"VertexLitGeneric"
{
	"$basetexture" "models/Purgatory/Purgy/bulge"
	"$bumpmap" "models/Purgatory/Purgy/bulge_n"
                  "$phongexponenttexture"	"models/Purgatory/Purgy/albedotint"
	$ambientocclusion 1
       	 $halflambert 0
	"$nodecal" "1"
	"$model" "1"
	"$surfaceprop" "flesh"
       	"$phong" "1"
	"$PhongAlbedoTint"	"1"
	"$phongexponent" "21"
	"$phongboost" "1"	
	"$phongfresnelranges"	"[.4 1 15]"


	"$rimlight" "6"												// To enable rim lighting (requires phong)
	"$rimlightexponent" "8"										// Exponent for phong component of rim lighting	
	"$rimlightboost" "6"										// Boost for ambient cube component of rim lighting

}