"VertexlitGeneric"
{
	"$basetexture" "models/TigerJHobs/Bodies/ThickBase/GlovesShoulder"
	"$bumpmap" "models/TigerJHobs/Bodies/ThickBase/Normal"
                "$nocull" 1
	"$halflambert" "0"
                "$color2"				"[1.1 1.1 1.1]"
                 "$phongexponenttexture"	"models/TigerJHobs/Bodies/ThickBase/albedo"
	$ambientocclusion 1

	"$nodecal" "1"
	"$model" "1"
	"$surfaceprop" "flesh"
       	"$phong" "3"
	"$PhongAlbedoTint"	"1"
	"$phongexponent" "21"
	"$phongboost" "6.1"	
	"$phongfresnelranges"	"[.4 1 15]"

	"$rimlight" "6"												// To enable rim lighting (requires phong)
	"$rimlightexponent" "8"										// Exponent for phong component of rim lighting	
	"$rimlightboost" "6"										// Boost for ambient cube component of rim lighting


}