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LK !.LowKey5ME
Renne Quest 07/18/12(Wed)21:43
No.3329174
renneText.png (20 KB, 700x700) iqdb google
Renne Quest LK !.LowKey5ME 07/18/12(Wed)21:43 No.3329174[]

> <In which ponies and dogs try to make new friends.
> To catch up, the previous sessions are located here:
> https://dl.dropbox.com/u/28501521/GeneralArchive/RenneQuest/RenneArchive.html
> It is highly recommended that you have the script that allows you to play audio files embedded in the images. If there is audio with an image, it will be tagged like [this].
> The script can be found here: http://userscripts.org/scripts/show/133802
> Make sure you refresh the thread after installing!>

[ - ]
LK !.LowKey5ME
07/18/12(Wed)21:44
No.3329204
LK !.LowKey5ME 07/18/12(Wed)21:44 No.3329204[] >>3329426
s09_01.png (12 KB, 700x700) iqdb google

> After a few more moments to calm down, you stand up and address Chronicle. You apologize for what had happened, and begin to explain everything: the voices, the headaches, the bodies on the spire.
> "Renne, I would have to be as brain-dead as Chance not to see that you're affected by this place more than Saffron or I. I've noticed your reactions to certain areas and certain things. However, I don't think that we have anything to fear. Are the voices that you hear numbering in the thousands? Or would you describe your headaches as "soul-splitting?""
> You shake your head. No, not anymore. The only time you heard that many voices was on the boat, and it never happened again. Your headaches have been bad, but not to the point where it feels like it's hurting your very essence.
> "Then I do not think that you suffer from Chance's... ailment. And before you ask, yes, I do trust both you and Saffron, and not merely out of necessity. I truly am lucky."

[ - ]
LK !.LowKey5ME
07/18/12(Wed)21:47
No.3329292
LK !.LowKey5ME 07/18/12(Wed)21:47 No.3329292[] >>3329383 >>3336285
s09_02.gif (21 KB, 700x700) iqdb google

> You sigh at Chronicle's comment. Hearing it is nice, both the suggestion that you aren't going to turn into a monster, and the fact that Chronicle trusts you. You take one look back at the room, and your head fogs up slightly. Off in the distance, you can hear what sounds like pained and desperate whispers. You shake it off and decide to leave the room behind.

[ - ]
Anonymous
07/18/12(Wed)21:51
No.3329383
Anonymous 07/18/12(Wed)21:51 No.3329383[] >>3329428 >>3329771

> >>3329292
> Gather yourself and Follow the blood back down.

[ - ]
Oklahoma Crux, Spirit of Adventure!
07/18/12(Wed)21:53
No.3329426
Oklahoma Crux, Spirit of Adventure! 07/18/12(Wed)21:53 No.3329426[] >>3329454 >>3329607

> >>3329204
> Voices numbering in the thousands? We've got souls to put to rest.

[ - ]
Anonymous
07/18/12(Wed)21:53
No.3329428
Anonymous 07/18/12(Wed)21:53 No.3329428[] >>3329572 >>3329771

> >>3329383
> Follow the blood trail.

[ - ]
Anonymous
07/18/12(Wed)21:54
No.3329454
Anonymous 07/18/12(Wed)21:54 No.3329454[]

> >>3329426
> We were only dealing with four, just imagine what it would of been like for chance... all those passengers... hundreds of voices calling out for.you

[ - ]
Anonymous
07/18/12(Wed)21:57
No.3329526
Anonymous 07/18/12(Wed)21:57 No.3329526[]

> Nowhere left to explore but down, where we're almost sure Chance is lurking around.
> Fun times await.

[ - ]
Oklahoma Crux, Spirit of Adventure!
07/18/12(Wed)21:59
No.3329572
Oklahoma Crux, Spirit of Adventure! 07/18/12(Wed)21:59 No.3329572[] >>3329607

> >>3329428
> Yes! This anon has the right idea! No sense muckin' about! Follow that trail!

[ - ]
Anonymous
07/18/12(Wed)22:00
No.3329607
Anonymous 07/18/12(Wed)22:00 No.3329607[] >>3329690 >>3329726

> >>3329426
> >>3329572
> Calm down man.

[ - ]
Anonymous
07/18/12(Wed)22:03
No.3329690
Anonymous 07/18/12(Wed)22:03 No.3329690[] >>3329726

> >>3329607
> I don't think the SPIRIT OF ADVENTURE can just calm down when there is adventure to be had, man.

[ - ]
Oklahoma Crux, Spirit of Adventure!
07/18/12(Wed)22:05
No.3329726
Oklahoma Crux, Spirit of Adventure! 07/18/12(Wed)22:05 No.3329726[] >>3329761

> >>3329607
> >>3329690
> I didn't get this exclamation point in my name by going slow!
> This anon's got the right idea, let's go fast toward adventure!

[ - ]
Butts !WXTbemMLy.
07/18/12(Wed)22:05
No.3329745
Butts !WXTbemMLy. 07/18/12(Wed)22:05 No.3329745[] >>3329771

> oh boy oh boy I am excite
> Venture onwards!

[ - ]
Anonymous
07/18/12(Wed)22:06
No.3329761
Anonymous 07/18/12(Wed)22:06 No.3329761[]

> >>3329726
> Fast gets you killed, causes you to miss clues and miss out on ___hugs___

[ - ]
LK !.LowKey5ME
07/18/12(Wed)22:07
No.3329771
LK !.LowKey5ME 07/18/12(Wed)22:07 No.3329771[] >>3329794
s09_03.png (19 KB, 700x700) iqdb google

> >>3329383
> >>3329428
> >>3329745
> Gathering yourselves, you start the trek downwards, slowly but surely, keeping an ear out of the telltale clicking of Chance's necklace.

[ - ]
LK !.LowKey5ME
07/18/12(Wed)22:08
No.3329794
LK !.LowKey5ME 07/18/12(Wed)22:08 No.3329794[] >>3329845
s09_04.png (30 KB, 700x700) iqdb google

> >>3329771
> <cutscene>

[ - ]
LK !.LowKey5ME
07/18/12(Wed)22:11
No.3329845
LK !.LowKey5ME 07/18/12(Wed)22:11 No.3329845[] >>3329958
s09_05.png (26 KB, 700x700) iqdb google

> >>3329794
> <cutscene>
> You find yourselves at the top of the stairs leading down to where Chance has gone. You listen closely, but do not hear any signs of movement or otherwise, and proceed down slowly.

[ - ]
LK !.LowKey5ME
07/18/12(Wed)22:15
No.3329958
LK !.LowKey5ME 07/18/12(Wed)22:15 No.3329958[] >>3329986 >>3330001
s09_06.png (34 KB, 700x700) iqdb google

> >>3329845
> You are now outside of the gear room. There is a door to the north leading to the gear room, one to the east with a soft orange glow, and one to the south-west leading to a dark hallway. Chance's blood trail leads him to the gear room, but he seems to have stopped bleeding since then, the trail not leading to any specific room.

[ - ]
Anonymous
07/18/12(Wed)22:16
No.3329986
Anonymous 07/18/12(Wed)22:16 No.3329986[]

> >>3329958
> Glance in the two rooms to make sure hes not in them before exploring the long dark hall.

[ - ]
Anonymous
07/18/12(Wed)22:17
No.3330001
Anonymous 07/18/12(Wed)22:17 No.3330001[] >>3330396

> >>3329958
> Chance was doing something in the spire room on this level, wasn't he?
> We should check out there before we continue down.

[ - ]
Soup
07/18/12(Wed)22:20
No.3330065
Soup 07/18/12(Wed)22:20 No.3330065[] >>3330396

> From log 7:
> >You tell her that you had to leave because you heard Chance making some noise a level
> down in the spire room. You ask what the armor does.
> Chance was in the spire room doing something a level below where Renne and Chronicle were hiding. There might be something through the orange doorway. Go there.

[ - ]
Anonymous
07/18/12(Wed)22:22
No.3330108
Anonymous 07/18/12(Wed)22:22 No.3330108[] >>3330149

> Someone pls post picture of Renne color.

[ - ]
Anonymous
07/18/12(Wed)22:23
No.3330149
Anonymous 07/18/12(Wed)22:23 No.3330149[] >>3330501 >>3331760
1342062428836.png (205 KB, 1100x540) iqdb google

> >>3330108
> >>3330108

[ - ]
LK !.LowKey5ME
07/18/12(Wed)22:33
No.3330396
LK !.LowKey5ME 07/18/12(Wed)22:33 No.3330396[] >>3330542 >>3330655
s09_07.png (16 KB, 700x700) iqdb google

> >>3330001
> >>3330065
> You peek your heads into the room. There is a faint rumbling coming down from below, and the room is warm. Although, it is about as warm as the spire room was a level up, strangely, and the heat emanating from the central hole in the room isn't quite as strong as before. You can see the spire is connected to the wall by chains, with that bronze band circling the spire itself. There is a doorway to the north with a stairwell that goes down.

[ - ]
Anonymous
07/18/12(Wed)22:37
No.3330501
Anonymous 07/18/12(Wed)22:37 No.3330501[] >>3331669

> >>3330149
> so, what are saffron's colors?

[ - ]
Anonymous
07/18/12(Wed)22:39
No.3330529
Anonymous 07/18/12(Wed)22:39 No.3330529[]

> I say we should go through the door at the other end of this room. No sense getting closer to the big hulking monster.

[ - ]
Anonymous
07/18/12(Wed)22:39
No.3330542
Anonymous 07/18/12(Wed)22:39 No.3330542[]

> >>3330396
> okay, I guess I'll say it.
> Check out the room and then head to the stairs.

[ - ]
Anonymous
07/18/12(Wed)22:44
No.3330655
Anonymous 07/18/12(Wed)22:44 No.3330655[] >>3330679 >>3330871

> >>3330396
> map!

[ - ]
Anonymous
07/18/12(Wed)22:46
No.3330679
Anonymous 07/18/12(Wed)22:46 No.3330679[] >>3330871
1342069182350.png (78 KB, 912x2077) iqdb google

> >>3330655
> >>3330655

[ - ]
LK !.LowKey5ME
07/18/12(Wed)22:54
No.3330871
LK !.LowKey5ME 07/18/12(Wed)22:54 No.3330871[]
s09_08.png (9 KB, 700x700) iqdb google

> >>3330655
> You mark down the gear room, as well as the new level of of the spire room, with the doorway leading down.
> >>3330679
> <Sorry.>

[ - ]
Oklahoma Crux, Spirit of Adventure!
07/18/12(Wed)23:03
No.3331089
Oklahoma Crux, Spirit of Adventure! 07/18/12(Wed)23:03 No.3331089[] >>3331125
Oklahoma Crux.png (228 KB, 380x508) iqdb google

> Bit small, bit hasty, bit goofy. ONWARD!

[ - ]
Soup
07/18/12(Wed)23:04
No.3331125
Soup 07/18/12(Wed)23:04 No.3331125[]

> >>3331089
> Oh man awesome. I like the scarf on Saffron's silhouette.

[ - ]
LK !.LowKey5ME
07/18/12(Wed)23:05
No.3331136
LK !.LowKey5ME 07/18/12(Wed)23:05 No.3331136[] >>3331175 >>3331195 >>3331198 >>3331221
s09_09.png (8 KB, 700x700) iqdb google

> Before heading any further down, you decide to explore the remainder of this level. You head into the hallway, entirely dark save for your torch. There is no sound to be heard anywhere, so you're safe for now. From the dim light, you can determine that there is a doorway leading to another room to the far west of the hallway.

[ - ]
Anonymous
07/18/12(Wed)23:07
No.3331175
Anonymous 07/18/12(Wed)23:07 No.3331175[]

> >>3331136
> Check if the hallway walls have anything of interest

[ - ]
Soup
07/18/12(Wed)23:08
No.3331195
Soup 07/18/12(Wed)23:08 No.3331195[] >>3331411

> >>3331136
> Better check that circle on the wall.

[ - ]
Anonymous
07/18/12(Wed)23:08
No.3331198
Anonymous 07/18/12(Wed)23:08 No.3331198[] >>3331411

> >>3331136
> Looks vaguely like there's a hidden door or something on the wall.

[ - ]
Anonymous
07/18/12(Wed)23:09
No.3331221
Anonymous 07/18/12(Wed)23:09 No.3331221[] >>3331256

> >>3331136
> have saffron open that obvious door in the middle of the hall way.

[ - ]
Anonymous
07/18/12(Wed)23:10
No.3331256
Anonymous 07/18/12(Wed)23:10 No.3331256[]

> >>3331221
> >average bethesda level design.tif

[ - ]
LK !.LowKey5ME
07/18/12(Wed)23:18
No.3331411
LK !.LowKey5ME 07/18/12(Wed)23:18 No.3331411[] >>3331522 >>3331546 >>3331782
s09_10.png (9 KB, 700x700) iqdb google

> >>3331195
> >>3331198
> "Burnished bronze, set in the stone. Just like the room above."
> Chronicle is talking to no-one in particular. Saffron looks at it with a frown on her face. She silently raises her gauntlet to the bronze disc to compare, and the fine engravings in each are a perfect match.

[ - ]
Anonymous
07/18/12(Wed)23:23
No.3331522
Anonymous 07/18/12(Wed)23:23 No.3331522[] >>3331840

> >>3331411
> >>3331411
> Well, if saffron is up for it, We should open it up.

[ - ]
Soup
07/18/12(Wed)23:25
No.3331546
Soup 07/18/12(Wed)23:25 No.3331546[] >>3331580 >>3331593 >>3331618

> >>3331411
> Oh, damn. I just realized the wall with the twin pair of these was never opened.
> Saffron is gonna have to lose another arm. ;_;

[ - ]
Anonymous
07/18/12(Wed)23:26
No.3331580
Anonymous 07/18/12(Wed)23:26 No.3331580[] >>3331635

> >>3331546
> Maybe it doesn't have to be put on, maybe it just acts like a key would, We could have renne magic it into place...

[ - ]
Anonymous
07/18/12(Wed)23:27
No.3331593
Anonymous 07/18/12(Wed)23:27 No.3331593[]

> >>3331546
> And with you here, I can be of sound mind the quest is in capable hands. Good luck.

[ - ]
Anonymous
07/18/12(Wed)23:28
No.3331618
Anonymous 07/18/12(Wed)23:28 No.3331618[]

> >>3331546
> Saffron will be forced to put these bits of armor and stone on to help her friends she will lose control and end up hurting them instead saffron is the final boss

[ - ]
Soup
07/18/12(Wed)23:29
No.3331635
Soup 07/18/12(Wed)23:29 No.3331635[] >>3331735

> >>3331580
> I was just thinking, what if a pony had stuck their foreleg in there? Would one of our ponies be running around with a giant metal hand?
> Probably not but that would be cool. We should totally try it if there's another hand.

[ - ]
Anonymous
07/18/12(Wed)23:31
No.3331669
Anonymous 07/18/12(Wed)23:31 No.3331669[] >>3331760 >>3331782 >>3331812
1342362044620.png (14 KB, 700x700) iqdb google

> >>3330501
> Those're the only two we've got colours for.

[ - ]
Anonymous
07/18/12(Wed)23:35
No.3331735
Anonymous 07/18/12(Wed)23:35 No.3331735[] >>3331767 >>3332041

> >>3331635
> This also occurred to me.
> I worry with each bit of armor you put on you lose a bit of your self and gain a bit of something else... We should really try to avoid having saffron slap on anymore pieces of armor

[ - ]
Anonymous
07/18/12(Wed)23:36
No.3331760
Anonymous 07/18/12(Wed)23:36 No.3331760[]

> >>3330149
> >>3331669
> >brown
> >brown
> Is Chronicle's Bloom?

[ - ]
Soup
07/18/12(Wed)23:36
No.3331767
Soup 07/18/12(Wed)23:36 No.3331767[]

> >>3331735
> I agree.

[ - ]
Butts
07/18/12(Wed)23:37
No.3331782
Butts 07/18/12(Wed)23:37 No.3331782[]

> >>3331669
> Yeah, Chronicle's color scheme is still under review, right? There were 3 different proposed colors put forth by elslowmo
> >>3331411
> Is Saffron willing to try to open this door?

[ - ]
Anonymous
07/18/12(Wed)23:38
No.3331812
Anonymous 07/18/12(Wed)23:38 No.3331812[]

> >>3331669
> I'm not sure i'm liking that brown.

[ - ]
Anonymous
07/18/12(Wed)23:40
No.3331832
Anonymous 07/18/12(Wed)23:40 No.3331832[]

> So... We are dealing with three different mysterious beings, as far as i can tell.
> >Tumblr/Voice renne heard
> >whoever chance is following
> The voices?
> >Armor/"I had to act"

[ - ]
LK !.LowKey5ME
07/18/12(Wed)23:40
No.3331840
LK !.LowKey5ME 07/18/12(Wed)23:40 No.3331840[] >>3331862
s09_11.png (12 KB, 700x700) iqdb google

> >>3331522
> You look up at Saffron, afraid of asking more of your friend who has done so much already. If you could, you would avoid having her do anything that might bring her harm. You're about to open your mouth, but it's Chronicle that speaks up.
> "I'm afraid to burden you with yet another thing, but I am almost certain that... you are the only one that can open this door. Judging from the way the door looks, it hasn't been used in... Celestia knows when. If Chance tried to open this door, he was unable."

[ - ]
Soup
07/18/12(Wed)23:42
No.3331862
Soup 07/18/12(Wed)23:42 No.3331862[] >>3331900 >>3331916

> >>3331840
> I don't think opening the door will hurt her.
> Ask her to do it. We need to be more decisive about our actions.

[ - ]
Anonymous
07/18/12(Wed)23:44
No.3331900
Anonymous 07/18/12(Wed)23:44 No.3331900[]

> >>3331862
> Agreed, Last week was just... yeah.

[ - ]
LK !.LowKey5ME
07/18/12(Wed)23:45
No.3331916
LK !.LowKey5ME 07/18/12(Wed)23:45 No.3331916[] >>3332148
s09_12.png (12 KB, 700x700) iqdb google

> >>3331862
> You rationalize that it's just a disc on a wall, but before you can finish your sentence she nods, a look of determination on her face.

[ - ]
Anonymous
07/18/12(Wed)23:47
No.3331957
Anonymous 07/18/12(Wed)23:47 No.3331957[] >>3332001 >>3332041

> so... this is a prison of sorts... and the armor seems to open all the doors... Maybe saffron will become the warden/eternal guard as we continue through the quest.

[ - ]
Soup
07/18/12(Wed)23:49
No.3332001
Soup 07/18/12(Wed)23:49 No.3332001[] >>3332087

> >>3331957
> >quest ends
> >renne escapes
> >saffron can't leave because the armor is bound to the prison
> >can't even feel the tearful goodbye hug
> ;____;

[ - ]
Anonymous
07/18/12(Wed)23:50
No.3332025
Anonymous 07/18/12(Wed)23:50 No.3332025[]

> >tfw no music

[ - ]
Anonymous
07/18/12(Wed)23:51
No.3332041
Anonymous 07/18/12(Wed)23:51 No.3332041[]

> >>3331735
> >>3331957
> maybe she will just "fuse" with the past guards instead of just "losing" herself

[ - ]
Anonymous
07/18/12(Wed)23:53
No.3332087
Anonymous 07/18/12(Wed)23:53 No.3332087[]

> >>3332001
> >she is wearing three parts of the armor already
> >friends are in trouble
> >she knows what will happen to her
> >doesn't even have time to say goodbye
> >puts the 4th part on

[ - ]
Anonymous
07/18/12(Wed)23:56
No.3332148
Anonymous 07/18/12(Wed)23:56 No.3332148[] >>3332377

> >>3331916
> Get on with it

[ - ]
LK !.LowKey5ME
07/18/12(Wed)23:58
No.3332180
LK !.LowKey5ME 07/18/12(Wed)23:58 No.3332180[] >>3332377
s09_13.gif (14 KB, 700x700) iqdb google

> <cutscene>
> Saffron slides her fingers into the holes of the disc with a soft clinking noise, and begins to turn the disc to the left. It doesn't move for a bit, but then spins and locks with a loud clunk.

[ - ]
LK !.LowKey5ME
07/19/12(Thu)00:07
No.3332377
LK !.LowKey5ME 07/19/12(Thu)00:07 No.3332377[] >>3332400 >>3332405
s09_14.gif (31 KB, 700x700) iqdb google

> >>3332180
> With a loud scraping noise, she throws the door open, leading to a darkened room.
> >>3332148
> <Sorry these take so long to do, working as fast as I can.>

[ - ]
Anonymous
07/19/12(Thu)00:08
No.3332400
Anonymous 07/19/12(Thu)00:08 No.3332400[]

> >>3332377
> Oh no, I know. Just thought you were waiting on someone to reply or something.

[ - ]
Anonymous
07/19/12(Thu)00:08
No.3332405
Anonymous 07/19/12(Thu)00:08 No.3332405[] >>3332419 >>3332425 >>3332740

> >>3332377
> Safety first, float the torch in.

[ - ]
Butts
07/19/12(Thu)00:10
No.3332419
Butts 07/19/12(Thu)00:10 No.3332419[] >>3332740

> What >>3332405 said
> Have a go with the torch first. Scope things out to make sure they're safe.

[ - ]
Anonymous
07/19/12(Thu)00:10
No.3332425
Anonymous 07/19/12(Thu)00:10 No.3332425[] >>3332469 >>3332529 >>3332548

> >>3332405
> we've got an arm of bronze that can stop Chance's arm and tear off his finger
> i think we're okay

[ - ]
Anonymous
07/19/12(Thu)00:13
No.3332469
Anonymous 07/19/12(Thu)00:13 No.3332469[] >>3332669

> >>3332425
> There are things worse than chance down here

[ - ]
Anonymous
07/19/12(Thu)00:16
No.3332529
Anonymous 07/19/12(Thu)00:16 No.3332529[]

> >>3332425
> We're not OK if he catches us by surprise and knocks Saffron out or similar, and there's always the possibility that he manages to track down another piece of the armor while we're busy futzing around with puzzles.

[ - ]
Soup
07/19/12(Thu)00:17
No.3332548
Soup 07/19/12(Thu)00:17 No.3332548[]

> >>3332425
> I'm thinking that was a power that was limited to a short amount of time after the gem was slotted. Saffron might not have control over when or if that happens again. And he still towers over her in an open room.
> I might be wrong, but I think Saffron said she felt "back to normal" after her little episode, which I took to mean "no more super strength"

[ - ]
Anonymous
07/19/12(Thu)00:24
No.3332669
Anonymous 07/19/12(Thu)00:24 No.3332669[] >>3332684

> >>3332469
> Anyone have that picture with the character line up for this quest?

[ - ]
Anonymous
07/19/12(Thu)00:25
No.3332684
Anonymous 07/19/12(Thu)00:25 No.3332684[] >>3332802
RQcastPic.png (31 KB, 2068x601) iqdb google

> >>3332669

[ - ]
LK !.LowKey5ME
07/19/12(Thu)00:28
No.3332740
LK !.LowKey5ME 07/19/12(Thu)00:28 No.3332740[] >>3332802 >>3332912
s09_15.png (14 KB, 700x700) iqdb google

> >>3332405
> >>3332419
> You levitate a torch into the room slowly. You listen close for any signs of movement, but hear none. After moving the torch around a bit, you can determine that there are two torches on the far wall, and some sort of blocks and an archway surrounding a small alcove.

[ - ]
Butts
07/19/12(Thu)00:31
No.3332802
Butts 07/19/12(Thu)00:31 No.3332802[] >>3333160

> >>3332684
> LK should update that seeing as how Chance was revealed.
> I mean..unless he's waiting to update it when whatever other characters he hasn't unveiled to us show up.
> >>3332740
> Are those torches unlit? If so then I guess light those suckers up and venture forward cautiously.

[ - ]
Anonymous
07/19/12(Thu)00:37
No.3332912
Anonymous 07/19/12(Thu)00:37 No.3332912[] >>3332958 >>3333089

> >>3332740
> Does that look like another arm to anybody else?

[ - ]
Anonymous
07/19/12(Thu)00:39
No.3332958
Anonymous 07/19/12(Thu)00:39 No.3332958[] >>3333089

> >>3332912
> Too big... I think?
> Can't really work out what it is beyond a squiggle in the darkness, myself.

[ - ]
Anonymous
07/19/12(Thu)00:47
No.3333089
Anonymous 07/19/12(Thu)00:47 No.3333089[] >>3333522

> >>3332958
> >>3332912
> That circular thing on the left does look like it might be another gemhole, though. Does anyone have the picture of the full set of armour we got from one of those QR codes? I'm having trouble finding my copy.

[ - ]
LK !.LowKey5ME
07/19/12(Thu)00:51
No.3333160
LK !.LowKey5ME 07/19/12(Thu)00:51 No.3333160[] >>3333220 >>3333246 >>3333248 >>3333264 >>3333429
s09_16.png (23 KB, 700x700) iqdb google

> >>3332802
> You light the torches then proceed cautiously into the room, Chronicle being the lookout at the doorway as you enter. Saffron tells you that she can feel her left arm tingling as soon as you enter the room. From what little light the torch offers, you can see something glimmering in the alcove, something shiny.

[ - ]
Anonymous
07/19/12(Thu)00:54
No.3333220
Anonymous 07/19/12(Thu)00:54 No.3333220[]

> >>3333160
> Haven Renne inspect the object at the far side of the room while being wary of traps.

[ - ]
Anonymous
07/19/12(Thu)00:55
No.3333246
Anonymous 07/19/12(Thu)00:55 No.3333246[] >>3333574

> >>3333160
> Welp.
> Examine it, I guess, then check the walls/ceiling/those blocks for engravings.
> So what're we going to do with this one? No way we're equipping it immediately until we know more about it. It's too big to fit in our saddlebags, right?

[ - ]
Anonymous
07/19/12(Thu)00:55
No.3333248
Anonymous 07/19/12(Thu)00:55 No.3333248[] >>3333574

> >>3333160
> Are there any significant markings on the wall or surrounding the alcove?

[ - ]
Anonymous
07/19/12(Thu)00:55
No.3333264
Anonymous 07/19/12(Thu)00:55 No.3333264[] >>3333574

> >>3333160
> Keep saffron away from it if at all possible... Its entirely possible "he" may have to "act" again.

[ - ]
Butts
07/19/12(Thu)01:02
No.3333429
Butts 07/19/12(Thu)01:02 No.3333429[] >>3333574

> >>3333160
> That is most likely another piece of armor. Possibly a leg piece..
> Be alert and continue forward, taking note of any significant markings upon the walls/ceiling. Always be thorough.

[ - ]
Anonymous
07/19/12(Thu)01:06
No.3333522
Anonymous 07/19/12(Thu)01:06 No.3333522[]
65827463.png (51 KB, 700x700) iqdb google

> >>3333089
> Found it!

[ - ]
LK !.LowKey5ME
07/19/12(Thu)01:09
No.3333574
LK !.LowKey5ME 07/19/12(Thu)01:09 No.3333574[] >>3333771
s09_17.png (11 KB, 700x700) iqdb google

> >>3333246
> >>3333248
> >>3333264
> >>3333429
> You tell Saffron to stay where she is, that you're going to investigate things further. You walk slowly forward, making sure to check the floor and walls for traps and markings. On the left side of the alcove, on the large stone block, you find a set of engravings.

[ - ]
Soup
07/19/12(Thu)01:16
No.3333712
Soup 07/19/12(Thu)01:16 No.3333712[] >>3333771 >>3333803 >>3334780
hmm.png (14 KB, 700x700) iqdb google

[ - ]
Anonymous
07/19/12(Thu)01:19
No.3333771
Anonymous 07/19/12(Thu)01:19 No.3333771[] >>3333854

> >>3333574
> >>3333712
> huh
> check the other side, there were two stone blocks

[ - ]
Anonymous
07/19/12(Thu)01:20
No.3333803
Anonymous 07/19/12(Thu)01:20 No.3333803[]
1342674543629.png (2 KB, 98x108) iqdb google

> >>3333712
> 'Allo 'allo, what have we here then?

[ - ]
LK !.LowKey5ME
07/19/12(Thu)01:22
No.3333854
LK !.LowKey5ME 07/19/12(Thu)01:22 No.3333854[] >>3334173
s09_18.png (14 KB, 700x700) iqdb google

> >>3333771
> The other block has a similar set of markings on it. You glance around the room for more, but these are the only places that have any sort of hieroglyphics.

[ - ]
Soup
07/19/12(Thu)01:25
No.3333898
Soup 07/19/12(Thu)01:25 No.3333898[]
Guide.png (137 KB, 2500x1700) iqdb google

> Here's this again if anyone doesn't have it or doesn't want to go digging for it. Just for interest.
> There's a couple letters that I drew shittily but it's workable.

[ - ]
Soup
07/19/12(Thu)01:28
No.3333981
Soup 07/19/12(Thu)01:28 No.3333981[] >>3334022 >>3334780
HMM.png (16 KB, 700x700) iqdb google

> This is a little less ominous than I was expecting.

[ - ]
Anonymous
07/19/12(Thu)01:29
No.3334022
Anonymous 07/19/12(Thu)01:29 No.3334022[] >>3334072

> >>3333981
> it almost sounds encouraging

[ - ]
Anonymous
07/19/12(Thu)01:31
No.3334064
Anonymous 07/19/12(Thu)01:31 No.3334064[] >>3334106 >>3334217

> So shove the soul of earth in the body of heavens. Great.

[ - ]
Anonymous
07/19/12(Thu)01:32
No.3334072
Anonymous 07/19/12(Thu)01:32 No.3334072[]

> >>3334022
> So did the voices... in their own way.

[ - ]
Anonymous
07/19/12(Thu)01:33
No.3334106
Anonymous 07/19/12(Thu)01:33 No.3334106[]

> >>3334064
> remember though
> metal = body
> stone = soul
> it's telling us to put the armor together and put the stones in it

[ - ]
Anonymous
07/19/12(Thu)01:36
No.3334173
Anonymous 07/19/12(Thu)01:36 No.3334173[] >>3334319

> >>3333854
> examine the alcove

[ - ]
Oklahoma Crux, Spirit of Adventure!
07/19/12(Thu)01:38
No.3334217
Oklahoma Crux, Spirit of Adventure! 07/19/12(Thu)01:38 No.3334217[]

> >>3334064
> Bow chicka wow wow.

[ - ]
LK !.LowKey5ME
07/19/12(Thu)01:43
No.3334319
LK !.LowKey5ME 07/19/12(Thu)01:43 No.3334319[] >>3334389 >>3334426 >>3334445 >>3334446 >>3334510
s09_19.png (18 KB, 700x700) iqdb google

> >>3334173
> You bring your torch up between the two stone slabs, to light up the alcove. The metal of the armor is gleaming brightly. It looks as if the armor itself is grasping the base of the alcove, and you can see its fingers scraped into the stone.

[ - ]
Anonymous
07/19/12(Thu)01:46
No.3334389
Anonymous 07/19/12(Thu)01:46 No.3334389[] >>3334426 >>3334432 >>3334439

> >>3334319
> Another bone. What happened to the last fellow to wear it, I wonder?

[ - ]
Anonymous
07/19/12(Thu)01:48
No.3334426
Anonymous 07/19/12(Thu)01:48 No.3334426[]

> >>3334319
> >>3334389
> >bone
> encouragement gone

[ - ]
Anonymous
07/19/12(Thu)01:48
No.3334432
Anonymous 07/19/12(Thu)01:48 No.3334432[]

> >>3334389
> I wonder if the parts were split up before or after he was dead...

[ - ]
Anonymous
07/19/12(Thu)01:48
No.3334439
Anonymous 07/19/12(Thu)01:48 No.3334439[]

> >>3334389
> One wonders how the parts came to be exactly where they are, and what happened to their former owners.

[ - ]
Oklahoma Crux, Spirit of Adventure!
07/19/12(Thu)01:49
No.3334445
Oklahoma Crux, Spirit of Adventure! 07/19/12(Thu)01:49 No.3334445[]

> >>3334319
> Dogs like bones, right?
> Right?
> Let's take the arm! Something's bound to happen!

[ - ]
Butts
07/19/12(Thu)01:49
No.3334446
Butts 07/19/12(Thu)01:49 No.3334446[] >>3334491 >>3334742

> >>3334319
> WELP, it's another piece of armor and there does seem to be a bone sticking out of it. Do you remove it from its alcove? I say yes...take that thing out. The last piece also had bones in it ya know.

[ - ]
Anonymous
07/19/12(Thu)01:50
No.3334491
Anonymous 07/19/12(Thu)01:50 No.3334491[] >>3334528

> >>3334446
> The "fingers scraped into the stone" part gives me a bad feeling. A trap, maybe?

[ - ]
Anonymous
07/19/12(Thu)01:51
No.3334501
Anonymous 07/19/12(Thu)01:51 No.3334501[]

> It's hard to tell from this angle but it almost looks shorter. Like it could be worn by a pony.
> Doesn't really make sense if the complete set is supposed to be worn by one person. Is it a leg piece?

[ - ]
Anonymous
07/19/12(Thu)01:51
No.3334510
Anonymous 07/19/12(Thu)01:51 No.3334510[] >>3334742

> >>3334319
> Take a closer look, but be sure not to touch it... yet.

[ - ]
Anonymous
07/19/12(Thu)01:52
No.3334528
Anonymous 07/19/12(Thu)01:52 No.3334528[]

> >>3334491
> I'm thinking the door will slam down behind us, but it will have TWO slots for claws to grip the door... forcing poor saffron to put on the next piece of armor

[ - ]
LK !.LowKey5ME
07/19/12(Thu)02:03
No.3334742
LK !.LowKey5ME 07/19/12(Thu)02:03 No.3334742[] >>3334780 >>3334828
s09_20.png (26 KB, 700x700) iqdb google

> >>3334446
> >>3334510
> You examine it closer, and it looks to be the twin to the one that Saffron is currently wearing. you give it a slight nudge with your magic, but it remains frozen in place, not budging in the slightest.

[ - ]
Anonymous
07/19/12(Thu)02:06
No.3334780
Anonymous 07/19/12(Thu)02:06 No.3334780[] >>3334841 >>3334858

> >>3334742
> >>3333712
> >>3333981
> We may not be able to remove this one even with saffron till we find another stone.

[ - ]
Anonymous
07/19/12(Thu)02:09
No.3334828
Anonymous 07/19/12(Thu)02:09 No.3334828[] >>3334893 >>3335020

> >>3334742
> I'm assuming we are still clear of chance and saffron isn't feeling anything more than a tingle... Lets Try and remove it from its stand.

[ - ]
Soup
07/19/12(Thu)02:09
No.3334841
Soup 07/19/12(Thu)02:09 No.3334841[] >>3334983

> >>3334780
> Sharp observation.
> I wouldn't ask her to put it on even if it's movable. She's done so much already.

[ - ]
Anonymous
07/19/12(Thu)02:11
No.3334858
Anonymous 07/19/12(Thu)02:11 No.3334858[]

> >>3334780
> but we found another stone!
> it's embedded in the back of Chance's hand

[ - ]
Anonymous
07/19/12(Thu)02:13
No.3334893
Anonymous 07/19/12(Thu)02:13 No.3334893[] >>3334925

> >>3334828
> How?
> We tried to levitate it out and it didn't so much as budge.

[ - ]
Anonymous
07/19/12(Thu)02:14
No.3334925
Anonymous 07/19/12(Thu)02:14 No.3334925[]

> >>3334893
> >slight nudge
> Do you even Quest?

[ - ]
Anonymous
07/19/12(Thu)02:18
No.3334983
Anonymous 07/19/12(Thu)02:18 No.3334983[]

> >>3334841
> She is no doubt going to end up doing these things anyways for some silly reason...

[ - ]
LK !.LowKey5ME
07/19/12(Thu)02:20
No.3335020
LK !.LowKey5ME 07/19/12(Thu)02:20 No.3335020[] >>3335080 >>3335136
s09_21.png (28 KB, 700x700) iqdb google

> >>3334828
> You ask Saffron how she's doing, and she says that her arm has just been tingling this entire time, as if it fell asleep, and nothing more. You use a bit more magic to try and lift the gauntlet out, twisting and turning, trying to move it in any direction possible, but none of it works. It remains in place, still as stone.

[ - ]
Anonymous
07/19/12(Thu)02:25
No.3335080
Anonymous 07/19/12(Thu)02:25 No.3335080[]

> >>3335020
> Remove the bone/bones from the armor.

[ - ]
Anonymous
07/19/12(Thu)02:26
No.3335107
Anonymous 07/19/12(Thu)02:26 No.3335107[] >>3335495

> Is it possible to shut the door so we can leave this be for a bit and not have to worry about chance getting in here.

[ - ]
Soup
07/19/12(Thu)02:28
No.3335136
Soup 07/19/12(Thu)02:28 No.3335136[] >>3335468 >>3335495

> >>3335020
> Well, the inscription calls for two things.
> >Bringing together the body (Saffron's arm seems to be attracted to this one, so the part we have may be sufficient)
> >Instilling the soul
> Assuming those two requirements have to be met before this piece will move, I don't think this room has any more importance for now.
> Closing the door on the way out is a good idea.
> Should we continue down the hallway or go back to the stairs down out of the spire room?

[ - ]
Anonymous
07/19/12(Thu)02:44
No.3335468
Anonymous 07/19/12(Thu)02:44 No.3335468[]

> >>3335136
> >>3335136
> lets check out the rest of this hall, Before we go down yet another floor.

[ - ]
LK !.LowKey5ME
07/19/12(Thu)02:46
No.3335495
LK !.LowKey5ME 07/19/12(Thu)02:46 No.3335495[] >>3335533 >>3335565
s09_22.png (10 KB, 700x700) iqdb google

> >>3335107
> >>3335136
> You tell Saffron that you were unable to move the gauntlet with your magic, and don't want to subject her to any more things than she has to endure. The both of you walk out of the room and Saffron jumps up, grabbing hold of the door and pulling it back down into place with an enormous thud. There is a loud clunking noise, and the bronze disc turns itself back to its original position.

[ - ]
Anonymous
07/19/12(Thu)02:48
No.3335533
Anonymous 07/19/12(Thu)02:48 No.3335533[] >>3335786

> >>3335495
> Go west.

[ - ]
Soup
07/19/12(Thu)02:49
No.3335565
Soup 07/19/12(Thu)02:49 No.3335565[] >>3335786

> >>3335495
> Follow the hallway to the west.

[ - ]
LK !.LowKey5ME
07/19/12(Thu)03:00
No.3335786
LK !.LowKey5ME 07/19/12(Thu)03:00 No.3335786[] >>3335827 >>3335946 >>3336035 >>3336160
s09_23.png (11 KB, 700x700) iqdb google

> >>3335533
> >>3335565
> You follow the hallway west, and it's only a short distance before you reach the next doorway. Two torch holders are on either side of the door, but the torches are gone.

[ - ]
Anonymous
07/19/12(Thu)03:02
No.3335827
Anonymous 07/19/12(Thu)03:02 No.3335827[] >>3336655

> >>3335786
> This next room looks interesting, careful though.
> I wonder how far/where chase went crazy

[ - ]
Soup
07/19/12(Thu)03:08
No.3335946
Soup 07/19/12(Thu)03:08 No.3335946[] >>3336655

> >>3335786
> This might be as far as the first party got. Would explain the missing torches.

[ - ]
Anonymous
07/19/12(Thu)03:09
No.3335967
Anonymous 07/19/12(Thu)03:09 No.3335967[] >>3335997

> next room looks like it has a shrine or something with one of those pillars on it.

[ - ]
Anonymous
07/19/12(Thu)03:11
No.3335997
Anonymous 07/19/12(Thu)03:11 No.3335997[] >>3336035

> >>3335967 (Dead)
> Wait, what? It's just a black doorway.

[ - ]
Anonymous
07/19/12(Thu)03:13
No.3336035
Anonymous 07/19/12(Thu)03:13 No.3336035[] >>3336060 >>3336079 >>3336160
1342681234811.png (12 KB, 700x700) iqdb google

> >>3335786
> >>3335997
> Next room looks messy

[ - ]
Anonymous
07/19/12(Thu)03:14
No.3336060
Anonymous 07/19/12(Thu)03:14 No.3336060[] >>3336197

> >>3336035
> Send the torch in first.

[ - ]
Anonymous
07/19/12(Thu)03:15
No.3336079
Anonymous 07/19/12(Thu)03:15 No.3336079[]

> >>3336035
> ooh, shit.

[ - ]
Butts
07/19/12(Thu)03:21
No.3336160
Butts 07/19/12(Thu)03:21 No.3336160[] >>3336197

> >>3335786
> >>3336035
> Oh gosh..:c
> Send a torch in and see what the damage is

[ - ]
LK !.LowKey5ME
07/19/12(Thu)03:23
No.3336197
LK !.LowKey5ME 07/19/12(Thu)03:23 No.3336197[] >>3336225 >>3336231 >>3336356
s09_24.png (443 KB, 700x700) iqdb google

> >>3336060
> >>3336160
> You levitate the torch in, but before you can even reach the doorway, the smell hits you. Thick and heavy, welling up in the back of your throat.
> [audio01]

[ - ]
Anonymous
07/19/12(Thu)03:24
No.3336225
Anonymous 07/19/12(Thu)03:24 No.3336225[] >>3336549

> >>3336197
> Hold our breath and investigate.

[ - ]
Anonymous
07/19/12(Thu)03:25
No.3336231
Anonymous 07/19/12(Thu)03:25 No.3336231[] >>3336549

> >>3336197
> we should inspect octagon on the right wall

[ - ]
Anonymous
07/19/12(Thu)03:29
No.3336285
Anonymous 07/19/12(Thu)03:29 No.3336285[] >>3336301 >>3336392

> >>3329292
> did anyone think to check this gif? or any of the gifs?

[ - ]
Anonymous
07/19/12(Thu)03:30
No.3336301
Anonymous 07/19/12(Thu)03:30 No.3336301[] >>3336392

> >>3336285
> >>3336285
> I have not noticed anything... LK hasn't been doing that, he either has a new method of hiding shit or just isn't doing it right now.

[ - ]
Anonymous
07/19/12(Thu)03:34
No.3336356
Anonymous 07/19/12(Thu)03:34 No.3336356[] >>3336398

> >>3336197
> Sure is Amnesia around here
> Shine the torch in further

[ - ]
Soup
07/19/12(Thu)03:37
No.3336392
Soup 07/19/12(Thu)03:37 No.3336392[]

> >>3336285
> I hadn't even noticed that was a gif. It is odd that it would be when LK usually uses png.
> It actually does have two frames, but I can't see any difference between them besides the slight and sudden jolt you can see if you open the image.
> I don't think it has any significance.
> >>3336301
> If something's embedded, it usually has a noticeable effect on the file size.

[ - ]
Anonymous
07/19/12(Thu)03:37
No.3336398
Anonymous 07/19/12(Thu)03:37 No.3336398[]

> >>3336356
> From my understand he has never played it
> but yes, I do get that feel.

[ - ]
LK !.LowKey5ME
07/19/12(Thu)03:49
No.3336549
LK !.LowKey5ME 07/19/12(Thu)03:49 No.3336549[] >>3336626 >>3336627 >>3336655 >>3336744 >>3336881 >>3337163
s09_25.png (22 KB, 700x700) iqdb google

> >>3336225
> >>3336231
> You try to hold your breath. It isn't doing you very good. The smell is overwhelming, and if you try to breathe through your mouth, you can taste it.

[ - ]
Anonymous
07/19/12(Thu)03:53
No.3336626
Anonymous 07/19/12(Thu)03:53 No.3336626[] >>3336655 >>3336666

> >>3336549
> "my body given"
> "my soul ours"
> Oh chance
> you're fucking creepy This would of happened to us if we went into that one room i bet.

[ - ]
Butts
07/19/12(Thu)03:53
No.3336627
Butts 07/19/12(Thu)03:53 No.3336627[] >>3336705

> >>3336549
> Oh God..is that the other half of Meadow?

[ - ]
Anonymous
07/19/12(Thu)03:55
No.3336652
Anonymous 07/19/12(Thu)03:55 No.3336652[] >>3336665 >>3336666 >>3336705
numbers.png (14 KB, 700x700) iqdb google

> you knuckleheads actually made me download gimp
> these are numbers right?

[ - ]
Anonymous
07/19/12(Thu)03:56
No.3336655
Anonymous 07/19/12(Thu)03:56 No.3336655[]

> >>3336626
> >>3336549
> >>3335827
> >>3335946
> This would seem to be where Chance lost his marbles.

[ - ]
Anonymous
07/19/12(Thu)03:56
No.3336665
Anonymous 07/19/12(Thu)03:56 No.3336665[] >>3336713

> >>3336652
> why do you keep doing this?
> silly anon.

[ - ]
Anonymous
07/19/12(Thu)03:57
No.3336666
Anonymous 07/19/12(Thu)03:57 No.3336666[] >>3336695 >>3336713

> >>3336626
> >my soul yours
> >>3336652
> Wasn't that the fake one?

[ - ]
Anonymous
07/19/12(Thu)03:58
No.3336695
Anonymous 07/19/12(Thu)03:58 No.3336695[]

> >>3336666
> oh yeah, not sure how I didn't see that other Y

[ - ]
Soup
07/19/12(Thu)03:59
No.3336705
Soup 07/19/12(Thu)03:59 No.3336705[]

> >>3336627
> Meadow wasn't torn in two, just disemboweled a bit. You can see two sets of hooves on this body.
> The overwhelming smell may suggest the body has been dead for longer than the others we've come across. The writing is like what we saw before, but the wording seems to suggest that this person sacrificed themselves. We don't know if it was actually chance making those inscriptions.
> >>3336652
> Oh fuck off.

[ - ]
Anonymous
07/19/12(Thu)03:59
No.3336713
Anonymous 07/19/12(Thu)03:59 No.3336713[] >>3336728 >>3336770

> >>3336665
> >>3336666
> fuck you guys
> save the gif and look at the second frame
> turn the brightness down all the way

[ - ]
Soup
07/19/12(Thu)04:00
No.3336728
Soup 07/19/12(Thu)04:00 No.3336728[]

> >>3336713
> I retract my statement, it's legit. I apologize, anon.

[ - ]
Anonymous
07/19/12(Thu)04:01
No.3336744
Anonymous 07/19/12(Thu)04:01 No.3336744[] >>3336919

> >>3336549
> Since no-one else seems to have mentioned it, I think he's got a soul gem in his mouth.

[ - ]
Anonymous
07/19/12(Thu)04:03
No.3336770
Anonymous 07/19/12(Thu)04:03 No.3336770[] >>3336919 >>3336940

> >>3336713
> He's right, it's there.
> Nice catch, I missed that when I was going through.

[ - ]
Anonymous
07/19/12(Thu)04:03
No.3336773
Anonymous 07/19/12(Thu)04:03 No.3336773[] >>3336790 >>3336814

> Hey I'm just asking~
> The fuck is a renne quest?

[ - ]
Anonymous
07/19/12(Thu)04:05
No.3336790
Anonymous 07/19/12(Thu)04:05 No.3336790[]

> >>3336773
> read
> >>3329174 (OP)

[ - ]
Anonymous
07/19/12(Thu)04:06
No.3336814
Anonymous 07/19/12(Thu)04:06 No.3336814[]

> >>3336773
> Its an interactive adventure.

[ - ]
Anonymous
07/19/12(Thu)04:08
No.3336838
Anonymous 07/19/12(Thu)04:08 No.3336838[]

> i can't help but notice a lack of hugs in this session

[ - ]
Anonymous
07/19/12(Thu)04:11
No.3336881
Anonymous 07/19/12(Thu)04:11 No.3336881[] >>3337647

> >>3336549
> See how Chronicle's doing and if he recognises this fellow at all. Probably not though, given he said he only brought those others with him. Might be another dig worker, though.
> Or perhaps it's Baldwin

[ - ]
LK !.LowKey5ME
07/19/12(Thu)04:14
No.3336919
LK !.LowKey5ME 07/19/12(Thu)04:14 No.3336919[] >>3337007 >>3337032 >>3337051 >>3337079
s09_26.png (15 KB, 700x700) iqdb google

> >>3336744
> >>3336770
> You opt for a closer look, and you retch. The blood is nearly dried, save for the large pool around his stomach and throat, where he was torn open. Clamped in his jaw looks to be one of the stones that matches the armor.

[ - ]
Soup
07/19/12(Thu)04:16
No.3336940
Soup 07/19/12(Thu)04:16 No.3336940[] >>3337691

> >>3336770
> I messed with contrast but I completely neglected brightness. I had a gut feeling there should be something there but I ignored it and wrote it off since the frame shift was so tiny. Should've known LK does everything for a reason and kept looking. I kind of feel like a jackass now. That number could have been completely missed without that anon. It's 34184861, just for posterity.

[ - ]
Soup
07/19/12(Thu)04:20
No.3336994
Soup 07/19/12(Thu)04:20 No.3336994[] >>3337010 >>3337042 >>3337049
even this guy thinks i'm (...).png even this guy thinks i'm a tool.png (4 KB, 520x141) iqdb google

> OKAY I GET IT JEEZ

[ - ]
Anonymous
07/19/12(Thu)04:21
No.3337007
Anonymous 07/19/12(Thu)04:21 No.3337007[]

> >>3336919
> Shit, we need that stone don't we.

[ - ]
Anonymous
07/19/12(Thu)04:21
No.3337010
Anonymous 07/19/12(Thu)04:21 No.3337010[]

> >>3336994
> ...I don't

[ - ]
Anonymous
07/19/12(Thu)04:22
No.3337032
Anonymous 07/19/12(Thu)04:22 No.3337032[]

> >>3336919
> goat sacrifice?

[ - ]
Anonymous
07/19/12(Thu)04:22
No.3337042
Anonymous 07/19/12(Thu)04:22 No.3337042[]

> >>3336994
> Ahahaha.

[ - ]
Anonymous
07/19/12(Thu)04:23
No.3337049
Anonymous 07/19/12(Thu)04:23 No.3337049[]

> >>3336994
> Ha ha ha ha ha

[ - ]
Anonymous
07/19/12(Thu)04:23
No.3337051
Anonymous 07/19/12(Thu)04:23 No.3337051[] >>3337082

> >>3336919
> If chance killed this guy, why is there a stone still in his mouth?

[ - ]
Anonymous
07/19/12(Thu)04:25
No.3337079
Anonymous 07/19/12(Thu)04:25 No.3337079[] >>3337163 >>3337309

> >>3336919
> action is required, get that stone

[ - ]
Anonymous
07/19/12(Thu)04:25
No.3337082
Anonymous 07/19/12(Thu)04:25 No.3337082[]

> >>3337051
> It might have been placed there for some obscured reason.

[ - ]
Anonymous
07/19/12(Thu)04:30
No.3337163
Anonymous 07/19/12(Thu)04:30 No.3337163[] >>3337309

> >>3337079
> Yeah, levitate it out if we can, don't want to have to touch that corpse. See how the other two are reacting, I always get worried when we've got a pic with only Renne in the room.
> >>3336549

[ - ]
LK !.LowKey5ME
07/19/12(Thu)04:41
No.3337309
LK !.LowKey5ME 07/19/12(Thu)04:41 No.3337309[] >>3337394 >>3337420
s09_27.png (17 KB, 700x700) iqdb google

> >>3337079
> >>3337163
> You use your magic to tug on the stone, and with a few clicks and creaks, the stone pops free. You stash the stone in your saddlebags and turn to leave the room, your throat and eyes having gone dry.

[ - ]
Anonymous
07/19/12(Thu)04:49
No.3337394
Anonymous 07/19/12(Thu)04:49 No.3337394[] >>3337758

> >>3337309
> I think we should go get that other hand. No use leaving it around for anyone else to get their paws on, right?

[ - ]
Anonymous
07/19/12(Thu)04:50
No.3337420
Anonymous 07/19/12(Thu)04:50 No.3337420[]

> >>3337309
> inb4 something's in the doorway

[ - ]
LK !.LowKey5ME
07/19/12(Thu)05:08
No.3337647
LK !.LowKey5ME 07/19/12(Thu)05:08 No.3337647[] >>3337692 >>3337701
s09_28.png (14 KB, 700x700) iqdb google

> >>3336881
> You sit down as soon as you're out of the room, taking a deep breath of "fresh" air. Both Saffron and Chronicle are curious as to what you saw. You explain to them, trying to avoid going into detail. You ask Chronicle if he knows whoever was on the octagonal slab.
> "No. A goat, you said? That is strange. I thought that we were the only ones down here? How in the world could anything make it here without a diving spell?"

[ - ]
Anonymous
07/19/12(Thu)05:11
No.3337691
Anonymous 07/19/12(Thu)05:11 No.3337691[] >>3337779

> >>3336940
> so..... what does the number do?

[ - ]
Anonymous
07/19/12(Thu)05:11
No.3337692
Anonymous 07/19/12(Thu)05:11 No.3337692[]

> >>3337647
> Maybe the Temple has other enterances not so deep and on the bottom of the sea?
> And maybe we could try to find it and use it to escape?

[ - ]
Anonymous
07/19/12(Thu)05:12
No.3337701
Anonymous 07/19/12(Thu)05:12 No.3337701[]

> >>3337647
> The mystery deepens...

[ - ]
Anonymous
07/19/12(Thu)05:16
No.3337758
Anonymous 07/19/12(Thu)05:16 No.3337758[]

> >>3337394
> I figure it's safe; it's in a room you need a glove to enter, and we've got the only glove that's outside the room.
> Of course, we might want to get it anyway, just in case we can't get back later or something,

[ - ]
LK !.LowKey5ME
07/19/12(Thu)05:16
No.3337763
LK !.LowKey5ME 07/19/12(Thu)05:16 No.3337763[] >>3337791 >>3337806
renne.png (12 KB, 700x700) iqdb google

> Cutting it here, today. My head is killing me. Sorry.

[ - ]
Anonymous
07/19/12(Thu)05:18
No.3337779
Anonymous 07/19/12(Thu)05:18 No.3337779[]

> >>3337691
> pls respond

[ - ]
Anonymous
07/19/12(Thu)05:18
No.3337791
Anonymous 07/19/12(Thu)05:18 No.3337791[] >>3337842 >>3337888

> >>3337763
> No prob, that's a fine spot to cut. Thanks for the session.
> Though damnit, we must be missing something with that number. I already tried it with the old https://dl.dropbox.com/u/21938484/_RQ/XXXXXXXX.png url and got 404.

[ - ]
Anonymous
07/19/12(Thu)05:20
No.3337806
Anonymous 07/19/12(Thu)05:20 No.3337806[]

> >>3337763
> You are a machine, no worries that was fun

[ - ]
Soup
07/19/12(Thu)05:22
No.3337842
Soup 07/19/12(Thu)05:22 No.3337842[] >>3337888

> >>3337791
> I tried it too. It might be important later on.

[ - ]
Anonymous
07/19/12(Thu)05:25
No.3337888
Anonymous 07/19/12(Thu)05:25 No.3337888[] >>3337941 >>3337987 >>3338026 >>3338257

> >>3337791
> >>3337842
> >try other filetypes on a whim
> >avi, wav, ogg, mp3
> Alright, good show LK
> I didn't need to sleep anyways

[ - ]
Aanon
07/19/12(Thu)05:28
No.3337922
Aanon 07/19/12(Thu)05:28 No.3337922[] >>3337956 >>3337963
imagesCAE6R6EN.jpg (6 KB, 197x256) iqdb google

> AiE writer here.
> I have seen your threads for some time now, and have read a few.
> I want in.

[ - ]
Anonymous
07/19/12(Thu)05:29
No.3337941
Anonymous 07/19/12(Thu)05:29 No.3337941[]

> >>3337888
> SHIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIT
> SHIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
> IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
> IIIIIIIIIIIIIT
> Fucking LK

[ - ]
Anonymous
07/19/12(Thu)05:30
No.3337956
Anonymous 07/19/12(Thu)05:30 No.3337956[]

> >>3337922
> You're kinda late pal.
> Wait till next week.

[ - ]
LK
07/19/12(Thu)05:31
No.3337963
LK 07/19/12(Thu)05:31 No.3337963[] >>3337992

> >>3337922
> To get "in" you just have to show up and play. I do these every Wednesday, so look for the threads on those days. There's also the archive linked in the OP if you need to catch up.

[ - ]
Anonymous
07/19/12(Thu)05:32
No.3337987
Anonymous 07/19/12(Thu)05:32 No.3337987[]

> >>3337888
> Niiice.

[ - ]
Aanon
07/19/12(Thu)05:32
No.3337992
Aanon 07/19/12(Thu)05:32 No.3337992[]

> >>3337963
> Ok, thanks man.
> I'll be back

[ - ]
Anonymous
07/19/12(Thu)05:34
No.3338026
Anonymous 07/19/12(Thu)05:34 No.3338026[]
1340557060899.png (68 KB, 193x205) iqdb google

> >>3337888
> jesus fuck
> i regret finding that number

[ - ]
Anonymous
07/19/12(Thu)05:50
No.3338257
Anonymous 07/19/12(Thu)05:50 No.3338257[] >>3338282 >>3338380

> >>3337888
> >.mp3
> ...Huh. Interesting.
> Transcribed it for easy checking later.
> "I don't know why you're shaking.
> Why you're... scared.
> You should feel priviledged.
> You'll be the first, in a long line of many to come.
> A catalyst.
> Slit his throat. Toss him off of the pier. Get in the boat."

[ - ]
Anonymous
07/19/12(Thu)05:52
No.3338282
Anonymous 07/19/12(Thu)05:52 No.3338282[]

> >>3338257
> Thanks.

[ - ]
Anonymous
07/19/12(Thu)05:58
No.3338380
Anonymous 07/19/12(Thu)05:58 No.3338380[]

> >>3338257
> Whoa

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