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hey guys Doxey here we're gonna do
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something that's pretty important and I
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don't see quiet done often enough and
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that's making nice bubbles for your
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comics what you'll see pretty often is
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this okay this is not a very good bubble
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what you what you really want is
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something more along the lines of these
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bubbles they look natural they look hmm
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they're easy to manage they aren't too
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much work they look like a real bubble
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hand-drawn by someone who knows what
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they're doing so to get things going we
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need to kind of do three things so let
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me just hide this layer here and we're
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gonna kind of work through this you guys
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need to just kind of perk up your ears
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cuz it's gonna be it's gonna be a little
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hard to not hard to follow but it's a
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multi-step process first thing you want
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to learn how to do is to make a custom
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shape the custom shapes are gonna save
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you a bunch of time so let's go ahead
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and do that first thing you got to do is
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you got to make a thing that's gonna be
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the shape
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what's that thing gonna be you get to
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decide but let's just do the easiest
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route that is you basically easiest
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let's do the most effective route for
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getting the best shape possible so I'm
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gonna be doing I want to make a sheet
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that's kind of a rect rectangle but with
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some soft edges and some bulging so what
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I'm gonna do is I'm gonna draw this
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shape here I'm gonna make a square you
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know how to do this if you don't go
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check out other tutorials before you
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even bother with this one what you want
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to do then is you want to go to filter
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noise medium I use this all the time for
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multiple reasons one of my favorite is
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that it rounds corners if you do that at
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around you know 510
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you press ctrl F a few times you'll get
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a nice rounded corner alright so now
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we're almost there now I want to do one
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more thing press ctrl T or transform
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you're going to want to click this
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little symbol here for what is it called
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extra transferred warp it's called warp
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and I'm going to go in here and I'm
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going to warp this shape just a little
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bit so we have a nice natural bubble
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shape that isn't too square and it isn't
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too round and it'll fit text real nice
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okay press Enter
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last step ctrl click the layer right
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right in the thumbnail you'll see a
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little marquee symbol show up right
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click with the marquee tool right up
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here right click you want to go make
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work path and then the tolerance between
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1 and 3 depends on the complexity I'm
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going to do a 2.5 that's a little too
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wonky so let's go make work path I think
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3.2 know good enough good enough for
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this let's see if there's any sharp
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edges looks everything's good you can
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just hide to see it it's a little funky
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but you know what the tuwaang Keys
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better looks more natural then last tool
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we're going to use is this one the path
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selection tool at some point you know
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we're going to want to learn how to use
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these tools there are a hundred
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different tutorials on how to do that I
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suggest you go look at them me covering
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this right now would not be a good idea
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because it's just a whole little
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headache so I'm trying member how to get
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it to go straight back anyway the point
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is there you go point is
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teaching that this and unless that's a
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completely separate grab all that junk
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go to edit and you want to go to define
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custom shape and you want to call it
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whatever you want and now you have a
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custom shape you can spawn at any point
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using the custom shape tool which is
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often hidden behind the rectangle tool
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so just click and hold you'll see it
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show up click this little arrow here go
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down to your new custom shape and draw
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your goddamn custom shape now the thing
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is there's a few things you have to
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realize there's these these three
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settings here and these are really
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important I saw these but really what we
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want for this tutorial is shape and
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shape is great shape is great for
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multiple reasons I'll explain that a bit
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one is that you can you don't lose all
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year you don't lose all your stuff you
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don't lose your quality when you resize
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and really better when you transform and
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you don't get basically you don't get
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weird differing edges and bad in soft
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weird artifacts so that's great and
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that's what you want with nice bubbles
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so here's what we do now we need to make
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two more shapes now for a custom bubble
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set there's really just three shapes you
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need and then all the other stuff
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because Photoshop can't rotate you can't
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rotate this this tool it's the dumbest
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thing but it's photoshop's way of saying
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you got two extra steps to do so we're
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gonna do uh two more I'm gonna make this
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the cheapest don't do this maybe hey you
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know what let's just do it just do it
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right the first time go down do this
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okay and we're gonna we're gonna do a
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transform on the selection that's right
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you can transform a selection there you
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just learn something now you click on
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this you go down to you could click on
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this uh ctrl T again they need click on
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warp then you get an extra layer of
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really cool stuff as you click on this
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little thing pull down to arc flip it
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alright now we're gonna just
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you see there's a little flip tool here
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we're just gonna make this around a
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Randy round okay
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and the reason we're gonna do that is
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because it will satisfy our need for a
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few things now we have a pretty cool
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thing looking that can you look fine you
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can make the other side another point
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but for now let's just do this let's go
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right click with the selection tool or a
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la lasso tool and then we're going to go
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to make work path again this is going to
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be tricky because there's a point so
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hopefully we don't let you see it blowed
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it out there make work path maybe two is
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gonna be your art no make work path
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let's go down to one this is probably
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the most finicky part as dealing with
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this let's go down to one because you're
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gonna get that sort of wonkiness let's
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go to 0.5 no that's way too sharp make
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work path 1.2 okay so we're not gonna
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get this on the way quirk that so what
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we're gonna have to do is I'm going to
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grab the convert to point actually what
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we really need is the delete tool so
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let's go find that the leap tool I'll
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just delete some of these points okay
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and you know at this point we can just
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move some of these points here and you
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can try to go more precise but this
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really is the point you want so so I'm
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gonna go we're gonna we're gonna just to
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make things a little more useful I'm
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going to add some points here and make
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this other side another point so I'm
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gonna get rid of these one at a point
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here I'm gonna make that convert that
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into a point
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so that now at some point this tool this
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the sheep can now be kind of used I got
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you gotta use the white arrow key to
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move points around it's kind of annoying
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not too fond of the vector tools in
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Photoshop but here's where you're at
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here if you want to use this okay so now
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we've got two points of blunt one and a
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sharp one we can use them as we like and
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I know and they'll find that they are
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useful or different
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maybe I don't know
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there you go if you believe that maybe
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delete this point
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all right that's got this going maybe to
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leave this plant I'm gonna get that back
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in there
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all right so all this to say that now
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we've got this thing going you know it's
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not perfect but you get the idea if you
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want to continue gusting around with
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this on your own time then you may do
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that
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and get it a little nicer but I don't
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particularly like do it using this
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programs vector tools so I try to get in
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and out as quickly as possible see what
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we got here okay it looks good so we're
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gonna grab everything like grabbing the
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black tool here this is just you know as
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long as you can select it I'll do it so
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that would go to define custom shape
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bubble when you got a tail I guess it's
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called I forget what the official name
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is we can make one more we'll just make
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a connector let's make a connector so to
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avoid the annoyance of having that kind
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of well let's just use the selection
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tool again go grab the selection tool
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right click transform selection go to
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warp warp this out a little bit what
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this is is we're going to just be making
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a a connector between bubbles so that we
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got something that sort of looks a
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little natural without it being too so
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if we go like this
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what's going on here okay and then we're
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gonna go press Enter
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and then we're going to just do a
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transcript click transform selection
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same process again custom maybe the flag
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going the other way
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okay now we're just I'm just kind of
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building a multi case I think
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yeah either/or actually let's go back to
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flag no I didn't select a flag all right
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so we got this little shape here and the
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kind of multi-purpose shape you can use
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is several scenarios right click make
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work path once again a little wonky
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let's go make work path and let's go 2 3
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this will be smoother but less sharp
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then let's go image mode a bit sorry and
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then we go here to put it in there now
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we got our three shapes which is great
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now we can go here let's uh I highly
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recommend you function within folders
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because it will simplify things but
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let's not create a folder here stuck in
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the side of this folder let's go to this
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tool here ok and let's grab ok so we've
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got this tool here I'm gonna create a
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folder for the text area and I'm gonna
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create a folder for the tails and the
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pointers you'll understand this in a
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second it'll make tons of sense and it
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will save you tons of time so we grab
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let's say we go grab so I'm gonna make
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two balloons whoopsies that's weird -
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shape we make another shape all right Oh
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color selected oh me oh my alright you
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go grab another one and you've made your
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two shapes now what I want to do is I
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want to go in this other folder and then
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I want to make you can go below actually
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gonna throw it below it doesn't really
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matter at this point maybe later down
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the line it'll matter I'll drop down
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this shape unfortunately like I said you
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cannot rotate this it's frustrating so
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let's just do that again it's good a
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shape that works once it's down I do
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control T try to get your points to go
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from one Center area to the other center
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area it gets them on this natural feel
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you know stretch as you like it is a
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vector enhance you know whatever
269
00:13:27,389 --> 00:13:32,829
remember that you know if you don't like
270
00:13:31,239 --> 00:13:34,239
this shape you just build another shape
271
00:13:32,828 --> 00:13:36,608
and then you use that shape or you just
272
00:13:34,239 --> 00:13:39,908
modify this one sooner or later you'll
273
00:13:36,609 --> 00:13:41,649
know what shapes you need those and then
274
00:13:39,908 --> 00:13:44,019
you'll have them at your disposal so
275
00:13:41,649 --> 00:13:47,948
then we Nick another this one here and
276
00:13:44,019 --> 00:13:50,589
I'm going to do ctrl T I'm gonna do I'm
277
00:13:47,948 --> 00:13:53,878
gonna say hey I like for this bubble
278
00:13:50,589 --> 00:13:56,259
shape this just let's point you one more
279
00:13:53,879 --> 00:13:58,778
and now we have what feels like a nice
280
00:13:56,259 --> 00:14:02,829
flowing shape that goes from here here
281
00:13:58,778 --> 00:14:04,119
to here alright to bubble shapes now
282
00:14:02,828 --> 00:14:05,918
you're asking me how you're gonna do the
283
00:14:04,119 --> 00:14:09,788
outline well this is very simple and the
284
00:14:05,918 --> 00:14:12,548
easiest part you go right click on the
285
00:14:09,788 --> 00:14:14,168
layer with these two layers right you
286
00:14:12,548 --> 00:14:15,908
got Group one that's actually separate
287
00:14:14,168 --> 00:14:18,728
these groups they're tucked inside of
288
00:14:15,908 --> 00:14:21,448
each other two groups one that has the
289
00:14:18,729 --> 00:14:24,489
bubbles one that has the connector and
290
00:14:21,448 --> 00:14:28,118
the tail go on the layer above it right
291
00:14:24,489 --> 00:14:30,278
click blending options now that we're
292
00:14:28,119 --> 00:14:33,459
here you want to do the following you
293
00:14:30,278 --> 00:14:35,528
want to grab stroke and that is it but
294
00:14:33,458 --> 00:14:38,649
not really here's the thing stroke is
295
00:14:35,528 --> 00:14:40,688
looks okay but by default looks bad
296
00:14:38,649 --> 00:14:42,668
because of this rounded edge stuff here
297
00:14:40,688 --> 00:14:46,509
so what you want to do is go inside now
298
00:14:42,668 --> 00:14:48,720
you got a shirttail that said you still
299
00:14:46,509 --> 00:14:53,709
want to do a little bit more work
300
00:14:48,720 --> 00:14:57,009
because straight up black looks a little
301
00:14:53,708 --> 00:14:58,928
bad so let's go a little gray and here's
302
00:14:57,009 --> 00:15:00,220
what I like to do I like to do a drop
303
00:14:58,928 --> 00:15:02,019
shadow so you're gonna go to the drop
304
00:15:00,220 --> 00:15:05,109
shadow you're gonna remove the normal
305
00:15:02,019 --> 00:15:07,178
you're gonna put the opacity back up to
306
00:15:05,109 --> 00:15:09,549
a hundred percent these are default
307
00:15:07,178 --> 00:15:11,108
settings I'm gonna unclick global light
308
00:15:09,548 --> 00:15:13,208
I'm just gonna have this about at the
309
00:15:11,109 --> 00:15:15,579
top then I'm going to create this thread
310
00:15:13,208 --> 00:15:17,409
and then I'm going to change the
311
00:15:15,578 --> 00:15:23,818
distance to maybe around
312
00:15:17,409 --> 00:15:23,818
one and one okay so what this does is
313
00:15:26,490 --> 00:15:33,810
helping massage it so now I've got got
314
00:15:31,080 --> 00:15:40,920
it - maybe it'll be better okay and then
315
00:15:33,809 --> 00:15:43,889
however so and however you do this you
316
00:15:40,919 --> 00:15:47,338
now have a line they make you go back to
317
00:15:43,889 --> 00:15:51,028
stroking one okay so now I have a shape
318
00:15:47,339 --> 00:15:52,680
that isn't perfectly the same width all
319
00:15:51,028 --> 00:15:54,629
the way around we've got a little
320
00:15:52,679 --> 00:15:57,750
thicker at the bottom this is a matter
321
00:15:54,629 --> 00:15:59,730
of taste what you choose to do and how
322
00:15:57,750 --> 00:16:00,690
you choose to do this is completely up
323
00:15:59,730 --> 00:16:02,730
to you of course
324
00:16:00,690 --> 00:16:04,740
now you can actually see how this is all
325
00:16:02,730 --> 00:16:06,360
magically making a line for itself
326
00:16:04,740 --> 00:16:09,028
because anything that's within this
327
00:16:06,360 --> 00:16:11,278
folder will get the outline now there
328
00:16:09,028 --> 00:16:13,169
are certain problems with doing making
329
00:16:11,278 --> 00:16:16,129
this method for instance let's say you
330
00:16:13,169 --> 00:16:19,379
decide I'm going to mask something and
331
00:16:16,129 --> 00:16:21,809
you do not want it to cut off like this
332
00:16:19,379 --> 00:16:23,700
at the edge you want it to actually have
333
00:16:21,809 --> 00:16:27,479
a white edge like let's say for instance
334
00:16:23,700 --> 00:16:30,899
you have a scenario where I have a
335
00:16:27,480 --> 00:16:35,129
character right right here but I make a
336
00:16:30,899 --> 00:16:37,950
folder alright and I'm gonna make a line
337
00:16:35,129 --> 00:16:41,250
and let's say for instance I want this
338
00:16:37,950 --> 00:16:46,560
to go across but then you know as soon
339
00:16:41,250 --> 00:16:50,220
as I add a mask to this and I erase mask
340
00:16:46,559 --> 00:16:52,289
my mask you know it adds this black line
341
00:16:50,220 --> 00:16:55,410
that is not oil especially if you have a
342
00:16:52,289 --> 00:16:58,528
non black line border or you have a
343
00:16:55,409 --> 00:17:00,360
character that doesn't really look good
344
00:16:58,528 --> 00:17:04,019
at you with such a harsh border so
345
00:17:00,360 --> 00:17:06,299
here's this the workaround take the
346
00:17:04,019 --> 00:17:07,859
layer put in another layer so just drag
347
00:17:06,299 --> 00:17:10,558
and drop it to the layer folder or just
348
00:17:07,859 --> 00:17:14,279
press ctrl-g you'll have a new layer put
349
00:17:10,558 --> 00:17:17,689
the mask on this layer and now you may
350
00:17:14,279 --> 00:17:20,970
do the thing you were attempting to do
351
00:17:17,689 --> 00:17:23,910
if I just okay there we go now you can
352
00:17:20,970 --> 00:17:29,900
mask with impunity without having to
353
00:17:23,910 --> 00:17:32,610
worry about your lines looking bad or
354
00:17:29,900 --> 00:17:34,259
having some border issues you can see
355
00:17:32,609 --> 00:17:37,589
the difference right there it's much
356
00:17:34,259 --> 00:17:39,609
better moving on past this that's just a
357
00:17:37,589 --> 00:17:42,189
little thing for you guys to remember
358
00:17:39,609 --> 00:17:44,319
because it can be really annoying so
359
00:17:42,190 --> 00:17:46,808
we're back here I'm gonna erase I'm
360
00:17:44,319 --> 00:17:49,149
gonna remove this mask by clicking and
361
00:17:46,808 --> 00:17:50,529
driving or erasing it okay so here's
362
00:17:49,150 --> 00:17:53,290
what we're gonna do now that we've got
363
00:17:50,529 --> 00:17:55,928
the fault going on the best part about
364
00:17:53,289 --> 00:17:58,000
all this and especially using when you
365
00:17:55,929 --> 00:17:59,500
use your tool when you use this tool
366
00:17:58,000 --> 00:18:02,048
here let's find it
367
00:17:59,500 --> 00:18:04,869
when you use custom shape tool and you
368
00:18:02,048 --> 00:18:10,690
use shape multiple benefits with using
369
00:18:04,869 --> 00:18:12,548
this you can grab them very easily by
370
00:18:10,690 --> 00:18:16,779
turning auto select later on we move
371
00:18:12,548 --> 00:18:18,819
stuff around you just do this do this do
372
00:18:16,779 --> 00:18:21,548
this very great now let's say for
373
00:18:18,819 --> 00:18:24,970
instance we have some text let's get
374
00:18:21,548 --> 00:18:31,558
that text in another folder on top click
375
00:18:24,970 --> 00:18:34,298
and drag I'm going to write some text
376
00:18:31,558 --> 00:18:37,808
okay there's some issue there so let's
377
00:18:34,298 --> 00:18:39,879
just do this okay well we have an issue
378
00:18:37,808 --> 00:18:43,210
the bubble isn't big enough now normally
379
00:18:39,880 --> 00:18:46,030
if you try to stretch and drag a Contego
380
00:18:43,210 --> 00:18:48,400
sorry shape that's just pixels and you
381
00:18:46,029 --> 00:18:49,960
do this to it it will look bad hey let
382
00:18:48,400 --> 00:18:52,179
me show you how it will look bad that's
383
00:18:49,960 --> 00:18:56,319
so let's go here and it let us rasterize
384
00:18:52,179 --> 00:18:59,470
this lets go here emojis together I'm
385
00:18:56,319 --> 00:19:01,629
going to rasterize and scale and you
386
00:18:59,470 --> 00:19:03,819
will see immediately this gross stuff
387
00:19:01,630 --> 00:19:05,500
happens you do not want this gross stuff
388
00:19:03,819 --> 00:19:07,509
it looks amateurish and is easily
389
00:19:05,500 --> 00:19:09,099
avoidable let's make a nice-looking
390
00:19:07,509 --> 00:19:11,529
comic that's legible and does it look
391
00:19:09,099 --> 00:19:14,709
like crap so how do we do that well what
392
00:19:11,529 --> 00:19:16,808
we do is also another benefit hey look I
393
00:19:14,710 --> 00:19:24,700
drew these really small let's go scale
394
00:19:16,808 --> 00:19:27,490
them well if you scale this if you scale
395
00:19:24,700 --> 00:19:30,400
anything you've done here it's got these
396
00:19:27,490 --> 00:19:32,759
two that's what I want all right and
397
00:19:30,400 --> 00:19:35,500
their pixel based look at what happens
398
00:19:32,759 --> 00:19:38,919
just this nightmare I look at this it is
399
00:19:35,500 --> 00:19:40,869
ugly as hell don't do this don't be a
400
00:19:38,919 --> 00:19:45,429
wiener be a winner
401
00:19:40,869 --> 00:19:47,259
grab your shape okay you have multiple
402
00:19:45,429 --> 00:19:49,179
options one of them is to grab this tool
403
00:19:47,259 --> 00:19:50,640
which might not be ideal because it is
404
00:19:49,179 --> 00:19:55,798
annoying to use
405
00:19:50,640 --> 00:19:57,500
and I use it and you want it not the
406
00:19:55,798 --> 00:20:00,148
black arrow you want to use white arrow
407
00:19:57,500 --> 00:20:02,398
it's a little annoying and but sometimes
408
00:20:00,148 --> 00:20:04,648
suits the purpose I realized right now
409
00:20:02,398 --> 00:20:06,028
that there isn't enough points to really
410
00:20:04,648 --> 00:20:07,589
do this accurately so what we're going
411
00:20:06,028 --> 00:20:09,839
to do is we're just going to select this
412
00:20:07,589 --> 00:20:13,288
layer with the normal selection tool as
413
00:20:09,839 --> 00:20:15,808
usual press ctrl T drag it down use the
414
00:20:13,288 --> 00:20:19,230
warp work things the place that's part
415
00:20:15,808 --> 00:20:21,240
about doing the work thing here is that
416
00:20:19,230 --> 00:20:25,250
you get this alt you get to actually
417
00:20:21,240 --> 00:20:28,649
kind of change your word blip of that
418
00:20:25,250 --> 00:20:30,210
from balloon to balloon if you just warp
419
00:20:28,648 --> 00:20:32,189
each one of them he's just just
420
00:20:30,210 --> 00:20:33,870
unnaturally enough it doesn't look like
421
00:20:32,190 --> 00:20:34,759
they are copied they look like brand new
422
00:20:33,869 --> 00:20:37,168
bubbles
423
00:20:34,759 --> 00:20:38,879
it'll be hard to pick up that did the
424
00:20:37,169 --> 00:20:41,070
same bubble same thing for this shape
425
00:20:38,880 --> 00:20:43,740
here so we've got this connector shape
426
00:20:41,069 --> 00:20:45,629
I'm going to ctrl T gonna go to warp you
427
00:20:43,740 --> 00:20:47,609
know I want it to kind of look like this
428
00:20:45,630 --> 00:20:51,090
or maybe you want to expand it on one
429
00:20:47,609 --> 00:20:53,369
side expand it on the other side you
430
00:20:51,089 --> 00:20:54,928
just do whatever the hell you want no
431
00:20:53,369 --> 00:20:56,668
one really cares they can't see it it's
432
00:20:54,929 --> 00:20:59,519
very easy to do you are not spending
433
00:20:56,669 --> 00:21:04,049
time wasting time and you've got really
434
00:20:59,519 --> 00:21:05,880
nice shapes and bubbles that just look
435
00:21:04,048 --> 00:21:07,379
good and that is what you want you do
436
00:21:05,880 --> 00:21:10,110
not want to waste time with this it is
437
00:21:07,380 --> 00:21:12,840
annoying it takes forever and you want
438
00:21:10,109 --> 00:21:16,408
to just get a good or great result as
439
00:21:12,839 --> 00:21:18,148
fast as possible and this is by far I
440
00:21:16,409 --> 00:21:20,730
think that one of the best ways to
441
00:21:18,148 --> 00:21:22,018
approach this once you have a shape you
442
00:21:20,730 --> 00:21:25,710
really like let's say you've made a
443
00:21:22,019 --> 00:21:28,470
shape you just grab that shape again go
444
00:21:25,710 --> 00:21:30,329
to the shape layer and go mode define
445
00:21:28,470 --> 00:21:32,819
custom shape and just define our new
446
00:21:30,329 --> 00:21:34,710
shape and that's it man like literally
447
00:21:32,819 --> 00:21:35,939
let's say hey let's do one more shape
448
00:21:34,710 --> 00:21:38,308
because you're probably wondering how to
449
00:21:35,940 --> 00:21:41,429
make this one so let's just make one
450
00:21:38,308 --> 00:21:44,038
more shape let's grab this tool let's
451
00:21:41,429 --> 00:21:45,630
actually this is the how I do it there
452
00:21:44,038 --> 00:21:47,038
to two ways you can use the brush and
453
00:21:45,630 --> 00:21:49,789
eraser I'm going to do it this way I'm
454
00:21:47,038 --> 00:21:52,048
gonna drag a Toula I'm gonna use the
455
00:21:49,788 --> 00:21:53,970
elliptical marquee tool and with the
456
00:21:52,048 --> 00:21:56,490
holding the amount I'm going to erase
457
00:21:53,970 --> 00:21:59,788
bits out of it this is gonna be my like
458
00:21:56,490 --> 00:22:01,048
explosion exclamation box here so I'm
459
00:21:59,788 --> 00:22:02,289
going to do this make sure that I'm
460
00:22:01,048 --> 00:22:07,920
connecting that I'm making
461
00:22:02,289 --> 00:22:09,129
points make sure you make this look nice
462
00:22:07,920 --> 00:22:14,800
okay
463
00:22:09,130 --> 00:22:19,720
all right now I'm gonna go make half
464
00:22:14,799 --> 00:22:26,019
maybe 1.2 is gonna be that look nope
465
00:22:19,720 --> 00:22:28,509
make work half let's go one you know I
466
00:22:26,019 --> 00:22:30,039
don't think we're gonna get actually you
467
00:22:28,509 --> 00:22:32,049
know let's go make work path I'm gonna
468
00:22:30,039 --> 00:22:36,069
do a trick see if this trick will work
469
00:22:32,049 --> 00:22:41,139
2.5 almost actually let's go make work
470
00:22:36,069 --> 00:22:42,759
path 3 all right so we're gonna just say
471
00:22:41,140 --> 00:22:44,050
3 is the best we can get we're going to
472
00:22:42,759 --> 00:22:48,059
grab some tools here we're going to make
473
00:22:44,049 --> 00:22:48,059
these points pointy
474
00:22:52,940 --> 00:22:58,970
why gee there's an extra point here
475
00:22:55,819 --> 00:23:00,829
maybe you want to erase it does kind of
476
00:22:58,970 --> 00:23:04,368
make everything go crazy as soon as you
477
00:23:00,829 --> 00:23:08,148
erase something like of this but once we
478
00:23:04,368 --> 00:23:09,678
a white tool grab this stuff here maybe
479
00:23:08,148 --> 00:23:11,548
it won't be so bad and you can
480
00:23:09,679 --> 00:23:14,548
recuperate
481
00:23:11,548 --> 00:23:14,548
so
482
00:23:17,730 --> 00:23:24,170
we got some points here we got a few
483
00:23:21,750 --> 00:23:26,730
points I got a fix on let me grab
484
00:23:24,170 --> 00:23:32,670
regular pen too I believe
485
00:23:26,730 --> 00:23:35,700
I always forget how to add arms I think
486
00:23:32,670 --> 00:23:39,000
it's you gotta click hold you gotta
487
00:23:35,700 --> 00:23:41,970
click it you know I could just do this
488
00:23:39,000 --> 00:23:50,279
I'll just grab the with the white cursor
489
00:23:41,970 --> 00:23:54,059
with the white marker thing here no this
490
00:23:50,279 --> 00:23:55,289
is why I hate this stuff I know I'm
491
00:23:54,059 --> 00:23:56,669
having problems with this so I'm just
492
00:23:55,289 --> 00:24:02,639
going to do this use the tool I know
493
00:23:56,670 --> 00:24:10,470
works I'm going to grab that's weird I
494
00:24:02,640 --> 00:24:13,380
can't edit that anymore I'm going to
495
00:24:10,470 --> 00:24:15,779
grab control T when I go through the
496
00:24:13,380 --> 00:24:18,840
warp tool I'm just gonna I'm just gonna
497
00:24:15,779 --> 00:24:20,129
do this this is such a move you
498
00:24:18,839 --> 00:24:22,709
shouldn't have to do this but you know
499
00:24:20,130 --> 00:24:23,790
honestly sometimes just using these
500
00:24:22,710 --> 00:24:25,860
tools are so annoying
501
00:24:23,789 --> 00:24:28,589
you just really just you just want it
502
00:24:25,859 --> 00:24:29,939
you just want it to work and then screw
503
00:24:28,589 --> 00:24:31,109
around with vector tools when you're
504
00:24:29,940 --> 00:24:33,720
just trying to get some new work is just
505
00:24:31,109 --> 00:24:35,369
the worst so now we got these these
506
00:24:33,720 --> 00:24:37,980
shape really actually how you want it
507
00:24:35,369 --> 00:24:40,619
and that's a good way to not bug around
508
00:24:37,980 --> 00:24:44,490
with that now we got the shape yay let's
509
00:24:40,619 --> 00:24:48,239
make this a work define custom shape
510
00:24:44,490 --> 00:24:51,420
there we go now we can go back to this
511
00:24:48,240 --> 00:24:53,579
thing here and we can just lay on our
512
00:24:51,420 --> 00:24:55,860
new custom shape right over here grab
513
00:24:53,579 --> 00:24:58,259
that and go by doing okay you might want
514
00:24:55,859 --> 00:24:59,669
to do some white though let's see why
515
00:24:58,259 --> 00:25:01,619
that one like that there we go
516
00:24:59,670 --> 00:25:04,769
ever you want to hide this just can do
517
00:25:01,619 --> 00:25:06,209
control each bring it back and forth and
518
00:25:04,769 --> 00:25:09,000
what's great about this shape is now
519
00:25:06,210 --> 00:25:12,210
that it's pretty non nonspecific I can
520
00:25:09,000 --> 00:25:15,839
do some interesting things with it I can
521
00:25:12,210 --> 00:25:17,430
do ctrl T I can just edit it in ctrl T
522
00:25:15,839 --> 00:25:20,490
mode which is good you can once it's
523
00:25:17,430 --> 00:25:22,620
here you can do this get all the shapes
524
00:25:20,490 --> 00:25:25,019
you want and then once it's done this
525
00:25:22,619 --> 00:25:29,429
you can go to custom it's just a virtual
526
00:25:25,019 --> 00:25:32,250
cornucopia of sheep sheep and
527
00:25:29,430 --> 00:25:34,019
cheap editing so you want to explode it
528
00:25:32,250 --> 00:25:36,630
you want to shrink it then you are done
529
00:25:34,019 --> 00:25:39,240
you have a great vector shape at any
530
00:25:36,630 --> 00:25:41,730
resolution and can stand being sized up
531
00:25:39,240 --> 00:25:42,990
in size down and will look good at any
532
00:25:41,730 --> 00:25:44,610
point and then you could probably just
533
00:25:42,990 --> 00:25:47,720
even duplicate some of these to make the
534
00:25:44,609 --> 00:25:49,769
shape bigger and different and then
535
00:25:47,720 --> 00:25:51,360
there's some more stuff we can talk
536
00:25:49,769 --> 00:25:53,339
about once you've done this how to merge
537
00:25:51,359 --> 00:25:54,779
it and how to bring it back together by
538
00:25:53,339 --> 00:25:57,359
the way you might have a problem with
539
00:25:54,779 --> 00:26:01,500
having these intersect if they're on the
540
00:25:57,359 --> 00:26:04,079
same layer alright if you have a problem
541
00:26:01,500 --> 00:26:07,079
with this it is very easy to simple
542
00:26:04,079 --> 00:26:07,859
solve you will see a little thing here
543
00:26:07,079 --> 00:26:10,379
all right
544
00:26:07,859 --> 00:26:13,769
it is usually set up to this thing no
545
00:26:10,380 --> 00:26:16,650
it's not it's usually set up to what is
546
00:26:13,769 --> 00:26:20,400
it set up to it's usually set up to let
547
00:26:16,650 --> 00:26:23,130
me change it weird let's go back it's
548
00:26:20,400 --> 00:26:26,820
usually set to subtract from shape
549
00:26:23,130 --> 00:26:27,180
no-ho-ho so crazy intersection there we
550
00:26:26,819 --> 00:26:29,519
go
551
00:26:27,180 --> 00:26:32,160
and this one is usually set to the same
552
00:26:29,519 --> 00:26:33,779
by default I'm not quite sure anyway
553
00:26:32,160 --> 00:26:35,940
it's not doing it but usually it'll uh
554
00:26:33,779 --> 00:26:37,170
it'll do some weird cutting and shape
555
00:26:35,940 --> 00:26:41,250
editing and stuff and it's really
556
00:26:37,170 --> 00:26:47,730
annoying and really what you need to do
557
00:26:41,250 --> 00:26:50,130
is you need to you need to just set it
558
00:26:47,730 --> 00:26:53,329
right here combine shapes so that there
559
00:26:50,130 --> 00:26:53,330
are no issues with what you're doing
560
00:26:53,990 --> 00:27:01,559
and when they merge together they are
561
00:26:57,450 --> 00:27:02,970
combined they look nice unless you want
562
00:27:01,559 --> 00:27:06,509
to cut them out then you merge them
563
00:27:02,970 --> 00:27:09,329
together like shift clicking both in
564
00:27:06,509 --> 00:27:10,859
will II there we go they are now merged
565
00:27:09,329 --> 00:27:12,269
you can do this a little bit let's say
566
00:27:10,859 --> 00:27:14,309
you're tired of having all your layers
567
00:27:12,269 --> 00:27:16,349
on different layers you want to merge
568
00:27:14,309 --> 00:27:18,899
that all together well there you go
569
00:27:16,349 --> 00:27:20,639
they're not all the same layer no real
570
00:27:18,900 --> 00:27:24,210
reason to do this unless you want to
571
00:27:20,640 --> 00:27:26,970
start doing this sort of deal where you
572
00:27:24,210 --> 00:27:30,090
want to intersect so let's just grab
573
00:27:26,970 --> 00:27:31,799
this intersection there we go let's say
574
00:27:30,089 --> 00:27:35,750
you want to make a new shape based on an
575
00:27:31,799 --> 00:27:38,409
intersection you now have a new shape
576
00:27:35,750 --> 00:27:42,069
let's say you want to
577
00:27:38,410 --> 00:27:43,630
well what's going on here now let's say
578
00:27:42,069 --> 00:27:46,539
we want this shape here to not be
579
00:27:43,630 --> 00:27:48,970
subtracted and not to intersect and etc
580
00:27:46,539 --> 00:27:50,529
so there's all sorts of Mary shaped
581
00:27:48,970 --> 00:27:53,110
components so there's all sorts of stuff
582
00:27:50,529 --> 00:27:54,490
you can do with this yeah I expect you
583
00:27:53,109 --> 00:27:57,009
to explore that on your own because it
584
00:27:54,490 --> 00:27:59,980
is its own little world of things to do
585
00:27:57,009 --> 00:28:03,519
and it's a little annoying to deal with
586
00:27:59,980 --> 00:28:06,700
as you saw so there it is here you go
587
00:28:03,519 --> 00:28:09,129
you have nice bubbles that's as simple
588
00:28:06,700 --> 00:28:11,740
as that sort of recap very quickly make
589
00:28:09,130 --> 00:28:15,220
your shape you can either make it from a
590
00:28:11,740 --> 00:28:16,809
base value shape like this where are you
591
00:28:15,220 --> 00:28:18,190
you could just you could literally do
592
00:28:16,809 --> 00:28:19,450
anything here we go I'm gonna make it
593
00:28:18,190 --> 00:28:23,289
I'm gonna take this so I'm going to do
594
00:28:19,450 --> 00:28:30,340
this I'm going to I'm gonna do a
595
00:28:23,289 --> 00:28:32,909
distortion ripple okay all right I'm
596
00:28:30,339 --> 00:28:35,409
gonna ripple it and I'm gonna press ctrl
597
00:28:32,910 --> 00:28:37,150
click on that layer so I grab its
598
00:28:35,410 --> 00:28:40,990
selection press Q to see the mask if you
599
00:28:37,150 --> 00:28:43,030
want now I'm going to do I'm gonna grab
600
00:28:40,990 --> 00:28:46,539
this of the marquee selection and I'm
601
00:28:43,029 --> 00:28:48,279
going to do make work path and the
602
00:28:46,539 --> 00:28:49,539
tolerance between 1 and 3 usually is
603
00:28:48,279 --> 00:28:52,899
where you want to go I'm gonna try to
604
00:28:49,539 --> 00:29:01,059
point 5 no that's too much I'm gonna
605
00:28:52,900 --> 00:29:03,040
make work path 1.4 and of course I can't
606
00:29:01,059 --> 00:29:06,069
see it so here we go that's a little too
607
00:29:03,039 --> 00:29:11,470
soft so let's try one more time make
608
00:29:06,069 --> 00:29:13,419
work path 1.1 well that's closer the
609
00:29:11,470 --> 00:29:15,819
shape I want and now you just simply go
610
00:29:13,420 --> 00:29:19,590
over here to define custom shape press
611
00:29:15,819 --> 00:29:22,359
okay now we grab the custom shape tool
612
00:29:19,589 --> 00:29:23,799
grab the tool we want you can I think
613
00:29:22,359 --> 00:29:25,059
you can right click yeah just right
614
00:29:23,799 --> 00:29:26,139
click you don't have to go out there
615
00:29:25,059 --> 00:29:29,409
each time I'm just used to it
616
00:29:26,140 --> 00:29:34,509
drop that shape down into a folder that
617
00:29:29,410 --> 00:29:36,700
has line stroke effect on it and you are
618
00:29:34,509 --> 00:29:39,990
done and then you can just if you need
619
00:29:36,700 --> 00:29:44,590
to tweak this bad boy you just ctrl T
620
00:29:39,990 --> 00:29:46,890
transform make shapes you need go to
621
00:29:44,589 --> 00:29:51,178
wave do whatever you need
622
00:29:46,890 --> 00:29:51,960
get everything done to look good there
623
00:29:51,179 --> 00:29:55,559
it is
624
00:29:51,960 --> 00:29:59,480
you are done voila let's see if I can do
625
00:29:55,558 --> 00:30:05,058
it this way I had an idea I'm gonna do
626
00:29:59,480 --> 00:30:07,829
I'm going to do squeeze that's cool
627
00:30:05,058 --> 00:30:09,269
squeeze the beauty of this is that no
628
00:30:07,829 --> 00:30:14,189
matter how you reshape this you'll never
629
00:30:09,269 --> 00:30:17,460
ever lose the line outline quality it
630
00:30:14,190 --> 00:30:21,210
always be the same thickness and that is
631
00:30:17,460 --> 00:30:24,779
it you're done you now have great great
632
00:30:21,210 --> 00:30:26,759
bubbles and you have no one to blame for
633
00:30:24,779 --> 00:30:29,548
it except for yourself if they do not
634
00:30:26,759 --> 00:30:31,740
come out this great I showed you how
635
00:30:29,548 --> 00:30:33,418
quickly and easy can be done and there
636
00:30:31,740 --> 00:30:35,970
is not much more to it than that in fact
637
00:30:33,419 --> 00:30:38,100
being sloppy and not perfect is better
638
00:30:35,970 --> 00:30:40,289
all right thanks guys take care and
639
00:30:38,099 --> 00:30:43,129
hopefully this helps you guys get really
640
00:30:40,289 --> 00:30:43,129
great results bye