"VertexlitGeneric"
{
	"$basetexture" "models/croix3D/TWAU/Rachel/tx_teeth_diff"
	"$bumpmap" "models\croix3D\TWAU\rachel/tx_teeth_nrm"
	"$halflambert" 0
	"$phong" 1
	"$lightwarptexture" "models\croix3D\TWAU\rachel/TWAU_Lightwarp"
	"$nocull" 1


	//"$model" "1"

}
