Initialize engine version: 5.5.1f1 (88d00a7498cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 660 (ID=0x11c0)
    Vendor:   NVIDIA
    VRAM:     2016 MB
    Driver:   21.21.13.7653
Begin MonoManager ReloadAssembly
Platform assembly: D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.082 seconds
Platform assembly: D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.234186 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.130067 ms
Current version: 9.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 9.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 1104.
Total: 0.900740 ms (FindLiveObjects: 0.082123 ms CreateObjectMapping: 0.051545 ms MarkObjects: 0.625829 ms  DeleteObjects: 0.121147 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1104.
Total: 0.703876 ms (FindLiveObjects: 0.071639 ms CreateObjectMapping: 0.041935 ms MarkObjects: 0.586223 ms  DeleteObjects: 0.003203 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 17dc -> priority: 1 
Platform assembly: D:\TeamNimbus\Build\Alpha_v1.04.1c_Data\Managed\System.Xml.dll (this message is harmless)
Loading from C:/Users/Darni/AppData/LocalLow/TeamNimbus/CloudMeadow/savedata02.xml
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.101237 ms

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 0.643593 ms (FindLiveObjects: 0.061155 ms CreateObjectMapping: 0.079794 ms MarkObjects: 0.431295 ms  DeleteObjects: 0.069601 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.598455 ms
PlayerController2 Awake()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnLevelLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 3273.
Total: 2.048434 ms (FindLiveObjects: 0.171236 ms CreateObjectMapping: 0.115905 ms MarkObjects: 1.727219 ms  DeleteObjects: 0.033490 ms)

Catgirl
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Demon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolfguy
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Centaur
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Harpy
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Catgirl
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

setting scene to true
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cowgirl
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

write to file
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RemoveMonsters
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 416 unused Assets to reduce memory usage. Loaded Objects now: 3274.
Total: 2.190840 ms (FindLiveObjects: 0.211133 ms CreateObjectMapping: 0.120273 ms MarkObjects: 1.691399 ms  DeleteObjects: 0.167159 ms)

