"VertexLitGeneric"
{
	"$basetexture" "models/fursonas\WMToriel\vest\1"
	"$bumpmap" 		"models/fursonas\WMToriel\vest\N"
$basemapalphaphongmask 1


    $nocull 1

    $phong 1
	"$phongtint" "[0 0 0]"
    $phongfresnelranges "[0.83 0.83 0.83]"
    $halflambert 1
    $phongexponent 1
    $phongboost 0.1

    $rimlight 1
    $rimlightexponent .1
    $rimlightboost .1
	

			"$cloakPassEnabled" 		"1"

}