"vertexlitGeneric"
{
	"$basetexture" "models/TigerJHobs/Bodies/ThickBase/BodyLowerFlareon"
                "$Bumpmap" "models/TigerJHobs/Bodies/ThickBase/BodyLowerFurry_Normal"
	
                 "$nocull" "1"

	"$phong" "1"
	"$PhongAlbedoTint"	"1"
	"$phongexponent" "21"
	"$phongboost" "1.1"	
	"$phongfresnelranges"	"[.4 1 15]"


                "$rimlight" "1"												// To enable rim lighting (requires phong)
	"$rimlightexponent" "8"										// Exponent for phong component of rim lighting	
	"$rimlightboost" "2"											// Boost for ambient cube component of rim lighting
}