
| SyntaxBananaZ #1444565 1 month ago |
Idk, simple Gmod wallpaper. I wish the models included thick outlines, unless anyone knows how to do this? |
| The_Baron #1444584 1 month ago |
^I agree that 3d models need thicker outlines. It's one of the challenges of converting a 2D character into 3d. |
| Anonymous #1444627 1 month ago |
for a second I thought this was a borderlands screenshot.
... SOMEBODY MAKE AN FIM MOD FOR BORDERLANDS. |
| Anonymous #1444672 1 month ago |
@SyntaxBananaZ
Isn't there a shader you could use? |
| Jackarunda #1444686 1 month ago |
Just got the gmod 13 beta.
Jizzing in pants has yet to subside. |
| Anonymous #1444859 1 month ago |
^^ There are a couple options you can take with a shader, but they're kinda sketchy and don't quite do what people think they do. The least sketchy one is to have a toon-style round-to-black if the fragment normal is nearly perpendicular to the eye, but you risk missing some of the definition on the front. |
| Anonymous #1444860 1 month ago |
And the line thickness is inconsistent because it depends on how quickly the surface falls off. |