"VertexLitGeneric"
{
    "$basetexture" "vgui/white.vtf"
    "$bumpmap" "dev/flat_normal.vtf"
		"$color" "[.1 .1 .2]"
	"$model" 					"1"
	"$phong" "1"
	"$phongexponent" "1"
	"$phongboost" ".1"
	"$phongfresnelranges" "[0.05 0.5 1]"


"$ambientocclusion" 		".3"

	"$cloakPassEnabled" 		"1"
}