Stuff you should know going in:
	⁃	The UI:
	⁃	Overworld:
	⁃	The button on the bottom-left will open your INVENTORY. This is where you'll see your items (obviously), plus ACT and ROAM, which will be populated as you learn new skills and locations, respectively. These menus are different depending on which area you're in.
	⁃	The button on the bottom-right is the EXPLORE button. This will show you one of a set number of events at random, most of which only happen once.
	⁃	The rest of the buttons are in the bar at the top of the screen. The ISLAND button will let you travel between areas, and the rest are pretty self-explanatory.
	⁃	Areas and Scenes:
	⁃	If you hover over an option, icons for the kinks in the resulting scene will pop up. Hover over those icons to see their names.
	⁃	If a button is greyed out, hover over it to see why.
	⁃	"Move along" will end the scene immediately and return you to the overworld. Use with caution - it can lock you out of content if you skip certain scenes. "Look around" and "Back" can have the same effect depending on the specific scene.
	⁃	Some of the top buttons will still be present, but saving in the middle of a scene won't always preserve your place in it.
	⁃	Caves:
	⁃	After entering a cave you can use your arrow keys, WASD, or the buttons on the screen to move. It's not timed - your torchlight will get smaller based on how far you've walked, not how long you've been in there.
	⁃	The kinks:
	⁃	If you're not into scat, start in Bright Forest and buy the CANDY RING from Som BEFORE YOU GO TO JUNK CITY. (Unlock the candy ring by giving him a glowberry pie to disassemble. You can get one from Roxelle.) Piss is kind of unavoidable.
	⁃	Cub scenes can be turned off in the pause menu, but I don't think it's possible to finish the game with cub turned off.
	⁃	Violent kinks are mostly sequestered to Junk City, but they're around in the other areas too.
	⁃	Mind the warnings and skip what you need to. This guide will mark which scenes have important information or items, so you can skim/scan to skip to those bits.
	⁃	Misc:
	⁃	Your gender and body can be changed later, but your name can't.
	⁃	The flavor you choose at the beginning will change Mynt's color palette.
	⁃	"Fuckmeat"/"Rapemeat" are non-sentient NPCs.
	⁃	You respawn right away if you die, and so do the islanders.
	⁃	It's nighttime. It's always nighttime unless explicitly stated otherwise.

Basic Walkthrough:
	⁃	This guide should get you to the end with enough information to understand what's going on and without sequence-breaking too much. It's not the fastest way to finish the game, nor does it reveal all hidden secrets - it's mostly just what I felt was important, plus what's necessary to finish the game.  I'm hoping to put together a 100% walkthrough (which might span multiple posts), and if anyone has something I missed or is stuck somewhere this guide doesn't cover, let me know in the comments and I'll prioritize that (assuming I can figure it out).
	⁃	Anyway, on to the thing:
	⁃	It doesn't really matter whether you start in Bright Forest or Junk City - you can fast-travel between them at any time and most of the early game can happen in any order.  So just do the following in whatever order you like. (Explore as you go however much you want.)
	⁃	Bright Forest:
	⁃	Explore until you've found Roxelle's Farm, Red's Cottage, and the Floatillery.
	⁃	Return to Roxelle and Red's homes until you run out of scenes (they each have 3). If Red's scenes won't happen, keep exploring Bright Forest until you run into her on the path (she'll give you some glowberries).  After seeing all of Red's scenes, leave a sweetgrass bouquet at the memorial on the shipwreck.
	⁃	Head to the Som Shop at the Floatillery, give him a broken cell to disassemble, and buy a cell phone.  You can also give him x2 sweetgrass bouquets to unlock the gender fluiditizer and a glowberry pie to unlock the candy ring. (Unlock all of the items for a missing page.)
	⁃	Snoop around Som's shop and look at the note and list. This cipher is regenerated for each new game, so you're on your own for decoding it (you can use the list and/or the cipher key you'll find later), but if you bring Som everything on the list he'll give you a ring that'll decode it automatically.
	⁃	Gather glowberries until you get the phone number for Indigo Pond. Call it and head there to unlock the new area.
	⁃	Junk City:
	⁃	Explore until you've found Septrica's, the Sewer Suburbs, and the L.L.L.
	⁃	At Seprtica's, head to the front desk for a VIP card and a job, and go to the boy's bathroom to meet Thelly. You can also meet Kemp on floor B-75 and/or Cage on floor B-77.
	⁃	At the Sewer Suburbs, go down to the canal. DO NOT SKIP THIS SCENE. Skim it if you're uncomfortable. (The skunk is fine - he roleplays nonconsent here but it's implied he knows the other guys & agreed to all this beforehand.) When you leave the suburbs after this scene you'll be invited to go on a camping trip. Accept the invitation and don't skip (same deal as before).  After the camping trip You'll run into Marei while exploring Junk City - you can skip this scene if you want (though he'll give you some caps if you stick around).
	⁃	At the L.L.L., head to the Parafiction section to meet John.  After this you should run into him and Lana while exploring Junk City.
	⁃	At this point you will probably have found the Snagglebank as well. I don't think there's anything important there. (The green door looks important but it's not.)
	⁃	After all that, stuff should happen in roughly this order (although there's a lot of leeway still).
	⁃	If you haven't already, meet Marei and Thelly at the Floatillery (don't skip this scene), then return to the Floatillery, give Thelly directions to Indigo Pond, and follow him there.
	⁃	Finish exploring Bright Forest or Junk City - this means clicking the compass button until it runs out of things to show you. You'll have to either finish or "avoid" any recurring scenes like the deer hippy in Junk City or the Flytrap in Bright Forest (they do have endings if you keep giving them stuff).
	⁃	Hike up to Violet Meteorite and explore until you've seen/done the following:
	⁃	Find Gryphon Cavern during the rainstorm scene. After this you'll run into the Gryphon again while exploring. Ask them to fly you to the moon, and stay up there until the cipher key appears on the surface. Grab it and move along. (If you leave too early, you can return to the moon from your map.)
	⁃	Run into John & Lana.
	⁃	Run into Kemp by examining the dual plumes of smoke. If you push him to talk about Som, he'll tell you something in the cipher at the end. If you don't want to decode it manually, you can come back to this with the daydream journal after getting the privacy ring from Som.
	⁃	Beat all levels of the crack and follow Marei for some more plot info.
	⁃	Go to Bright Forest after seeing John & Lana to meet the glowbunny. You can ask them to give you a ride in the van or meet them at the L.L.L. afterward. (In both of these scenes, you'll have options that say "bad end" when you hover over them. The game will return you to this screen after viewing the bad ends if you click them.)
	⁃	Meet Cade and attend the party while exploring Junk City. (Snoop in his closet for a missing page.)
	⁃	Finish exploring Violet Meteorite, then stay there for a Mynt message. (I'm not really sure how the Mynt messages work, but I usually get the second automated health warning here. If you get a different one or none at all you might have to cheat by hitting "~" and entering "unlockJournal("Automated Health Warning 2")". You can progress without that scene but you'll miss some plot stuff. After viewing it you can steal the auto-shop and bring it to Som.)
	⁃	Head to the Tranquil Apothecary and tell the guard you're a professional Bimbo (if you don't have that option, go back to Septrica's and ask for a job). Help with the glowbunny test (click on the items on the tray when it appears - test hypothesis #3 when you're ready to move on (you can do it first if you want). Investigate Red, then go visit her in Bright Forest and (after telling her she should move), follow her back to Junk City. 
	⁃	Follow the nurse at the apothecary to get the tour from Marei. Do not skip this scene - Marei will give you a Septricard at the end of it. If you don't want to decode the cipher by hand (and you probably don't for this scene), go ahead and pretend you don't know what's going on. You can come back to it in the journal once you have the ring.
	⁃	Now that you have the Septricard, head to Septrica's and go through the green door. At the end of this scene you'll get an auto-chip, which should be the last item you need for the privacy ring. Bring the stuff to Som and activate the ring, then use the daydream journal to read any ciphered text you missed.
	⁃	Go to the Gryphon Cavern on the Violet Meteorite for the wedding!
	⁃	The wedding will trigger the endgame. Go to the Floatillery when you're ready to meet Septrica and make your choice. 
	⁃	You can go back and get the other endings afterward if you want - you can toggle the flood off to save your game, but it should return you to that point regardless after each ending. (Pay attention to Septrica's dialogue for the admin password.)