// Created by Crowbar 0.19.0.0

Compiling...

StudioMdl Patcher 2.0.0 is started.
Code by Alexander B. (2010kohtep) special for RED_EYE.

qdir:    "e:\modelos en wip\recursos finales\freya bis\export\body\dancer\"
gamedir: "G:\Program Files\SFM\game\usermod\"
g_path:  "bots.qc"
Building binary model files...
Working on "bots.qc"
DMX Model e:\modelos en wip\recursos finales\freya bis\export\body\dancer\bots.dmx
Processing LOD for material: brow
Processing LOD for material: METAL2Nuv
Processing LOD for material: pearl
---------------------
writing G:\Program Files\SFM\game\usermod\models/Fursonas\FinalFantasy\FreyaCrescent\Cosmetics\MaidDancer\botsBIS.mdl:
bones         7900 bytes (27)
   animation       x       y       ips    angle
animations     148 bytes (1 anims) (1 frames) [0:00]
sequences      324 bytes (1 seq) 
ik/pose        164 bytes
eyeballs         0 bytes (0 eyeballs)
flexes           0 bytes (0 flexes)
textures       208 bytes
keyvalues        0 bytes
bone transforms     3736 bytes
bone flex driver       0 bytes
collision        0 bytes
total        13356
WARNING: KeyValues Error: LoadFromBuffer: missing { in file materials/models/fursonas/ffixwm/freyacrescent/maid/metal2nuv.vmt
WARNING: (*VertexLitGeneric*), WARNING: 
WARNING: KeyValues Error: LoadFromBuffer: missing { in file materials/models/fursonas/ffixwm/freyacrescent/maid/metal2nuv.vmt
WARNING: (*VertexLitGeneric*), WARNING: 
WARNING: Error! Variable "$phongfresnelranges" is multiply defined in material "models/fursonas/ffixwm/freyacrescent/maid/metal2nuv"!
---------------------
writing G:\Program Files\SFM\game\usermod\models/Fursonas\FinalFantasy\FreyaCrescent\Cosmetics\MaidDancer\botsBIS.vvd:
vertices    520512 bytes (10844 vertices)
tangents    173504 bytes (10844 vertices)
total       694080 bytes
---------------------
Generating optimized mesh "G:\Program Files\SFM\game\usermod\models/Fursonas\FinalFantasy\FreyaCrescent\Cosmetics\MaidDancer\botsBIS.dx90.vtx":
Begin: COptimizedModel::WriteVTXFile
		TotalBodyParts = 1
		TotalModels = 1
		TotalModelLODs = 1
		TotalMeshes = 3
		TotalStrips = 3
		TotalStripGroups = 3
		TotalVerts = 10844
		TotalIndices = 52404
		TotalTopology = 0
		TotalBoneStateChanges = 44
		TotalMaterialReplacements = 0
body parts:         8 bytes
models:            20 bytes
model LODs:        12 bytes
meshes:            27 bytes
strip groups:      99 bytes
strips:           105 bytes
verts:          97596 bytes
indices:       104808 bytes
bone changes:     360 bytes
everything:    203059 bytes
End: COptimizedModel::WriteVTXFile

Completed "bots.qc"

Compiling...
