1 00:00:00,000 --> 00:00:06,419 this is gonna be one of those long 2 00:00:02,100 --> 00:00:11,039 videos mostly because inking is just a 3 00:00:06,419 --> 00:00:12,419 long process I'm going to show you a few 4 00:00:11,039 --> 00:00:15,599 things that keep in mind when I'm 5 00:00:12,419 --> 00:00:18,769 working and hopefully this will kind of 6 00:00:15,599 --> 00:00:20,490 shed some light on what you're doing and 7 00:00:18,769 --> 00:00:28,198 how to approach it 8 00:00:20,489 --> 00:00:30,659 so first things first what most people 9 00:00:28,199 --> 00:00:32,460 are gonna say or ask is what size do you 10 00:00:30,660 --> 00:00:35,000 drive and this is kind of a good 11 00:00:32,460 --> 00:00:37,950 question it kind of not a good question 12 00:00:35,000 --> 00:00:39,960 because it isn't immediately followed 13 00:00:37,950 --> 00:00:42,840 with what dpi 14 00:00:39,960 --> 00:00:45,329 I almost feel like I need to make a 15 00:00:42,840 --> 00:00:48,120 separate video about this stop asking 16 00:00:45,329 --> 00:00:51,750 people what dpi things are for digital 17 00:00:48,119 --> 00:00:52,259 it makes no sense if you're gonna print 18 00:00:51,750 --> 00:00:56,219 something 19 00:00:52,259 --> 00:00:59,189 are you working towards print yes dpi 20 00:00:56,219 --> 00:01:00,500 means something otherwise it means 21 00:00:59,189 --> 00:01:03,058 nothing 22 00:01:00,500 --> 00:01:03,920 here's an example of what how it means 23 00:01:03,058 --> 00:01:06,899 nothing 24 00:01:03,920 --> 00:01:10,469 let's open up a little change canvas 25 00:01:06,900 --> 00:01:12,420 thing I'm gonna actually I'm gonna 26 00:01:10,469 --> 00:01:15,539 change this dpi to one 27 00:01:12,420 --> 00:01:17,700 we now have a one DPI image with the 28 00:01:15,540 --> 00:01:19,909 exact same pixel count I'm gonna proceed 29 00:01:17,700 --> 00:01:23,250 to enjoy drawing all over this with a 30 00:01:19,909 --> 00:01:25,590 bunch of pixels the only thing that's 31 00:01:23,250 --> 00:01:28,319 different now is that when this goes to 32 00:01:25,590 --> 00:01:30,450 a printing machine or a device it's 33 00:01:28,319 --> 00:01:33,179 gonna read the file and it's gonna go oh 34 00:01:30,450 --> 00:01:35,790 this document is set at the resolution 35 00:01:33,180 --> 00:01:38,490 of one dpi which means it's gonna be 36 00:01:35,790 --> 00:01:40,469 seventy six thousand eight hundred 37 00:01:38,489 --> 00:01:45,179 seventy seven millimeters or whatever 38 00:01:40,469 --> 00:01:48,030 centimeters so this is this is a not a 39 00:01:45,180 --> 00:01:49,290 question to ever ask anyone ever unless 40 00:01:48,030 --> 00:01:50,820 you're going to print and if you're 41 00:01:49,290 --> 00:01:52,320 printing you shouldn't be asking this 42 00:01:50,819 --> 00:01:53,728 question in the first place you should 43 00:01:52,319 --> 00:01:54,419 be knowing what you're doing by having 44 00:01:53,728 --> 00:01:58,950 researched it 45 00:01:54,420 --> 00:02:01,320 so dpi is not any kind of significance 46 00:01:58,950 --> 00:02:04,079 towards what you're doing what you want 47 00:02:01,319 --> 00:02:06,989 to ask is what resolution you're working 48 00:02:04,078 --> 00:02:11,509 at mm-hmm and or what pixel size you're 49 00:02:06,989 --> 00:02:14,750 working at now personally this is a the 50 00:02:11,509 --> 00:02:16,848 question if you drop the DPI because 51 00:02:14,750 --> 00:02:22,580 depending on your program and what you 52 00:02:16,848 --> 00:02:26,658 do what software you use and etc you're 53 00:02:22,580 --> 00:02:28,790 inking tools will vary tremendously so 54 00:02:26,658 --> 00:02:30,139 let's just go look at a thing okay let's 55 00:02:28,789 --> 00:02:36,378 say I'm working at six thousand pixels 56 00:02:30,139 --> 00:02:40,159 okay let's go grab a brush and let's say 57 00:02:36,378 --> 00:02:42,378 I'm trying to draw a face okay I want to 58 00:02:40,159 --> 00:02:47,750 draw a face you'll notice that with this 59 00:02:42,378 --> 00:02:50,628 inking tool at six thousand pixels but 60 00:02:47,750 --> 00:02:52,759 with the brush being just thick 61 00:02:50,628 --> 00:02:55,068 relatively to the screen the taper is 62 00:02:52,759 --> 00:02:58,818 kind of mushy that doesn't come to a 63 00:02:55,068 --> 00:03:02,149 point if i zoom in it's about a hundred 64 00:02:58,818 --> 00:03:03,798 or two hundred the point it looks more 65 00:03:02,150 --> 00:03:06,319 like a pencil tip and that's actually 66 00:03:03,799 --> 00:03:07,939 exactly what this brush is for and what 67 00:03:06,318 --> 00:03:11,268 it's called it's called pencil because 68 00:03:07,939 --> 00:03:13,068 it kind of gives a pencil feel but as 69 00:03:11,269 --> 00:03:17,680 soon as you zoom this out and use a 70 00:03:13,068 --> 00:03:19,848 large you know it doesn't have that same 71 00:03:17,680 --> 00:03:21,799 that same feel and that's mostly because 72 00:03:19,848 --> 00:03:27,619 of textures and brushes and how they 73 00:03:21,799 --> 00:03:29,930 function so what your size is is 74 00:03:27,620 --> 00:03:33,439 actually really important in relation to 75 00:03:29,930 --> 00:03:34,730 what brush you're using actually more 76 00:03:33,439 --> 00:03:37,219 important and there are various reasons 77 00:03:34,729 --> 00:03:41,750 to work at various sizes I work very 78 00:03:37,219 --> 00:03:45,650 large so that I minimize the amount of 79 00:03:41,750 --> 00:03:48,109 each issues I have with my inking but I 80 00:03:45,650 --> 00:03:49,609 will sometimes we're very small meaning 81 00:03:48,109 --> 00:03:52,310 I'll have like you know I'll work at 82 00:03:49,609 --> 00:03:53,900 this resolution or even smaller because 83 00:03:52,310 --> 00:03:55,818 I'm trying to minimize the amount of 84 00:03:53,900 --> 00:04:01,549 detail a lot to put an image and if the 85 00:03:55,818 --> 00:04:04,729 resolution small I can't really fit that 86 00:04:01,549 --> 00:04:09,719 much detail whereas if it was this big 87 00:04:04,729 --> 00:04:13,089 you know I could go in add lines 88 00:04:09,719 --> 00:04:22,060 get full tune you know draw a really bad 89 00:04:13,090 --> 00:04:23,379 drawing but when it's small I kind of 90 00:04:22,060 --> 00:04:25,300 don't really have any options and that's 91 00:04:23,379 --> 00:04:27,959 actually a little trick I doing you can 92 00:04:25,300 --> 00:04:30,850 do that in real life using a large thick 93 00:04:27,959 --> 00:04:36,189 carpenter's pencil or thick nibs or 94 00:04:30,850 --> 00:04:37,810 thick tips or whatever the deal is so 95 00:04:36,189 --> 00:04:41,709 how does that relate to what we're doing 96 00:04:37,810 --> 00:04:44,350 well then that relates to the resolution 97 00:04:41,709 --> 00:04:45,879 is important to both the output I mean 98 00:04:44,350 --> 00:04:47,500 obviously if you have a big it's gonna 99 00:04:45,879 --> 00:04:49,240 be easier to set it to print if you 100 00:04:47,500 --> 00:04:51,129 choose to do so because it'll have the 101 00:04:49,240 --> 00:04:53,769 right resolution and you can scale it 102 00:04:51,129 --> 00:04:56,199 down if you want you can sometimes scale 103 00:04:53,769 --> 00:04:57,759 up but don't let anyone tell you you can 104 00:04:56,199 --> 00:05:00,879 just scale up in it's not an issue I've 105 00:04:57,759 --> 00:05:02,379 printed a few books now and I'm gonna 106 00:05:00,879 --> 00:05:04,538 tell you man I've seen books where they 107 00:05:02,379 --> 00:05:07,060 res up and it looks really bad now the 108 00:05:04,538 --> 00:05:08,800 thing is most people can't tell but 109 00:05:07,060 --> 00:05:11,560 another professional will look at it and 110 00:05:08,800 --> 00:05:13,930 will think you're moron if you 111 00:05:11,560 --> 00:05:15,788 care about that then maybe look into it 112 00:05:13,930 --> 00:05:17,379 if you don't care that someone else 113 00:05:15,788 --> 00:05:19,209 who's done print work looks at your work 114 00:05:17,379 --> 00:05:20,620 and goes this is terrible and I can't 115 00:05:19,209 --> 00:05:23,769 believe anyone's done this with their 116 00:05:20,620 --> 00:05:26,740 money then maybe you know we rethink 117 00:05:23,769 --> 00:05:28,449 what you're doing otherwise most people 118 00:05:26,740 --> 00:05:30,310 can't tell when a book is improperly 119 00:05:28,449 --> 00:05:33,459 printed or improperly set up or the 120 00:05:30,310 --> 00:05:37,478 colors aren't very good so just keep 121 00:05:33,459 --> 00:05:39,459 that in mind in mind who you're who 122 00:05:37,478 --> 00:05:41,259 you're aiming the book towards if you're 123 00:05:39,459 --> 00:05:44,560 aiming it towards a personal super 124 00:05:41,259 --> 00:05:46,120 special art collection maybe put effort 125 00:05:44,560 --> 00:05:49,689 if you're going to just it's going to be 126 00:05:46,120 --> 00:05:52,090 a thrown together assemblage of things 127 00:05:49,689 --> 00:05:58,019 and you're not really too worried then 128 00:05:52,089 --> 00:06:03,459 you know you can work smaller up size so 129 00:05:58,019 --> 00:06:09,609 with that in mind I'm going to use a few 130 00:06:03,459 --> 00:06:11,288 anchors that I use normally and I'm 131 00:06:09,610 --> 00:06:12,848 gonna just kind of ink over what I have 132 00:06:11,288 --> 00:06:14,319 so what actually what I did is I 133 00:06:12,848 --> 00:06:18,558 actually did a few steps here 134 00:06:14,319 --> 00:06:24,649 I took a drawing I drew pretty small 135 00:06:18,559 --> 00:06:26,299 from a collection of images here so this 136 00:06:24,649 --> 00:06:29,088 is the original full-size drawing it's 137 00:06:26,298 --> 00:06:30,378 really kind of vague but I did that 138 00:06:29,088 --> 00:06:35,028 intentionally to kind of just get a 139 00:06:30,379 --> 00:06:37,129 bunch of drawings on a page and what 140 00:06:35,028 --> 00:06:39,618 you're gonna do what I did is I drop the 141 00:06:37,129 --> 00:06:44,119 opacity down and I did another folder 142 00:06:39,619 --> 00:06:45,619 and and then I actually kind of refined 143 00:06:44,119 --> 00:06:49,569 it a bit and it spend a bit more time on 144 00:06:45,619 --> 00:06:53,059 it and you're gonna want to do this and 145 00:06:49,569 --> 00:06:56,359 with the one of the things about this 146 00:06:53,059 --> 00:06:58,039 process is that don't ever really refine 147 00:06:56,358 --> 00:06:59,829 things you know that are gonna be fine I 148 00:06:58,038 --> 00:07:02,058 spent a little more time on the face 149 00:06:59,829 --> 00:07:05,538 because I knew you know I'm gonna have 150 00:07:02,059 --> 00:07:07,729 issues with that I always do you know 151 00:07:05,538 --> 00:07:10,338 but if you think you're gonna do fine on 152 00:07:07,728 --> 00:07:12,709 a portion of it you think that's what is 153 00:07:10,338 --> 00:07:14,718 the detail you want or there's no extra 154 00:07:12,709 --> 00:07:16,369 details you need to get in if you know 155 00:07:14,718 --> 00:07:18,288 there's a pattern here you're gonna want 156 00:07:16,369 --> 00:07:20,059 to define it because I'm gonna tell you 157 00:07:18,288 --> 00:07:22,068 something there's nothing worse than 158 00:07:20,059 --> 00:07:23,779 problem-solving in the inking phase and 159 00:07:22,069 --> 00:07:25,819 so many people do it and you do it 160 00:07:23,778 --> 00:07:28,129 because you're using the undo and it 161 00:07:25,819 --> 00:07:30,199 lets you do that and let's just say this 162 00:07:28,129 --> 00:07:32,360 the undo is not bad but it does become a 163 00:07:30,199 --> 00:07:34,338 crutch it's a crutch I deal with and 164 00:07:32,360 --> 00:07:36,309 before you go well I'll just shirk off 165 00:07:34,338 --> 00:07:39,408 the crutch that's not how crutches work 166 00:07:36,309 --> 00:07:41,899 crutches allow you to not focus on 167 00:07:39,408 --> 00:07:44,298 certain muscles and then you don't just 168 00:07:41,899 --> 00:07:45,860 shut off the crutch and then it's not an 169 00:07:44,298 --> 00:07:47,658 issue you don't have to kind of relearn 170 00:07:45,860 --> 00:07:49,489 things so getting rid of the crutches 171 00:07:47,658 --> 00:07:51,788 and that easy you start to embed 172 00:07:49,488 --> 00:07:54,618 functions into your drawing like 173 00:07:51,788 --> 00:07:55,579 control-z zooming rotating all these 174 00:07:54,619 --> 00:07:58,069 sort of things are going to start 175 00:07:55,579 --> 00:07:59,358 interplaying and how you draw and ii you 176 00:07:58,069 --> 00:08:01,879 can't do that you're gonna eat 177 00:07:59,358 --> 00:08:06,108 interrupting a drawing constantly so 178 00:08:01,879 --> 00:08:07,429 that said control Zients and smoothing 179 00:08:06,108 --> 00:08:09,978 and all these little things they're 180 00:08:07,428 --> 00:08:14,778 gonna help you but you're gonna have to 181 00:08:09,978 --> 00:08:16,728 consider the long run deal and what you 182 00:08:14,778 --> 00:08:18,649 want your speed yet because having to 183 00:08:16,728 --> 00:08:20,389 control Z through a whole drawing is way 184 00:08:18,649 --> 00:08:24,499 slower than getting all those lines out 185 00:08:20,389 --> 00:08:25,908 like you want or getting 98% or 50% of 186 00:08:24,499 --> 00:08:28,729 your lines out the right way and then 187 00:08:25,908 --> 00:08:30,800 having the rest pretty close but not 188 00:08:28,728 --> 00:08:32,029 perfect is way better than getting a 189 00:08:30,800 --> 00:08:33,889 hundred percent perfect line 190 00:08:32,029 --> 00:08:37,069 but spanning six to ten times longer 191 00:08:33,889 --> 00:08:39,710 doing the ink job and you're gonna 192 00:08:37,070 --> 00:08:40,700 probably lose a lot of spontaneity in 193 00:08:39,710 --> 00:08:43,879 lines that you would have normally 194 00:08:40,700 --> 00:08:45,980 gotten that are more interesting than 195 00:08:43,879 --> 00:08:48,220 had you were you allowed to overwork a 196 00:08:45,980 --> 00:08:48,220 piece 197 00:08:49,389 --> 00:08:53,480 additionally in speaking I mean if I'm 198 00:08:51,769 --> 00:09:02,090 really comfortable with the drawing I'll 199 00:08:53,480 --> 00:09:04,450 actually ink it at this level and that's 200 00:09:02,090 --> 00:09:04,450 fine 201 00:09:04,490 --> 00:09:08,149 there's a few times I've done it I'm 202 00:09:06,740 --> 00:09:10,159 also going to show you that I actually 203 00:09:08,149 --> 00:09:14,419 inked with red not always but usually 204 00:09:10,159 --> 00:09:18,289 with a pretty light red it's like it's 205 00:09:14,419 --> 00:09:20,929 pretty light it's and the reason I do 206 00:09:18,289 --> 00:09:23,509 this is for a few reasons one it's 207 00:09:20,929 --> 00:09:24,289 easier to seek contract when I contrast 208 00:09:23,509 --> 00:09:26,480 it on the thing 209 00:09:24,289 --> 00:09:28,039 like if I were to drop down the opacity 210 00:09:26,480 --> 00:09:29,870 of this I'd actually worked with the 211 00:09:28,039 --> 00:09:33,349 opacity of the underdrawing Z between 212 00:09:29,870 --> 00:09:34,639 eight and twelve fifteen because I 213 00:09:33,350 --> 00:09:36,500 really don't want to see that drawing 214 00:09:34,639 --> 00:09:38,000 mm-hmm that drawing is gonna intercept 215 00:09:36,500 --> 00:09:39,070 my eyes all the time and I want to get 216 00:09:38,000 --> 00:09:45,190 good results 217 00:09:39,070 --> 00:09:47,750 secondly so having the the having the 218 00:09:45,190 --> 00:09:49,670 having the red is gonna help with the 219 00:09:47,750 --> 00:09:52,399 contrast against the blue or green or 220 00:09:49,669 --> 00:09:54,799 whatever light color used or gray the 221 00:09:52,399 --> 00:09:57,889 other thing it does is I actually don't 222 00:09:54,799 --> 00:09:58,879 think with a straight up black and like 223 00:09:57,889 --> 00:10:00,740 if I were to just do this 224 00:09:58,879 --> 00:10:04,309 I don't think with black because of a 225 00:10:00,740 --> 00:10:08,029 few reasons one black shows all the 226 00:10:04,309 --> 00:10:09,889 flaws so if I draw a line and then I do 227 00:10:08,029 --> 00:10:12,649 this I'm gonna notice this line here 228 00:10:09,889 --> 00:10:14,210 it's gonna bug me I'm gonna erase it but 229 00:10:12,649 --> 00:10:16,939 I'll tell you what no one's gonna notice 230 00:10:14,210 --> 00:10:19,490 that line in the long run and erasing it 231 00:10:16,940 --> 00:10:21,680 and spending time trying to make 232 00:10:19,490 --> 00:10:23,629 everything line up perfectly and then 233 00:10:21,679 --> 00:10:26,750 working on this and working on that and 234 00:10:23,629 --> 00:10:29,960 getting everything all all perfect is 235 00:10:26,750 --> 00:10:32,120 not it's counterintuitive in my opinion 236 00:10:29,960 --> 00:10:34,730 and you can do it if you want to but 237 00:10:32,120 --> 00:10:37,250 here's what I found really helps if you 238 00:10:34,730 --> 00:10:40,570 Inc that these light colors light red or 239 00:10:37,250 --> 00:10:43,269 maybe purple or whatever 240 00:10:40,570 --> 00:10:44,980 never like this no I just it really 241 00:10:43,269 --> 00:10:50,919 works best in this color I look at pink 242 00:10:44,980 --> 00:10:54,789 pink to read these colors but what 243 00:10:50,919 --> 00:10:58,240 you're gonna notice is that you're gonna 244 00:10:54,789 --> 00:11:00,009 have low contrast in the sense that it's 245 00:10:58,240 --> 00:11:01,960 high contrast with the back sketch but 246 00:11:00,009 --> 00:11:03,939 it's low contrast in the overall scheme 247 00:11:01,960 --> 00:11:05,470 of things so you're actually not gonna 248 00:11:03,940 --> 00:11:09,580 be able to see all these little tiny 249 00:11:05,470 --> 00:11:14,529 defects but you're gonna have a better 250 00:11:09,580 --> 00:11:16,240 view of the full image as a whole sketch 251 00:11:14,529 --> 00:11:18,069 instead of like you know like I said 252 00:11:16,240 --> 00:11:20,049 going in with black and white making all 253 00:11:18,070 --> 00:11:22,210 these details in fact and additionally I 254 00:11:20,049 --> 00:11:24,909 actually have a lot of my sketches or 255 00:11:22,210 --> 00:11:27,250 low opacity and have flaws in them 256 00:11:24,909 --> 00:11:30,779 they're all broken up and look not 257 00:11:27,250 --> 00:11:34,210 perfect they break both the angles break 258 00:11:30,779 --> 00:11:35,129 the tip is not perfect in fact you can 259 00:11:34,210 --> 00:11:39,540 see it right here 260 00:11:35,129 --> 00:11:41,980 this anchor does not break at the ends 261 00:11:39,539 --> 00:11:46,089 perfectly and that's intentional it does 262 00:11:41,980 --> 00:11:46,840 a few things it makes sure that I don't 263 00:11:46,090 --> 00:11:49,899 worry too much 264 00:11:46,840 --> 00:11:52,000 it actually inputs an imperfection into 265 00:11:49,899 --> 00:11:53,740 my illustrations and it makes me more 266 00:11:52,000 --> 00:11:57,250 comfortable with the idea of things not 267 00:11:53,740 --> 00:11:59,169 being perfect which I still have issues 268 00:11:57,250 --> 00:12:01,090 with I actually think that I spent too 269 00:11:59,169 --> 00:12:05,949 much time trying to work smooth over 270 00:12:01,090 --> 00:12:10,480 inks and make them look perfect secondly 271 00:12:05,950 --> 00:12:13,270 I find that with more detail with more 272 00:12:10,480 --> 00:12:17,560 site work more texture and grit you can 273 00:12:13,269 --> 00:12:20,679 do more neat hatching and stuff that 274 00:12:17,559 --> 00:12:24,939 feels a little more natural like a 275 00:12:20,679 --> 00:12:27,819 pencil stroke you get that kind of 276 00:12:24,940 --> 00:12:30,970 natural pencil stroke feel and you're 277 00:12:27,820 --> 00:12:32,650 hatching whereas if you just got your 278 00:12:30,970 --> 00:12:34,149 straight a spin and you're going to be 279 00:12:32,649 --> 00:12:36,909 this is how your hatch is going to look 280 00:12:34,149 --> 00:12:39,220 and you're gonna go oh that doesn't look 281 00:12:36,909 --> 00:12:41,110 hacked it again you're gonna try to and 282 00:12:39,220 --> 00:12:42,790 you get stuck in this whole graphic art 283 00:12:41,110 --> 00:12:45,100 world where you're just trying to make 284 00:12:42,789 --> 00:12:47,529 sure this is actually my true version of 285 00:12:45,100 --> 00:12:50,320 this is the straight-up default sigh 286 00:12:47,529 --> 00:12:51,789 inking tool and this is my approved 287 00:12:50,320 --> 00:12:52,750 version of it so it kind of works the 288 00:12:51,789 --> 00:12:55,809 same way here I'll show you the 289 00:12:52,750 --> 00:12:57,580 difference this one does this so there's 290 00:12:55,809 --> 00:13:00,759 a few things first a tape doesn't taper 291 00:12:57,580 --> 00:13:02,770 out as well the tip kind of ends up 292 00:13:00,759 --> 00:13:05,559 being fat and it just kind of has this 293 00:13:02,769 --> 00:13:08,139 shoelace thing I don't like my anchor 294 00:13:05,559 --> 00:13:12,969 has looks almost exactly the same except 295 00:13:08,139 --> 00:13:16,929 the lion tapers and loses some opacity 296 00:13:12,970 --> 00:13:18,370 and it has a bit of lack of a pasty 297 00:13:16,929 --> 00:13:19,839 throughout da thing just a little bit I 298 00:13:18,370 --> 00:13:23,289 think it's 98 so something that much and 299 00:13:19,840 --> 00:13:26,560 additionally the tapers nicer you know 300 00:13:23,289 --> 00:13:29,019 it has a nice taping tapering it was if 301 00:13:26,559 --> 00:13:31,479 I go to this one again it's just harder 302 00:13:29,019 --> 00:13:33,399 to control I get these blobs on both 303 00:13:31,480 --> 00:13:36,730 ends and it's God that I can't try to 304 00:13:33,399 --> 00:13:38,139 fix that on this one because I kind of 305 00:13:36,730 --> 00:13:41,470 feel that I already did on this one I 306 00:13:38,139 --> 00:13:43,120 just straight-up black Android is just a 307 00:13:41,470 --> 00:13:45,310 very unnatural feel even if you're using 308 00:13:43,120 --> 00:13:47,259 China ink and you're inking the paper 309 00:13:45,309 --> 00:13:49,209 and your brush texture it's not you're 310 00:13:47,259 --> 00:13:51,429 never gonna get a perfect so I'm just 311 00:13:49,210 --> 00:13:55,660 I'm just trying to get in some few flaws 312 00:13:51,429 --> 00:14:02,139 and my anchors and stuff to make it feel 313 00:13:55,659 --> 00:14:03,969 a little better so I couldn't get this 314 00:14:02,139 --> 00:14:05,799 face I'm gonna ink in the color I'm 315 00:14:03,970 --> 00:14:08,320 usually used anything and you can 316 00:14:05,799 --> 00:14:10,449 probably get pretty far let's see if I 317 00:14:08,320 --> 00:14:12,070 like this one another thing that's 318 00:14:10,450 --> 00:14:15,490 really kind of frustrating with what I 319 00:14:12,070 --> 00:14:17,060 do is I have these ink moods where I 320 00:14:15,490 --> 00:14:19,940 like winning 321 00:14:17,059 --> 00:14:22,819 like another and this is why this is 322 00:14:19,940 --> 00:14:25,370 literally a sigh with only my incres 323 00:14:22,820 --> 00:14:34,340 because my incre is over overwhelmed my 324 00:14:25,370 --> 00:14:37,370 painting tools your stabilizer up if you 325 00:14:34,340 --> 00:14:38,300 want use stabilizers don't ever tell 326 00:14:37,370 --> 00:14:39,769 them what anyone tell you that 327 00:14:38,299 --> 00:14:44,449 stabilizers are stupid 328 00:14:39,769 --> 00:14:46,610 tell you what man you know the texture 329 00:14:44,450 --> 00:14:48,620 of regular paper and allowing you to 330 00:14:46,610 --> 00:14:50,870 pull the grit of the tooth of the pencil 331 00:14:48,620 --> 00:14:52,429 across that's a stabilizer no one's 332 00:14:50,870 --> 00:14:54,320 calling people cheaters because they use 333 00:14:52,429 --> 00:14:57,769 toothy paper or other paper has texture 334 00:14:54,320 --> 00:14:59,720 so use the stabilizer you need also 335 00:14:57,769 --> 00:15:03,379 digital devices I mean if you want to 336 00:14:59,720 --> 00:15:05,360 use an iPod iPhone or your your 337 00:15:03,379 --> 00:15:07,009 smartphone without any interpolation of 338 00:15:05,360 --> 00:15:08,419 the contact points of your finger and 339 00:15:07,009 --> 00:15:10,700 see that thing jitter all over the place 340 00:15:08,419 --> 00:15:15,099 feel free to be frustrated and annoyed 341 00:15:10,700 --> 00:15:18,530 there's little digital tools mm-hmm need 342 00:15:15,100 --> 00:15:21,050 interpolation to make them work out so 343 00:15:18,529 --> 00:15:22,370 anyway what you want to do if you're 344 00:15:21,049 --> 00:15:24,889 gonna Inc something that's not really 345 00:15:22,370 --> 00:15:27,529 finished you're gonna want to try to get 346 00:15:24,889 --> 00:15:29,210 all the things you know work and if you 347 00:15:27,529 --> 00:15:32,389 start struggling the second you start 348 00:15:29,210 --> 00:15:33,889 struggling on something like I'm gonna 349 00:15:32,389 --> 00:15:37,730 actually just go to this hand because 350 00:15:33,889 --> 00:15:39,019 I'm gonna struggle on it and then by 351 00:15:37,730 --> 00:15:40,940 struggling I mean like it takes you more 352 00:15:39,019 --> 00:15:51,409 than a few drawings like maybe maybe two 353 00:15:40,940 --> 00:15:53,090 or three let's go to the face I know 354 00:15:51,409 --> 00:15:55,360 there's an issue with the face in this 355 00:15:53,090 --> 00:15:55,360 drawing 356 00:16:01,529 --> 00:16:07,029 you know some of the elements are 357 00:16:03,759 --> 00:16:09,220 defined enough and then the nose isn't 358 00:16:07,029 --> 00:16:10,509 and then the chin isn't and then all 359 00:16:09,220 --> 00:16:13,660 these features are kind of crushed down 360 00:16:10,509 --> 00:16:15,960 and it just and then you're gonna do 361 00:16:13,659 --> 00:16:15,959 this again 362 00:16:19,950 --> 00:16:32,320 and y'all know the ice rocks you should 363 00:16:22,330 --> 00:16:33,940 be looking down then it's just you're 364 00:16:32,320 --> 00:16:37,030 just gonna get frustrated off at some 365 00:16:33,940 --> 00:16:38,230 point maybe you can pull it off but why 366 00:16:37,029 --> 00:16:42,000 would you want to pull off and you know 367 00:16:38,230 --> 00:16:42,000 I can already see some issues like you 368 00:16:42,929 --> 00:16:49,799 don't know this is going way too low I 369 00:16:46,419 --> 00:16:55,269 feel like it should be going like this 370 00:16:49,799 --> 00:16:56,589 better respond to the head shape and 371 00:16:55,269 --> 00:16:59,439 these are all like issues you could have 372 00:16:56,590 --> 00:17:02,710 solved so I'm actually a big component a 373 00:16:59,440 --> 00:17:04,960 proponent of Inc Inc what's easy and 374 00:17:02,710 --> 00:17:07,569 then refine what you need to fix and 375 00:17:04,960 --> 00:17:09,160 then just come back so just get as much 376 00:17:07,569 --> 00:17:13,919 as you can get done if things get to 377 00:17:09,160 --> 00:17:16,930 struggle II just just drop that section 378 00:17:13,920 --> 00:17:18,279 just keep thinking all the fun parts you 379 00:17:16,930 --> 00:17:23,920 like that you think you're getting in 380 00:17:18,279 --> 00:17:27,940 off pretty quickly and that'll kind of 381 00:17:23,920 --> 00:17:29,890 creates the momentum and momentum will 382 00:17:27,940 --> 00:17:32,620 help you not be disappointed with your 383 00:17:29,890 --> 00:17:34,330 drawings entirely I'm not saying the 384 00:17:32,619 --> 00:17:37,779 parts you like inking and you feel look 385 00:17:34,329 --> 00:17:39,759 good are gonna be good but at least you 386 00:17:37,779 --> 00:17:42,160 won't be smacking your head against 387 00:17:39,759 --> 00:17:45,190 every single part of the drawing you're 388 00:17:42,160 --> 00:17:46,269 doing and stopping just to struggle and 389 00:17:45,190 --> 00:17:49,620 feel like you're not getting anything 390 00:17:46,269 --> 00:17:49,619 done so 391 00:17:51,679 --> 00:17:57,240 what I'm doing your kind of were just 392 00:17:53,640 --> 00:18:01,020 watching the ink here I don't know if 393 00:17:57,240 --> 00:18:05,730 you have a falsetto but if you do you'll 394 00:18:01,019 --> 00:18:10,650 sound like that this is just practice 395 00:18:05,730 --> 00:18:14,429 days and it's not even that great what 396 00:18:10,650 --> 00:18:16,710 I'm doing and just stroke I'm not even 397 00:18:14,429 --> 00:18:18,450 really putting that much size variation 398 00:18:16,710 --> 00:18:24,029 I can really be working this I could be 399 00:18:18,450 --> 00:18:28,950 like you know we could be really working 400 00:18:24,029 --> 00:18:33,899 the size and shapes getting to fix and 401 00:18:28,950 --> 00:18:35,940 things in there but I'm not really doing 402 00:18:33,900 --> 00:18:37,559 that right now and and if that's not 403 00:18:35,940 --> 00:18:37,950 something you want to do then don't do 404 00:18:37,558 --> 00:18:41,460 that 405 00:18:37,950 --> 00:18:43,110 but I find that maybe a second pass 406 00:18:41,460 --> 00:18:46,049 works that effort if you want to get 407 00:18:43,109 --> 00:18:50,639 more variation in meaning you do 408 00:18:46,049 --> 00:18:52,980 everything the one with with a more 409 00:18:50,640 --> 00:18:56,970 reliable size brush and then you come in 410 00:18:52,980 --> 00:18:59,549 again with another anchor and add more 411 00:18:56,970 --> 00:19:01,110 expression to the line and you can do 412 00:18:59,549 --> 00:19:03,269 this on another layer in fact and you 413 00:19:01,109 --> 00:19:05,939 just go you know I'm gonna add some 414 00:19:03,269 --> 00:19:07,679 shadows and some widths and some form to 415 00:19:05,940 --> 00:19:10,259 what I'm doing and it maybe add some 416 00:19:07,679 --> 00:19:11,429 hatching and you can just do the go 417 00:19:10,259 --> 00:19:12,629 where you're drawing again and keep 418 00:19:11,429 --> 00:19:14,970 here's the thing you're like oh that's 419 00:19:12,630 --> 00:19:17,940 kind of annoying but when you have a 420 00:19:14,970 --> 00:19:22,710 more reliable anchor that has a less 421 00:19:17,940 --> 00:19:25,289 thick tip and by thick I mean I'm sorry 422 00:19:22,710 --> 00:19:27,150 that doesn't vary as much so this brush 423 00:19:25,289 --> 00:19:30,359 it doesn't really vary that much it kind 424 00:19:27,150 --> 00:19:32,309 of stays a pretty consistent shape but 425 00:19:30,359 --> 00:19:33,539 take this tool it tapers a lot and I'll 426 00:19:32,308 --> 00:19:35,009 tell you what there's a few problems 427 00:19:33,539 --> 00:19:36,990 with this tapering thing if I draw a 428 00:19:35,009 --> 00:19:40,019 line like this and they draw along like 429 00:19:36,990 --> 00:19:44,609 this well guess what I got to draw 430 00:19:40,019 --> 00:19:46,109 another line because my tapering it's 431 00:19:44,609 --> 00:19:47,399 too strong and if you're gonna go well 432 00:19:46,109 --> 00:19:49,558 I'm just going to draw a big thick line 433 00:19:47,400 --> 00:19:53,309 now I'm dare you to try to draw a big 434 00:19:49,558 --> 00:19:56,639 thick lines and have control and have 435 00:19:53,308 --> 00:19:58,379 the pressure all in one go as a beginner 436 00:19:56,640 --> 00:20:01,000 as 437 00:19:58,380 --> 00:20:01,660 intermediate it's gonna be tough don't 438 00:20:01,000 --> 00:20:04,869 do that 439 00:20:01,660 --> 00:20:09,220 do yourself a favor make yourself some 440 00:20:04,869 --> 00:20:11,079 brushes that have I don't want to say 441 00:20:09,220 --> 00:20:13,600 like a micron because man do microns 442 00:20:11,079 --> 00:20:16,029 have a gross full wiry feel to them but 443 00:20:13,599 --> 00:20:19,569 try to just get it that it's just a 444 00:20:16,029 --> 00:20:21,369 little bit of variation here a little 445 00:20:19,569 --> 00:20:24,069 bit of texture a little bit of variation 446 00:20:21,369 --> 00:20:26,229 so you're not you know so you're not 447 00:20:24,069 --> 00:20:28,808 having to like really work the ends that 448 00:20:26,230 --> 00:20:32,679 much you know 449 00:20:28,808 --> 00:20:34,240 like that worse there's a little bit of 450 00:20:32,679 --> 00:20:35,320 cleanup or there's a bit of connecting 451 00:20:34,240 --> 00:20:40,839 but you're not dealing with too much 452 00:20:35,319 --> 00:20:43,089 issues too many issues I mean you know 453 00:20:40,839 --> 00:20:45,279 and then you kind of ignore all of you 454 00:20:43,089 --> 00:20:46,808 so here I can't show you so one of the 455 00:20:45,279 --> 00:20:48,819 things you'll notice I'm doing is I'm 456 00:20:46,808 --> 00:20:51,668 I'm trying to get these sweeping lines 457 00:20:48,819 --> 00:20:53,740 by holding like my brush in a certain 458 00:20:51,669 --> 00:20:55,600 way I'm actually not doing a lot of I'm 459 00:20:53,740 --> 00:21:02,700 on my Cintiq okay so first disclaimer 460 00:20:55,599 --> 00:21:02,699 guys I can do this on the intervals but 461 00:21:03,419 --> 00:21:07,270 I'm doing on the Cintiq just to get 462 00:21:05,829 --> 00:21:08,949 these kind of results faster the 463 00:21:07,269 --> 00:21:11,679 benefits of the intervals 464 00:21:08,950 --> 00:21:14,200 I'll review and another doc and another 465 00:21:11,679 --> 00:21:17,320 video at some point but it does things 466 00:21:14,200 --> 00:21:18,880 better than the Cintiq the Cintiq just 467 00:21:17,319 --> 00:21:24,159 doesn't have the same amount of pressure 468 00:21:18,880 --> 00:21:26,200 capability whereas the Intuos does and 469 00:21:24,160 --> 00:21:28,000 has much better ability to capture the 470 00:21:26,200 --> 00:21:34,360 up-and-down motion and that's a 471 00:21:28,000 --> 00:21:36,519 regardless of what Cintiq tells you well 472 00:21:34,359 --> 00:21:39,369 i sorry since he can what we can tells 473 00:21:36,519 --> 00:21:41,319 you about their sin teks 404,000 474 00:21:39,369 --> 00:21:43,418 pressure levels there's still a piece of 475 00:21:41,319 --> 00:21:46,899 plastic between you and the cent and the 476 00:21:43,419 --> 00:21:49,419 type in them and the hardware that 477 00:21:46,900 --> 00:21:51,280 detects pushing and if you put a piece 478 00:21:49,419 --> 00:21:54,130 of plastic on your into us you're gonna 479 00:21:51,279 --> 00:21:57,279 notice a loss of sensitivity it doesn't 480 00:21:54,130 --> 00:22:00,540 there's no way around that so there's 481 00:21:57,279 --> 00:22:03,190 always going to be less sensitivity on 482 00:22:00,539 --> 00:22:06,178 your Cintiq i'm going to take just a 483 00:22:03,190 --> 00:22:06,179 short break and I'll be right back 484 00:22:06,769 --> 00:22:15,680 all right we're back so here's what 485 00:22:11,819 --> 00:22:18,000 we're gonna do we want to go through a 486 00:22:15,680 --> 00:22:24,060 maybe I can get that other sketch in 487 00:22:18,000 --> 00:22:29,819 there here's my under sketch where I 488 00:22:24,059 --> 00:22:33,000 refined it a bit so let's work on this 489 00:22:29,819 --> 00:22:34,319 as I kind of explain a few things so one 490 00:22:33,000 --> 00:22:37,680 of those things is that people will say 491 00:22:34,319 --> 00:22:39,359 hey tell me what incre you use because 492 00:22:37,680 --> 00:22:40,710 then that will help me ink and then you 493 00:22:39,359 --> 00:22:43,740 will give me the thing and then I will 494 00:22:40,710 --> 00:22:45,660 be the best anchor and I got actually 495 00:22:43,740 --> 00:22:48,120 kind of annoyed with this because I mean 496 00:22:45,660 --> 00:22:49,950 it's not that not it's not that being 497 00:22:48,119 --> 00:22:53,879 given an inker isn't going to help you 498 00:22:49,950 --> 00:22:56,640 having good tools does assist in better 499 00:22:53,880 --> 00:22:59,910 results I would never tell someone that 500 00:22:56,640 --> 00:23:06,330 have a bamboo or whatever they call it 501 00:22:59,910 --> 00:23:10,259 now the Intuos manga because the 502 00:23:06,329 --> 00:23:12,269 hardware is so shoddy as a beginner 503 00:23:10,259 --> 00:23:13,920 you're gonna be fighting with things you 504 00:23:12,269 --> 00:23:16,980 don't even understand your head and 505 00:23:13,920 --> 00:23:18,690 getting poor results on top of not being 506 00:23:16,980 --> 00:23:20,480 good enough to understand that those 507 00:23:18,690 --> 00:23:23,549 aren't things you should be dealing with 508 00:23:20,480 --> 00:23:27,180 so definitely have I would say always go 509 00:23:23,549 --> 00:23:28,619 for middle ground get something right in 510 00:23:27,180 --> 00:23:31,700 the middle get something that's a few 511 00:23:28,619 --> 00:23:35,069 years old get a get an older Intuos on 512 00:23:31,700 --> 00:23:37,860 ebay or something don't don't need to 513 00:23:35,069 --> 00:23:39,480 get the biggest invest but I was getting 514 00:23:37,859 --> 00:23:41,519 annoyed with being asked so I started 515 00:23:39,480 --> 00:23:43,049 inking with the marker tool which is 516 00:23:41,519 --> 00:23:47,460 kind of funny because I started to 517 00:23:43,049 --> 00:23:50,099 really like it since because I was like 518 00:23:47,460 --> 00:23:52,519 well you know maybe it doesn't really 519 00:23:50,099 --> 00:23:55,740 matter at all what kind of anchor you 520 00:23:52,519 --> 00:23:58,170 just apply a little bit of expertise and 521 00:23:55,740 --> 00:24:00,539 a bit of skill and a bit of time and you 522 00:23:58,170 --> 00:24:02,279 may make anything work so here have the 523 00:24:00,539 --> 00:24:04,920 the marker tool I mean it's slightly 524 00:24:02,279 --> 00:24:08,339 modified there's just a little bit of 525 00:24:04,920 --> 00:24:12,419 texture you can barely see it I mean 526 00:24:08,339 --> 00:24:17,278 there and I just think with this pretty 527 00:24:12,419 --> 00:24:25,710 pretty sick and you just gotta lower 528 00:24:17,278 --> 00:24:27,690 this impasse down to it yeah and really 529 00:24:25,710 --> 00:24:29,490 the way it works is the way I Inc with 530 00:24:27,690 --> 00:24:31,169 this one is I get all my shapes in and I 531 00:24:29,490 --> 00:24:34,048 actually use the eraser quite often with 532 00:24:31,169 --> 00:24:36,659 this so I'll come in and I'll actually 533 00:24:34,048 --> 00:24:40,408 thin out lines so instead of it being me 534 00:24:36,659 --> 00:24:42,500 drawing thin lines like let's say I want 535 00:24:40,409 --> 00:24:45,690 a taper let's say I want something like 536 00:24:42,500 --> 00:24:57,019 let's say I want something like this to 537 00:24:45,690 --> 00:24:59,278 be sharper I just erase it and you know 538 00:24:57,019 --> 00:25:01,139 but actually I'm gonna increase the 539 00:24:59,278 --> 00:25:04,528 stabilizing a little bit cuz I want to 540 00:25:01,140 --> 00:25:18,080 get some smoother results sometimes it's 541 00:25:04,528 --> 00:25:18,079 really worth you know not being perfect 542 00:25:18,740 --> 00:25:34,798 erase this and so I'm actually spending 543 00:25:28,288 --> 00:25:38,788 more time erasing every inker has its 544 00:25:34,798 --> 00:25:40,470 strengths and weaknesses you'll notice 545 00:25:38,788 --> 00:25:42,419 they actually pain and move a lot I 546 00:25:40,470 --> 00:25:44,548 don't know if you should be doing that I 547 00:25:42,419 --> 00:25:45,840 honestly wish I didn't 548 00:25:44,548 --> 00:25:49,019 it's actually kind of hard to do these 549 00:25:45,839 --> 00:25:53,788 videos on a progress if you can pull off 550 00:25:49,019 --> 00:25:57,528 inking without having to zoom in I think 551 00:25:53,788 --> 00:26:01,109 you are in a better spot than I am 552 00:25:57,528 --> 00:26:02,970 because it's annoying to have to always 553 00:26:01,109 --> 00:26:06,648 have your hand on another thing to 554 00:26:02,970 --> 00:26:06,649 constantly be moving your screen 555 00:26:08,829 --> 00:26:17,868 you know so that's that so there's that 556 00:26:13,548 --> 00:26:21,319 first pass with just the market tool but 557 00:26:17,868 --> 00:26:23,569 I mean it really depends and this is why 558 00:26:21,319 --> 00:26:26,089 every time we start a new comic I 559 00:26:23,569 --> 00:26:30,278 practically build a set of tools for it 560 00:26:26,089 --> 00:26:34,189 because you're inking to a will define 561 00:26:30,278 --> 00:26:39,368 your results and how you feel about the 562 00:26:34,190 --> 00:26:41,989 lines you know if I've got a stylistic 563 00:26:39,368 --> 00:26:44,148 if I got a sharp edge brush I'll draw 564 00:26:41,989 --> 00:26:45,739 sharper lines if I've got a smoother 565 00:26:44,148 --> 00:26:47,928 rounder brush my lines I'd just be 566 00:26:45,739 --> 00:26:49,460 different so just that's just the tool 567 00:26:47,929 --> 00:26:52,460 will give you different results and you 568 00:26:49,460 --> 00:26:54,879 got to make that choice consciously you 569 00:26:52,460 --> 00:26:57,679 can't have the toolbox year-round 570 00:26:54,878 --> 00:27:00,288 you have to go yes that is the way I 571 00:26:57,679 --> 00:27:03,350 want it to look this tool here is nice 572 00:27:00,288 --> 00:27:04,908 because I can get nice soft tools and 573 00:27:03,349 --> 00:27:07,939 then if I make it small I can get some 574 00:27:04,909 --> 00:27:09,769 nice hatching this is kind of got a 575 00:27:07,940 --> 00:27:11,919 pencil feel to it so if I wanted to do 576 00:27:09,769 --> 00:27:15,048 more pencil tea-things 577 00:27:11,919 --> 00:27:16,399 I'd use this tool here I've got a few 578 00:27:15,048 --> 00:27:18,288 other ones that kind of behave the same 579 00:27:16,398 --> 00:27:21,798 this one here for instance will do the 580 00:27:18,288 --> 00:27:24,009 same thing and it's similar but 581 00:27:21,798 --> 00:27:24,009 different 582 00:27:25,779 --> 00:27:33,470 I've as I try to stop doing my undos as 583 00:27:31,130 --> 00:27:35,750 much i-i've replaced it with a tracing 584 00:27:33,470 --> 00:27:40,640 which I don't feel as bad about although 585 00:27:35,750 --> 00:27:42,259 technically with inking traditionally 586 00:27:40,640 --> 00:27:47,780 you'd have to be using a lot of light up 587 00:27:42,259 --> 00:27:51,799 but what I think it's more like is like 588 00:27:47,779 --> 00:27:55,039 having to use an eraser which nothing 589 00:27:51,799 --> 00:27:56,930 wrong with having to spend a little bit 590 00:27:55,039 --> 00:27:59,750 more time to erase the line makes you 591 00:27:56,930 --> 00:28:01,160 double think it's a double thing makes 592 00:27:59,750 --> 00:28:03,230 you think a little harder about your 593 00:28:01,160 --> 00:28:04,640 strokes and also makes you think a 594 00:28:03,230 --> 00:28:09,740 little harder but if it's really worth 595 00:28:04,640 --> 00:28:11,630 erasing so I'm in a middle state here 596 00:28:09,740 --> 00:28:13,700 between this these two I'm kind of using 597 00:28:11,630 --> 00:28:15,440 one the other interchangeably but what 598 00:28:13,700 --> 00:28:17,569 I'd love to do is to just have only 599 00:28:15,440 --> 00:28:23,539 erasing and then eventually erasing and 600 00:28:17,569 --> 00:28:25,639 no no one doing and just getting those 601 00:28:23,539 --> 00:28:28,069 results bang on in every single time or 602 00:28:25,640 --> 00:28:29,990 nearly every single time having undos a 603 00:28:28,069 --> 00:28:33,950 thing of the past but I got to work hard 604 00:28:29,990 --> 00:28:35,809 to earn that and you know when you get 605 00:28:33,950 --> 00:28:37,549 to a point where your results are close 606 00:28:35,809 --> 00:28:41,299 to what you you're like hey I like these 607 00:28:37,549 --> 00:28:45,409 results you know you when you have your 608 00:28:41,299 --> 00:28:46,849 confidence factors up with your results 609 00:28:45,410 --> 00:28:48,529 then you can start focusing another 610 00:28:46,849 --> 00:28:50,209 thing so that you're like I'm gonna get 611 00:28:48,529 --> 00:28:53,139 these same results but I'm gonna get 612 00:28:50,210 --> 00:28:55,220 them faster I'm gonna get them quicker 613 00:28:53,140 --> 00:28:57,500 sorry that's the same thing I'm gonna 614 00:28:55,220 --> 00:29:01,100 get them with less mistakes I'm gonna do 615 00:28:57,500 --> 00:29:04,309 that bigger I'm gonna have it more style 616 00:29:01,099 --> 00:29:05,869 so I'm just kind of mindlessly working 617 00:29:04,309 --> 00:29:06,169 over this to give you an idea of what I 618 00:29:05,869 --> 00:29:11,989 do 619 00:29:06,170 --> 00:29:14,120 I mean it must be frustrating I never 620 00:29:11,990 --> 00:29:17,839 see it finally I will ink this don't 621 00:29:14,119 --> 00:29:19,339 worry I mean technically I've inked it 622 00:29:17,839 --> 00:29:21,579 in this phase here if you don't mind 623 00:29:19,339 --> 00:29:24,649 having a really inky sketchy 624 00:29:21,579 --> 00:29:27,319 you know color that up alright you got 625 00:29:24,650 --> 00:29:29,890 yourself a comic book with a really 626 00:29:27,319 --> 00:29:29,889 rough style 627 00:29:30,089 --> 00:29:39,339 that said we're talking about a more 628 00:29:34,119 --> 00:29:48,039 visible visible inking thing so you know 629 00:29:39,339 --> 00:29:50,699 let's just do better that what you're 630 00:29:48,039 --> 00:29:50,700 gonna do is 631 00:29:54,089 --> 00:29:58,769 we're just gonna do your work you're 632 00:29:57,480 --> 00:30:02,130 gonna look at what you're gonna do here 633 00:29:58,769 --> 00:30:03,990 don't watch me Inc of it as I just I'm 634 00:30:02,130 --> 00:30:06,030 kind of thinking of a few things here I 635 00:30:03,990 --> 00:30:07,799 want to say as well because I have a 636 00:30:06,029 --> 00:30:13,829 list here but some of the stuff then get 637 00:30:07,799 --> 00:30:16,049 in the list and it's not always really 638 00:30:13,829 --> 00:30:18,960 obvious it's thinking is kind of a hard 639 00:30:16,049 --> 00:30:21,829 thing to explain especially I don't see 640 00:30:18,960 --> 00:30:25,019 a higher level at a certain point as a 641 00:30:21,829 --> 00:30:25,679 artist you want to like I actually want 642 00:30:25,019 --> 00:30:29,549 to draw it 643 00:30:25,680 --> 00:30:31,080 I want my lines to be less perfect and I 644 00:30:29,549 --> 00:30:36,059 actually want to have more flaws in my 645 00:30:31,079 --> 00:30:39,839 lines but drawing flaws intentionally is 646 00:30:36,059 --> 00:30:42,899 crazytown it's not you're not gonna get 647 00:30:39,839 --> 00:30:47,159 that very easily and I'm trying to give 648 00:30:42,900 --> 00:30:49,500 a sense of a lack of I'm like not really 649 00:30:47,160 --> 00:30:51,480 working hard to getting these results 650 00:30:49,500 --> 00:30:54,150 but by working hard to get those results 651 00:30:51,480 --> 00:30:57,180 it's it's one of those things it's a 652 00:30:54,150 --> 00:30:59,070 catch-22 I guess so one of the things I 653 00:30:57,180 --> 00:31:04,250 started liking doing recently it's kind 654 00:30:59,069 --> 00:31:10,829 of just pushing my shapes so that I'm 655 00:31:04,250 --> 00:31:16,109 I'm betraying anatomy in a way or 656 00:31:10,829 --> 00:31:18,769 betraying their logical way you should 657 00:31:16,109 --> 00:31:18,769 probably this 658 00:31:22,519 --> 00:31:30,269 you know so what I'll do is I'll have an 659 00:31:27,690 --> 00:31:33,539 issue here I'm trying to want to see how 660 00:31:30,269 --> 00:31:35,069 I can make this leave look cool without 661 00:31:33,539 --> 00:31:37,619 it just making it look like a regular 662 00:31:35,069 --> 00:31:39,269 everyday sleeve so I'm actually doing a 663 00:31:37,619 --> 00:31:41,459 bit of stuff I shouldn't be doing in 664 00:31:39,269 --> 00:31:42,990 this phase I should go back to the 665 00:31:41,460 --> 00:31:45,150 sketch face so here I'm gonna actually 666 00:31:42,990 --> 00:31:48,720 show you what I should do what I should 667 00:31:45,150 --> 00:31:50,429 do is I should erase this okay I'm gonna 668 00:31:48,720 --> 00:31:53,669 go back to my sketch phase when I get a 669 00:31:50,429 --> 00:31:57,780 nice non heart and we get rid of these 670 00:31:53,669 --> 00:32:19,830 lengths I'm gonna get a non hard ink are 671 00:31:57,779 --> 00:32:23,009 gonna just break down this thing here 672 00:32:19,829 --> 00:32:25,199 what I want is I want to show the sleeve 673 00:32:23,009 --> 00:32:26,730 but I don't want to show it I just I 674 00:32:25,200 --> 00:32:28,140 don't want to do this thing I don't want 675 00:32:26,730 --> 00:32:30,558 to do this thing it looks terrible 676 00:32:28,140 --> 00:32:33,660 always looks terrible to just do that 677 00:32:30,558 --> 00:32:36,149 you want to you want to do you want to 678 00:32:33,660 --> 00:32:37,230 add that kind of thing so it actually 679 00:32:36,150 --> 00:32:39,929 looks like a sleeve and doesn't look 680 00:32:37,230 --> 00:32:42,990 like a paper-thin thing for some reason 681 00:32:39,929 --> 00:32:45,000 I keep making it look like that so I'm 682 00:32:42,990 --> 00:32:48,480 wondering if it's just this shape is 683 00:32:45,000 --> 00:32:51,980 wrong so I'm gonna troubleshoot this a 684 00:32:48,480 --> 00:32:51,980 little bit more 685 00:32:53,319 --> 00:33:05,329 maybe it's the angle maybe I can make it 686 00:32:57,919 --> 00:33:07,909 feel like it's and then you know maybe 687 00:33:05,329 --> 00:33:09,918 my expectations are too strong for what 688 00:33:07,909 --> 00:33:11,950 my skills are so maybe I can't get this 689 00:33:09,919 --> 00:33:16,549 to look good with my current knowledge I 690 00:33:11,950 --> 00:33:20,269 know I want it to look better but I 691 00:33:16,548 --> 00:33:28,069 don't know how yet I need to look at 692 00:33:20,269 --> 00:33:37,329 more drawings you know so I'm gonna just 693 00:33:28,069 --> 00:33:37,329 I'm just gonna 694 00:33:42,009 --> 00:33:50,420 maybe this is good this is fine maybe 695 00:33:44,929 --> 00:33:52,220 what I had this fine but I'm already 696 00:33:50,420 --> 00:33:54,970 starting to not like anywhere where I've 697 00:33:52,220 --> 00:33:54,970 done with this lines 698 00:34:00,839 --> 00:34:06,480 probably only forward to those of us 699 00:34:04,038 --> 00:34:08,039 maybe these sleeves aren't as big as I 700 00:34:06,480 --> 00:34:10,500 thought they were maybe I'm just gonna 701 00:34:08,039 --> 00:34:12,838 make them smaller and then I'm gonna 702 00:34:10,500 --> 00:34:14,760 just kind of fix that all up now that I 703 00:34:12,838 --> 00:34:16,559 don't have any commitment to the final 704 00:34:14,760 --> 00:34:18,869 lines looking good and I just did the 705 00:34:16,559 --> 00:34:25,230 sketch I can go back to my my inking 706 00:34:18,869 --> 00:34:27,419 face here and I can just the King glare 707 00:34:25,230 --> 00:34:31,909 and then just get these lines to look 708 00:34:27,418 --> 00:34:31,908 better watch everything 709 00:34:47,489 --> 00:34:58,889 one of the issues with just never really 710 00:34:56,280 --> 00:35:03,140 committing to a style which I've kind of 711 00:34:58,889 --> 00:35:06,150 become one of my issues lately is that 712 00:35:03,139 --> 00:35:10,199 you never really get an easy way out of 713 00:35:06,150 --> 00:35:11,460 a drawing it kind of always struggling 714 00:35:10,199 --> 00:35:12,960 and then if you say well you know you're 715 00:35:11,460 --> 00:35:14,608 always learning that's not always the 716 00:35:12,960 --> 00:35:18,599 case sometimes you just struggle 717 00:35:14,608 --> 00:35:25,440 you got no got no tricks and you're just 718 00:35:18,599 --> 00:35:28,619 nothing but struggling so you know I'm 719 00:35:25,440 --> 00:35:31,880 not too happy with this but I find that 720 00:35:28,619 --> 00:35:37,318 whenever something takes too long to fix 721 00:35:31,880 --> 00:35:39,180 what I do is I either do I change it 722 00:35:37,318 --> 00:35:42,029 enough that it looks solid 723 00:35:39,179 --> 00:35:45,929 it doesn't betray the original vision or 724 00:35:42,030 --> 00:35:48,900 I just go you're gone and I gonna come 725 00:35:45,929 --> 00:35:51,088 back to this shape later I just put the 726 00:35:48,900 --> 00:35:52,680 drawing down it's not always the case 727 00:35:51,088 --> 00:35:55,789 you can't always you ask me you might 728 00:35:52,679 --> 00:35:58,169 have some deadlines or whatever but 729 00:35:55,789 --> 00:36:03,980 sometimes it days all it takes sometimes 730 00:35:58,170 --> 00:36:03,980 a few few hours you know 731 00:36:08,980 --> 00:36:13,719 so here I'm gonna try to stylistically 732 00:36:11,769 --> 00:36:17,500 interpret these shapes so I'm gonna just 733 00:36:13,719 --> 00:36:20,799 do a crazy curve here because I'm trying 734 00:36:17,500 --> 00:36:23,909 to do stylistic interpretations I'm 735 00:36:20,800 --> 00:36:27,730 going to be going for more geometric 736 00:36:23,909 --> 00:36:32,639 angles and I'm gonna be pushing shapes 737 00:36:27,730 --> 00:36:39,670 further than what I'm naturally used to 738 00:36:32,639 --> 00:36:44,679 so here we go and whenever something 739 00:36:39,670 --> 00:36:46,269 feels too too natural I'm gonna show you 740 00:36:44,679 --> 00:36:49,509 one of the benefits of being a digital 741 00:36:46,269 --> 00:36:53,019 artist is you can just kinda sorta cheat 742 00:36:49,510 --> 00:36:54,310 and and then claim claim credit for it 743 00:36:53,019 --> 00:36:56,980 so I'm gonna go you know what this looks 744 00:36:54,309 --> 00:36:59,769 too natural I'm going to exaggerate it 745 00:36:56,980 --> 00:37:01,179 with this Judge tool so I'm gonna grab 746 00:36:59,769 --> 00:37:04,300 this and then I go to the perspective 747 00:37:01,179 --> 00:37:10,029 box and see what I want here I'm just 748 00:37:04,300 --> 00:37:11,500 gonna really push this sheep and then 749 00:37:10,030 --> 00:37:12,670 you can probably depending on the 750 00:37:11,500 --> 00:37:15,190 resolution you're working at you can 751 00:37:12,670 --> 00:37:19,240 probably do this twice I don't recommend 752 00:37:15,190 --> 00:37:22,450 it do it more than twice and then here 753 00:37:19,239 --> 00:37:24,909 we go we've got kind of an exaggerated 754 00:37:22,449 --> 00:37:27,639 shape I want to normally come to but 755 00:37:24,909 --> 00:37:30,009 it's closer to what I wanted and really 756 00:37:27,639 --> 00:37:31,359 all this symbolizes is it's instead of 757 00:37:30,010 --> 00:37:34,080 me having to redraw this over and over 758 00:37:31,360 --> 00:37:37,390 like I traditionally would have had to I 759 00:37:34,079 --> 00:37:40,440 got a I got these tool here that does 760 00:37:37,389 --> 00:37:47,289 the the redrawing over and over for me 761 00:37:40,440 --> 00:37:48,909 and that way when I when I came when I'm 762 00:37:47,289 --> 00:37:51,730 stretching it around and I look exactly 763 00:37:48,909 --> 00:37:55,000 like how I wanted it I just stopped it 764 00:37:51,730 --> 00:37:57,369 and that was my final drawing but it's 765 00:37:55,000 --> 00:38:01,659 nothing it's nothing magical it's just 766 00:37:57,369 --> 00:38:03,099 saved you from having to draw it once 767 00:38:01,659 --> 00:38:05,589 and then go you know I really need to 768 00:38:03,099 --> 00:38:07,449 push this more and then you know take 769 00:38:05,590 --> 00:38:07,800 little baby steps instead I just kind of 770 00:38:07,449 --> 00:38:13,829 go 771 00:38:07,800 --> 00:38:16,890 I wanna go I don't like how long this 772 00:38:13,829 --> 00:38:18,539 for this and I just drink it some at 773 00:38:16,889 --> 00:38:20,219 some point if you keep doing this you're 774 00:38:18,539 --> 00:38:23,940 just gonna have to redraw everything so 775 00:38:20,219 --> 00:38:25,769 don't don't sulk just redraw you know 776 00:38:23,940 --> 00:38:27,090 it's already almost already all there so 777 00:38:25,769 --> 00:38:28,679 just to be draw your damn drawing if 778 00:38:27,090 --> 00:38:33,090 it's too ugly or it's been distorted too 779 00:38:28,679 --> 00:38:35,969 much from from scaling so I'm gonna 780 00:38:33,090 --> 00:38:37,650 assume he's weird slippers on I'm not 781 00:38:35,969 --> 00:38:39,029 gonna worry too much about this foot 782 00:38:37,650 --> 00:38:40,619 thing because it's kind of often a 783 00:38:39,030 --> 00:38:42,900 distance in fact that we're probably 784 00:38:40,619 --> 00:38:45,480 drawing by painting it I put this in the 785 00:38:42,900 --> 00:38:55,950 shadow so let me actually remove a bit 786 00:38:45,480 --> 00:38:57,690 of detail so I can just do that you'll 787 00:38:55,949 --> 00:39:01,799 notice that I'm putting kind of a bit of 788 00:38:57,690 --> 00:39:03,960 weight I'm using that to brush with some 789 00:39:01,800 --> 00:39:05,340 weight on it I haven't actually used 790 00:39:03,960 --> 00:39:08,429 this quite often I actually don't like 791 00:39:05,340 --> 00:39:12,780 using it on the Cintiq because of the 792 00:39:08,429 --> 00:39:16,829 met reasons I mentioned it but you know 793 00:39:12,780 --> 00:39:18,540 whatever I use something might as well 794 00:39:16,829 --> 00:39:24,349 use something a little different to kind 795 00:39:18,539 --> 00:39:32,250 of show that you can use any tool any 796 00:39:24,349 --> 00:39:33,869 tool can be I'm thinking I'm erasing 797 00:39:32,250 --> 00:39:35,880 some of these lines because I wanted to 798 00:39:33,869 --> 00:39:41,519 just kind of show overlapping a little 799 00:39:35,880 --> 00:39:44,280 better I feel like I've lost a bit of 800 00:39:41,519 --> 00:39:45,750 the strength of this drawing by how it 801 00:39:44,280 --> 00:39:49,170 curved so I'm actually going to redraw 802 00:39:45,750 --> 00:39:51,559 it again if you have a lot more strength 803 00:39:49,170 --> 00:39:51,559 in this 804 00:39:52,358 --> 00:39:56,048 direction so I'm gonna I'm gonna use 805 00:39:54,579 --> 00:39:57,160 this tool to kind of do an explosion so 806 00:39:56,048 --> 00:40:00,159 one of the things whenever you're doing 807 00:39:57,159 --> 00:40:03,429 impact make sure you got a point of 808 00:40:00,159 --> 00:40:04,838 reference if these impact lines all come 809 00:40:03,429 --> 00:40:06,669 from different directions it looks bad 810 00:40:04,838 --> 00:40:08,619 so you know it's just type of general 811 00:40:06,670 --> 00:40:13,690 concept and mine is kind of in the 812 00:40:08,619 --> 00:40:15,039 center here if you want to know how this 813 00:40:13,690 --> 00:40:16,599 looks there's a good show you man 814 00:40:15,039 --> 00:40:19,390 because out there action that guys just 815 00:40:16,599 --> 00:40:22,059 look just look at your man goose and 816 00:40:19,389 --> 00:40:24,759 then pay close attention to them it's 817 00:40:22,059 --> 00:40:31,778 really all it takes you gotta just look 818 00:40:24,759 --> 00:40:35,829 at your man goose when it comes to this 819 00:40:31,778 --> 00:40:40,690 sort of stuff getting these lines to 820 00:40:35,829 --> 00:40:42,930 look good is pretty tricky and a lot of 821 00:40:40,690 --> 00:40:46,179 it has to do with just how you 822 00:40:42,929 --> 00:40:56,048 distribute each line and their proximity 823 00:40:46,179 --> 00:40:57,608 to one another there we go now to give 824 00:40:56,048 --> 00:41:00,429 this an even more impactful I'm gonna 825 00:40:57,608 --> 00:41:03,068 just kind of draw some some hairy lines 826 00:41:00,429 --> 00:41:08,169 here this doesn't look very good either 827 00:41:03,068 --> 00:41:09,608 so I'm gonna just Jason we're gonna zoom 828 00:41:08,170 --> 00:41:11,710 out to keep an eye on what I'm doing 829 00:41:09,608 --> 00:41:13,568 sometimes just gonna zoom out you can 830 00:41:11,710 --> 00:41:18,639 also do that trick where you go to other 831 00:41:13,568 --> 00:41:20,588 window was it view and then you was it 832 00:41:18,639 --> 00:41:22,629 new you got a new view and you make it 833 00:41:20,588 --> 00:41:25,108 smaller and you look at this view and 834 00:41:22,630 --> 00:41:28,119 you work on the big one at the same time 835 00:41:25,108 --> 00:41:32,318 here you can see it but I've actually 836 00:41:28,119 --> 00:41:33,970 you started using my OBS preview to 837 00:41:32,318 --> 00:41:35,259 review so I actually don't have to do it 838 00:41:33,969 --> 00:41:41,139 here we can just do this and you'll see 839 00:41:35,259 --> 00:41:41,920 it shows up here so I just looked up at 840 00:41:41,139 --> 00:41:45,250 my 841 00:41:41,920 --> 00:41:48,789 my OBS as I stream or I just do preview 842 00:41:45,250 --> 00:41:52,000 mode and I look at the I look at it and 843 00:41:48,789 --> 00:41:54,099 it doesn't show a zoom out version but 844 00:41:52,000 --> 00:41:56,980 it shows zoomed out just a little more 845 00:41:54,099 --> 00:42:00,210 and I have my eyes just get a fresh look 846 00:41:56,980 --> 00:42:04,360 at it just that brief fresh look at it I 847 00:42:00,210 --> 00:42:07,179 like kind of pan up to look at the new 848 00:42:04,360 --> 00:42:11,470 version and then because it's not under 849 00:42:07,179 --> 00:42:14,859 my my stylus I can get a good feel for 850 00:42:11,469 --> 00:42:17,849 what I'm doing so I'm just gonna keep 851 00:42:14,860 --> 00:42:21,280 working on this I'm probably gonna 852 00:42:17,849 --> 00:42:28,710 frustratingly have to you to the kind of 853 00:42:21,280 --> 00:42:31,360 want to finish this drawing I'm going to 854 00:42:28,710 --> 00:42:33,730 just deal with this not looking that 855 00:42:31,360 --> 00:42:36,099 great because I just want to show you 856 00:42:33,730 --> 00:42:38,019 guys a finished product of course many 857 00:42:36,099 --> 00:42:40,299 of you are going I don't see the problem 858 00:42:38,019 --> 00:42:43,599 some of you are probably yeah that 859 00:42:40,300 --> 00:42:49,660 doesn't look that great that's okay for 860 00:42:43,599 --> 00:42:52,019 now doesn't make me happy that what 861 00:42:49,659 --> 00:42:52,019 Evers 862 00:42:55,949 --> 00:43:01,119 trying to get this to kind of look like 863 00:42:58,059 --> 00:43:02,739 that's it I don't wanna have to draw the 864 00:43:01,119 --> 00:43:05,650 whole line that's one of those things 865 00:43:02,739 --> 00:43:07,359 I'm always there's a whole set of 866 00:43:05,650 --> 00:43:09,130 philosophies behind different ways of 867 00:43:07,360 --> 00:43:11,079 inking one of them is your leading line 868 00:43:09,130 --> 00:43:13,090 so you can see me doing this a lot 869 00:43:11,079 --> 00:43:16,000 instead of going like oh I'm going to go 870 00:43:13,090 --> 00:43:18,789 this line is here you know instead of 871 00:43:16,000 --> 00:43:22,780 doing these fold lines everywhere which 872 00:43:18,789 --> 00:43:25,539 can look fine you know they do it in art 873 00:43:22,780 --> 00:43:27,519 oh and I'm not against it you can't 874 00:43:25,539 --> 00:43:31,869 always have the full perfect involve 875 00:43:27,519 --> 00:43:33,670 volumed clothing it takes a lot of kind 876 00:43:31,869 --> 00:43:37,089 of focus and concentration to get that 877 00:43:33,670 --> 00:43:39,099 going you know well sometimes it's okay 878 00:43:37,090 --> 00:43:41,890 but you know don't add lines just 879 00:43:39,099 --> 00:43:44,860 because oh well clothing has folds in it 880 00:43:41,889 --> 00:43:46,719 so I'm just gonna add my own fold you 881 00:43:44,860 --> 00:43:49,900 want to think about your fold so random 882 00:43:46,719 --> 00:43:53,379 folds would look like this this is a 883 00:43:49,900 --> 00:43:55,329 random fold here I'm gonna add some 884 00:43:53,380 --> 00:43:59,019 random full because I think I should 885 00:43:55,329 --> 00:44:00,549 fold up it that's guys if 886 00:43:59,019 --> 00:44:02,530 you're gonna put a line down to say a 887 00:44:00,550 --> 00:44:04,840 hair as hairy and it's not gonna show 888 00:44:02,530 --> 00:44:08,260 volume of shape or suppleness then 889 00:44:04,840 --> 00:44:12,820 that's a useless line your lines should 890 00:44:08,260 --> 00:44:15,070 have to say more than one thing if your 891 00:44:12,820 --> 00:44:17,500 line this line here just all it's saying 892 00:44:15,070 --> 00:44:20,620 contrast and then because of its weight 893 00:44:17,500 --> 00:44:22,059 that seeing shadow this line is here 894 00:44:20,619 --> 00:44:24,059 saying the contrast between the 895 00:44:22,059 --> 00:44:26,500 characters color in the background and 896 00:44:24,059 --> 00:44:29,409 it's saying and it's lighter so it's 897 00:44:26,500 --> 00:44:32,650 saying that there's light up here this 898 00:44:29,409 --> 00:44:36,989 this line here is saying contrast it's 899 00:44:32,650 --> 00:44:42,940 also thicker making giving you focus and 900 00:44:36,989 --> 00:44:46,659 sturdiness and it's frayed here showing 901 00:44:42,940 --> 00:44:49,570 movement so lines do more than just show 902 00:44:46,659 --> 00:44:54,000 a shape guys it's like a complex 903 00:44:49,570 --> 00:44:57,910 interwoven series of little details 904 00:44:54,000 --> 00:45:01,210 there they can describe so many subtle 905 00:44:57,909 --> 00:45:06,069 things and it's kind of crazy cuz lungs 906 00:45:01,210 --> 00:45:08,530 aren't really existence in real life yet 907 00:45:06,070 --> 00:45:11,190 that's like one of the most common 908 00:45:08,530 --> 00:45:11,190 drawing methods 909 00:45:24,800 --> 00:45:30,180 know how to do these eyes here I might 910 00:45:27,030 --> 00:45:36,390 have to drop down into the sketch layer 911 00:45:30,179 --> 00:45:38,629 I just add enough eyebrows that no one 912 00:45:36,389 --> 00:45:38,629 cares 913 00:45:39,980 --> 00:45:50,550 their tiny eyes these action so here's 914 00:45:48,989 --> 00:45:52,259 another example I was talking about oh 915 00:45:50,550 --> 00:45:58,380 my god you know this head shape isn't 916 00:45:52,260 --> 00:46:07,320 that great you just massaged that maybe 917 00:45:58,380 --> 00:46:10,470 you can pull maybe you can don't get 918 00:46:07,320 --> 00:46:15,890 your hopes up but sometimes you can just 919 00:46:10,469 --> 00:46:15,889 do it like that and that's it's done 920 00:46:22,550 --> 00:46:25,780 see what I got here 921 00:46:29,340 --> 00:46:39,530 this thing looks terrible oh well it's 922 00:46:33,360 --> 00:46:39,530 the drawing I picked and he goes 923 00:46:44,039 --> 00:46:53,029 those teeth mouth 924 00:46:48,679 --> 00:46:53,029 as good as done enemy face 925 00:46:57,059 --> 00:47:00,500 maybe some more 926 00:47:05,500 --> 00:47:12,170 maybe some more occlusion you know I 927 00:47:10,010 --> 00:47:14,060 didn't know how this John was gonna come 928 00:47:12,170 --> 00:47:16,400 out I didn't have it fully inked out so 929 00:47:14,059 --> 00:47:17,719 I didn't actually know it's gonna be a 930 00:47:16,400 --> 00:47:22,639 good drawing or not 931 00:47:17,719 --> 00:47:26,179 it's not bad it's like I let me just say 932 00:47:22,639 --> 00:47:30,679 I didn't have my hopes pinned on it but 933 00:47:26,179 --> 00:47:32,539 you know it's it's good it's a good it's 934 00:47:30,679 --> 00:47:35,629 a good drawing to kind of get some ideas 935 00:47:32,539 --> 00:47:37,159 across as a few things in it I can you 936 00:47:35,630 --> 00:47:37,760 know say that forgetting air is gonna be 937 00:47:37,159 --> 00:47:40,009 an issue 938 00:47:37,760 --> 00:47:42,260 I should really really I'm gonna just do 939 00:47:40,010 --> 00:47:43,930 it I'm just gonna go back to sketch mode 940 00:47:42,260 --> 00:47:47,770 and then get this beer done 941 00:47:43,929 --> 00:47:50,239 so the ears issue is that it doesn't 942 00:47:47,769 --> 00:47:55,730 like it's matching the shape very well 943 00:47:50,239 --> 00:48:03,189 so I'm when I go to another layer should 944 00:47:55,730 --> 00:48:03,190 I gotta actually break down a bit more 945 00:48:03,909 --> 00:48:11,250 and she never danced no more 946 00:48:18,690 --> 00:48:26,880 just kind of doing some breakdowns from 947 00:48:21,309 --> 00:48:26,880 that the shapes everything should go 948 00:48:29,159 --> 00:48:36,609 probably the right spot sometimes you 949 00:48:34,570 --> 00:48:38,619 think in ears wrong and it's just it's 950 00:48:36,610 --> 00:48:44,650 the shape is fine but it's not a lot of 951 00:48:38,619 --> 00:48:46,539 place you know there it's something else 952 00:48:44,650 --> 00:48:48,220 has been ringing it all off I'm gonna 953 00:48:46,539 --> 00:48:51,779 erase a few lines to it cuz now that I'm 954 00:48:48,219 --> 00:48:51,779 looking at it I don't like them as much 955 00:48:53,400 --> 00:49:06,250 get this thing going here like this go 956 00:48:59,800 --> 00:49:08,410 back to my inking tools this means so I 957 00:49:06,250 --> 00:49:10,980 wanted to have like a straighter kind of 958 00:49:08,409 --> 00:49:10,980 spell shape 959 00:49:18,469 --> 00:49:22,899 I know if that's what I want here 960 00:49:24,920 --> 00:49:29,400 so one of the things I'm gonna you 961 00:49:27,748 --> 00:49:32,429 probably should keep an eye on is how 962 00:49:29,400 --> 00:49:35,849 you hold your stylus if you hold it the 963 00:49:32,429 --> 00:49:37,649 more you hold it up and down now you'd 964 00:49:35,849 --> 00:49:42,778 agree to this tablet the more control 965 00:49:37,650 --> 00:49:45,150 you're gonna get with it's a bad ear 966 00:49:42,778 --> 00:49:48,978 just gonna follow the strong I did and I 967 00:49:45,150 --> 00:49:48,979 think it's fine and stylistically okay 968 00:49:49,489 --> 00:49:57,929 the more you're gonna get pressure so if 969 00:49:52,768 --> 00:50:00,868 it's like here's the the Cintiq are into 970 00:49:57,929 --> 00:50:03,228 us and here's the stylus this this is 971 00:50:00,869 --> 00:50:06,390 gonna give you the biggest range of 972 00:50:03,228 --> 00:50:09,509 pressure the more you have tilted the 973 00:50:06,389 --> 00:50:10,798 list you get range so sometimes you're 974 00:50:09,509 --> 00:50:13,710 gonna just have to kind of learn I 975 00:50:10,798 --> 00:50:15,599 actually move my stylus quite often at 976 00:50:13,710 --> 00:50:18,420 different angles depending on what I'm 977 00:50:15,599 --> 00:50:20,039 trying to do this is this something 978 00:50:18,420 --> 00:50:21,869 these are things are going to start 979 00:50:20,039 --> 00:50:23,940 picking up on as you do this more and 980 00:50:21,869 --> 00:50:26,130 more and this is something definitely 981 00:50:23,940 --> 00:50:31,079 that traditional artists do you how you 982 00:50:26,130 --> 00:50:34,019 hold how you hold your your brush and 983 00:50:31,079 --> 00:50:40,289 your strokes you get from it how lightly 984 00:50:34,018 --> 00:50:43,518 you press those positions etc so here I 985 00:50:40,289 --> 00:50:43,519 want a more us a stronger 986 00:50:47,778 --> 00:50:53,940 feel that I need together be more 987 00:50:50,699 --> 00:50:55,769 stylistic thing I think I can just kind 988 00:50:53,940 --> 00:51:02,548 of sell all this in the shadow so I 989 00:50:55,769 --> 00:51:04,798 don't have to just do a few things to 990 00:51:02,548 --> 00:51:06,358 kind of undo it you know one of the more 991 00:51:04,798 --> 00:51:07,949 frustrating things that come across as 992 00:51:06,358 --> 00:51:09,298 I'll do all this extra line work and 993 00:51:07,949 --> 00:51:13,019 I'll be like oh man that looks good and 994 00:51:09,298 --> 00:51:16,108 they'll be like but it doesn't work it 995 00:51:13,019 --> 00:51:26,929 makes it too busy I'm you know you gotta 996 00:51:16,108 --> 00:51:29,159 sometimes delete that extra work that I 997 00:51:26,929 --> 00:51:35,449 haven't done mine's like that a very 998 00:51:29,159 --> 00:51:35,449 long time so you're gonna you're gonna 999 00:51:47,568 --> 00:51:53,159 end up here okay so here's one of those 1000 00:51:51,269 --> 00:51:58,880 deals and I kind of do this a lot with 1001 00:51:53,159 --> 00:52:05,098 my inking I want to I want to show I 1002 00:51:58,880 --> 00:52:07,440 want to show that the the separation 1003 00:52:05,099 --> 00:52:09,150 between these two volumes is very subtle 1004 00:52:07,440 --> 00:52:11,159 like it's not strong 1005 00:52:09,150 --> 00:52:14,099 I'm not saying hey that's a really 1006 00:52:11,159 --> 00:52:15,358 strong but so what I have to do is 1007 00:52:14,099 --> 00:52:17,160 there's a few ways to do this you can do 1008 00:52:15,358 --> 00:52:20,639 it in color but I'm actually gonna use 1009 00:52:17,159 --> 00:52:22,318 my some subtle hatching here and the 1010 00:52:20,639 --> 00:52:25,500 subtle hatching what's gonna do it's 1011 00:52:22,318 --> 00:52:27,358 gonna say hey there's almost a line here 1012 00:52:25,500 --> 00:52:28,889 but there isn't one and the reason there 1013 00:52:27,358 --> 00:52:33,328 isn't a full line here is to just tell 1014 00:52:28,889 --> 00:52:37,230 you that these two shapes instead of it 1015 00:52:33,329 --> 00:52:45,630 being two overlapping shapes it's almost 1016 00:52:37,230 --> 00:52:46,920 almost almost visible this line is it's 1017 00:52:45,630 --> 00:52:52,910 almost 1018 00:52:46,920 --> 00:53:00,329 like it's just it doesn't overlap yet 1019 00:52:52,909 --> 00:53:01,920 that almost overlaps so that's one of 1020 00:53:00,329 --> 00:53:04,309 those ways you get to do that leading 1021 00:53:01,920 --> 00:53:07,170 lines help you kind of give you shape 1022 00:53:04,309 --> 00:53:10,769 you know dropping pools where there's 1023 00:53:07,170 --> 00:53:13,380 contacts caps you give you like I'm 1024 00:53:10,768 --> 00:53:18,018 gonna actually more consistently think 1025 00:53:13,380 --> 00:53:18,019 this area here because I feel that it's 1026 00:53:20,179 --> 00:53:24,949 so have all this I have all this 1027 00:53:27,139 --> 00:53:33,210 expression but you know it was 1028 00:53:29,880 --> 00:53:34,588 everywhere and I to figure out how I 1029 00:53:33,210 --> 00:53:36,150 want to do that because otherwise it 1030 00:53:34,588 --> 00:53:39,480 just makes everything look goopy and 1031 00:53:36,150 --> 00:53:42,318 really noisy and hard to absorb sure it 1032 00:53:39,480 --> 00:53:48,510 kinda looks nice on the individual scale 1033 00:53:42,318 --> 00:53:50,880 but you know when you when you break it 1034 00:53:48,510 --> 00:53:53,759 down to the full drawing it's just a 1035 00:53:50,880 --> 00:53:56,250 noisy mess sometimes P so here I'm 1036 00:53:53,759 --> 00:53:59,400 coming in I've kind of almost finished 1037 00:53:56,250 --> 00:54:00,750 here but I'm taking a brush I have that 1038 00:53:59,400 --> 00:54:03,470 I showed you guys area that's more 1039 00:54:00,750 --> 00:54:03,469 sketchy 1040 00:54:07,300 --> 00:54:17,530 so one of those things you got to really 1041 00:54:09,590 --> 00:54:20,829 pay attention to is uh is silhouette and 1042 00:54:17,530 --> 00:54:22,970 tangents and stuff like that 1043 00:54:20,829 --> 00:54:24,559 here I'm not quite sure what to do 1044 00:54:22,969 --> 00:54:26,509 because you know if I had that extra 1045 00:54:24,559 --> 00:54:29,358 thing it kind of breaks up to all this 1046 00:54:26,510 --> 00:54:31,790 stuff and I kind of I'm gonna leave it 1047 00:54:29,358 --> 00:54:33,769 as it is it's not ideal but if I start 1048 00:54:31,789 --> 00:54:36,320 kind of adding that detail here and then 1049 00:54:33,769 --> 00:54:39,679 break up the break up the silhouette it 1050 00:54:36,320 --> 00:54:44,269 really kind of hurts just this this 1051 00:54:39,679 --> 00:54:45,679 punch thing I've also noticed that 1052 00:54:44,269 --> 00:54:47,840 there's about the same amount of 1053 00:54:45,679 --> 00:54:52,069 distance peeking here but honestly that 1054 00:54:47,840 --> 00:54:53,840 head would totally overlap that way more 1055 00:54:52,070 --> 00:54:57,340 so I'm actually gonna just do a few 1056 00:54:53,840 --> 00:55:00,950 fixes here where this collar doesn't 1057 00:54:57,340 --> 00:55:06,559 immediately surround the whole head with 1058 00:55:00,949 --> 00:55:08,659 no consideration for so I'm gonna do 1059 00:55:06,559 --> 00:55:10,159 that there I'm gonna kind of add a few 1060 00:55:08,659 --> 00:55:11,539 more wrapping lines here to kind of 1061 00:55:10,159 --> 00:55:13,750 better sell since I don't have that 1062 00:55:11,539 --> 00:55:17,570 caller to kind of block like that stuff 1063 00:55:13,750 --> 00:55:22,849 I'm gonna just add some shadows does 1064 00:55:17,570 --> 00:55:24,200 that work maybe a little more stuff I 1065 00:55:22,849 --> 00:55:27,230 should be sketching out here but I'm 1066 00:55:24,199 --> 00:55:31,118 gonna just not do that I'm gonna just 1067 00:55:27,230 --> 00:55:31,119 see if I can sell it right now 1068 00:55:36,039 --> 00:55:48,230 Aniplex and there we go so I'm gonna put 1069 00:55:43,849 --> 00:55:50,210 that in the darkness I'm gonna go over a 1070 00:55:48,230 --> 00:55:52,610 few things that I noticed I didn't like 1071 00:55:50,210 --> 00:55:55,579 so since I've got a more stylistic look 1072 00:55:52,610 --> 00:56:00,860 I'm gonna just come in here and I'm 1073 00:55:55,579 --> 00:56:03,110 gonna just kind of cut out some of these 1074 00:56:00,860 --> 00:56:06,860 shapes that I added too much round be 1075 00:56:03,110 --> 00:56:08,720 nice to it I'm gonna I'm gonna add a bit 1076 00:56:06,860 --> 00:56:13,250 of action lines to it so I'm going to 1077 00:56:08,719 --> 00:56:14,869 throw in some some hatching so that that 1078 00:56:13,250 --> 00:56:18,829 there's more volume a little bit more 1079 00:56:14,869 --> 00:56:22,549 volume a little more action feel maybe 1080 00:56:18,829 --> 00:56:26,599 it's just a little more roughed up you 1081 00:56:22,550 --> 00:56:28,820 know and yeah and then I'm just gonna 1082 00:56:26,599 --> 00:56:33,980 kind of scour around looking for what I 1083 00:56:28,820 --> 00:56:35,960 call tangents which I'm sure most of you 1084 00:56:33,980 --> 00:56:37,760 have heard of if you haven't it's 1085 00:56:35,960 --> 00:56:38,510 basically where two lines meet up and it 1086 00:56:37,760 --> 00:56:41,060 looks terrible 1087 00:56:38,510 --> 00:56:42,230 so for instance I can show you tangent 1088 00:56:41,059 --> 00:56:45,590 here I don't want to ruin my ink too 1089 00:56:42,230 --> 00:56:48,800 much here's a good series of tangents so 1090 00:56:45,590 --> 00:56:51,470 if these all these lines all these fold 1091 00:56:48,800 --> 00:56:55,360 lines came from the one spot I'm going 1092 00:56:51,469 --> 00:57:00,799 to tell you that's gonna look here 1093 00:56:55,360 --> 00:57:04,340 you know if this suture line okay I went 1094 00:57:00,800 --> 00:57:05,930 like this that's a tangent because now I 1095 00:57:04,340 --> 00:57:08,539 got this line here leading into that 1096 00:57:05,929 --> 00:57:13,069 line and it just looks really clunky if 1097 00:57:08,539 --> 00:57:15,980 I had there's a detail here let's say 1098 00:57:13,070 --> 00:57:17,559 it's a caller thing okay and it went 1099 00:57:15,980 --> 00:57:20,949 along the arm like that 1100 00:57:17,559 --> 00:57:23,949 that's another tangent okay 1101 00:57:20,949 --> 00:57:23,949 tangents 1102 00:57:24,349 --> 00:57:28,009 they just they look kind of here as a 1103 00:57:26,179 --> 00:57:31,909 tangent I have in my drawing so let's go 1104 00:57:28,010 --> 00:57:33,950 fix that doesn't take too much to fix it 1105 00:57:31,909 --> 00:57:37,759 there's a few ways I'm just gonna 1106 00:57:33,949 --> 00:57:41,449 basically move things just a little bit 1107 00:57:37,760 --> 00:57:45,410 now I don't have a tangent I fixed my 1108 00:57:41,449 --> 00:57:49,009 tangent I'm gonna add just a few more 1109 00:57:45,409 --> 00:57:50,929 lines I wanted to have like a I want it 1110 00:57:49,010 --> 00:57:52,870 better define this kind of forehead 1111 00:57:50,929 --> 00:57:58,909 shape so I'm actually going to add some 1112 00:57:52,869 --> 00:58:01,609 anger lines and forehead shadow lines so 1113 00:57:58,909 --> 00:58:03,889 that I can really kind of sometimes you 1114 00:58:01,610 --> 00:58:07,220 want to throw in some lines that don't 1115 00:58:03,889 --> 00:58:15,170 really make sense but help better define 1116 00:58:07,219 --> 00:58:21,379 the sheep you know yes I think that's 1117 00:58:15,170 --> 00:58:24,190 where style comes in but I'm gonna throw 1118 00:58:21,380 --> 00:58:24,190 in some blacks 1119 00:58:26,630 --> 00:58:30,338 and maybe some better teeth 1120 00:58:34,789 --> 00:58:38,730 maybe some clothes - so I'm gonna 1121 00:58:37,050 --> 00:58:40,170 massage this this kit might be a little 1122 00:58:38,730 --> 00:58:47,400 annoying cuz I actually don't know what 1123 00:58:40,170 --> 00:58:50,780 I'm doing with this but well it's not 1124 00:58:47,400 --> 00:58:50,780 great but you get the idea 1125 00:58:56,409 --> 00:59:05,559 you know and you know we can probably 1126 00:59:03,550 --> 00:59:09,460 call this complete let's just take a 1127 00:59:05,559 --> 00:59:11,710 look at it real rural quick things I 1128 00:59:09,460 --> 00:59:13,059 don't like this is you're gonna have to 1129 00:59:11,710 --> 00:59:14,619 probably do this you're gonna have to 1130 00:59:13,059 --> 00:59:17,230 turn everything off just make sure 1131 00:59:14,619 --> 00:59:18,400 nothing it's holding up the drawing in 1132 00:59:17,230 --> 00:59:19,809 the under sketch because the under 1133 00:59:18,400 --> 00:59:21,490 sketch will hold up a drawing pretty 1134 00:59:19,809 --> 00:59:23,829 good into it I got more tangents here I 1135 00:59:21,489 --> 00:59:27,189 gotta take care of so let's take care of 1136 00:59:23,829 --> 00:59:31,559 some of these tangents so I'm just gonna 1137 00:59:27,190 --> 00:59:31,559 hide up hide up some of this stuff here 1138 00:59:34,829 --> 00:59:43,059 have some once here change a few things 1139 00:59:40,690 --> 00:59:48,240 I did maybe add some lines 1140 00:59:43,059 --> 00:59:56,009 I don't think I works as well as it was 1141 00:59:48,239 --> 00:59:56,009 do that don't fess too much 1142 00:59:56,579 --> 01:00:01,199 but you want to make sure everything 1143 00:59:58,860 --> 01:00:04,559 looks good it doesn't look good to you 1144 01:00:01,199 --> 01:00:08,819 fix it man die I don't know I've seen 1145 01:00:04,559 --> 01:00:10,679 people they're just good but I finished 1146 01:00:08,820 --> 01:00:11,850 it well it's not finished if you 1147 01:00:10,679 --> 01:00:15,539 know something is wrong with your 1148 01:00:11,849 --> 01:00:18,329 drawing it is not done okay 1149 01:00:15,539 --> 01:00:20,969 you asshole just fix the thing 1150 01:00:18,329 --> 01:00:24,779 if you're not fixing it then just stop 1151 01:00:20,969 --> 01:00:27,000 drawing if it bought it bothers you and 1152 01:00:24,780 --> 01:00:30,180 it's broken and you know there's no 1153 01:00:27,000 --> 01:00:33,150 reason for it to be there and you know 1154 01:00:30,179 --> 01:00:35,819 it is not a style thing style thing 1155 01:00:33,150 --> 01:00:40,050 isn't the style stuff exists but it 1156 01:00:35,820 --> 01:00:44,820 doesn't exist as a prop for your lack of 1157 01:00:40,050 --> 01:00:46,890 desire to improve so then I need trying 1158 01:00:44,820 --> 01:00:49,070 to get all that stuff in there you look 1159 01:00:46,889 --> 01:00:51,539 you look it over 1160 01:00:49,070 --> 01:00:53,370 you know I'm looking at some of the 1161 01:00:51,539 --> 01:00:56,539 things here I don't like as much I'm 1162 01:00:53,369 --> 01:00:56,539 gonna just fix a few things 1163 01:00:59,230 --> 01:01:03,429 let's call it could probably be like a 1164 01:01:01,269 --> 01:01:06,190 cool fur pattern so I'm just gonna add a 1165 01:01:03,429 --> 01:01:08,048 few I'm not gonna make it actually fur 1166 01:01:06,190 --> 01:01:15,519 bums gonna show that it's got a bit of 1167 01:01:08,048 --> 01:01:19,539 texture to it so that you know there's a 1168 01:01:15,519 --> 01:01:23,190 cool maybe like a kind of soft kind of 1169 01:01:19,539 --> 01:01:27,519 flush but it's definitely not just a 1170 01:01:23,190 --> 01:01:29,318 rubbery material whatever I need to I 1171 01:01:27,519 --> 01:01:32,380 feel I need to add a few more leading 1172 01:01:29,318 --> 01:01:35,019 lines here to kind of better maybe some 1173 01:01:32,380 --> 01:01:37,568 shadows to really kind of show that 1174 01:01:35,019 --> 01:01:39,818 these shapes intermingle I feel maybe 1175 01:01:37,568 --> 01:01:44,858 this needs to kind of wrap around a 1176 01:01:39,818 --> 01:01:48,298 little better you know feel maybe there 1177 01:01:44,858 --> 01:01:48,298 needs to be a little more shadows here 1178 01:01:48,849 --> 01:01:53,410 and at this point if you feel you need a 1179 01:01:51,130 --> 01:01:55,990 little more details I want to add just a 1180 01:01:53,409 --> 01:01:58,558 smidge more details I want to go a seam 1181 01:01:55,989 --> 01:02:01,750 on these things on these on this coat 1182 01:01:58,559 --> 01:02:04,450 the reason I want to do this is actually 1183 01:02:01,750 --> 01:02:07,989 it helps me show the volume of the coat 1184 01:02:04,449 --> 01:02:09,308 which is great so let's say I'm like I 1185 01:02:07,989 --> 01:02:11,199 really want to show that this wraps 1186 01:02:09,309 --> 01:02:14,500 around and you can't actually this isn't 1187 01:02:11,199 --> 01:02:17,108 this this isn't the edge of the code you 1188 01:02:14,500 --> 01:02:19,719 can do that but you can also say it is 1189 01:02:17,108 --> 01:02:21,818 the edge of the coat and then adding 1190 01:02:19,719 --> 01:02:26,048 your lines almost all the way up like 1191 01:02:21,818 --> 01:02:27,880 this shows to the audience that the edge 1192 01:02:26,048 --> 01:02:29,588 of the code is does go all the way up 1193 01:02:27,880 --> 01:02:32,410 okay it isn't wrapped around a bit you 1194 01:02:29,588 --> 01:02:34,119 could dramatically change the 1195 01:02:32,409 --> 01:02:37,779 interpretation of something by simply 1196 01:02:34,119 --> 01:02:39,970 adding the the construction of the 1197 01:02:37,780 --> 01:02:43,480 clothing which is awesome because you 1198 01:02:39,969 --> 01:02:46,029 just it's way easier than trying to sell 1199 01:02:43,480 --> 01:02:47,389 it all on volume you know so you can 1200 01:02:46,030 --> 01:02:51,130 have these kind of lines 1201 01:02:47,389 --> 01:02:55,009 if you feel you can add these lines here 1202 01:02:51,130 --> 01:03:01,119 you know and just so they saw the code 1203 01:02:55,010 --> 01:03:03,980 better if there's whatever the deal 1204 01:03:01,119 --> 01:03:06,670 here's another tangent I just caught 1205 01:03:03,980 --> 01:03:12,079 your bad boy so I'm gonna get rid of you 1206 01:03:06,670 --> 01:03:13,880 okay you can actually sell a bit more of 1207 01:03:12,079 --> 01:03:16,219 the volume if I put a pattern on the 1208 01:03:13,880 --> 01:03:19,730 back but it's gonna be see if I can pull 1209 01:03:16,219 --> 01:03:23,799 it up weird shape on the back just like 1210 01:03:19,730 --> 01:03:23,800 eyeball it this is gonna be kind of hard 1211 01:03:29,230 --> 01:03:36,889 whatever I feel that circles this is 1212 01:03:34,639 --> 01:03:40,429 pretty tricky thing to do but if you can 1213 01:03:36,889 --> 01:03:43,460 pull it off do it sometimes you just got 1214 01:03:40,429 --> 01:03:45,048 it draw it really flat but head on and 1215 01:03:43,460 --> 01:03:47,539 then then squash it with a stretch tool 1216 01:03:45,048 --> 01:03:51,349 to get a really good approximation what 1217 01:03:47,539 --> 01:03:54,519 you should be doing and then you know 1218 01:03:51,349 --> 01:03:59,960 that same thing for this stuff 1219 01:03:54,518 --> 01:04:04,538 how does that feel that I should go all 1220 01:03:59,960 --> 01:04:08,199 right you know I'm gonna add some 1221 01:04:04,539 --> 01:04:08,200 additional elements here 1222 01:04:13,079 --> 01:04:17,159 additional baubles to show 1223 01:04:23,960 --> 01:04:29,849 you know I don't know if that will work 1224 01:04:26,099 --> 01:04:30,960 so I'm just gonna kind of get this all 1225 01:04:29,849 --> 01:04:34,559 sewn up 1226 01:04:30,960 --> 01:04:36,510 I'm just closed it up something that 1227 01:04:34,559 --> 01:04:38,909 strong of a shape probably should have 1228 01:04:36,510 --> 01:04:44,340 been figured out in the sketch base so 1229 01:04:38,909 --> 01:04:52,009 I'm just gonna add some additional lines 1230 01:04:44,340 --> 01:04:54,450 here flip flipping is good for different 1231 01:04:52,010 --> 01:04:56,490 it's good to see that issues with your 1232 01:04:54,449 --> 01:04:57,960 drawing sure but I also find it's good 1233 01:04:56,489 --> 01:05:03,779 to just get region angle you're not 1234 01:04:57,960 --> 01:05:05,550 comfortable the other way and here you 1235 01:05:03,780 --> 01:05:07,230 have your ink to do that now of course 1236 01:05:05,550 --> 01:05:09,539 you can go even further and be like I 1237 01:05:07,230 --> 01:05:14,639 want to add some shadows here or no if 1238 01:05:09,539 --> 01:05:18,329 you're gonna I've just added a layer on 1239 01:05:14,639 --> 01:05:22,679 top and I'm just working on top that's 1240 01:05:18,329 --> 01:05:24,960 one of the benefits of digital is that 1241 01:05:22,679 --> 01:05:27,359 you can do all sorts of doodad like this 1242 01:05:24,960 --> 01:05:30,949 and then not have a problem and you can 1243 01:05:27,360 --> 01:05:30,950 throw this all in and shadow 1244 01:05:32,199 --> 01:05:39,019 and just a little bit like that you 1245 01:05:37,070 --> 01:05:42,559 probably I'm gonna see if I can maybe 1246 01:05:39,019 --> 01:05:47,929 get that alone shadow it's like sex 1247 01:05:42,559 --> 01:05:50,570 liked so you know and then throw this in 1248 01:05:47,929 --> 01:05:53,869 here maybe some more shadows here maybe 1249 01:05:50,570 --> 01:05:56,320 some outlines some places it doesn't 1250 01:05:53,869 --> 01:05:59,869 look good maybe you want to do that 1251 01:05:56,320 --> 01:06:01,340 let's just all shout all right then you 1252 01:05:59,869 --> 01:06:07,159 know I'm like you know maybe this could 1253 01:06:01,340 --> 01:06:16,210 all be in shadow took now and you're 1254 01:06:07,159 --> 01:06:21,019 gonna just add so much cheer you know 1255 01:06:16,210 --> 01:06:23,690 it's just that sort of deal you kind of 1256 01:06:21,019 --> 01:06:25,280 feel it out you know sometimes things 1257 01:06:23,690 --> 01:06:29,619 look good sometimes they don't I'm going 1258 01:06:25,280 --> 01:06:29,620 to throw in a whole shadow here 1259 01:06:30,929 --> 01:06:38,789 I recommend you just read a ton of 1260 01:06:34,980 --> 01:06:45,119 mangas and look at a bunch of good inks 1261 01:06:38,789 --> 01:06:46,769 and then let's see if I'd lower this 1262 01:06:45,119 --> 01:06:49,318 opacity I can actually carve out these 1263 01:06:46,769 --> 01:06:50,670 shapes a bit better so what I'm doing 1264 01:06:49,318 --> 01:06:52,108 here is I'm actually kind of cutting out 1265 01:06:50,670 --> 01:06:55,349 this white so it looks like there's a 1266 01:06:52,108 --> 01:06:58,799 edge and I'm bringing you a pasty back 1267 01:06:55,349 --> 01:07:00,210 though so you guys just and I'm just 1268 01:06:58,800 --> 01:07:02,099 gonna erase a bit more of it maybe I 1269 01:07:00,210 --> 01:07:07,588 think get a look better if i erase more 1270 01:07:02,099 --> 01:07:11,609 of it maybe this whole things and see if 1271 01:07:07,588 --> 01:07:14,670 I can get this whole thing in shadow an 1272 01:07:11,608 --> 01:07:28,078 expand expand hide that go back to my 1273 01:07:14,670 --> 01:07:29,460 lair deselect got a few more lines like 1274 01:07:28,079 --> 01:07:31,490 you know what I think this is good 1275 01:07:29,460 --> 01:07:31,490 enough 1276 01:07:32,050 --> 01:07:40,210 and there it is maybe we can throw some 1277 01:07:36,940 --> 01:07:44,980 stronger lines on this but that's your 1278 01:07:40,210 --> 01:07:50,320 ink doodad this isn't too strong I'm 1279 01:07:44,980 --> 01:07:51,760 gonna maybe I don't know I should have 1280 01:07:50,320 --> 01:07:53,220 put this on a separate layer did a quick 1281 01:07:51,760 --> 01:07:55,480 Frank 1282 01:07:53,219 --> 01:07:58,179 whenever something intersects like this 1283 01:07:55,480 --> 01:08:00,460 is just better differently I think the 1284 01:07:58,179 --> 01:08:05,980 issue is that it just it should be 1285 01:08:00,460 --> 01:08:08,019 larger so go that actually looks better 1286 01:08:05,980 --> 01:08:13,329 than that crush it that much maybe 1287 01:08:08,019 --> 01:08:16,720 and there's your damn drawing just do 1288 01:08:13,329 --> 01:08:18,369 what I did and then you'll be good no 1289 01:08:16,720 --> 01:08:20,079 but then you kind of you guys can't get 1290 01:08:18,369 --> 01:08:22,149 a kind of an idea of what's going on 1291 01:08:20,079 --> 01:08:27,670 with these uh with this wood thinking I 1292 01:08:22,149 --> 01:08:30,789 mean in Kings it's a whole little beast 1293 01:08:27,670 --> 01:08:34,359 and I actually think it's weak harder to 1294 01:08:30,789 --> 01:08:36,970 do the painting and coloring it results 1295 01:08:34,359 --> 01:08:39,338 so I mean I wouldn't ever recommend 1296 01:08:36,970 --> 01:08:41,380 doing this unless you really want the 1297 01:08:39,338 --> 01:08:44,920 results if you want to get a WOW factor 1298 01:08:41,380 --> 01:08:49,000 guys just learn how to paint because 1299 01:08:44,920 --> 01:08:51,039 people super love payments but you do 1300 01:08:49,000 --> 01:08:53,829 get really good at inking and people are 1301 01:08:51,039 --> 01:08:58,229 only other artists care really about a 1302 01:08:53,829 --> 01:08:58,229 good a job really from what I've noticed 1303 01:08:59,010 --> 01:09:08,640 there's there's art for you art for 1304 01:09:01,989 --> 01:09:18,909 artists and arts arts for fans see 1305 01:09:08,640 --> 01:09:21,430 I'm just adding some more detail maybe 1306 01:09:18,909 --> 01:09:25,689 some of this stuff will look good 1307 01:09:21,430 --> 01:09:26,710 I'm just massaging this I mean I could 1308 01:09:25,689 --> 01:09:30,849 have been done a while ago 1309 01:09:26,710 --> 01:09:37,949 I feel the eyes need more expression of 1310 01:09:30,850 --> 01:09:42,130 free agent more Volume II 1311 01:09:37,949 --> 01:09:46,479 and I'm gonna save that up and that's 1312 01:09:42,130 --> 01:09:48,880 about it yeah that's a lot of talking 1313 01:09:46,479 --> 01:09:51,389 guys sorry I took so long if I knew it 1314 01:09:48,880 --> 01:09:53,949 was gonna take a while but here it is 1315 01:09:51,390 --> 01:09:56,079 the kind of the process from start to 1316 01:09:53,949 --> 01:09:58,149 finish and some ideas there might be 1317 01:09:56,079 --> 01:10:00,550 some there might be a follow up on this 1318 01:09:58,149 --> 01:10:03,789 at some point to kind of tackle some 1319 01:10:00,550 --> 01:10:09,510 additional issues including you know how 1320 01:10:03,789 --> 01:10:12,670 to make your own brushes and you know 1321 01:10:09,510 --> 01:10:16,739 other kind of concepts that are really 1322 01:10:12,670 --> 01:10:21,329 covered in literature and stuff 1323 01:10:16,738 --> 01:10:24,129 okie dokie see you guys later 1324 01:10:21,329 --> 01:10:25,960 Hey so I didn't get to forget to 1325 01:10:24,130 --> 01:10:27,489 actually show this blocking away I mean 1326 01:10:25,960 --> 01:10:28,810 it doesn't really matter if it's black 1327 01:10:27,488 --> 01:10:32,079 and white or not you guys get the 1328 01:10:28,810 --> 01:10:34,989 picture but just decided to figure it 1329 01:10:32,079 --> 01:10:39,029 out here you go there it is looking 1330 01:10:34,988 --> 01:10:39,029 strikingly black and white 1331 01:10:43,609 --> 01:10:50,149 with all its little flaws you know that 1332 01:10:46,590 --> 01:10:54,210 when you zoom out you don't really see 1333 01:10:50,149 --> 01:10:56,399 so many little flaws that I just I would 1334 01:10:54,210 --> 01:10:58,890 have picked up on and then fussed over 1335 01:10:56,399 --> 01:11:02,460 but to be quite frank now maybe this one 1336 01:10:58,890 --> 01:11:04,200 I'd fix but to be quite frank once you 1337 01:11:02,460 --> 01:11:06,510 scale out and you show it let's say the 1338 01:11:04,199 --> 01:11:08,220 image is supposed to be this big yet no 1339 01:11:06,510 --> 01:11:09,659 one's gonna care about almost any of 1340 01:11:08,220 --> 01:11:11,490 those in fact they're gonna look at this 1341 01:11:09,659 --> 01:11:14,729 for a quarter second and go yeah that's 1342 01:11:11,489 --> 01:11:18,269 a good drawing oh it's good and that'll 1343 01:11:14,729 --> 01:11:20,189 be the end of it the nitpicking the 1344 01:11:18,270 --> 01:11:23,310 nitpicking needs to stop sometimes and 1345 01:11:20,189 --> 01:11:25,669 that's a it's a good way to keep an eye 1346 01:11:23,310 --> 01:11:25,670 on it