"VertexLitGeneric"
{
	"$basetexture" "models/Purgatory/Purgy/furpenis"
	"$bumpmap" "models/Purgatory/Purgy/penis_env"
                  "$phongexponenttexture"	"models/Purgatory/Purgy/albedotint"
	$ambientocclusion 1
	"$phong" "1"
	"$PhongAlbedoTint"	"1"
//	"$phongexponent" "4"
	"$phongboost" "1"	
	"$phongfresnelranges"	"[.3 .3 1]"


//	"$rimlight" "1"												// To enable rim lighting (requires phong)
//	"$rimlightexponent" "8"										// Exponent for phong component of rim lighting	
//	"$rimlightboost" ".8"										// Boost for ambient cube component of rim lighting
}
