Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 660 (ID=0x11c0)
    Vendor:   NVIDIA
    VRAM:     2016 MB
    Driver:   21.21.13.7306
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.043 seconds
Platform assembly: C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Jorge\Desktop\CM\Temp Build\Alpha_v1.04.1\Alpha_v1.04.1_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 485.812256 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
Current version: 1.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 1.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3190.
Total: 54.272575 ms (FindLiveObjects: 0.343080 ms CreateObjectMapping: 0.375117 ms MarkObjects: 53.516518 ms  DeleteObjects: 0.035531 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 2d5c -> priority: 1 
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.012413 ms

Unloading 2155 unused Assets to reduce memory usage. Loaded Objects now: 550.
Total: 1.881410 ms (FindLiveObjects: 0.097565 ms CreateObjectMapping: 0.135717 ms MarkObjects: 0.302598 ms  DeleteObjects: 1.344072 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.387931 ms

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 563.
Total: 0.283667 ms (FindLiveObjects: 0.023590 ms CreateObjectMapping: 0.029415 ms MarkObjects: 0.203285 ms  DeleteObjects: 0.026794 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.444723 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 550.
Total: 0.313374 ms (FindLiveObjects: 0.041064 ms CreateObjectMapping: 0.027959 ms MarkObjects: 0.227458 ms  DeleteObjects: 0.016018 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.426666 ms
PlayerController2 Awake()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnLevelLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 5395.
Total: 2.023535 ms (FindLiveObjects: 0.304345 ms CreateObjectMapping: 0.117369 ms MarkObjects: 1.567745 ms  DeleteObjects: 0.033492 ms)

