Initialize engine version: 5.5.1f1 (88d00a7498cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 660 (ID=0x11c0)
    Vendor:   NVIDIA
    VRAM:     2016 MB
    Driver:   22.21.13.8205
Begin MonoManager ReloadAssembly
Platform assembly: C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Completed reload, in  0.046 seconds
Platform assembly: C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Team Nimbus\Build\Alpha 2.01c win\Alpha 2.01c_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 3840x2160 60Hz; virtual: 3840x2160 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.308444 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.335703 ms
Current version: 19.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 19.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.657367 ms (FindLiveObjects: 0.235595 ms CreateObjectMapping: 0.096102 ms MarkObjects: 2.198116 ms  DeleteObjects: 0.116196 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.556315 ms (FindLiveObjects: 0.228897 ms CreateObjectMapping: 0.089986 ms MarkObjects: 2.229276 ms  DeleteObjects: 0.007280 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 36f4 -> priority: 1 
Male Protag X Wolf Sex Scene (UnityEngine.AnimatorController)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Female Protag X Wolf Sex Scene (UnityEngine.AnimatorController)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try code: TheMagicalOrgy
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.435300 ms

Unloading 481 unused Assets to reduce memory usage. Loaded Objects now: 695.
Total: 0.798520 ms (FindLiveObjects: 0.121438 ms CreateObjectMapping: 0.059699 ms MarkObjects: 0.242002 ms  DeleteObjects: 0.374215 ms)

LoadAsync BEGIN
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.453427 ms

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 1179.
Total: 0.946751 ms (FindLiveObjects: 0.058826 ms CreateObjectMapping: 0.063776 ms MarkObjects: 0.785998 ms  DeleteObjects: 0.037567 ms)

