx !Vidya4T.Xo No.2560208 06/14/12(Thu)06:14 No.2560208 [ ! ]

> >>2560179
> Surprise attack incoming.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)06:14
No.2560210
LK !.LowKey5ME No.2560210 06/14/12(Thu)06:14 No.2560210 [ ! ] >>2560215 >>2560220 >>2560233
s05_38.png (14 KB, 700x700) iqdb google

> Chronicle drops the shroud spell after what seems like an eternity with a heavy sigh.
> "He's gone. At least for now. Sorry... about shoving you into this room, but... you weren't responding to either of us."

[ - ]
Anonymous
06/14/12(Thu)06:15
No.2560215
Anonymous No.2560215 06/14/12(Thu)06:15 No.2560215 [ ! ] >>2560309

> >>2560210
> "Did I say something? That door... It was staring at me like it wanted something from me."

[ - ]
Anonymous
06/14/12(Thu)06:15
No.2560220
Anonymous No.2560220 06/14/12(Thu)06:15 No.2560220 [ ! ] >>2560309

> >>2560210
> Was that Chance? Just how big and bad is this guy? I must know!

[ - ]
Anonymous
06/14/12(Thu)06:16
No.2560226
Anonymous No.2560226 06/14/12(Thu)06:16 No.2560226 [ ! ]

> LK pllllsssss do a cast pic after this

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)06:17
No.2560233
Marielx !Vidya4T.Xo No.2560233 06/14/12(Thu)06:17 No.2560233 [ ! ] >>2560309

> >>2560210
> He? You mean... the chance guy?

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)06:22
No.2560280
Marielx !Vidya4T.Xo No.2560280 06/14/12(Thu)06:22 No.2560280 [ ! ]

> We Amnesia now!

[ - ]
LK !.LowKey5ME
06/14/12(Thu)06:25
No.2560309
LK !.LowKey5ME No.2560309 06/14/12(Thu)06:25 No.2560309 [ ! ] >>2560322 >>2560326 >>2560353 >>2560358 >>2560378
s05_39.png (15 KB, 700x700) iqdb google

> >>2560215
> >>2560220
> >>2560233
> With a spark, Chronicle lights the torch in the room again.
> "Yes, that was Chance. Despite his size, he can manage to be rather quiet. Fortunately for us he's wearing that... that gruesome necklace he constructed."
> You shake your head, testing to see if the aches are still present. They have all gone away, your head as clear as it ever has been. You ask about yourself in front of the door. Saffron looks over at you, worriedly.
> "You did your... trance thing again. No matter how many times I said your name, you didn't budge, like you were trying to burn a hole through that door with your eyes. You didn't say anything, but your mouth was moving."

[ - ]
Anonymous
06/14/12(Thu)06:26
No.2560322
Anonymous No.2560322 06/14/12(Thu)06:26 No.2560322 [ ! ]

> >>2560309
> "Any idea what I was trying to say?"

[ - ]
Anonymous
06/14/12(Thu)06:26
No.2560326
Anonymous No.2560326 06/14/12(Thu)06:26 No.2560326 [ ! ]

> >>2560309
> I don't suppose either of you are a mouth-reader?

[ - ]
Anonymous
06/14/12(Thu)06:29
No.2560353
Anonymous No.2560353 06/14/12(Thu)06:29 No.2560353 [ ! ]

> >>2560309
> map! always map!

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)06:29
No.2560358
Marielx !Vidya4T.Xo No.2560358 06/14/12(Thu)06:29 No.2560358 [ ! ]

> >>2560309
> in b4 the freaking door made you call chance.

[ - ]
Anonymous
06/14/12(Thu)06:31
No.2560378
Anonymous No.2560378 06/14/12(Thu)06:31 No.2560378 [ ! ]

> >>2560309
> Inspect that wall. Make a note of the pattern see if we can determine some kind of relationship between these.

[ - ]
Marielx !Vidya4T.Xo
06/14/12(Thu)06:33
No.2560400
Marielx !Vidya4T.Xo No.2560400 06/14/12(Thu)06:33 No.2560400 [ ! ]

> Coll thread, im out, goodnight.
> Dont get killed, you guys.

[ - ]
LK !.LowKey5ME
06/14/12(Thu)06:43
No.2560501
LK !.LowKey5ME No.2560501 06/14/12(Thu)06:43 No.2560501 [ ! ] >>2560507 >>2560518 >>2560529 >>2560530
s05_40.png (32 KB, 700x700) iqdb google

> >>2558799
> >>2558850
> Now that you have some time to breathe, you ask him about what he was going to do to help the dig.
> "Oh, I am not an archaeologist, myself. I am a historian with a penchant for big adventures. This one just happened to be a little too big. I would have stayed on the shore and researched to help the archaeologist team."
> You bring up Gusty's note, and ask if Chronicle has seen it yet or not.
> "I have, yes, but only briefly. As Gusty was coming up from the floor below where you found me, he frantically shoved the note in my face, asking if I knew anything about what he had written down. He left as soon as he came, however, and I haven't seen it since. Do you mind?"

[ - ]
Anonymous
06/14/12(Thu)06:44
No.2560507
Anonymous No.2560507 06/14/12(Thu)06:44 No.2560507 [ ! ]

> >>2560501
> you mind. piss on that fucker and remove kebab

[ - ]
Anonymous
06/14/12(Thu)06:45
No.2560518
Anonymous No.2560518 06/14/12(Thu)06:45 No.2560518 [ ! ] >>2560589

> >>2560501
> Show it to him.

[ - ]
Anonymous
06/14/12(Thu)06:47
No.2560529
Anonymous No.2560529 06/14/12(Thu)06:47 No.2560529 [ ! ] >>2560589

> >>2560501
> Show him.

[ - ]
Anonymous
06/14/12(Thu)06:47
No.2560530
Anonymous No.2560530 06/14/12(Thu)06:47 No.2560530 [ ! ] >>2560589

> >>2560501
> When did he get injured? How is his blood on it if he hadn't had his run in with Chance?
> Show him, lets get this quest going and kick some demonic asses

[ - ]
LK !.LowKey5ME
06/14/12(Thu)06:53
No.2560589
LK !.LowKey5ME No.2560589 06/14/12(Thu)06:53 No.2560589 [ ! ] >>2560695 >>2560709
s05_41.png (22 KB, 700x700) iqdb google

> >>2560518
> >>2560529
> >>2560530
> You show him the note and ask about his injury.
> "Oh, this? Had this happened with Chance, I would not be talking with you right now... An... old female griffon on the boat was panicking while we were sinking and nicked my eye. She didn't even make it two steps on the ocean floor. Broke from our spell and... and the pressure is just so... The note, please?"
> You pass it to him, and he holds it in front of his good eye.
> "Hmm. Cog. Eight spokes. I'm... seeing that number a lot, around here. I'm afraed I don't know what these dots and rods are though. None of the symbols there match the one on this wall."

[ - ]
Anonymous
06/14/12(Thu)07:05
No.2560695
Anonymous No.2560695 06/14/12(Thu)07:05 No.2560695 [ ! ] >>2560735

> >>2560589
> I think we're all asleep.

[ - ]
Anonymous
06/14/12(Thu)07:07
No.2560709
Anonymous No.2560709 06/14/12(Thu)07:07 No.2560709 [ ! ] >>2560735

> >>2560589
> Check the circle on the floor

[ - ]
LK !.LowKey5ME
06/14/12(Thu)07:10
No.2560735
LK !.LowKey5ME No.2560735 06/14/12(Thu)07:10 No.2560735 [ ! ] >>2560742
renne.png (12 KB, 700x700) iqdb google

> >>2560695
> Then I believe it is a good time to call it for this session! And the first time that we're stopping on a lull and I don't leave you on a cliffhanger, hah. Next week, everyone, thank you for participating.
> >>2560709
> Sorry, bro.

[ - ]
Anonymous
06/14/12(Thu)07:11
No.2560742
Anonymous No.2560742 06/14/12(Thu)07:11 No.2560742 [ ! ] >>2560759

> >>2560735
> You might want to save this thread in case our archiver is asleep.

[ - ]
LK
06/14/12(Thu)07:13
No.2560759
LK No.2560759 06/14/12(Thu)07:13 No.2560759 [ ! ] >>2560764 >>2560769

> >>2560742
> Gonna have to learn how to do that, then. Any links to guides? Or that one archiving how-to pic?

[ - ]
Anonymous
06/14/12(Thu)07:14
No.2560764
Anonymous No.2560764 06/14/12(Thu)07:14 No.2560764 [ ! ] >>2560829

> >>2560759
> >Open thread in Chrome
> >Save as
> >???
> >Profit!

[ - ]
Anonymous
06/14/12(Thu)07:14
No.2560769
Anonymous No.2560769 06/14/12(Thu)07:14 No.2560769 [ ! ] >>2560829

> >>2560759
> ctrl+S

[ - ]
LK
06/14/12(Thu)07:20
No.2560829
LK No.2560829 06/14/12(Thu)07:20 No.2560829 [ ! ] >>2560844

> >>2560764
> >>2560769
> Well now that was embarrasingly easy! The images don't appear as full-sized unless I view them through the html file, though.

[ - ]
Anonymous
06/14/12(Thu)07:22
No.2560844
Anonymous No.2560844 06/14/12(Thu)07:22 No.2560844 [ ! ] >>2560853

> >>2560829
> Actually, yeah, that's a problem. That's just archiving the thumbnails; you're clicking the link to the actual 4chan image there, which'll of course 404 when the thread does.

[ - ]
LK
06/14/12(Thu)07:23
No.2560853
LK No.2560853 06/14/12(Thu)07:23 No.2560853 [ ! ] >>2560921

> >>2560844
> Hmm. That archiving tutorial would be handy. I'd hate to be a dick and bump until someone who knew what they were doing came around.

[ - ]
Anonymous
06/14/12(Thu)07:30
No.2560921
Anonymous No.2560921 06/14/12(Thu)07:30 No.2560921 [ ! ] >>2560924 >>2560927

> >>2560853
> Actually, just went and checked the other fellow's archives, and he's been leaving it like that. Guess I've just never tried to enlarge the picture while using it, I guess. He's set it up with a .rar containing:
> The HTML file
> The folder of thumbnails
> A folder of audio files
> A folder of people's contributed images(Like when we were messing around with the snakes on the door)
> and the full sized quest images just sitting loose in with the HTML file

[ - ]
Anonymous
06/14/12(Thu)07:30
No.2560924
Anonymous No.2560924 06/14/12(Thu)07:30 No.2560924 [ ! ]

> >>2560921
> Also, don't have the tutorial you're asking for, sorry, otherwise I would have already posted it.

[ - ]
LK
06/14/12(Thu)07:31
No.2560927
LK No.2560927 06/14/12(Thu)07:31 No.2560927 [ ! ]

> >>2560921
> I found the archiving guide, giving it a shot now.

[ - ]
LK
06/14/12(Thu)08:08
No.2561220
LK No.2561220 06/14/12(Thu)08:08 No.2561220 [ ! ] >>2561229

> Hooray, now I know how to archive.

[ - ]
Anonymous
06/14/12(Thu)08:09
No.2561229
Anonymous No.2561229 06/14/12(Thu)08:09 No.2561229 [ ! ] >>2561237

> >>2561220
> Maybe ask one of the Marker handlers to mark it too?

[ - ]
LK
06/14/12(Thu)08:10
No.2561237
LK No.2561237 06/14/12(Thu)08:10 No.2561237 [ ! ] >>2561332

> >>2561229
> I don't wanna impose. They were nice enough to do it on their own before.

[ - ]
Anonymous
06/14/12(Thu)08:21
No.2561332
Anonymous No.2561332 06/14/12(Thu)08:21 No.2561332 [ ! ] >>2561339

> >>2561237
> Plus the archive's borked at the moment anyway.

[ - ]
Anonymous
06/14/12(Thu)08:22
No.2561339
Anonymous No.2561339 06/14/12(Thu)08:22 No.2561339 [ ! ]

> >>2561332
> Aaand just as I post that I realise you were saging for a reason. Sorry about that.

[ - ]
Anonymous
06/14/12(Thu)08:38
No.2561473
Anonymous No.2561473 06/14/12(Thu)08:38 No.2561473 [ ! ] >>2561587 >>2561697
gaston.png (41 KB, 700x700) iqdb google

> Just thought I would post this since I've been trying to figure out what the fuck happened to Gaston
> Since there were no blood trails like for Meadow, I think that Chance THREW Gaston around
> Door frame, splat on the floor
> Splat on the wall, slide down
> Splat on the floor, drug to the other room
> I don't think Chance likes wings

[ - ]
Anonymous
06/14/12(Thu)08:51
No.2561587
Anonymous No.2561587 06/14/12(Thu)08:51 No.2561587 [ ! ]

> >>2561473
> Oh wow. Yeah, that looks pretty likely. Thanks for the mockup.

[ - ]
Anonymous
06/14/12(Thu)09:04
No.2561697
Anonymous No.2561697 06/14/12(Thu)09:04 No.2561697 [ ! ]

> >>2561473
> so is Chance the hulk or what? holy shit

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