1 00:00:00,560 --> 00:00:06,330 all right welcome back to part two of 2 00:00:03,149 --> 00:00:08,089 this little dealio so let's talk now 3 00:00:06,330 --> 00:00:11,940 that we've covered that sort of deal 4 00:00:08,089 --> 00:00:14,189 that structural kind of breakdown get 5 00:00:11,939 --> 00:00:18,028 everything to fit I mean and if I look 6 00:00:14,189 --> 00:00:20,460 at these they're gonna really not I I 7 00:00:18,028 --> 00:00:21,750 feel way more confident these shapes one 8 00:00:20,460 --> 00:00:23,580 of the issues always have that put the 9 00:00:21,750 --> 00:00:24,660 ear too close to the eye which is the 10 00:00:23,579 --> 00:00:25,649 less of an issue here because I know 11 00:00:24,660 --> 00:00:28,018 where the center is 12 00:00:25,649 --> 00:00:30,538 I also bulge this out too much I don't 13 00:00:28,018 --> 00:00:32,969 really like that shape on I think and 14 00:00:30,539 --> 00:00:34,770 now the in this case I have to actually 15 00:00:32,969 --> 00:00:36,030 that jaw line underneath the head where 16 00:00:34,770 --> 00:00:39,420 I actually want to have it more 17 00:00:36,030 --> 00:00:41,129 stylistically naturally speaking I tend 18 00:00:39,420 --> 00:00:43,620 to always kind of eye bulge it out and 19 00:00:41,128 --> 00:00:46,439 and it's just this weird habit of having 20 00:00:43,619 --> 00:00:48,390 you guys go at some point your art 21 00:00:46,439 --> 00:00:50,250 becomes a series of you attempting to 22 00:00:48,390 --> 00:00:51,989 break habits you're actually learning 23 00:00:50,250 --> 00:00:53,488 anything you're just breaking old things 24 00:00:51,988 --> 00:00:59,358 that you've picked up along the way and 25 00:00:53,488 --> 00:01:02,459 that's one of them so perceptually 26 00:00:59,359 --> 00:01:05,489 there's this is why I've kind of always 27 00:01:02,460 --> 00:01:07,769 been against this concept of people 28 00:01:05,489 --> 00:01:09,359 doing a like how to draw this and then 29 00:01:07,769 --> 00:01:10,798 they show you the steps because really 30 00:01:09,359 --> 00:01:14,039 those steps are only useful for the 31 00:01:10,799 --> 00:01:15,630 person who drew that drawing this has 32 00:01:14,040 --> 00:01:17,580 been bothering me and I can actually see 33 00:01:15,629 --> 00:01:17,789 right in the squares is what I'm talking 34 00:01:17,579 --> 00:01:21,840 about 35 00:01:17,790 --> 00:01:25,229 I drew this rectangle and if I look at 36 00:01:21,840 --> 00:01:29,070 the rectangle versus this box shape 37 00:01:25,228 --> 00:01:31,739 versus the head shape I know I know it's 38 00:01:29,069 --> 00:01:34,109 wrong I can see that it needs to 39 00:01:31,739 --> 00:01:36,478 actually that jaw line needs to rotate 40 00:01:34,109 --> 00:01:38,989 more and that needs to go up higher so I 41 00:01:36,478 --> 00:01:45,868 can actually just quickly fix a problem 42 00:01:38,989 --> 00:01:50,578 by checking my volumes anyway you want 43 00:01:45,868 --> 00:01:52,250 to make sure you have what you need for 44 00:01:50,578 --> 00:01:57,118 what you want and what it's for 45 00:01:52,250 --> 00:02:01,079 sometimes stylistically it's not as 46 00:01:57,118 --> 00:02:02,640 important to draw all these shapes and 47 00:02:01,078 --> 00:02:04,169 stuff you're doing a cute comic or 48 00:02:02,640 --> 00:02:06,509 you're doing a more of a stylistic 49 00:02:04,170 --> 00:02:07,829 interpretation you know how all your 50 00:02:06,509 --> 00:02:10,080 shapes are supposed to look like 51 00:02:07,828 --> 00:02:12,180 you can scribble them in and then you 52 00:02:10,080 --> 00:02:13,920 know if I if I just get all these facial 53 00:02:12,180 --> 00:02:15,209 features that I've drawn over and over 54 00:02:13,919 --> 00:02:17,609 and I get them just on the right spot I 55 00:02:15,209 --> 00:02:19,378 know how to do that and then you know 56 00:02:17,610 --> 00:02:23,160 you can just smudge the rest then you're 57 00:02:19,378 --> 00:02:26,609 good and you're home free and that's not 58 00:02:23,159 --> 00:02:28,370 a problem actually you know there's no 59 00:02:26,610 --> 00:02:32,959 reason for me to start building 60 00:02:28,370 --> 00:02:32,959 constructed heads for adventure time 61 00:02:33,050 --> 00:02:39,180 when I know that all I really need is I 62 00:02:37,110 --> 00:02:41,250 need these these features to work out 63 00:02:39,180 --> 00:02:43,200 just I just need the relationships of 64 00:02:41,250 --> 00:02:45,150 the eyes the mouth and how much space 65 00:02:43,199 --> 00:02:47,369 there's around the head and everything 66 00:02:45,150 --> 00:02:48,719 works out because adding structure to 67 00:02:47,370 --> 00:02:54,120 that is actually going to break the 68 00:02:48,719 --> 00:02:56,159 charm you know so here we have me giving 69 00:02:54,120 --> 00:02:58,920 a little more time and effort to kind of 70 00:02:56,159 --> 00:03:02,370 break down the skull here it is where 71 00:02:58,919 --> 00:03:04,469 I'm you know I've drawn the sphere and 72 00:03:02,370 --> 00:03:06,090 I'm like you know I think I can pull 73 00:03:04,469 --> 00:03:08,639 this off so I've kind of pushed all 74 00:03:06,090 --> 00:03:10,319 these values and I've drawn it but you 75 00:03:08,639 --> 00:03:13,289 know what I'm going to tell you there 76 00:03:10,318 --> 00:03:17,399 was some undos here you can't see and 77 00:03:13,289 --> 00:03:19,699 some some massaging this is not a 78 00:03:17,400 --> 00:03:23,120 consistent method 79 00:03:19,699 --> 00:03:24,560 but if you know your style and you know 80 00:03:23,120 --> 00:03:26,000 we were going for it it could be useful 81 00:03:24,560 --> 00:03:27,789 and you could you really cut down on 82 00:03:26,000 --> 00:03:30,919 time having to draw all these shapes 83 00:03:27,789 --> 00:03:32,598 every single time has tedious I can even 84 00:03:30,919 --> 00:03:35,750 come very tedious when you know like all 85 00:03:32,598 --> 00:03:37,669 the loop and I'll get it right but to 86 00:03:35,750 --> 00:03:40,879 get to the point where you're getting it 87 00:03:37,669 --> 00:03:43,699 right and to not be locked into your to 88 00:03:40,879 --> 00:03:45,979 us one only specific style that you're 89 00:03:43,699 --> 00:03:51,250 now completely chained to you because 90 00:03:45,979 --> 00:03:54,500 the reality is if you build these small 91 00:03:51,250 --> 00:03:59,780 easy to do tricks for how to draw face 92 00:03:54,500 --> 00:04:03,318 you're now kind of bondage your what's 93 00:03:59,780 --> 00:04:05,269 the word you've got a you know a crutch 94 00:04:03,318 --> 00:04:06,589 you know and the thing with crutches 95 00:04:05,269 --> 00:04:07,849 people are always saying well I have a 96 00:04:06,590 --> 00:04:09,920 crutch but you know I'll get rid of the 97 00:04:07,848 --> 00:04:11,750 crutch later that's not how a crutch 98 00:04:09,919 --> 00:04:13,759 works when you've rely on a crutch you 99 00:04:11,750 --> 00:04:15,289 don't just throw away the crutch what 100 00:04:13,759 --> 00:04:17,539 happens is you throw away the crutch and 101 00:04:15,289 --> 00:04:18,978 all the sudden your waist lower and then 102 00:04:17,540 --> 00:04:20,540 you get really frustrated you just pick 103 00:04:18,978 --> 00:04:23,740 that crutch back up again because you're 104 00:04:20,540 --> 00:04:27,260 not used to dealing with problems 105 00:04:23,740 --> 00:04:29,990 without that crutch being there to help 106 00:04:27,259 --> 00:04:31,159 you through and then you throw the 107 00:04:29,990 --> 00:04:34,129 crutch away and then all of a sudden 108 00:04:31,160 --> 00:04:37,130 every single drawing is a pain in the 109 00:04:34,129 --> 00:04:38,629 ass and it really hurts the process so 110 00:04:37,129 --> 00:04:40,389 the question is you know how you break 111 00:04:38,629 --> 00:04:42,978 crutches that this whole full video and 112 00:04:40,389 --> 00:04:46,340 you know our crutches been you know a 113 00:04:42,978 --> 00:04:48,168 really good you know you could say that 114 00:04:46,339 --> 00:04:51,349 drawing a box every time this is a 115 00:04:48,168 --> 00:04:52,849 crutch you don't have to and I actually 116 00:04:51,350 --> 00:04:54,919 believe that I believe that drawing this 117 00:04:52,850 --> 00:04:56,360 every single time is a crutch because 118 00:04:54,918 --> 00:04:58,279 you'll never get to a point where you 119 00:04:56,360 --> 00:05:00,169 can naturally feel the flow of things 120 00:04:58,279 --> 00:05:01,699 and get a really cool interesting style 121 00:05:00,168 --> 00:05:07,909 because you're always going to be 122 00:05:01,699 --> 00:05:13,310 confined to a box so I'd say a really 123 00:05:07,910 --> 00:05:16,639 helpful trick can easily become your 124 00:05:13,310 --> 00:05:20,149 worst enemy depending on how much you've 125 00:05:16,639 --> 00:05:23,000 come to rely on it and it's kind of this 126 00:05:20,149 --> 00:05:25,310 I think the the dual dual edged sword 127 00:05:23,000 --> 00:05:27,410 here you're gonna find the thing that 128 00:05:25,310 --> 00:05:29,060 helps you through and then that thing is 129 00:05:27,410 --> 00:05:30,380 gonna actually hold you back at some 130 00:05:29,060 --> 00:05:31,908 point it's gonna hold you back and then 131 00:05:30,379 --> 00:05:32,810 being able to identify when that holds 132 00:05:31,908 --> 00:05:34,969 you back and how to 133 00:05:32,810 --> 00:05:37,939 Ford is going to be your problem to 134 00:05:34,970 --> 00:05:41,060 solve so here I have a simpler version 135 00:05:37,939 --> 00:05:43,100 just kind of shaped out of thing I know 136 00:05:41,060 --> 00:05:44,780 my relationships are kind of like you 137 00:05:43,100 --> 00:05:46,850 know if I have a big sphere and I put it 138 00:05:44,779 --> 00:05:51,339 like a smaller sphere or whatever I put 139 00:05:46,850 --> 00:05:53,990 these shapes here it'll work out and 140 00:05:51,339 --> 00:05:55,789 here again there are other methods and 141 00:05:53,990 --> 00:05:57,379 this whole sphere this is another reason 142 00:05:55,790 --> 00:06:04,030 why this whole sphere business kind of 143 00:05:57,379 --> 00:06:09,469 annoys me because what the sphere 144 00:06:04,029 --> 00:06:10,549 represents is not always consistent you 145 00:06:09,470 --> 00:06:14,020 know I'm gonna actually I forgot to 146 00:06:10,550 --> 00:06:17,780 actually have this right here you know I 147 00:06:14,019 --> 00:06:20,930 just want it to be clear you know some 148 00:06:17,779 --> 00:06:22,789 people will draw a big ol avoid non 149 00:06:20,930 --> 00:06:25,009 spherical shape and they'll get really 150 00:06:22,790 --> 00:06:26,419 great results with that if you're 151 00:06:25,009 --> 00:06:27,918 wondering why I always draw this kind of 152 00:06:26,418 --> 00:06:32,329 behind here I'll explain a little bit 153 00:06:27,918 --> 00:06:35,959 later I'll get to that if you're drawing 154 00:06:32,329 --> 00:06:38,000 a large sphere to represent the general 155 00:06:35,959 --> 00:06:40,370 cranial mass which is pretty consistent 156 00:06:38,000 --> 00:06:43,009 with how it's taught in a more classical 157 00:06:40,370 --> 00:06:45,889 sense that's another way that the sphere 158 00:06:43,009 --> 00:06:47,300 comes into play but then you have to 159 00:06:45,889 --> 00:06:48,439 start chiseling pieces out I have to 160 00:06:47,300 --> 00:06:50,000 actually trizol all these pieces 161 00:06:48,439 --> 00:06:52,639 outwards if I draw oval Lloyd I know 162 00:06:50,000 --> 00:06:57,350 that it's like there's there's this 163 00:06:52,639 --> 00:07:01,219 these shapes here ellipsoid shape here I 164 00:06:57,350 --> 00:07:04,160 have the sphere representing mostly I 165 00:07:01,220 --> 00:07:07,190 would say that cranial mass as much as 166 00:07:04,160 --> 00:07:09,770 kind of a mix between these two things 167 00:07:07,189 --> 00:07:12,649 cuz it's still it's not circular and 168 00:07:09,769 --> 00:07:15,409 it's not this either and then I kind of 169 00:07:12,649 --> 00:07:18,409 drawn a sphere a point here where I want 170 00:07:15,410 --> 00:07:20,330 the these two points to be and then I 171 00:07:18,410 --> 00:07:21,650 drew the mouth and I connected that and 172 00:07:20,329 --> 00:07:23,240 that's just on thing and then here you 173 00:07:21,649 --> 00:07:26,569 have the sphere representing the whole 174 00:07:23,240 --> 00:07:31,850 head and then just that part being 175 00:07:26,569 --> 00:07:35,389 chiseled out so the sphere doesn't even 176 00:07:31,850 --> 00:07:37,710 consistently really that ellipsoid shape 177 00:07:35,389 --> 00:07:39,240 doesn't really always consistently 178 00:07:37,709 --> 00:07:40,948 behave like it should and it's never 179 00:07:39,240 --> 00:07:44,610 really told more no one's out there 180 00:07:40,949 --> 00:07:47,009 going to tell you what it's for remember 181 00:07:44,610 --> 00:07:48,840 once again these tools are for you to 182 00:07:47,009 --> 00:07:50,370 use not anyone else so if someone's 183 00:07:48,839 --> 00:07:52,138 showing you a tutorial or going hey I'm 184 00:07:50,370 --> 00:07:54,269 going to draw you should draw this and 185 00:07:52,139 --> 00:07:55,978 draw this and draw this and you do the 186 00:07:54,269 --> 00:07:58,168 salmon you get really bad results and 187 00:07:55,978 --> 00:08:01,050 every time you do this damn thing you 188 00:07:58,168 --> 00:08:03,629 get bad results you need to reevaluate 189 00:08:01,050 --> 00:08:05,610 that method because maybe that method is 190 00:08:03,629 --> 00:08:08,490 not for you you know you need to explore 191 00:08:05,610 --> 00:08:11,729 things maybe I work better if I just do 192 00:08:08,490 --> 00:08:12,780 this thing and then I box out maybe I 193 00:08:11,728 --> 00:08:19,490 get because I'll tell you what man 194 00:08:12,779 --> 00:08:19,489 whenever I draw a forward head like this 195 00:08:20,060 --> 00:08:23,220 all right 196 00:08:21,449 --> 00:08:24,629 it does help because all the features 197 00:08:23,220 --> 00:08:27,060 float around and then I'm trying to 198 00:08:24,629 --> 00:08:30,300 think where the mass is but maybe you 199 00:08:27,060 --> 00:08:33,240 know drawing a oval and then pulling 200 00:08:30,300 --> 00:08:35,099 this thing out putting the ears here and 201 00:08:33,240 --> 00:08:38,009 making everything else fit around there 202 00:08:35,099 --> 00:08:39,300 maybe that's the solvation I need to get 203 00:08:38,009 --> 00:08:42,149 really kind of reliable consistent 204 00:08:39,299 --> 00:08:43,288 results I should have drawn us things I 205 00:08:42,149 --> 00:08:45,088 can actually make everything smaller 206 00:08:43,288 --> 00:08:49,309 it's one of those things I'm going to 207 00:08:45,089 --> 00:08:52,110 talk to you guys in a second here so 208 00:08:49,309 --> 00:08:54,299 you're you're kind of looking for that 209 00:08:52,110 --> 00:08:55,950 you're looking for what is consistent 210 00:08:54,299 --> 00:08:58,649 what gets you out of trouble down what 211 00:08:55,950 --> 00:09:00,060 gets you into trouble I mean I talk to 212 00:08:58,649 --> 00:09:01,949 people where they go like first I do 213 00:09:00,059 --> 00:09:03,929 this then I do this and then I draw this 214 00:09:01,950 --> 00:09:05,820 I always draw the same way in and then I 215 00:09:03,929 --> 00:09:07,169 I draw this a way and then I draw a 216 00:09:05,820 --> 00:09:09,089 bunch of stuff that has nothing to do 217 00:09:07,169 --> 00:09:10,528 with this anymore I draw a sphere and 218 00:09:09,089 --> 00:09:14,940 then I draw everything else around it 219 00:09:10,528 --> 00:09:17,070 and that's fear has no real purpose you 220 00:09:14,940 --> 00:09:18,900 got it you can't just go with the flow 221 00:09:17,070 --> 00:09:21,410 because it's just something you picked 222 00:09:18,899 --> 00:09:21,409 up at some point 223 00:09:21,919 --> 00:09:28,439 four minutes 224 00:09:23,458 --> 00:09:31,319 okay so plowing through this as quickly 225 00:09:28,440 --> 00:09:33,959 as possible because god damnit that 226 00:09:31,320 --> 00:09:35,520 YouTube restructure what I'm kind of 227 00:09:33,958 --> 00:09:37,859 been looking at is how to get a 228 00:09:35,519 --> 00:09:40,379 consistent method of building the head 229 00:09:37,860 --> 00:09:42,930 without it being too construction based 230 00:09:40,379 --> 00:09:44,689 and allowing me to kind of put different 231 00:09:42,929 --> 00:09:49,708 styles and so I've got these kind of 232 00:09:44,690 --> 00:09:52,619 I've got the the facial cavity area 233 00:09:49,708 --> 00:09:54,419 actually that's so I can get the eyes in 234 00:09:52,619 --> 00:09:56,970 and the brow and then get put the nose 235 00:09:54,419 --> 00:09:59,759 here and their lips that's kind of what 236 00:09:56,970 --> 00:10:03,089 that represents it's supposed to be kind 237 00:09:59,759 --> 00:10:04,528 of a a slice out of the face and then 238 00:10:03,089 --> 00:10:05,699 it's kind of fitting all these other 239 00:10:04,528 --> 00:10:07,019 shapes in there it's actually kind of 240 00:10:05,698 --> 00:10:09,479 behaving like I don't want to I can draw 241 00:10:07,019 --> 00:10:11,818 but I draw a larger jaw it's looked kind 242 00:10:09,480 --> 00:10:13,499 of get all those tools in those quick 243 00:10:11,818 --> 00:10:16,740 lines and make sure everything is pretty 244 00:10:13,499 --> 00:10:18,980 consistent every regardless if I've you 245 00:10:16,740 --> 00:10:23,720 know a more chibi face or I have a 246 00:10:18,980 --> 00:10:25,678 standard face or more masculine face 247 00:10:23,720 --> 00:10:26,970 additionally speaking when I'm trying to 248 00:10:25,678 --> 00:10:28,259 learn from this and trying to pick up 249 00:10:26,970 --> 00:10:29,850 what I'm doing and if I'm doing it right 250 00:10:28,259 --> 00:10:32,850 I actually try to look for these volumes 251 00:10:29,850 --> 00:10:35,009 here you can actually see these 252 00:10:32,850 --> 00:10:36,659 intersecting volumes and if I know they 253 00:10:35,009 --> 00:10:39,568 look right like if I know that this 254 00:10:36,659 --> 00:10:42,208 thing is too wide if I know that this 255 00:10:39,568 --> 00:10:43,649 shape is too thick if I see it getting 256 00:10:42,208 --> 00:10:45,299 too thick and like I know this is 257 00:10:43,649 --> 00:10:46,230 supposed to be thinner I know it 258 00:10:45,299 --> 00:10:48,208 supposed to be thinner and I know 259 00:10:46,230 --> 00:10:50,428 there's the nose is gonna overlap here 260 00:10:48,208 --> 00:10:52,708 so why am i drawing that thick you know 261 00:10:50,428 --> 00:10:54,808 or I know that this is supposed to be 262 00:10:52,708 --> 00:10:57,628 this whole jaw area is supposed to be a 263 00:10:54,808 --> 00:10:59,399 lot bigger I'm making it too small like 264 00:10:57,629 --> 00:11:00,808 here it's stylized so he can be smaller 265 00:10:59,399 --> 00:11:03,839 but you know if I'm making it too small 266 00:11:00,808 --> 00:11:05,850 I'm like I know that the jaw has way 267 00:11:03,839 --> 00:11:08,220 more volume at that angle and I've done 268 00:11:05,850 --> 00:11:09,420 I've got so little area here and the 269 00:11:08,220 --> 00:11:10,949 ions gonna go here and it's just gonna 270 00:11:09,419 --> 00:11:13,019 be all crushed inside and it's not right 271 00:11:10,948 --> 00:11:15,419 maybe the ears too close say that the 272 00:11:13,019 --> 00:11:17,459 ears too close or the jaws too small or 273 00:11:15,419 --> 00:11:19,229 whatever so you kind of start picking up 274 00:11:17,458 --> 00:11:23,698 on those little tidbits and you start 275 00:11:19,230 --> 00:11:25,620 kind of breaking all that down here for 276 00:11:23,698 --> 00:11:29,669 myself my biggest issues is that I 277 00:11:25,620 --> 00:11:32,639 always have the ER too close to the head 278 00:11:29,669 --> 00:11:35,519 here to the facial features so really I 279 00:11:32,639 --> 00:11:39,808 need to follow this crosshair I'm gonna 280 00:11:35,519 --> 00:11:43,110 have to actually do a third line and the 281 00:11:39,808 --> 00:11:46,980 other issue is that I tend to have this 282 00:11:43,110 --> 00:11:49,019 facial creep or face parts get away out 283 00:11:46,980 --> 00:11:51,749 of hand and it just eat up the whole 284 00:11:49,019 --> 00:11:53,519 thing so what I have to do is I actually 285 00:11:51,749 --> 00:11:55,949 have to kind of draw this really limited 286 00:11:53,519 --> 00:11:58,269 circle really small circle that I feel 287 00:11:55,948 --> 00:12:00,669 it's just too small for me 288 00:11:58,269 --> 00:12:02,528 if it if this ear feels too far back and 289 00:12:00,669 --> 00:12:04,449 this thing feels too small it's just 290 00:12:02,528 --> 00:12:06,610 right it means that I'm doing it right 291 00:12:04,450 --> 00:12:10,930 because I know that if I make it feel 292 00:12:06,610 --> 00:12:12,789 comfortable it's wrong a lot of art is 293 00:12:10,929 --> 00:12:14,259 basically you putting yourself in a 294 00:12:12,789 --> 00:12:17,319 situation where it's like it's not 295 00:12:14,259 --> 00:12:19,088 comfortable I'm gonna push this way past 296 00:12:17,320 --> 00:12:20,740 where I feel is comfortable and I'm 297 00:12:19,089 --> 00:12:24,399 probably gonna settle in the middle in 298 00:12:20,740 --> 00:12:28,629 the right spot and and I find that if 299 00:12:24,399 --> 00:12:30,759 you don't push past what you like if you 300 00:12:28,629 --> 00:12:32,528 push right up against you'll actually if 301 00:12:30,759 --> 00:12:34,750 you go you know you need to stretch it 302 00:12:32,528 --> 00:12:38,259 this far you're right here you need to 303 00:12:34,750 --> 00:12:40,629 go here you'll end up actually just 304 00:12:38,259 --> 00:12:42,549 going here are you I really feel you if 305 00:12:40,629 --> 00:12:44,169 you need to go here you need to go here 306 00:12:42,549 --> 00:12:46,719 and you're gonna probably stop right 307 00:12:44,169 --> 00:12:49,120 here you'll never have I'm gonna 308 00:12:46,720 --> 00:12:51,610 exaggerate that face so much I'm gonna 309 00:12:49,120 --> 00:12:52,839 other eyes are gonna be so small or the 310 00:12:51,610 --> 00:12:55,089 limbs you know everything's gonna be 311 00:12:52,839 --> 00:12:56,459 crazy and you're gonna think you're here 312 00:12:55,089 --> 00:13:02,230 but you're actually just here because 313 00:12:56,458 --> 00:13:03,639 your comfort is gonna be a question when 314 00:13:02,230 --> 00:13:06,490 you start doing this and because you 315 00:13:03,639 --> 00:13:08,409 have you're the Creator while you're 316 00:13:06,490 --> 00:13:10,570 making this you have no ability to 317 00:13:08,409 --> 00:13:13,149 really kind of take in what you're 318 00:13:10,570 --> 00:13:15,040 building without any kind of bias and 319 00:13:13,149 --> 00:13:16,958 because it's something new to you and it 320 00:13:15,039 --> 00:13:18,939 feels kind of outrageous outside of what 321 00:13:16,958 --> 00:13:22,629 you normally doing you're gonna have a 322 00:13:18,940 --> 00:13:24,730 bit of a bias to how exaggerated it and 323 00:13:22,629 --> 00:13:27,429 how much you're pushing really what 324 00:13:24,730 --> 00:13:28,539 you're doing here actually I've actually 325 00:13:27,429 --> 00:13:29,889 drawn something I'm going to cover this 326 00:13:28,539 --> 00:13:31,059 and we're gonna get to the last actually 327 00:13:29,889 --> 00:13:34,509 I think I can cover the last part here 328 00:13:31,059 --> 00:13:37,269 in the last few minutes so one of the 329 00:13:34,509 --> 00:13:38,889 steps I've done is I've always had to do 330 00:13:37,269 --> 00:13:40,179 a study once because I was just it was 331 00:13:38,889 --> 00:13:41,620 blowing my brain how much you know I 332 00:13:40,179 --> 00:13:43,419 always put the features here here and 333 00:13:41,620 --> 00:13:45,039 too much but I did a little thing a 334 00:13:43,419 --> 00:13:47,889 while ago this isn't it but it's an 335 00:13:45,039 --> 00:13:49,179 approximation and I took the box that 336 00:13:47,889 --> 00:13:51,088 features a picture and there's actually 337 00:13:49,179 --> 00:13:54,309 a thing on babe lab on how to do this 338 00:13:51,089 --> 00:13:57,070 but I took all the visible features and 339 00:13:54,309 --> 00:13:58,958 then I spread them up against and 340 00:13:57,070 --> 00:14:01,810 basically about 10 to 12 percent of the 341 00:13:58,958 --> 00:14:04,958 face maybe 15 depending on the power 342 00:14:01,809 --> 00:14:08,109 looking the head is the facial feature 343 00:14:04,958 --> 00:14:10,449 box so 344 00:14:08,110 --> 00:14:12,339 people tend to put the eyes and it's 345 00:14:10,450 --> 00:14:15,250 eating up the whole skull but really the 346 00:14:12,339 --> 00:14:17,320 features this the eyes the nose in the 347 00:14:15,250 --> 00:14:19,539 mouth are all really crammed up in their 348 00:14:17,320 --> 00:14:21,430 lives tiniest spot on the whole skull 349 00:14:19,539 --> 00:14:25,870 and this isn't even talking about hair 350 00:14:21,429 --> 00:14:28,000 or large hairdos that that feature it is 351 00:14:25,870 --> 00:14:29,740 gemmed right in there 352 00:14:28,000 --> 00:14:31,149 and I guess you know what I'm gonna just 353 00:14:29,740 --> 00:14:33,519 have to cap it off at this point but 354 00:14:31,149 --> 00:14:36,429 basically I drew this head 355 00:14:33,519 --> 00:14:38,560 I drew too small and then using a few 356 00:14:36,429 --> 00:14:43,559 steps and guys you know the orange kind 357 00:14:38,559 --> 00:14:45,759 of represents sizing that out and anyway 358 00:14:43,559 --> 00:14:48,599 we'll cover this again a little later 359 00:14:45,759 --> 00:14:48,600 thanks guys