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animation has a long history of sharing
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the screen with live-action as you can
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see here with the enchanted drawing the
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first piece of animation ever put to
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film the magic of animation from its
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foundation was about bringing these
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two-dimensional characters to life not
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just on the page but in the real world
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and nowhere has it been done better than
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in Robert Zemeckis and Richard Williams
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1988 film Who Framed Roger Rabbit so
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today I want to look at the three
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fundamental elements in integrating
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animated characters for the live-action
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environment and what made Roger Rabbit
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stand out from the rest of them the
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first and probably the simplest from a
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technical perspective is eyeline eyeline
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is important for a number of reasons
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that establishes an emotional connection
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with the animated character in the actor
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it set the blocking reference for the
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animators and it also convinces the
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audience that both characters are
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occupying the same dimensional space and
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when the effect works is a seamless
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interaction when it doesn't the actors
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seem to be blankly staring into dead
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space which is the case with a lot of
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the animated scenes and Mary Poppins you
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can see her eyeline never quite connects
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with the other characters and no matter
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how beautifully animated the Penguins
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are it still breaks the illusion now
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let's look at this scene from Roger
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Rabbit where Eddie and Roger arrive
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outside of Maroon Studios Rogers
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character model stands roughly three
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feet tall and you can see here Bob
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Hoskins actually misses his eyeline same
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mistake as Mary Poppins but the
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animators used a creative workaround to
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correct it
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having Roger stand up on his toes
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against the wall making them a bit
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taller to reconnect the eye and there
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are a lot of clever moments like that
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throughout the film here Rogers hand
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comes up higher to jump on the bed
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because that's where Hoskins is looking
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in the shot and a lot of these gestures
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were done out of necessity
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simply chutes were absolutely not an
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option the live-action portions of film
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had to be shot in its entirety before a
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single frame of animation could be done
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because the animation is drawn directly
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on the photostats so that meant any
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contact made by a toon had to be a
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hundred percent premeditated which
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brings us to element number two physical
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interaction
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soompi only one for me any level of
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interaction no matter how small or how
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large chairs bumping windows crashing
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plates shattering okay a special sex
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division had to develop a custom
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mechanism to mimic that movement and a
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lot of times those mechanisms were
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specific to one single effect maybe
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Herman's cigar for instance was
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manipulated by a copycat system with
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servo controlled motors in order to
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create all six degrees of movement
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something that couldn't have been done
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with string marionettes and it would
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have been much simpler to just use an
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animated cigar or have the weasels carry
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animated guns and most people wouldn't
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notice but there are rules that govern
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the universe of Roger Rabbit
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if Rogers drowning in real water then he
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spits up real water and every little
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detail like that serves as a reminder to
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the audience that yes these characters
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are inhabiting this world just look at
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this shot of Roger on a soapbox it looks
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as if every slight shift in weight has
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an equal reaction when in reality is the
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reaction influencing the movement as
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part of the reason Roger such a klutz
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throughout the film gave the production
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team more excuses from interact with the
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environment it's about blending the
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medians not just sandwich hang them
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together and far too often with live
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action animation hybrids characters
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exist almost exclusively in separate
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planes if we look at the scene with
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Eddie and Jessica she's on his lap in
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his coat she grabs his hat
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she has real presence and weight and
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that's what sells the illusion but if we
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compare that to a similar scene in Ralph
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Bakshi's 1992 film cool world you'll see
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there's nothing really connecting these
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two characters I can cut out Holly with
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a pair of scissors and nothing would
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change you can also see how subtle
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camera movements make it seem like
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Holly's locked to the front of the wind
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almost floating against the background
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and the separation between the character
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and the environment would consider an
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obvious which is why historically there
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was an unwritten rule amongst animators
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who mixed mediums to keep the camera
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stationary and there was really only one
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reason for this rule because they're
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lazy yeah I mean we're supposed to be
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able to turn things in every direction
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that's our job so you can shoot your
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movie and we're just
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the character in me said wasn't that a
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lot of work yeah twice as much work
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camera movement is an essential part in
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making these moments feel cinematic and
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the animated element in Roger Rabbit
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never compromised that move it's shot
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like a real film because it is a real
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film and you have to remember this
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synchronization of the characters
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against the camera was done before the
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age of digital compositing there's no
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tracking software to account for the
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movement to keep the characters and
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corresponding motion this is all
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accomplished by eye and by hand not only
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drawing each frame for drawing each
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frame in perspective and that becomes a
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lot more impressive when you consider
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the layer build of each character which
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brings us to the third and final element
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shadow or more specifically light and
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shadow accuracy and this is what set
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Roger Rabbit apart from its predecessors
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each tune is their own individual layer
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but there are also at least five
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additional cells of shadow and highlight
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layers for each character in each frame
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built up like a watercolor painting
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starting with a mask as a backlight and
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a shadow mat painted with hard edges and
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the soft ended in the optical printer a
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second shadow mask is a cast shadow and
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inner positive and an articulate mask
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learning physical interaction with the
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character and when composited together
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it gives a realistic three
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dimensionality to the characters now
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keep all those layers in mind when
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watching this did you never take a look
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at the changing large presence change
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somebody's made-up Tatiana - why this is
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called bumping the lamp a phrase coined
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by Disney during the production of Roger
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Rabbit to describe going above and
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beyond what was expected of the
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animators it would have been perfectly
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feasible with Roger States flatly
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eliminated throughout the scene like a
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cartoon normally would but instead the
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animators put in the time of shade every
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cell uniquely so that the practical
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light would bounce off in the same way
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metaphysical option and they had to
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account for that dynamically shifting
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Lighting's every contour on Rogers limbs
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is closed its face the cast shadow he
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creates on the environment loved texture
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of the light the slightest difference in
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color temperatures the lamps weighs even
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larger spheres have a slight
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translucency since a much thinner in the
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rest of his body
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they sought effect audiences had no
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expectation for the global realism in
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1988 but all these seemingly superfluous
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details helped sell the effect at a
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conscience merkel and the best part of
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this film is that without having noticed
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any having no technical knowledge of the
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animation process of the filmmaking has
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no effect on your enjoyment of Roger
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Rabbit it's an incredible film by its
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own mix the storytelling heart and the
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humor that's where the true movie magic
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is but it's those technical subtleties
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and the dedication to the craft that
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really inspires you artists and that's
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something to be admired so in your work
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always take the chance to bump the lamp
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because somebody out there will notice
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[Music]
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you