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hey guys
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so hopefully the volume is a little
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better I got a mic right in my mouth
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here no you guys I've had some issues
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hearing me before so let me uh this this
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video is a little weird because it's not
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something I actually seen covered often
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and it's just generally the concept of
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stroke direction and how that can impact
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your drawings kind of deciding which
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which way to draw and how to draw and
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what what your lines are like so why why
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cover this well I actually recently
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discovered that I've actually draw
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things a little better going in one way
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that I do in another for certain kinds
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of things and I'll just show you most
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notably what that is I recently kind of
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feel that if I am when I'm drawing this
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whole like anime face I'm sure you've
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seen a million times let me get another
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anchor here
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another layer you know and if I if I go
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down here you know initially a lot of
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the times I'd want to gonna have to
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forgive me I just picked up the pin this
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minute so I'm not warmed up for inking I
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go down the jaw line here and then do
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this but I've discovered that actually
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if I start here and then I go up I get a
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stronger bond and with don't undo layers
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that I get the results I want a lot
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better and really it has to do with this
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line here this termination point and
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I'll explain it in a second here
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same thing for the eyes let's talk about
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the eyes just briefly if I go to the
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make the eyes there's a bunch of ways of
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building this eye but you know you could
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do this and then build this you know you
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could do you could do the top line first
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and then the bottom line second I've
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seen that when it comes to the eyes
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really I feel that the more I study at
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the more I see other artists make their
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law their eyes the more I realized that
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I construction is very strongly tied to
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how your shoes or your strokes now
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obviously that completely falls apart
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the second someone does this insights
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about lining the eye but you know since
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eyes are every artist pretty whimsically
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nonstandard there are notes are no
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serious rules you know what I'm kind of
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showing you guys as an obvious is never
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really a hard hard hard rule about
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anything because truth is is that every
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artist could only describe to some
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extent what they understand same thing
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can be done for this line here so if you
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drop this off in here
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how you draw how you draw this can
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severely impact the shape by just how
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you choose to break your lines in what
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directions you choose and this sorry
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guys this has to do with with your
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termination points whenever you stop a
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line to start a line again you kind of
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get a free little hiccup in the line and
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that seems like a weird thing to say but
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little staggers and lines subtle
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staggers and mines actually make for
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important visual cues for instance the
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lines starting and stopping again here
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has a much sharper has a stronger
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sharper feel to it then if I were to
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just try to do this in too long you're
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just not going to get that same level of
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sharpness and depending on what you're
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trying to do here if you want it to be
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sharp you know if you want something to
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be round you'd go all around on oh whoa
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you go all around on it but if you
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wanted something to be sharp you'd stop
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I didn't pick up again and that kind of
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helps push that visual cue harder and
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and that can apply that I'm just trying
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to I'm mostly drawing characters right
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now but I can apply to a lot of things
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you know if you want something that look
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like obviously here if you really want
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that here to look sharp you stop but if
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you want it to kind of look around which
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can kind of look good it's harder to do
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but you know stylistically you can do it
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and it actually makes a bit of a
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difference so I'm not really telling you
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what the best way is here I don't think
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there is one but I do feel that it is it
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is worth your time to investigate this
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while you're drawing like hey when I
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draw this this way I get a better result
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you know like these noses here these
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anime noses man
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I find that if I draw the line from the
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bottom up for the shadow I like the
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results more than if I do this then if I
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go from the other way I just I over
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shoot it or I just don't get it the way
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I want it but if I do it from the bottom
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up it works better for me and if you
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have strong brushes sorry
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brushes what strong effects on them like
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these do if you use someone brushes you
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know that their some of them can be a
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little unruly but they're really meant
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to just capture more expression out of
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the brush so keep an eye on that and
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kind of just make sure you're doing
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things in a way that really kind of best
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captures your intent sometimes a big ass
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long stroke that's what you want
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sometimes a little tiny strokes I think
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it's easy for people to just say Oh
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everything needs to be long you know for
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a long time I believe this lie everyone
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needs to draw a big long confident
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strokes but I'll tell you what a big
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long confident stroke really only gives
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you certain kind of look and some
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artists have completely look like they
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have big long confident strokes and they
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draw in little tiny segments because
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their sketches are done very well and
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their inks don't need that there are
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some very good artists that build up
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their lines like this they're very good
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they're very talented they don't they
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don't control Z a lot they don't undo
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because their sketch is good and they're
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building up their line and there's
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really no screwing up to do
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so you have to decide you know what's
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more important to you when you're
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drawing following some sort of rule that
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you heard that's important that no one's
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really gonna judge you on ever and if
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you do enter the animation industry to
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be quite honest everything's so digital
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now everything is so easy to fix that a
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big long confident stroke out of the
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pencil is no longer really a thing I see
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that's important and I can do those I
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have to actually kind of change my my it
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takes a longer time for me to get to
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that you know I actually have to change
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how my how I'm holding my pen to get
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there and I think it's worth it's worth
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totally investigating it to get get to
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the point where you do have you can do a
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lot of confident line but I don't know
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if it's worth beating yourself over over
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it just to get to that when the only
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thing that really matters is results and
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and you're gonna you're gonna hear
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you're gonna hear things and you're
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gonna hear people talk about things and
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you know I don't know for a long time a
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lot of dumb shit got put in my head from
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other artists who didn't know what the
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hell they were talking about and
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oftentimes I just assumed things and
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then made that a rule and that just
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comes from romanticizing art but really
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there's a point where you need to
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there's a point where you need to kind
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of stop doing that and kind of take our
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ground grab art by the balls and
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seriously do something with it and not
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just kind of live live your life based
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on what you think people what people
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think you should be doing with it so if
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you think your arts too stiff and you
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need long confident lines you know and
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I've worked on this and sometimes I get
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good results and sometimes I go back to
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being stiff sometimes it's just about
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the complices of the material sometimes
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you're drawing characters that are just
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stiffly designed with stories that are
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stiffly expressed and that if you just
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keep changing characters to change
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designs there's a certain freedom to
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that and that Wow this is what you don't
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think I'm not finished drawing sometimes
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you can get away with it but I actually
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don't know what this is supposed to be
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so it's gonna have so many little errors
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and I'll be fixing it in ink layer ink
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in the ink buffets so yeah
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let's do this so yeah look at look at
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how you're building your loins and
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really even consider the fact that the
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direction that you start from can mean a
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big difference you know drawing from up
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to down down to the how that affects
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what you're doing and that isn't to say
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that this is something you need to do
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there are artists I know who worked on
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this kind of they're mostly painters and
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all they need is a good nice proper
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silhouette and their line quality isn't
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very good because what they need out of
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us under sketch or drawing is accuracy a
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generic accuracy across the whole image
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not accuracy a per line accuracy and
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also I mean maybe this is my own
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perceptions or I don't think a really
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strong liner is really valued right now
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as much as a good presentation a good
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color presentation so if you can get
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away with
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across the board looking lines good
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looking lines that aren't too bad and
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don't distract don't distract doesn't
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distract the the reader or the person
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looking at the art too much then you're
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fine mm well a little tired okay so
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that's about it I know it's a little flu
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and not very specific guys but you know
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I've seen people do it like this and I
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just feel that as soon as I draw it like
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this
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I get that edge I really want on this
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just jaw line well that's a little
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strong but let me do that again I get
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that
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second little line and what that's
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really subtle that if you screw it up
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just a little bit it looks weird
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I drew accurate minutiae detail to
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illustrations so hopefully
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helps you guys maybe this is something
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that was holding you back or that kept
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getting your worst result so hopefully
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that helps you guys alright thanks take
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care