Initialize engine version: 5.6.2f1 (a2913c821e27)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 770 (ID=0x1184)
    Vendor:   NVIDIA
    VRAM:     1989 MB
    Driver:   21.21.13.7563
Begin MonoManager ReloadAssembly
Platform assembly: D:\Art\gamedes\BoL Builds\BoL v0.0.25.1a Debug Windows\BoL v0.0.25.1a_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Art\gamedes\BoL Builds\BoL v0.0.25.1a Debug Windows\BoL v0.0.25.1a_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Art\gamedes\BoL Builds\BoL v0.0.25.1a Debug Windows\BoL v0.0.25.1a_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Art\gamedes\BoL Builds\BoL v0.0.25.1a Debug Windows\BoL v0.0.25.1a_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Art\gamedes\BoL Builds\BoL v0.0.25.1a Debug Windows\BoL v0.0.25.1a_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Art\gamedes\BoL Builds\BoL v0.0.25.1a Debug Windows\BoL v0.0.25.1a_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Art\gamedes\BoL Builds\BoL v0.0.25.1a Debug Windows\BoL v0.0.25.1a_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Art\gamedes\BoL Builds\BoL v0.0.25.1a Debug Windows\BoL v0.0.25.1a_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Art\gamedes\BoL Builds\BoL v0.0.25.1a Debug Windows\BoL v0.0.25.1a_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\Art\gamedes\BoL Builds\BoL v0.0.25.1a Debug Windows\BoL v0.0.25.1a_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.019 seconds
Platform assembly: D:\Art\gamedes\BoL Builds\BoL v0.0.25.1a Debug Windows\BoL v0.0.25.1a_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Art\gamedes\BoL Builds\BoL v0.0.25.1a Debug Windows\BoL v0.0.25.1a_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
<RI> Initialized touch support.

UnloadTime: 0.992685 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 785.
Total: 0.431437 ms (FindLiveObjects: 0.044339 ms CreateObjectMapping: 0.053674 ms MarkObjects: 0.324671 ms  DeleteObjects: 0.007876 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.305622 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1192.
Total: 0.958263 ms (FindLiveObjects: 0.173566 ms CreateObjectMapping: 0.099764 ms MarkObjects: 0.673847 ms  DeleteObjects: 0.010209 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1192.
Total: 0.810658 ms (FindLiveObjects: 0.077886 ms CreateObjectMapping: 0.091304 ms MarkObjects: 0.630091 ms  DeleteObjects: 0.011084 ms)

Block Load Gamedoes not exist
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1202.
Total: 1.179087 ms (FindLiveObjects: 0.100931 ms CreateObjectMapping: 0.104431 ms MarkObjects: 0.964097 ms  DeleteObjects: 0.008459 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.662179 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 13825.
Total: 6.668463 ms (FindLiveObjects: 0.420935 ms CreateObjectMapping: 0.200403 ms MarkObjects: 6.003075 ms  DeleteObjects: 0.043464 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13825.
Total: 5.591474 ms (FindLiveObjects: 0.427645 ms CreateObjectMapping: 0.195444 ms MarkObjects: 4.944756 ms  DeleteObjects: 0.023044 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 13842.
Total: 7.360980 ms (FindLiveObjects: 0.608504 ms CreateObjectMapping: 0.203612 ms MarkObjects: 6.496063 ms  DeleteObjects: 0.051924 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.972154 ms

Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 5613.
Total: 3.636733 ms (FindLiveObjects: 0.250577 ms CreateObjectMapping: 0.118433 ms MarkObjects: 3.152788 ms  DeleteObjects: 0.114058 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5613.
Total: 2.776192 ms (FindLiveObjects: 0.145270 ms CreateObjectMapping: 0.128935 ms MarkObjects: 2.491193 ms  DeleteObjects: 0.010501 ms)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 1fa8 -> priority: 1 
  Thread -> id: 31c4 -> priority: 1 
  Thread -> id: 2354 -> priority: 1 
  Thread -> id: 17dc -> priority: 1 
